Pros respond to new map system

We caught up with some of the world's best players to get their thoughts on ESL's new map pool and selection process.

After forcing the non-se maps on us last year ahead of the first CS:GO major at DreamHack Winter, Valve have now thrown another curveball at the competitive community.

ESL One Cologne will see de_train removed from the map pool with de_cache replacing it. Additionally, two untested maps de_cobblestone and de_overpass have been included as well.

Perhaps most importantly the map selection process has been altered, with each team now given a chance to veto two maps from being played, and the remaining maps played in random order.

This removes a lot of the tactical approach to map selection, and overall makes the results slightly more random with teams no longer able to pick their strongest map of the three.

We caught up with some of the scene's top players to find out how they feel about the changes going into the next CS:GO major at ESL One Cologne.


Xyp9x was already vocal on reddit 

Denmark dignitas Xyp9x: "I'll start by saying that overpass and cbblestone aren't made for competitive play as they are now. I skimmed through steel's suggestions for how to improve overpass and they seemed to be quite good. I do think that CS needs more maps, but why do we not use something which is already tested in competitive play for a major tournament? I do know that updates need to be done in order to keep the game stable, but you don't see a huge change in LoL when there is a season of the LCS going on. They do that between seasons (you could compare seasons to a major tournament in this case for CS, and in this case the update shouldn't come one month before a major tournament), why don't we just use the same model for CS?

"What amazes me even more is teams potentially knowing of changes before other teams. Can you remember the time when some tournaments switched to _se maps and some didn't? Welcome to an even bigger problem if organizers won't follow Valve's maps. I think Valve needs to improve on communication with players/tournament organizers so that we both know of changes and can prepare, and maybe even give some feedback before releasing updates.

"The change of the veto system won't change the fact that de_inferno will still be played, the question is whether it will be the 1st, 2nd, or 3rd map. The problem here (again) is that ESWC uses lurppis' system which I think is a much better solution to map diversity (and adds a lot of mindgames to the veto by teams). I don't think it is viable for ESL One though, as you ideally need to be able to play all maps with lurppis' system, but we do not have enough time to be prepared with the current updated map pool. But again, if tournament organizers and Valve don't speak together, it makes our job to prepare a lot harder, since we have no clue how many maps we need to be able to play etc."

Sweden Faruk "pita" Pita: "Adding cobblestone and overpass for future events is something I think will benefit the CS:GO community in many aspects. I do believe Valve supporting maps which are more Call of Duty look-a-like will eventually start attracting casual players from that game. In the end there will be a larger community and a larger audience at tournaments, which in the end benefits every professional player and organization. This is a step in the right direction.

"Adding these new maps one month prior to the next major is no reason to say anything bad about it. Everyone has the same amount of time to practice these two maps. The question isn't how much time is needed, it is how bad you want to win, and if you want to win, you will make sure you spend the time necessary for every map so that you can eventually look through your practice results and see which map clearly isn't suitable for you and your team.

"And if we look at these 2 maps they are different in terms of what weapons are good. For example, cobblestone is pretty big which benefits the teams going for a double or even triple AWP setup, while overpass is more close combat, fitting teams that focus more on rifles.

"Removing de_train from future tournaments is however bad. I really do hope we will see it in the future, since this map has been around for a long time, and it's a both long and short-ranged map. The distance between the sites isn't that far away, which enables fakes and fast rotations from site to site. There is also a lot of places you can throw smokes from, which enables spectators to see really cool strats."


retired pita chimed in as well 

Finland encore natu: "It's very ironic that we have complained about not having a big enough map pool, we have too much de_inferno and so forth and now we are introduced to two completely untested maps in competitive play with this time frame. What I find the most mind boggling is the fact that professional gamers are a significant part of their business in terms of growing the game, yet the players opinions are totally disregarded and they purely take all their decision making from statistics - AND we're getting maps into a major tournament that have zero statistics to actually make any conclusions of their viability. I'm simply unable to find the grand logic behind all this. I would love to hear the dev's reasoning on this.

"I understand with the veto change and the map changes that they are trying to find variety and bring in fresh things as it makes sense from a marketing perspective. However, I cannot understand why game developers are disregarding some of their better marketing tools, the competitive/professional gamers opinions. Sure, there are discussions, but in most cases they simply force their own views. #WhySoIgnorantHPE"

France Titan NBK: "Multiple leagues changed their map-pool to Valve’s standard map-pool in order to be a contender for hosting the $250K events. These maps are all simple, well-known and can be researched by looking at previous matches. As a professional player I want as few random aspects to the game as possible. With thousands of hours under my belt I would probably be pretty upset if an unknown team had an edge on us due to new maps being relatively uncharted waters. If a drastic change to the map-pool is made it needs to be tested in the smaller tournaments/qualifiers first.

"A few likely scenarios:

- Teams start practicing the two new maps, as a result performance on the classic maps will suffer.
- Teams completely ignore the two new maps, which would make the change pointless.
- Only some teams play the maps; other teams will veto them and they will rarely be seen in professional matches. No team will sacrifice their spot in a $250K tournament by playing maps they don’t feel confident on.

"To learn a new map takes an incredible amount of time and effort. You need to learn: how to create proper cross-fires, which angles are held, different ways to re-take sites, all the different nade spots and timings, which weapons are most suitable for certain spots, managing your economy etc.

"The new veto system is essentially trying to force the new maps being played (if you are lucky they will never get picked due to the random aspect of it). The idea is good in essence, especially from a spectator’s point of view, but only if the level of play lives up to their expectations. However, with only a one month warning prior to ESL One it is likely that we will see decreased performance on the standard maps and mediocre performance on the new maps. Randomness should not play this big a part in an event."

Above was an excerpt from Nathan "NBK" Schmitt's blog he wrote here on HLTV.org yesterday. You can find the full blog here.

Sweden fnatic Devilwalk: "First of all I want to start off by saying that change is something that's needed in the CS scene in general. We need new maps to compete on and we need a few updates to the game.

"So what we just got is the addition of one great map to the map pool with two maps we basically know nothing about as a competitive community. I'm sure there are people that know a lot more about these maps than I, or even the entire professional scene do which is a problem in itself.

"Players need time to get a feel for a map and what's happened now means that players will not have that time. Cache has been implemented into smaller tournaments and has been a very popular map for both the casual gamers and the professional ones - it's just a spot on decision to take that one in.

"I feel that to start going through a new map I know none of my players have touched or even seen in CS:GO 1 month before a major tournament starts is a problem. That amount of notice is way too short for my liking but don't get me wrong, I do like that new maps are coming in to the competitive scene, I just think this might be the wrong way of doing it. But now we have been dealt with this hand and it seems we have to play it.

"Also, another problem is that we as a competitive community can't really change the maps to get them "ready" for competitive play with this short notice; giving feedback and changing the maps so close to a tournament is just not possible. With a few months extra, having gained more experience on the maps, I'm sure we as a community could have given the feedback needed to make sure the maps are balanced and just generally better, as I think feedback on these maps is a very important aspect as they are very new."

Finland mousesports allu: "I think if we try to implement new maps, they should first be tested in online play and smaller tournaments, not in a major event with a $250k prize purse. There is a reason why cbblestone and overpass haven't been played in the competitive scene.

"I also don't think Valve thought things through at all with the new veto system. The game is random enough as it is, no reason to make it more random with the new map selection process."


mouz's new recruit had a clear opinion 

Ukraine Na`Vi ceh9: "Well, my opinion is very simple - no major changes 1 month before a tournament. Which team do we want to win? The most professional or the most lucky? I think the most professional. Counter-Strike has been played for 15 years and there were a lot of veto systems and different maps but the best maps won at concurrent wars, so if we want this game to be more professional we need to be more successive at such things, but if we want some show for kids we can add hostage maps and it will be alright. Maybe it's time to think about separate leagues. For professionals and amateurs."

Canada coL.Semphis: "Hard to make a statement on maps I haven't played with my team but from my limited matchmaking games cbble seems to be nothing more than a fun pub map and is not viable for competitive play. With how many spots and corners you would have to clear it can't be a consistent map.

"Overpass is a lot simpler and might make for more consistent gameplay but it still seems incredibly imbalanced (T-sided) and I'm not sure Valve should be releasing maps without pro approval.

"The veto system is just a ploy to try to get cbblestone and overpass into the map rotation because we all know if it gets let through it will be the 3rd map unless someone is trying to get cheap wins."

Sweden ex-SK Maikelele: "My first thought about this was that they want the power in the CS:GO Scene. To make people play two weird maps is kind of frustrating. I don't think they mean any kind of harm or something but they should definitely ask the pros and the community about this.

"Releasing train for cache in different tournaments is acceptable because we have all played cache in various tournaments online and offline so everyone knows this map and has tried it competitively for a while. In that way it's acceptable.

"But to put overpass and cobblestone in is kind of weird because they're not even that common to play in matchmaking either (actually for me it was the first time I'd ever heard of overpass when the news was released). But yeah I don't know... I guess you have to put more hours into smokes and stuff on those maps too.

