What did we learn from Cph Games?
After three days of action and a main tournament of 32 teams with 33,000€ at stake, it's time to look at Copenhagen Games and see what we learned from this year's event.
Everyone frequenting our site of course knows that NiP managed to win the event, extending their LAN winning streak to an incredible 85 maps, with star duo Patrik "f0rest" Lindberg and Christopher "GeT_RiGhT" Alesund leading the way.
There was also plenty of drama to go around with the admins' decisions, Natus Vincere choosing to abandon the tournament half way through, and unexpected results, especially in the lower bracket.
So what do we make out of all of it? Find out below.
5. Some teams disappointed, others' stock is falling
Disappointing:
n!faculty,
Curse,
LD,
ALTERNATE,
3DMAX
Stock falling:
VeryGames,
ESC Gaming,
Natus Vincere
With over a month gone since Mad Catz CS:GO Invitational, and some teams having missed the event in Vienna for a reason or another, multiple squads came to Copenhagen with a lot to prove.
Unfortunately not everyone can finish on the podium. Here are some of the teams whose stock is falling after a disappointing showing at Copenhagen Games 2013.
n!faculty has racked up a fairly impressive list of online results with wins over teams such as NiP and VeryGames while qualifying for just about every event so far; ESWC, ESEA Finals, and earlier today RaidCall EMS One.
The Germans haven't however been able to replicate that same play on LAN, once again falling short in Copenhagen, this time at the hands of mousesports, ESC Gaming and Temp.no.

n!faculty haven't been able to replicate their ESWC success
ESEA Finals won't allow the squad to make roster changes at least until towards the end of April, but I think it's safe to say the team needs something good to happen in Cologne or in Dallas, or this lineup won't be together in May.
Lemondogs came almost out of nowhere at DreamHack Winter 2012 and clinched a 3-4th place finish after a semi-final loss against VeryGames. Now after the young Swedes have bombed out in the groups of two events, a different sub-plot is emerging.
Upon closer inspection, LD advanced at DreamHack with ties against n!faculty and Anexis, and a sole win against Dynamic. Maybe we have simply overrated Lemondogs, who we long considered underrated, a little?
The Swedes made it out of group A alive ahead of 3DMAX, who went onto place last, and then crashed out against Anexis and Curse.NA after a valiant effort versus VeryGames, at 9-12th place.

pani's Lemondogs didn't impress
Curse's Finnish squad had been inactive internationally since recruiting the now-retired Timi "aslak" Verkkoperä in January. The team's hopes were up, but ultimately the Finns weren't able to impress.
They struggled against EYES ON U and myRevenge in group G before getting demolished by NiP, and then went out quietly at 17-24th place in the playoffs after two quick losses against fnatic and Danish Xapso.
ALTERNATE has also had a couple of weak results now in a row, despite claiming the throne of Germany's best team at last December's EPS Germany finals, where they took down n!faculty in the finals.
At Mad Catz Invitational logiX knocked them out after a tie versus VeryGames and a close loss against then-Anexis, and in Copenhagen the team finished with zero wins in group D despite a close game against Quantic.

Curse.EU's only meaningful placing came at THOR Open
The Germans lower bracket run saw them close out their only win versus LowLandLions, right after losing to Temp.no and fm.TOXiC in the groups, and then head out at 17-24th following a loss versus Curse.NA.
Listing 3DMAX here seems pointless as Ladislav "GuardiaN" Kovács has now shut down the team, but it's obvious something in the team wasn't clicking since their promising run at AMD Sapphire Invitational in 2012.
The Slovakian-Czech team couldn't find their game in Copenhagen, losing versus Lemondogs and VeryGames in group A, followed up by a quick round one lower bracket exit against n!faculty. We'll see where Kovács now ends up in the coming months.
Two Counter-Strike 1.6 giants whose stock is also falling a little are Natus Vincere and ESC Gaming, although the former had a very small sample size in Copenhagen due to their decision to leave the tournament.

