Overhauled Overpass arrives in latest CS2 Limited Test update
The update also included the release of Vertigo in casual and deathmatch modes, with the map remaining largely unchanged.

Valve has released an update to the Limited Test build of Counter-Strike 2, unveiling their overhauled version of Overpass after some brief teasing on Twitter.
The map is the first public release of the third tier of Valve's map updates, which they referred to as "Overhauls" upon the release of CS2. These maps have been "fully rebuilt from the ground up," according to Valve, "leveraging all of the Source 2 tools and rendering features." Overpass features a plethora of these updates, some of which you can find pictured below.



Dust2 and Mirage, the first two maps released on CS2, were given the "Touchstone" treatment, receiving updates to their lighting and character, but were otherwise left untouched.
Nuke, the following release, fell into the "Upgrades" category (alongside Ancient, which has yet to be released), receiving Source 2 lighting that includes a "physically-based rendering system that produces realistic materials, lighting, and reflections."
Vertigo's update falls into the first category, receiving minimal updates to its actual style and layout, but instead featuring updates to its lighting and shadows to bring it more in line with the rest of the Source 2 maps.

The update also addressed the inability to hold mouse2 to zoom in twice with the AWP and Scout, and made minor tweaks and updates to other settings.
The complete patch notes can be found below:
[ GAMEPLAY ]
Added Wingman game mode
[ MAPS ]
Added Overpass to Deathmatch, Casual, Wingman, and Competitive game modes
Added Vertigo to Deathmatch and Casual game modes
Removed Nuke and Office
[ WORKSHOP TOOLS ]
Enabled undo/redo buttons
Various bug fixes
[ MISC ]
Added the "Secondary Fire Hold" option to the input settings menu
The halftime countdown timer is now visible
Fixed a case where the camera would not interpolate correctly when switching between chase and roaming spectator modes.
Fixed a case where the viewmodel weapon would disappear for one frame when switching in-eye spectator targets.
Added leading zeroes on StatTrak module
Glove patterns and wear now more closely align with CS:GO versions
Various improvements to foil stickers
Various adjustments to the size of stickers applied to weapons


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