"To randomly select maps is bad because you never know how to prepare yourself. You always have a thought about how your opponents are going to ban and not ban so it makes the game more of a coin flip than actually a fight for the win. Let's say me and my team actually plays these new maps and NaVi don't and we ban dust2 and inferno, then NaVi must ban the new maps and nuke will be chosen in the BO3... They have never played it except when they've been forced to do so."

Poland Virtus.pro Neo: "I don't like that every event is running different maps now, that's just annoying from a pro player perspective. I haven't tried overpass yet but I like new maps being added. Cbble from what I've seen is pretty huge, but I also didn't pay too much attention to it. In general it would be best to test these maps before we play them in bigger events, at least we would get the feeling of the map in the competitive mode."


Neo wants all events to use the same maps 

Denmark Copenhagen Wolves Pimp: "For me it's like a chain of bad decision making. The first thing that springs into your mind is that 1 month before a major tournament they decide to renew almost half of the entire map pool. Even if the maps had been season, tuscan, and train for instance; taking in 3 new maps so close to when the tournament is taking place is unacceptable in my head.

"The second thing that springs into your mind is that the new veto system actually forces teams to be ready on 6/7 maps, unless they want faith to decide their tournament life. The last thing you can then take into consideration is the fact that 2 out of the 3 new maps added are completely untried maps. Maps that have never have been played in any tournament you can classify as beeing competitive. So basically this means Valve/ESL are forcing teams to be ready on 6/7 maps where 2, for some maybe 3 of them are completely new and untried in any competitive tournament. Besides that you also end up with a situation where luck and randomness is gonna have a huge impact on a team's tournament life as funnily enough, some teams are strong on some maps while others are strong on others.

"I like the idea of having a map pool with 7 maps, I think in general everyone does, but forcing two untested maps that could potentially be shit and not even suitable for competitive play is ridiculous. As long as the map pool is not mature enough to host 7 maps, I see no reason to force something untested in, and definitely not only 1 month in advance. Then comes the veto system which is just the last nail in the coffin of an overall poor and ridiculous decision from Valve. It will literally make some teams cross their arms while some ESL admin rolls a dice, hoping not to be behind 0-1 in maps already before the match has started, because preparing on 6 different maps and being able to play them at a respectable level in a $250,000 tournament with one month notice is just not enough."

Sweden NiP Fifflaren: "Adding two completely new maps one month before an event can be considered a ballsy move made by Valve, but if you look at how many experienced teams we currently have in CS:GO that will take part in the next major event, I wouldn't really say that it will be an issue. Everyone should know by now what needs to be done to fix a map, or at least try to make your team decent on it.

"Sure, the more time you get on a map the more time you have to perfect it, but people need to keep in mind that every single team in the tournament will get an equal amount of time to prepare. I think this will really set apart a decent team from a good team, to know how to adapt and to make the best of the situation given. Instead of complaining about the two new maps being added, embrace the change instead and show everyone that, 'hey, we're here to compete, it doesn't matter what you throw at us, we will do our best and succeed'. This is a mindset most teams seem to be lacking, which is a shame in my opinion. I am sure we will see the same three core maps being played at this event anyway, it's not like a lot of teams played de_train to begin with so most teams are used to having one map that they always veto, which they can still do, just pick one map out of the two new ones to veto and learn the other one in a month's time, it shouldn't be a problem.

"As for the new veto system, I kinda like it. I don't really see it being an issue in BO3s since the three remaining maps will most likely be played anyway considering how balanced the scene is right now - in most match ups it will go to all 3 maps, so I don't think it will make too much of a difference. As for the new veto system in BO1s I think it will have more of an impact, since you have a 33% chance to play the map you really wanted to play vs. the team you're playing, but then again we have a very strong competitive scene with a lot of teams that can show their best on more than one map."

Germany Berzerk asmo: "Hello everyone. My thoughts about cobblestone and overpass making their way into ESL One Cologne are, to be honest, like 'what the...?' I can't understand why two completely new maps are put into the map pool in such a big tournament. On the one hand you could say 'yeah new maps, maybe a different outcome and stuff' but let's be realistic, both maps will surely be the first ban anyway so I don't think that a single match will be played on one of these maps since nobody will practice or find opponents.

"On the other hand we've got season and cache - two maps which should be put into the map pool not only because it would be more interesting to watch, but it would also make it a lot more fun to practice on more than just 5 maps. I would love to see tuscan in the future!"


Fifflaren had no issues with the change 

ESL One Cologne will take place at GamesCom on August 14-17 and HLTV.org will be on-site to provide you with full coverage of CS:GO's third major within the past twelve months.

Follow HLTV.org's @lurppis_ on Twitter.