Na`Vi's form is still unknown due to early departure
Na`Vi's win against fnatic was impressive and showcased their ability to hang on tight in close matches and, more often than not, somehow come out with the W in the end.
However, we can't overlook the fact they lost against Epsilon, which has to hurt their image among fans a little bit. ESC on the other hand had a learning experience in Denmark, with not much to show for fans back home.
They lost against mousesports after allegedly underestimating them, and despite easy wins against n!faculty and KILLERFISH, struggled versus fm.TOXiC in the lower bracket before Epsilon knocked them out.
For ESC especially the result is troubling, because up until TECHLABS Cup last weekend all signs pointed towards the team being improving constantly, but now that has to be called in question.
Na`Vi has a chance to prove their doubters wrong this week in Kiev, while ESC Gaming will receive three chances in the coming three weeks, so this chapter of the book remains open for now.

ESC were mere spectators to later stages of Cph Games
Finally, in what wasn't necessarily the biggest surprise of them all, but definitely most meaningful, was VeryGames' inability to clinch a top two placing for the second time in a row.
Does this mean VeryGames is no longer the second best team in the world? Is there a clear cut second best team? One thing is for sure - the Frenchmen absolutely need results soon, or they will lose the right to be called number two after NiP.
Luckily they are going to attend Mad Catz Birmingham this weekend, RaidCall EMS One on April 13-14th and finally ESEA Finals on April 19-21th, so just like ESC Gaming, they have a lot of chances.
Now it's simply time for the most hyped up CS:S team to not only clinch a second place, but prove they can hang with NiP. So far the team hasn't been able to impress in 2013, despite dedicating more time to practice by dropping out of SLTV StarSeries V.

Ex6TenZ' VG need a top finish soon
4. NiP is still too good for everyone else, some teams' stocks are rising
Impressive:
NiP
Stock rising:
Western Wolves,
Virtus.pro,
Temp.no,
Epsilon
Ninjas in Pyjamas are not only the clear cut number one team in the world for the sixth month in a row (following their ESWC victory), they are still undefeated on LAN, now boasting an 85-0 record.
No one has ever come anywhere near close to that record, as even the most dominant teams of all time have lost maps or even matches here and there, whereas the Ninjas keep pulling through.
Oddly enough, no one seems to be really catching up to them - I'm honestly not sure if the gap between them and the second best team in the world is any smaller now, than it was months ago.
I have no idea how NiP are doing it, but whatever it is, it seems to be working. With the next three events for them all being played out fully in best-of-threes, they can finish April undefeated as well. Isn't that scary?

Can anyone stop these guys?
Western Wolves have also now proved they are the real deal after a second place finish in Vienna last month, and now knocking out the likes of fnatic, Virtus.pro and VeryGames en route to another second place finish.
I'm not sure if they are truly better than Virtus.pro as I think the Russians match up better versus NiP and were affected by the long gap between their matches, but they are one of the top teams without a doubt.
Biggest loser in all of this is naturally the Anexis organization, who looked for greener pastures in Sam "RattlesnK" Gawn's British team, who weren't able to crack the top eight in Copenhagen, blaming lack of practice for their weak results.
Unfortunately for Western Wolves they were banned from SLTV StarSeries after dropping out of last season and didn't qualify for RaidCall EMS One or ESEA Invite Season 13 Finals.
While more practice can only make the Danish team stronger in the future, I'm sure they'd prefer to be attending these events rather than watching from home. However, a chance to take down fnatic and VeryGames once again this weekend in Birmingham is huge for a team trying to lock down the number two spot in the world rankings.