#4
Old school: User been here for more than 10 years  | 
United Kingdom grund
retard valve... :/
2014-07-11 19:16
0
50 replies
#110
Old school: User been here for more than 10 years  | 
Belarus 4rz
Maps which should've be played: de_dust 2 de_train de_cache de_nuke de_mirage de_inferno And nothing f***ing else!
2014-07-11 20:11
0
41 replies
#114
Old school: User been here for more than 10 years  | 
France bsack
+ tuscan
2014-07-11 20:13
0
18 replies
+1
2014-07-11 20:16
0
#128
Old school: User been here for more than 10 years  | 
Europe PEMUS
+1
2014-07-11 20:19
0
#132
Old school: User been here for more than 10 years  | 
 | 
Europe crosst
-dd2 +black gold
2014-07-11 20:20
0
13 replies
#148
Old school: User been here for more than 10 years  | 
Denmark sigurdb1
+1
2014-07-11 20:36
0
#168
Old school: User been here for more than 10 years  | 
Brazil R4D14710N
One does not simply remove dust2 mate
2014-07-11 20:56
0
9 replies
#265
Old school: User been here for more than 10 years  | 
United States get_rhythm
It would make for one hilarious major, though. Take out inferno, too, and things get really interesting.
2014-07-12 00:32
0
8 replies
#272
Old school: User been here for more than 10 years  | 
World joonazl
-inferno +insertion
2014-07-12 01:11
0
7 replies
#275
Old school: User been here for more than 10 years  | 
 | 
Finland Jyubei
Hahahahahahaha Just imagine it :'D
2014-07-12 01:24
0
#286
Old school: User been here for more than 10 years  | 
Poland TurboDymoMen
-insertion +mist
2014-07-12 02:36
0
5 replies
#300
Old school: User been here for more than 10 years  | 
 | 
Romania Cuntstantin
-mist +jb_vipinthemix
2014-07-12 04:28
0
#314
Old school: User been here for more than 10 years  | 
 | 
New Zealand Ajgi
Hahaha mist is so hilariously bad xD
2014-07-12 06:53
0
3 replies
#339
Old school: User been here for more than 10 years  | 
Sweden Smulpaj
Mist is probably the best map in the new map-pack. Feels like a smaller version of nuke and could most likely with some input from the pros make a decent competative map.
2014-07-12 13:26
0
2 replies
#398
Old school: User been here for more than 10 years  | 
Poland TurboDymoMen
What the actual fuck? SMALLER version of NUKE? THE WORD SMALLER DOESN'T WORK IN THE NEW OPERATION. Also, how the fuck is it similar to nuke? What you mean the lightning in some parts?
2014-07-13 14:52
0
#416
Old school: User been here for more than 10 years  | 
Norway centralize
No. Just no.
2014-07-16 00:55
0
#247
Old school: User been here for more than 10 years  | 
United Kingdom .nsk
LOL
2014-07-11 23:26
0
#263
Old school: User been here for more than 10 years  | 
Brazil kHREATiV
+1
2014-07-12 00:28
0
#171
Old school: User been here for more than 10 years  | 
Portugal GMRwow
yes listen to this man TUSCAN ITS 1 OF THE BEST MAPS <31.6 :(
2014-07-11 20:57
0
#182
Old school: User been here for more than 10 years  | 
Europe nigguh20
1+
2014-07-11 21:14
0
#123
Old school: User been here for more than 10 years  | 
Ecuador Raportina
Season also, I don't know why they do that horrible maps and don't do Season (is played alot in comp)
2014-07-11 20:17
0
1 reply
#130
Old school: User been here for more than 10 years  | 
 | 
Sweden DIOdorant
yeye, 7 with +train +cache + season and -cbble and -overpass would be super great!
2014-07-11 20:20
0
#147
Old school: User been here for more than 10 years  | 
Latvia Wrayzer
TUSCAN
2014-07-11 20:36
0
#152
Old school: User been here for more than 10 years  | 
Sweden rubbe
+insertion and rush
2014-07-11 20:39
0
#163
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
6 maps? wow, such smart, much brain cells.
2014-07-11 20:52
0
5 replies
#327
Old school: User been here for more than 10 years  | 
Belarus 4rz
Well in the all old tournaments they played 5 maps so STFU! And don't judge someone if you don't know him! I guess you need some more brain cells or history! GeT_LoSt
2014-07-12 11:52
0
4 replies
#337
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
Do you have any idea what veto is, sad 14 year old kid? People used to play CS before you were born. So calm your tits and let me expain you something. Each team have to veto 2 or 3 maps depending on mappool. If each team veto 2 maps out of 6, there will be 2 maps left to play. Nobody plays best of 2. It has to be best of 1 or best of 3 If each team veto 3 maps out of 6, there will be no maps left to play.
2014-07-12 12:31
0
3 replies
#346
Old school: User been here for more than 10 years  | 
Other fakewinland
hes to young he does'nt understand easy logic...
2014-07-12 15:13
0
#371
Old school: User been here for more than 10 years  | 
Belarus 4rz
It's not veto it's to ban the map, and sorry I played 1.6 when I was 6 years old. Please, just let it be if you are talking about being old they should add only cache and it would be good so...
2014-07-12 19:19
0
1 reply
#412
Old school: User been here for more than 10 years  | 
 | 
Denmark Arize
Oh so you just started playing. Me to. I think it's fun, what about u?
2014-07-15 15:52
0
#193
Faceit premium user Faceit level 10 Old school: User been here for more than 10 years  | 
arch | 
Ukraine arch
+
2014-07-11 21:19
0
#248
Old school: User been here for more than 10 years  | 
Brazil MatheuZiq
- de_train - de_mirage + de_train_ve + de_mirage_ce
2014-07-11 23:26
0
#276
Old school: User been here for more than 10 years  | 
Canada h4z0h2k_c9
you're right mate. play the same maps for a decade. this game is so good.
2014-07-12 01:28
0
1 reply
#328
Old school: User been here for more than 10 years  | 
Belarus 4rz
Cbble and Overpass are not even close to be good maps, let's play those legendary! They should just add Cache and nothing else! Those 2 are fucking boring and really CoD looking maps.
2014-07-12 11:54
0
#291
Old school: User been here for more than 10 years  | 
Finland Rinta1234
- de_mirage + de_mirace_ce - de_inferno + de_inferno_ce - de_train + de_train_CS16
2014-07-12 03:08
0
1 reply
#407
Old school: User been here for more than 10 years  | 
Croatia VuKA
hahaha, you are so funny
2014-07-14 20:32
0
#317
Old school: User been here for more than 10 years  | 
Hungary bantuftw
you know that 6 maps isn'T enough right ? both teams must be able to veto at least 2.
2014-07-12 09:17
0
#325
Old school: User been here for more than 10 years  | 
Venezuela Adenos1N
-train sry
2014-07-12 11:35
0
-nuke +rush
2014-07-12 11:43
0
#370
Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Estonia ronesje
+ best map ever <3
2014-07-12 17:48
0
#391
Old school: User been here for more than 10 years  | 
World Nephoz
Shit gets fucking boring to play / watch eventually, new maps HAIL!
2014-07-13 05:33
0
#406
Old school: User been here for more than 10 years  | 
RpK | 
France Skw4ll
de_train_volcano de_tuscan de_season
2014-07-14 11:02
0
#137
Old school: User been here for more than 10 years  | 
f0rsakeN | 
Sweden SithLord
imgur.com/kJoxsLU Fiffy.. you.. son of a bitch!
2014-07-11 20:26
0
5 replies
#184
Old school: User been here for more than 10 years  | 
Europe nigguh20
hahaha
2014-07-11 21:14
0
#220
Old school: User been here for more than 10 years  | 
United Kingdom grund
aha :D
2014-07-11 21:54
0
#231
Old school: User been here for more than 10 years  | 
MAJ3R | 
France PouletFurtif
:)
2014-07-11 22:21
0
#376
Old school: User been here for more than 10 years  | 
World iLion
Ofc 911 wasn't inside job.
2014-07-12 20:37
0
hahahaha
2014-07-14 10:09
0
#418
Old school: User been here for more than 10 years  | 
Lithuania AioNw0w
How us this valve's fault tho?
2014-07-16 09:35
0
1 reply
#419
Old school: User been here for more than 10 years  | 
United Kingdom grund
It was their decision to put these two maps into the active lineup, and they are the ones telling the organisers to use their active lineup.
2014-07-16 11:53
0
#6
Old school: User been here for more than 10 years  | 
United Kingdom NipXe
lel
2014-07-11 19:16
0
#7
Old school: User been here for more than 10 years  | 
Europe Swervedrive
Pita confirmed not retired.
2014-07-11 19:17
0
#8
Old school: User been here for more than 10 years  | 
Portugal STRONJS
n1
2014-07-11 19:18
0
#9
Old school: User been here for more than 10 years  | 
Germany Ruben92
I just hope they will change it......
2014-07-11 19:18
0
#10
Old school: User been here for more than 10 years  | 
 | 
Denmark lolzbananabe
NiP don't mind the change, what a surprise.
2014-07-11 19:18
0
15 replies
#41
Old school: User been here for more than 10 years  | 
France FREIHH
It should be a surprise considering they are top1 and new stuff constitute a threat, more opportunities to beat them. Maybe they just understand that $250k tournaments are marketing campaigns from Valve and players/teams are collateral winners of this new "promote your game with esport" thing. That means that players opinion after such decision are cool but really just a waste of time, especially if you rant. Be happy than you can make money playing a game and move on. It's like actors debating the script of a TV ad: it's not gonna change anything.
2014-07-11 19:35
0
12 replies
#69
Old school: User been here for more than 10 years  | 
United States chuckyfin
they dont mind the change bc they probably knew about it months ago when valve told them behind the scenes.
2014-07-11 19:50
0
10 replies
#160
Old school: User been here for more than 10 years  | 
France skàar
+1 ofc they knew it alot sooner than the others, which is totally unfair.
2014-07-11 20:50
0
5 replies
Proof? If you have none then be quiet, this sounds like some school girl bullshit
2014-07-12 02:14
0
4 replies
#379
Old school: User been here for more than 10 years  | 
France skàar
proofs have already been showed up that nip were very close to valve, more than other teams, plus nip is the only team agreeing with this maps changes, coincidence ? dont think so.
2014-07-12 22:56
0
3 replies
Fifflaren confirmed that they didn't know about the map changes
2014-07-12 23:27
0
#383
Old school: User been here for more than 10 years  | 
Japan charliezard
Fifflaren and Xizt both said that they haven't played the maps yet. They're probably just okay with the change because they have proven to be quick learners. They adapted to CSGO very very quickly, and for a long time, there was no team that can touch them. They probably feel like getting new maps will give them an advantage because they learn quickly.
2014-07-12 23:31
0
1 reply
#395
Old school: User been here for more than 10 years  | 
France skàar
2014-07-13 13:36
0
#162
Old school: User been here for more than 10 years  | 
France FREIHH
It's my comment on reddit that xypex linked above, it's funny because I was talking about Titan & LDLC when I said they knew but people keep mentioning NiP. Valve doesn't have a plan to favor any given team, and btw NiP didn't win a major $250k event yet. Valve want to move forward with the game so when they need help, it's probably on things that will happen next.
2014-07-11 20:51
0
#198
Old school: User been here for more than 10 years  | 
Sweden cliff_ct
Keep your ridiculous conspiracy theories to yourself until you have a shred of proof to back them up with.
2014-07-11 21:24
0
2 replies
#278
Old school: User been here for more than 10 years  | 
United States chuckyfin
i dont need any proof, i said probably, never said it actually happened. suck a dick
2014-07-12 02:09
0
1 reply
#336
Old school: User been here for more than 10 years  | 
GeT_RiGhT | 
Sweden scamlounge
Accusing teams with no proof and writing angry messages when someone confronts you, very mature.
2014-07-12 12:23
0
#230
Old school: User been here for more than 10 years  | 
 | 
Greece her-1g
or maybe they had info 1 month before
2014-07-11 22:19
0
#59
Old school: User been here for more than 10 years  | 
Netherlands PoepieMoe D=
This NiP is the closest team to valve, so I bet they knew it 2 weeks ago already.
2014-07-11 19:43
0
#330
Old school: User been here for more than 10 years  | 
Russia DilDoFaggins
fifflaren and pita the only ones that are like: ok, we'll make the best of it, we're gonna try everything to win. all the other teams are crying like little children and are a disgrace for the sport. although it is true that valve needs more exchange with the pro players to see what needs to be done and not just force everything upon us.
2014-07-12 12:00
0
#12
Old school: User been here for more than 10 years  | 
Finland m1skaa
n1 allu best answer, im not biased at all.
2014-07-11 19:20
0
2 replies
#28
Old school: User been here for more than 10 years  | 
Finland spumcan
me 2 bro mouz allu 4 lief <3
2014-07-11 19:28
0
Same opinion.
2014-07-11 20:09
0
#13
Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Romania PRQN
...Cuz fifflaren is a pro?
2014-07-11 19:20
0
3 replies
if somehow you are not trolling/baiting and this actually what you think, then who the fuck is pro in this game if fifflaren is not one?
2014-07-11 19:47
0
1 reply
He is not a pro, he is a lucky friend.
2014-07-12 01:05
0
#80
Old school: User been here for more than 10 years  | 
United Kingdom BretW
"engaged in a specified activity as one's main paid occupation rather than as an amateur" Seems to be, yeah! :p
2014-07-11 19:56
0
#14
Old school: User been here for more than 10 years  | 
Sweden darealmvp
since i'm not allowed to talk about the support player in NiP, i have to say that this is a really good news post props to hltv to reach out to the pro players and ask for their opinions =D
2014-07-11 19:21
0
#15
Old school: User been here for more than 10 years  | 
World tefffer
More maps - Great for the scene Add more maps just for the cause - BAD Maps that will be added needs to be really good to be accepted by me, all the classic maps is great for comp.play. Is there no mapmaker that can change this? We have played same maps for over 10 years, and still no map is in the same League as them.. how?????? lulz
2014-07-11 19:24
0
#16
Old school: User been here for more than 10 years  | 
Greenland pikkubena
Why no opinion from moe or joelz?
2014-07-11 19:24
0
2 replies
#74
Old school: User been here for more than 10 years  | 
Canada PiNgD0
+10000
2014-07-11 19:52
0
#266
Old school: User been here for more than 10 years  | 
Poland ursoos
Lol. N1.
2014-07-12 00:57
0
#17
Old school: User been here for more than 10 years  | 
Sweden kMh-
NiP <3 Valve :@
2014-07-11 19:24
0
#18
Old school: User been here for more than 10 years  | 
World klekk
Fully agree with fifflaren, that's how you deal with the change. Now stop whining on forums and go practice the new maps. I am actually excited to see some matches on new maps.
2014-07-11 19:24
0
#19
Old school: User been here for more than 10 years  | 
Morocco  shawN
Fifflaren had no issues with the change
2014-07-11 19:25
0
2 replies
#29
Old school: User been here for more than 10 years  | 
Sweden kMh-
well he might, but he cant say so :D
2014-07-11 19:28
0
#169
Old school: User been here for more than 10 years  | 
World risto
He moat likely gets paid to say so :D
2014-07-11 20:56
0
#21
Old school: User been here for more than 10 years  | 
World Skywo
NiP have been praccing COBBLE since release, I knew it.
2014-07-11 19:26
0
1 reply
#384
Old school: User been here for more than 10 years  | 
Japan charliezard
Xizt stated that they have never played it before. He said that Friberg and Get_Right played it on Matchmaking once, and that's it.
2014-07-12 23:35
0
#22
Old school: User been here for more than 10 years  | 
Poland kapturzysta
NiP Fifflaren sponsored by Valve
2014-07-11 19:26
0
#23
Old school: User been here for more than 10 years  | 
Poland 01337
VALVe should have an eSports manager, who must listen to the community.
2014-07-11 19:26
0
#24
Old school: User been here for more than 10 years  | 
Boombl4 | 
United Kingdom @bloodR1g
Every one knows that NiP valve's ass-lickers, nothing special. Agree with all others.
2014-07-11 19:26
0
3 replies
Wtf is wrong with these people, like seriously?! Guardian than is an ass-licker as well by your fucked up logic.
2014-07-11 20:42
0
2 replies
#203
Old school: User been here for more than 10 years  | 
Egypt avaChamber
well actually he is , no real surprise there.
2014-07-11 21:26
0
#254
Old school: User been here for more than 10 years  | 
Boombl4 | 
United Kingdom @bloodR1g
'Than'. Okay, end of story.
2014-07-11 23:52
0
#25
Old school: User been here for more than 10 years  | 
Bulgaria iZyesGoud
cbble good map the other one = shit
2014-07-11 19:27
0
#26
Old school: User been here for more than 10 years  | 
Finland spumcan
mouz allu <3
2014-07-11 19:27
0
#30
Old school: User been here for more than 10 years  | 
Germany vendir2k
agree with all of them.
2014-07-11 19:29
0
#32
Old school: User been here for more than 10 years  | 
Egypt avaChamber
so basically nip is the only team cool with these changes ? coincidence
2014-07-11 19:30
0
6 replies
#36
Old school: User been here for more than 10 years  | 
Finland spumcan
valve paying them 2 support changes made by valve
2014-07-11 19:33
0
#44
Old school: User been here for more than 10 years  | 
World klekk
That's because they know they are a skilled team, and if they practice the maps they will win. That's how every team should think
2014-07-11 19:37
0
2 replies
#71
Old school: User been here for more than 10 years  | 
United States chuckyfin
thats not why lol
2014-07-11 19:50
0
#93
Old school: User been here for more than 10 years  | 
Finland KRNG--
LOL
2014-07-11 20:00
0
#49
Old school: User been here for more than 10 years  | 
France LASTINA
lmao was thinking the same how can u be "OK" with the addition of 2 PUBSHITMAPS into the biggest tournament of the year ? Cs:RANDOM OFFENSIVE here we gooooooooo :''
2014-07-11 19:39
0
#53
Old school: User been here for more than 10 years  | 
Reunion mAuzinho
And that, hmm: "What amazes me even more is teams potentially knowing of changes before other teams. Can you remember the time when some tournaments switched to _se maps and some didn't? Welcome to an even bigger problem if organizers won't follow Valve's maps. I think Valve needs to improve on communication with players/tournament organizers so that we both know of changes and can prepare, and maybe even give some feedback before releasing updates.
2014-07-11 19:41
0
#37
Old school: User been here for more than 10 years  | 
World MHB2011
n1
2014-07-11 19:33
0
#38
Old school: User been here for more than 10 years  | 
ZywOo | 
Germany fulltilt
fiffi no problems detected =D haha
2014-07-11 19:34
0
#40
Old school: User been here for more than 10 years  | 
United Kingdom Gumpster
Allu's point: "I think if we try to implement new maps, they should first be tested in online play and smaller tournaments, not in a major even with a $250k prize purse." What tournament organiser in their right minds would try to do it? Seriously? If cbble/overpass were to be played in tournaments the community would flame, the organisers would back down and then we'd be back at square one. If new maps are to be played unfortunately it has to come from Valve in 250k tournaments because then whilst the community can flame all they like, it is the only way maps can be tested in a proper serious environment. I know pro's mean well, but we've been down this road before where organisers try and do something different and get flamed to hell because of it, and we end up at square one with the same maps.
2014-07-11 19:35
0
3 replies
#48
Old school: User been here for more than 10 years  | 
World klekk
+1
2014-07-11 19:37
0
#172
Old school: User been here for more than 10 years  | 
World risto
Valve is basicly paying 250k to test the maps properly :D
2014-07-11 20:59
0
1 reply
#386
Old school: User been here for more than 10 years  | 
Japan charliezard
Meh. I don't have a problem with it. Valve wants their new maps tested. No pros would have ever given these maps a chance if they weren't forced to learn them. Even if they put them into online tourneys, people would just veto them. Why should Valve care if some teams are unwilling to learn them quickly? It's not Valve's job to baby professional video game players.
2014-07-12 23:38
0
#43
Old school: User been here for more than 10 years  | 
Norway [hellfire]
I have no idea why VALVe cant just fucking use season and make a own version of toscan.
2014-07-11 19:36
0
2 replies
#77
Old school: User been here for more than 10 years  | 
United Kingdom Gumpster
Mostly because of map rights and having to splash more cash on things they really don't need to touch.
2014-07-11 19:53
0
1 reply
#296
Old school: User been here for more than 10 years  | 