Western Wolves have reason to celebrate
Third team clearly on a hot streak is Virtus.pro, who will also be on show later this week in Kiev at SLTV StarSeries V Finals. The Russians showed impressive form in Copenhagen despite a long break from competition.
In group H they easily bested Nostalgie, Publiclir.se and Xapso, and then went onto knock down ESC Gaming, Western Wolves (in a best-of-three) and Quantic Gaming in the upper bracket.
They were close to besting NiP in map one of the upper bracket final (similar to TECHLABS Cup upper-bracket final), but a five-on-two loss devastated their team, and they could never recover, losing the second map after a reasonable effort.
The Russians were then knocked out in third place after a long break from play by red hot Western Wolves, fresh off an emotional win against VeryGames. Big win for WW, not a big loss for Virtus.pro. Future will tell how it all plays out.

kucher & co can't be happy about WW loss in consolidation final
Let us also not forget about Temp.no. They played a good game versus Quantic and beat ALTERNATE and fm.TOXiC before bowing out against VeryGames and WW. Not too shabby by the definitely-better-on-LAN Norwegians.
Finally, we have to give Epsilon some credit. Although they didn't crack the top eight as they faced VeryGames early in the lower bracket, and some of the alleged cheaters aren't part of the team anymore, the current Epsilon roster can play.
They were within a hair from besting fnatic to top group B, and they defeated Na`Vi in a close three map series. The Swedes also took down ESC Gaming 16-14 in the lower bracket, proving their play wasn't simply a hot streak on day one.
It's important to note that a BYOC event is probably the perfect stepping stone for an unexperienced team like Epsilon, who surely felt more at home being able to play on the same computers all day long.
That being said, it's obvious this roster can compete with some of the top dogs, and although they might still need more experience at big events before they can contend for titles, they showed heaps of potential in Copenhagen.

Who can stop the Swedish reign?
3. Tournament admins still cause major issues in 2013
Completely leaving the decision to forfeit the first map in Natus Vincere's match against BX3 out of the question as I already wrote a lengthy blog about it earlier right here on HLTV.org, there were simply a ton of issues that shouldn't be happening in 2013.
From resuming Quantic's qualifier match, which crashed at 4-0, from a different score (6-0) for no reason, to weak tournament format (emphasizing groups as much as playoffs), inability to making good and fast decisions, and more, Copenhagen Games struggled.
Worst thing about all of this to me is how easily it could all be avoided. I'm fairly certain Copenhagen Games could have hired someone like Marc "Nix0n" Winther, formerly of HLTV.org, who wound up spectating the event in person on Saturday.
They even flew in Corey Dunn to shoutcast the event from Fort Worth, TX, so why not have Laurent Genin-Satoh, who has hosted tons of tournaments around the world, tag along?
There are such easy ways to get rid of all of these issues that to me it's simply unacceptable that still in 2013 tournaments refuse to simply pay a professional to guarantee a good tournament.

Showcase of the Copenhagen Games crew in action
It shouldn't take 75 minutes to draw matchups, or decide how those matchups are drawn in the playoff bracket. It shouldn't take over an hour to decide which score to continue the fnatic Western Wolves bout from.
It shouldn't take over an hour to decide the Na`Vi, fnatic and Epsilon tie-breaker (which we wouldn't even need in a better format). Rules shouldn't be up to interpretation. You should know your own servers' RCON to resume matches.
You shouldn't ban some teams from bringing water or Red Bull to the event (ESC Gaming) and allow others. You shouldn't have one round of lower bracket be played out in best-of-three, and others in best-of-one. Why are you telling teams to take one hour breaks, when your event is already behind schedule?
All of this sounds so basic to me, that it's truly saddening knowing that people like the CPL were able to host perfect events in this regard a decade ago, yet currently majority of all events struggle.
Standard delays are in the hours, not in the minutes. Quantic Gaming's Kory "semphis" Friesen summed some of the issues up in his comment (worth reading for anyone interested), and it's only the tip of the iceberg.
You want teams to be more responsible - I agree with that. But the funny thing about responsibility is that it goes two ways. How do you expect to even gain viewers for a final starting at past 3am? Poor admin work caused majority of Copenhagen Games' delays.