World mr yu
sure, Valve can buy mirage but Tuscan is impossible to buy.
2014-07-12 04:21
0
#45
Faceit plus user Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Norway billson
<3 ceh9
2014-07-11 19:36
0
#46
Old school: User been here for more than 10 years  | 
Other Meg4troN
NiP never had an issue with anything that valve does that's why Xyp9x said: "What amazes me even more is teams potentially knowing of changes before other teams." He was referring to when valve forced their version of mirage on Dreamhack and NiP started using it first. Let's not forget Get_Right supporting the addition of chickens, the thing between NiP & Valve is kinda obvious and is no longer a secret. And how the M4A1-S was implemented based on a yes/no conversation with NiP members. It seems that Valve only care about what NiP has to say and/or whats written by casual players on reddit. - Gaben + Fifflaren
2014-07-11 19:38
0
2 replies
#78
Old school: User been here for more than 10 years  | 
Argentina gayweeb
NiP is literally fucking valve.
2014-07-11 19:54
0
1 reply
#109
Old school: User been here for more than 10 years  | 
Other Meg4troN
mutual diqsuqing
2014-07-11 20:10
0
#47
Faceit premium user Faceit level 10 Old school: User been here for more than 10 years  | 
arch | 
Ukraine arch
gj guys try to do everything, but not to add this shitmaps :)
2014-07-11 19:36
0
2 replies
#51
Old school: User been here for more than 10 years  | 
France LASTINA
+1... holy shit I can't even believe this
2014-07-11 19:40
0
1 reply
#58
Faceit premium user Faceit level 10 Old school: User been here for more than 10 years  | 
arch | 
Ukraine arch
it was pitty for me, when mirage_ce was replaced by de_mirage :( now i like it, but old mirage <333333333333333333333333
2014-07-11 19:43
0
#50
Old school: User been here for more than 10 years  | 
Finland fckingfish
After reading Fifflaren's and Xizt's comments about the map pool change it is more apparent than ever that they don't want to lose their "special relationship" with Valve, hence all this pathetic ass-licking and agreeing in absurd things. What a shame, with their position NiP really had a chance to change things in CS:GO but they chose the easier and more beneficial way for just themselves.
2014-07-11 19:43
0
9 replies
#52
Old school: User been here for more than 10 years  | 
France LASTINA
yup :)
2014-07-11 19:40
0
#56
Old school: User been here for more than 10 years  | 
Sweden kMh-
1+
2014-07-11 19:42
0
#101
Old school: User been here for more than 10 years  | 
United Kingdom emilyheskey
+1
2014-07-11 20:07
0
#154
Old school: User been here for more than 10 years  | 
Sweden Abolishing
+1
2014-07-11 20:41
0
#205
Old school: User been here for more than 10 years  | 
Egypt avaChamber
+1
2014-07-11 21:27
0
#297
Old school: User been here for more than 10 years  | 
World kalelnp
yeah, three of the most talented players in cs go history needs a big advantage in the "way of beneficial". Please describe this path oh great one.
2014-07-12 04:21
0
1 reply
#361
Old school: User been here for more than 10 years  | 
Finland fckingfish
What? Please try to form a proper English sentence before responding to me, thanks! Oh, I'm gonna give you a hint regarding your "reply": this has nothing to do whether NiP players are talented or not.
2014-07-12 16:29
0
#333
Old school: User been here for more than 10 years  | 
Russia DilDoFaggins
-1, ur full of shit
2014-07-12 12:09
0
1 reply
#362
Old school: User been here for more than 10 years  | 
Finland fckingfish
-1, ur full of piss
2014-07-12 16:30
0
#54
Old school: User been here for more than 10 years  | 
World nm:E
Saw this coming a long time ago. But even I didn't expect Valve to handle it THAT poorly. The short notice and new veto system are just ridiculous. Another obvious presentation of the fact that Valve has no sense for the competitive sphere. The assumption alone that "new maps" will make the game better is naive, and new maps plus the veto system just increases randomness there already was enough of hard-coded into the game. Anti-competitive through and through.
2014-07-11 19:41
0
So much crying from these "pro" players. Act professional and take the changes like a man.
2014-07-11 19:42
0
8 replies
#81
Old school: User been here for more than 10 years  | 
Argentina gayweeb
Shut up, nerd
2014-07-11 19:56
0
#270
Old school: User been here for more than 10 years  | 
World jestic
Typical example of a "ignorant fuck" when you don't know the situation. Are you a professional player about to attent this tournament? The answer is no. Humans have a brain for a reason.
2014-07-12 01:05
0
6 replies
#349
Old school: User been here for more than 10 years  | 
Other fakewinland
and you know the situation becuz your a pro player?.. oh please go back to your cave nonamer.. are you a pro attending this toutnament? no then just shut it you mad brit
2014-07-12 15:33
0
5 replies
#387
Old school: User been here for more than 10 years  | 
World jestic
The majority of the pro players did gave a negative feedback. Can't you assume a logical answer by reading the feedbacks? Please, use your brain. Lastly, what makes you think i am a "brit"?
2014-07-13 02:17
0
4 replies
#388
Old school: User been here for more than 10 years  | 
Other fakewinland
becuz brits is moppsy as you are, didnt i tell you to go back to your cave? shhoo shoo
2014-07-13 02:56
0
3 replies
#392
Old school: User been here for more than 10 years  | 
World jestic
I want to make some things clear to that retarded brain of yours. First of all, i do not live in a cave. Secondly, i am not a brit. Get these facts straight. Who are you to tell me what to do? If you want to argue, at least do it with some common sense.
2014-07-13 06:19
0
2 replies
#394
Old school: User been here for more than 10 years  | 
Other fakewinland
go back to your cave you mad brit
2014-07-13 11:32
0
1 reply
#401
Old school: User been here for more than 10 years  | 
World jestic
Can't think of anything else then that? If you still can't get the facts straight, i am not going to waste time replying. Continue to make yourself look stupid.
2014-07-13 15:32
0
#60
Old school: User been here for more than 10 years  | 
Nepal Jüqreign
Currently active pro-players: "cobblestone&overpass are shit when it comes to competitive play". Inactive pro-players (pita): "yeah, new maps are pretty good bla-bla-bla" And my 1st thought was the same as eksem's one: Valve pries into mappool to show that they're the only authority for all CS:GO scene. Valve, please gtfo, if you can't make this game better, don't make it worse, because it's pretty shitty already.
2014-07-11 19:44
0
#61
Old school: User been here for more than 10 years  | 
Portugal litOr-
If i would be even little paranoid, i would think that: NiP and Valve made deal to get those new maps which NiP have been secretly training for months before other top teams. Thats way NiP get back to winning big money events and Fifflaren comments that they got no problem with new maps :) That way Valve can say that the very best CSGO team is backing up their big decisions that affect everyone + NiP get same situation they had in beginning when they got that crazy 87-Lan-games-win streak: they were ahead all other top teams
2014-07-11 19:50
0
#67
Old school: User been here for more than 10 years  | 
gob b | 
Iceland shine4t
My god how I hope NiP plays a super important map on overpass or cobblestone and gets thrown out of the tournament. Every top team seems to have the same opinion that it's to short of a notice(which it is) and that this isn't a good decision, but NiP - who interestingly enough are the only team to have gone to Valve headquarters, as well as rumors that GTR knew about overpass being implemented - They are all like "yeah, it's a cool change, it will separate the good from the okay - we will try to do our best and do good on the maps" like they are actually some sort of ambassadors from Valve. This decisions is a bad one, cobblestone is a HORRIBLE competitive map, Overpass might be fixed with some changes but never good enough now and with a months practice both maps, if played will just be a random game about getting momentum and lucking out in finding OP things that teams can't counter on the first go. Hope to not see overpass and cobblestone played once, and I wish teams would just make a gentleman's agreement to ban the in the first ban - but seeing as how NiP are talking they won't do that. Like eksem points out, NaVi now either have to work hard on nuke - missing practice on other maps maybe making them weaker on them, or they have to try and get good on horrible competitive maps. Wouldn't surprise me to just see NaVi say fuck it for the group-stages and hope the other teams ban either map and go ahead and keep banning nuke.
2014-07-11 19:49
0
1 reply
#129
Old school: User been here for more than 10 years  | 
United States lnflnlty
oh no, navi has to practice a map that's been used competitively for over 14 years? please dear god, how will they survive?
2014-07-11 20:20
0
They are just searching for a polite way to say that valve should fuck off with their trash maps.
2014-07-11 19:49
0
#75
Old school: User been here for more than 10 years  | 
Poland ZebrA PL
I agree with Fifflaren but still I want de_train back :/
2014-07-11 19:52
0
#84
Old school: User been here for more than 10 years  | 
Sweden confirmed
2014-07-11 19:57
0
#87
Old school: User been here for more than 10 years  | 
United Kingdom caLiberrr
i'm surprised fiffy was able to say all that, considering that he clearly has valve's dick in his mouth. impressive.
2014-07-11 19:58
0
#88
Old school: User been here for more than 10 years  | 
Denmark xzdjee
Fifflaren doesn't care because he will be bottom fragger for every map regardless it's cbble or train, even dust2. /joking/ :P
2014-07-11 19:59
0
#91
Old school: User been here for more than 10 years  | 
REAL | 
Norway kakkopp
this benefit the teams dat has csgo as a job alot.
2014-07-11 20:01
0
7 replies
#105
Old school: User been here for more than 10 years  | 
World nm:E
True. Another ridiculous factor that creates imbalance. Teams like NiP, Titan, VP, Na´Vi, maybe fnatic, that are in it full-time have much better practice conditions, which is vital when you have to prepare for 2 (3 with cache) new maps in the pool besides your usual practice just 1 month away from the event. Other teams are immediately put at a disadvantage due to not having as allowing of a practice regime.
2014-07-11 20:08
0
1 reply
#125
Old school: User been here for more than 10 years  | 
REAL | 
Norway kakkopp
yup many teams have enough with 3 maps already and putting two new maps in the rotation for the big events is retarded. we need more maps but not just trown in like this
2014-07-11 20:18
0
its like this in every sport.why you are so mad about that in csgo? if you are good player,you will have good team and you will have the best conditions.sorry buts wrong with that?
2014-07-12 17:18
0
4 replies
#374
Old school: User been here for more than 10 years  | 
REAL | 
Norway kakkopp
huh?
2014-07-12 20:26
0
3 replies
"yup many teams have enough with 3 maps already and putting two new maps in the rotation for the big events is retarded." so because semi pro teams have problems with 3 maps already we will watch 3-5 maps over and over again because it would benefit profesional teams? like i said,its like this in every sport.if you have time,team and good conditions you will have advantage.again whats wrong with that? that teams with lesser effort will have disadvantage? oh please... (and it was reply for post 105 aswell)
2014-07-12 20:45
0
2 replies
#377
Old school: User been here for more than 10 years  | 
REAL | 
Norway kakkopp
its not about dat its dat they add another 2 new maps right before an big event. and i dont understand ur comparison either
2014-07-12 21:03
0
1 reply
which comparsion? its clear enough atleast for me... and so what that they added 2 new maps? teams still have whole month.if they would practice instead of bitching they will do better.its valves tournament,valves money and valves rules and i rly dont see anything bad about that.atleast they have balls to enforce new maps after xyz years of +-5 maps over,over and over again. yes,i do agree that 1 month isnt enough for teams to practice these maps to perfection but atleast we will see how can they improvise and how good their teamplay actually is. i fully agree with pita and his statement in this case
2014-07-12 21:25
0
#95
Old school: User been here for more than 10 years  | 
 | 
Poland rvT
why not cache, season and calr_mill?
2014-07-11 20:07
0
3 replies
#136
Old school: User been here for more than 10 years  | 
United States lnflnlty
cache is there, no one plays mill, fmpone is working on season as we speak
2014-07-11 20:26
0
2 replies
#281
Old school: User been here for more than 10 years  | 
Romania pnpn_npnp
What's wrong with the current version of Season then?
2014-07-12 02:13
0
1 reply
#287
Old school: User been here for more than 10 years  | 
United States lnflnlty
i think it's great but it doesn't fit the valve "pretty looking" type of map, so fmpone is re-doing it
2014-07-12 02:41
0
NIP knew about the change from before.This is jsut bullshit.
2014-07-11 20:05
0
#98
Old school: User been here for more than 10 years  | 
Latvia shevijs
Lold, what a retardness. xD
2014-07-11 20:05
0
#99
Old school: User been here for more than 10 years  | 
Sweden dellx
NiP are too good of friends with Valve to speak out against them They know this is a dumb move though, it's undeniable
2014-07-11 20:05
0
#102
Old school: User been here for more than 10 years  | 
Philippines j4miR
NiP players will all agreed with VALVE because they are the 1st to be contacted when valve thinks a new idea or will implement a new idea. lol
2014-07-11 20:07
0
#103
Old school: User been here for more than 10 years  | 
Europe saket
pros are lazy. They play for community's money, so learn new maps or don;t participate in the tournament
2014-07-11 20:07
0
1 reply
#204
Old school: User been here for more than 10 years  | 
World risto
Its like pros think its all about them and that they are the losing part here. Without valve and the casual community ( wh0se buying all the sk1nzzzz) there wouldnt be 250k tournaments. And without properly testing the maps in top tier environment there will not be new proper competitive maps.
2014-07-11 21:26
0
#113
Old school: User been here for more than 10 years  | 
Belarus 4rz
NiP = Valve GeT_LoSt
2014-07-11 20:13
0
#116
Faceit level 7 Old school: User been here for more than 10 years  | 
 | 
Estonia Yuppich
Fifflaren had no issues with the change . Made my day :D
2014-07-11 20:14
0
#117
Old school: User been here for more than 10 years  | 
ZELIN | 
Portugal Cyborgy
just put fucking tuscan ,fix train and shit on overpass/cbble LOL those maps are HUGE fps consumers plus they are horrible
2014-07-11 20:15
0
#120
Old school: User been here for more than 10 years  | 
Sweden Danzk1
Fiffy talking like a winner. still, adding 2 new maps 1 month b4 ems is stupid
2014-07-11 20:16
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#122
Old school: User been here for more than 10 years  | 
Sweden wahlberg
I actually think Pita has got a point. And as #103 is saying, having CS as a profession, and complaining about two new maps because they don't know it, is so fking silly. Basically the funniest way you could possibly make money. Stop crying all u proplayas
2014-07-11 20:16
0
1 reply
#177
Old school: User been here for more than 10 years  | 
Sweden Skeith
Yeah and lets play the WC final on asphalt, im sure the players will embrace the change since they are so "proffesional"
2014-07-11 21:11
0
imo dd2,inferno,cache,mirage,train,nuke. and nothing else atm... Maps where u spawn at site?! No.
2014-07-11 20:20
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#133
Old school: User been here for more than 10 years  | 
Denmark asdfrofl
more GOOD maps = very good more maps = good more maps just because more maps = bad adding maps just because more maps 1 month before one major = VERY BAD
2014-07-11 20:22
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#134
Old school: User been here for more than 10 years  | 
United States lnflnlty
season is not ready to be used. the casual community has never seen it before. every time it IS played by the pro's we have viewers asking what map it is. ESEA and CEVO, the two NA leagues that supposedly play it so much that NA teams have a huge advantage over EU teams don't even use the same version of the map. mill is not used by anyone. contra is not used by anyone. tuscan does not exist yet. we wanted cache and we got it. removing train was suggested and we got it. making tournaments have a 7 map pool was requested and we got it. so if we want 7 maps, add cache but remove train, we need 2 more maps... what other maps are there? aztec? dust 1?
2014-07-11 20:24
0
2 replies
#142
Old school: User been here for more than 10 years  | 
Poland ZebrA PL
Fix train, finish tuscan / add season.
2014-07-11 20:29
0
1 reply
#144
Old school: User been here for more than 10 years  | 
United States lnflnlty
all things that are currently being worked on
2014-07-11 20:32
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#138
Old school: User been here for more than 10 years  | 
 | 
Finland siloquez
Lol I find it funny that they cry about "randomness" and "professionalism"... If they are professionals they deal with it or simply do not attend to the tourney =D. Not saying cbble or overpass are great maps though. edit: And this is a perfect stress test for a map really. A major competition, where players will put their best.. ("random" by pros). PS. I think people forgot how everyone hated on tuscan when it came. Now people cry for it. That is how changes work )))
2014-07-11 20:34
0
9 replies
#165
Old school: User been here for more than 10 years  | 
Finland fckingfish
If they are professionals they deal with it or simply do not attend to the tourney =D. Amazing argument. One of the biggest tournaments of the year and every team that disagrees with what is clearly a very radical (and obviously bad) change should just not attend? edit: And this is a perfect stress test for a map really. A major competition, where players will put their best.. ("random" by pros). No, it is far from being a perfect "stress test". New maps should be tested anywhere but the biggest event of the year. Especially when they make the announcement like what, 1-2 months before the event? PS. I think people forgot how everyone hated on tuscan when it came. Now people cry for it. That is how changes work ))) ... The difference here is that cbble has been an unbalanced piece of shit since the early days of cs and the changes Valve made surely didn't improve its gameplay. Tuscan wasn't introduced one month prior to a very large tournament, and I'm quite sure that neither was cpl_mill (which tuscan was based on). Your argument is simply not valid. Overpass could be acceptable, I haven't played it too much but it sure as hell is better than cobblestone. The main issue is that Valve literally forces these changes down our throats with very small timeframe and without clearly trusting anyone but themselves (which in itself is just ludicrous given their clear lack of expertise in eSports and competitive balance).
2014-07-11 21:03
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7 replies
#209
Old school: User been here for more than 10 years  | 
 | 
Finland siloquez
Yeah well if someone hands you the rules to attend to their tournament, it is like that. Some crying about "I AM pr0gam0R yu0 muSt LiSteN t0 me" is just stupid :D. OFC adding new maps one month before the tourney is somewhat stupid, but then again it is same for everyone basically. And then crying about "randomness" "progaming" is just stupid imo.. You have month to train the map if you want, if you don't then boohoo. You could tell me then what would be the proper way for adding these maps to official progaming pool? Yeah, adding them to MM certainly made them popular and very well playtested. If adding them to the most biggest tournament is not the best way then I don't know.
2014-07-11 21:32
0
6 replies
#216
Old school: User been here for more than 10 years  | 
Finland fckingfish