This kind of rules are no help to real tournaments
2. Best-of-one can be extremely exciting to follow
I find double elimination brackets, especially with lower bracket being best-of-one, extremely interesting to follow in tournaments with a large number of participants, like at Copenhagen Games.
There were countless matches this past weekend which were simply much more interesting on paper when you knew it was one and done, putting much more pressure on the players.
Many will argue that best-of-one isn't how you find out who the best team is, but as pointed out by the good people behind Freakonomics, best-of-three isn't much better.
According to them, it would take a best-of-269 to properly determine the better team in a matchup where either one only had a 55-45 advantage, so maybe it's not such a big deal after all?

Enter here for exciting best-of-one lower bracket matches!
To me best-of-one is, similar to the final map of a best-of-three which is equally interesting, like game seven (in NBA/NHL playoffs). It's like a playoff game in the NFL.
It's where you know every round matters, every mistake can cost you a game, and every single move simply has more pressure to it. There is no room for error.
You can make a case that the best team might not always win, but that is not true. The best team, over a long period of time, may not win. That is true. But the best team in that specific match, as proven by winning sixteen rounds, wins.
In an ideal world we'd watch a best-of-three such as mTw versus FX at IEM V European Finals, but in reality that type of a match is one in a million. How many have we had since then?
Most of the time a team gets an early lead and the other team decides to save energy knowing they can afford to lose map, especially if it's not their map of choice in the series.

A face of frustration in a do-or-die situation
Similar thing happens in map two, where the leading team isn't THAT worried about losing - their tournament life is not on the line. You would rather conserve energy for the deciding map.
Why not make it so you only play the deciding map? At least in the lower bracket, after you've already had your shot in best-of-three, it makes perfect sense.
I wouldn't have been that intrigued by Curse.NA versus Lemondogs, Curse.EU against Xapso, ESC vs fm.TOXiC or one of the many other interesting matches in the lower bracket of Copenhagen Games, if it wasn't for the best-of-one format.
Knowing there's more on the line, and that the weaker team (on paper) may get a good start with a pistol and some lucky rounds, makes it more interesting.
Would you rather watch a game seven, or a game two of a playoff series?

The kind of fan excitement deciding games bring out
1. f0rest and GeT_RiGhT are in a league of their own
No one can really be surprised by this duo topping the statistical charts once again, but the fashion in how Patrik "f0rest" Lindberg and Christopher "GeT_RiGhT" Alesund dominated Copenhagen Games 2013 is astounding.
Lindberg finished on top with a 1.03 KPR, a rating of 1.61, a K/D ratio of 2.13 and a K-D difference of +185 over 338 rounds. For Alesund the same numbers were 0.92 KPR, a rating of 1.46, a K/D ratio of 2.05 and +160.
No matter how you look at it, these are some scary numbers. How exactly are you supposed to beat a team, whose two top fraggers combine for two frags a round on average?
That may not sound like a lot, but NiP once again scored above four (exactly 4.09) kills per round, while the average team is usually around 3.6 or so. That is a huge difference over such a large sample size.

The only MVP candidate for Copenhagen Games 2013
Lindberg of course continued his long tradition of absolutely torching what used to be his fellow Swedes in fnatic, putting up statistically the all-time greatest best-of-three performance, 65-18 for +47 and 1.48 KPR in 44 rounds.
Alesund snatched Man of the Match honors against Finnish Curse, while Lindberg was voted MotM in all other seven matches. This kind of dominance simply hasn't been seen before.
Lindberg has previously had some multi-minute frag movies made from single events, for example IEM III Global Finals and IEM V GC Shanghai, but this time there is an almost five minute long video of him in a single best-of-three.
That's something else.
That wraps up our What did we learn from Copenhagen Games 2013 article. What do you think of the things listed above? What would you have added or removed? Let us know in the comments below.

Copenhagen Games 2013
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