It's most definitely not the same for everyone. First of all, it is highly likely that several teams and players (e.g. Titan, NiP) knew beforehand that cobblestone and overpass were going to be added. This is obviously not too big of a deal since they probably only knew about it a couple of days (maybe a week) prior to others but it still is something. Secondly, like stated above several times, teams that are paid salaries and play full time get a big advantage by default over those who have other commitments (real life job, school etc). Sadly CS:GO is not yet in a state where every team is getting paid by an organisation. It would be way better to add new maps gradually instead of just smacking them right in our faces. If the maps Valve made were good enough (I think overpass has potential to be) and they encouraged tournament organizers to add them to their map pools, everyone could get used to them when playing smaller online/lan tournaments. It just seems absurd to me that they add these new maps in the biggest tournament of the year with VERY short notice. Even if cobblestone or overpass won't be played, their addition still affects the whole veto system and overall meta. See post #97, it is a very comprehensive post about the subject. E: Just to be clear, I'm most definitely not against change and more versatility in a map pool. I just hate how Valve forces shit to us when they clearly are not open for comprehensive feedback from pro's. It is not enough that only like NiP gets a say in things such as balance. I would be fine with Valve making all of the decisions if they were competent enough but as we've seen, they really are not.
2014-07-11 21:58
0
5 replies
#222
Old school: User been here for more than 10 years  | 
 | 
Finland siloquez
Yeah I completely understand your points and all.. I don't like when players feel it is something they have to do (to play CS) and not something they do out of joy and the price money is a bonus... I never queue cbble (overpass very very rarely) so yeah, the maps sucks :D. But if an organizer says you play these maps, then I feel like that girly whining should stop and time to sCrimZ. Oh yeah and I read about some teams knowing it earlier, but that is just some crybaby whine to me really. edit: And the teams who can adapt to situations and still come on top, are the top teams. :) :D 8) xP
2014-07-11 22:02
0
1 reply
#225
Old school: User been here for more than 10 years  | 
Finland fckingfish
If we don't give Valve criticism for their shitty decisions, nothing will ever change. I don't see it as girly whining, I see it as a feedback :pp Valve have said that they do read forums such as hltv.org so I guess this is as good a place as any to throw in some feedback. Obviously there are a lot of rotten apples who only spaz shit out from their mouths, those people should just be ignored.
2014-07-11 22:11
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#342
Old school: User been here for more than 10 years  | 
Russia DilDoFaggins
i just read the first part bcs ur clearly not smart enough to write smth worth reading: mimimi some teams have more time to prac the new maps bcs they are full time players mimimi.... did it ever occur to u that they have more time to prac anything else as well?
2014-07-12 14:40
0
2 replies
#358
Old school: User been here for more than 10 years  | 
Finland fckingfish
Oh the irony. I love people like you, you are so easy and simple-minded. You realize that when you have only about one month to practice something completely new, a couple of more hours of practice per day (or whatever the amount is, doesn't really matter that much) makes quite a big of a difference? Of course it applies everywhere but when you have SUCH A SHORT TIME FRAME, the advantage, which teams who practice have, gets emphasized even more.
2014-07-12 16:25
0
1 reply
#373
Old school: User been here for more than 10 years  | 
Finland fckingfish
Oh apparently I typoed that and cant edit. Of course it applies everywhere but when you have SUCH A SHORT TIME FRAME, the advantage (which teams that get paid and therefore can practice more have) gets emphasized even more.
2014-07-12 19:37
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#181
Old school: User been here for more than 10 years  | 
Indonesia yoztpetra
would you work in a company when the promotion is decided using dice roll?
2014-07-11 21:14
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#140
Old school: User been here for more than 10 years  | 
Dominican Republic blabla666
NiP = valve's ass-lickers
2014-07-11 20:29
0
2 replies
reacTy=EA's ass-licker BURRRNN
2014-07-11 20:48
0
1 reply
#164
Old school: User been here for more than 10 years  | 
Dominican Republic blabla666
I'm blizzard's ass-licker
2014-07-11 20:52
0
#141
Old school: User been here for more than 10 years  | 
United States creepSTAR__^
de_dust2 de_train de_mirage de_inferno de_nuke de_cache bringing back Tuscan would be great and adding season. ( a familiar map in North American tourney's that's seen action in some of the Euro leagues lately ) more tourney's adapting cache and season will broaden the game tremendously. Yes, more maps are needed, but why can't we bring back maps like contra? russka? even fire (which I do not like)
2014-07-11 20:29
0
Train off? :( - shame, it's so good to watch fierce fights around wagons. I like de_cache, but why add unbalanced and untested de_cobblestone and de_overpass when you have amazing de_season???
2014-07-11 20:33
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#157
Old school: User been here for more than 10 years  | 
Israel superdead
come on guys whats all the panic about all teams will bad overpass and cobble right away and we are left with 5 maps and thats it -_-...
2014-07-11 20:42
0
1 reply
#307
Old school: User been here for more than 10 years  | 
Lebanon Traxion
It's not double veto mate. There are only 2 vetoes and teams that do not practice nuke will have to play the new maps and veto nuke.
2014-07-12 05:22
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#161
Old school: User been here for more than 10 years  | 
Algeria ElepJ-
Valve the must retarded company i've ever seen , they do nothing right , only their points of view , professionels community claim the changes but nothing.....
2014-07-11 20:50
0
#170
Old school: User been here for more than 10 years  | 
World Benpwning
ppl complain about the community saying dumb shit, but the truth is half the pros say dumb shit as well.
2014-07-11 20:57
0
#173
Old school: User been here for more than 10 years  | 
Malta Eneko*
u know what when valve didt touch 1.6 for years i was thinking its was bad they dont support game and blabla but now when i see how they "support csgo" seriously fuckin this game up with this shitty changes are they even know whats is esport and competitive games are??
2014-07-11 21:02
0
6 replies
#176
Old school: User been here for more than 10 years  | 
Belgium Foerester
They're just showing their superiority over the community, which is a good idea and long awaited
2014-07-11 21:10
0
5 replies
#185
Old school: User been here for more than 10 years  | 
Sweden Skeith
yeah because fucking with your consumers is brilliant
2014-07-11 21:15
0
4 replies
#189
Old school: User been here for more than 10 years  | 
Belgium Foerester
Any change Valve made till now made perfect sense. Learn to adapt
2014-07-11 21:17
0
1 reply
#219
Old school: User been here for more than 10 years  | 
Sweden Skeith
The only thing that makes perfect sense is that valve dont have a clue what theyre doing and there is a difference between adapting and accepting
2014-07-11 21:53
0
#190
Old school: User been here for more than 10 years  | 
World risto
Casual gamers are inferior to the competitive hardcore gamers when it comes to making money. Atleast they try to favor the both sides lol
2014-07-11 21:17
0
1 reply
#227
Old school: User been here for more than 10 years  | 
Sweden Skeith
you serious`?
2014-07-11 22:11
0
#175
Faceit premium user Faceit level 10 Old school: User been here for more than 10 years  | 
arch | 
Ukraine arch
best mappool: d2 inf nuke train mirage cache tuscan
2014-07-11 21:10
0
#178
 | 
Hong Kong SHiFT^up
+1 Pimp Even if Valve forcefully playtests their shitty Overpass and Cobblestone, they should not be doing it 1 month before the event. Map pool should be de_dust2 de_inferno de_nuke de_mirage de_train de_cache And possibly de_season. Meanwhile de_tuscan should be finalized (though I suppose it depends on the retard Brute) and eventually added into both leagues and the Valve competitive map pool. And as usual NiP is licking Valve's ass because, well, they think everything Valve does is great. Also they should really change wallbanging back to how it was before Breakout update. Breakout update = too much, post-patch = way too little
2014-07-11 21:12
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#179
Old school: User been here for more than 10 years  | 
 | 
Europe the_mandalorian
de_dust 2 de_train de_cache de_nuke de_mirage de_inferno de_tuscan EoS
2014-07-11 21:12
0
1 reply
+1
2014-07-11 23:04
0
#180
Old school: User been here for more than 10 years  | 
 | 
Ukraine petruska
d2 inf nuke train mirage tuscan
2014-07-11 21:13
0
#183
Old school: User been here for more than 10 years  | 
 | 
Portugal antCB
the piece of shit maps are easily counterable. but the fucking wallbanging changes though. d2 inf nuke cache mirage train season tuscan (prodigy pls)
2014-07-11 21:15
0
#186
Old school: User been here for more than 10 years  | 
World risto
Imo. This tournament is a great way to test the new maps in top tier professional environment. Valve probably wants to see how the maps work when teams are giving their everything to make the right changes and make the maps competitively valid. There really isnt better and faster way to make new proper competitive maps. There would be more a slower way to make the same thing, but this seems like the ultimate stress test for the maps in my point of view. As valve i would be crying if it takes 250k$ to make TWO new maps to the game :D
2014-07-11 21:15
0
5 replies
#192
Old school: User been here for more than 10 years  | 
World Benpwning
yeah stress test 2 maps no one ever wanted to play to begin, great idea. Keep passing around the kool-aid
2014-07-11 21:19
0
1 reply
#208
Old school: User been here for more than 10 years  | 
World risto
You will see big changes in those maps after the event, trust me :D
2014-07-11 21:32
0
#194
Old school: User been here for more than 10 years  | 
 | 
Portugal antCB
well, if they wanted pros to play those maps, tell them 3/4/5/6 months before hand, not fucking 1 month before the tournament. makes no fucking sense.
2014-07-11 21:20
0
2 replies
#212
Old school: User been here for more than 10 years  | 
World risto
Everyone are in the same situation
2014-07-11 21:34
0
1 reply
#229
Old school: User been here for more than 10 years  | 
Finland fckingfish
Even if everyone were in a same situation (which they are not, read posts above if you don't realize why) it would still be a shitty situation. How is this acceptable in any of your minds?
2014-07-11 22:15
0
#191
Old school: User been here for more than 10 years  | 
World FPSports.eu
"#WhySoIgnorantHPE" Someone should tell natu that HPE hasn't touched CS:GO since release and everything is in Valve's hands. Regards
2014-07-11 21:18
0
#195
Old school: User been here for more than 10 years  | 
KK | 
Hungary icbad
de_dust2 de_train de_cache de_nuke de_mirage de_inferno de_tuscan its enough.
2014-07-11 21:20
0
3 replies
#197
Old school: User been here for more than 10 years  | 
Ecuador Raportina
-nuke + season and do Train more T
2014-07-11 21:24
0
2 replies
#350
Old school: User been here for more than 10 years  | 
Other fakewinland
hello cod... REMOVEING NUKE?! i dont personaly like nuke but removeing nuke is... just no.. not good idea neither train
2014-07-12 15:41
0
1 reply
#353
Old school: User been here for more than 10 years  | 
Ecuador Raportina
Train and Nuke were banned the same, and Train shoud be removed because was too CT side and easy to cover B with Autosniper, we saw teams comeback from 13-2 to 13-16
2014-07-12 15:51
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#196
Old school: User been here for more than 10 years  | 
Serbia FREb
If you're gonna have a ( i don't know if it's partial or fully funded , either way ) community funded tournament which are gonna be the majority of the spectators , you should at least hear them out. Yes changes are good but dumb changes are bad.
2014-07-11 21:22
0
#199
Old school: User been here for more than 10 years  | 
KK | 
Hungary icbad
#197 u joking
2014-07-11 21:24
0
#200
Old school: User been here for more than 10 years  | 
Europe Ark-
"- Teams start practicing the two new maps, as a result performance on the classic maps will suffer." NBK is a retard. If after that much time on the few maps they've had in tournament they still have to learn them, they have no excuses. On the other hand this will be a golden opportunity for Titan to explain everyone why they can't manage to reach top 8 anymore. TLDR; stop being such faggots and go scrim on cobble.
2014-07-11 21:25
0
#201
Old school: User been here for more than 10 years  | 
Netherlands Envyy
Tuscan Contra Russka Season Just add thesebas first
2014-07-11 21:25
0
4 replies
#211
Old school: User been here for more than 10 years  | 
United Kingdom rhyss
Holy fuck Russka was the best map ever
2014-07-11 21:34
0
#280
Old school: User been here for more than 10 years  | 
Romania pnpn_npnp
What the fuck are you talking about? With an exception of Season, those don't even have official ports (yet).
2014-07-12 02:12
0
2 replies
#290
Old school: User been here for more than 10 years  | 
Netherlands Envyy
That they make these maps first and add these instead of overpass and cbble shit? mad poland whats hard to understand
2014-07-12 02:47
0
1 reply
#308
Old school: User been here for more than 10 years  | 
Lebanon Traxion
Tuscan and Russka is owned by Brute. Valve can't do a thing except wait for him to release the map or buy it.
2014-07-12 05:29
0
#206
Old school: User been here for more than 10 years  | 
mzinho | 
World clipse
NiP respected by Valve
2014-07-11 21:32
0
#210
Old school: User been here for more than 10 years  | 
Malta sinapsii
While I agree that cobble stone and overpass are pubs maps, lots of whining won't get you anywhere with valve, always has been this way. So go boot-camp, you are all in the same boat
2014-07-11 21:32
0
#213
Old school: User been here for more than 10 years  | 
United Kingdom rhyss
Lol at all the butthurt people hating on NiP because their hero doesn't like the changes and NiP aren't crybabies. They all have the same amount of time, it's been decided, deal with it.
2014-07-11 21:35
0
#214
Old school: User been here for more than 10 years  | 
United States itzgin
They'll use Overpass over stuff like Season? LOL. Overpass is HORRIBLE, especially as a "competitive" map.
2014-07-11 21:42
0
#215
Old school: User been here for more than 10 years  | 
Norway xirlas
de_dust2 de_nuke de_train(has to be reworked) de_inferno de_mirage de_cache de_season de_contra de_tuscan de_overgrown(is actually really good)
2014-07-11 21:43
0
1 reply
#279
Old school: User been here for more than 10 years  | 
Romania pnpn_npnp
Is there a good Contra port for CSGO?
2014-07-12 02:10
0
#217
Old school: User been here for more than 10 years  | 
United Kingdom dez1re
what they should have done is got in touch with brute to help him with tuscan release before esl cologne and had it added into the operation. and then changed the active maps to -train, +tuscan +season +cache. then everybody would have been happy and we'd have an amazing lineup of maps for comp play.
2014-07-11 21:49
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#223
Old school: User been here for more than 10 years  | 
Netherlands PuBmaSteR.NL
Best reaction and i totally agree NiP Fifflaren: "Adding two completely new maps one month before an event can be considered a ballsy move made by Valve, but if you look at how many experienced teams we currently have in CS:GO that will take part in the next major event, I wouldn't really say that it will be an issue. Everyone should know by now what needs to be done to fix a map, or at least try to make your team decent on it.
2014-07-11 22:05
0
Lurppis:"Fifflaren had no issues with the change" #SHOTFIRED
2014-07-11 22:10
0
#228
Old school: User been here for more than 10 years  | 
Turkey huth
Guys, please tune into CEVOTV channel on Twitch. c0tt0n has some really nice advices about cobblestone.
2014-07-11 22:12
0
#233
Old school: User been here for more than 10 years  | 
Brazil OutRaGeOUs
Needs more: cs_oilrig cs_mansion de_rats how could i forget? cs_siege done.
2014-07-11 22:34
0
2 replies
#234
Old school: User been here for more than 10 years  | 
coldzera | 
Brazil Collee
de_survivor plox
2014-07-11 22:37
0
1 reply
#236
Old school: User been here for more than 10 years  | 
Brazil OutRaGeOUs
omfg that map ruled all the way!
2014-07-11 22:39
0
#235
Old school: User been here for more than 10 years  | 
Brunei Jizzy
If I was playing in that major, I would get all those pros against the changes together and refuse to play untill they remove those maps. What are they gonna do if no teams play :). The power is still with the community and it always will be.
2014-07-11 22:39
0
#237
Old school: User been here for more than 10 years  | 
Denmark ebola  
"NiP made a deal with Valve" "I lost respect for NiP because they dont disagree with the addition of two new maps" This community is so retarded. Apparently pros can't have their own opinion about any update without having made a deal with Valve.
2014-07-11 22:52
0
1 reply
#241
Old school: User been here for more than 10 years  | 
Turkey huth
You are absolutely right
2014-07-11 23:03
0
#238
Old school: User been here for more than 10 years  | 
Finland Brjw
I'd rather watch top level play on Inferno every single game than more "fun and exciting" play on new maps that the players haven't mastered yet, am I the only one who can appreciate a top level play on a "boring" map? Theres no way that teams can display us the highest level of play on maps they've practiced only for 1 month.
2014-07-11 22:59
0
1 reply
#244
Old school: User been here for more than 10 years  | 
Portugal litOr-
most of us actually want to watch top level play on new maps.. Valve and tournament organizers know that many people have got bored on basic CS maps, thats why they add new maps which will tempt more people to watch CSGO games, its simple as that And of course they can so us highest level of play on new maps, there is nothing stopping that, least of time. This time frame just test pro players time investment on new maps in month, you cant blame others if you dont train enought. This also give chance to new players who havent played CS years like old CS pros to try shine on new maps. Old pros have played regular maps years which advantage will be now smaller on new maps since everyone can train them same time before tournament..
2014-07-11 23:25
0
#239
Old school: User been here for more than 10 years  | 
Japan diggers
nip needs to get their tongue out of valves ass thats for sure
2014-07-11 23:00
0
#240
Old school: User been here for more than 10 years  | 
Brazil th3W
WHERE IS THE FUCKING TUSCAN!
2014-07-11 23:01
0
ummm, just because nip don't have any problem with those 2 maps doesn't mean they have to do something with valve?? btw i hate those 2maps...
2014-07-11 23:17
0
3 replies
#250
Old school: User been here for more than 10 years  | 
Portugal litOr-
if you would have read whole article, you would find out that dignitas Xyp9x referred that NiP got information before others.. NiP & Valve have done very close cooperation after Valve invited them as only CSGO team to Valve Headquarters.
2014-07-11 23:31
0
2 replies
so thats why! Thanks, i just read fifflaren opinion because of the comments not all of it :D
2014-07-12 01:13
0
#313
Old school: User been here for more than 10 years  | 
 | 
Australia tommytoan
yeh something stinks with valve and nip, i srsly wonder if they are getting some kind of behind the scenes deal. Their responses to this map pool smacks of being a setup, being spoon fed how to respond by valve.
2014-07-12 06:44
0
#245
Old school: User been here for more than 10 years  | 
Bosnia and Herzegovina MILENKOLaka
dd2, inf, nuke, mirage, cache, tuscan gg rest sucks balls
2014-07-11 23:24
0
#246
Old school: User been here for more than 10 years  | 
World Benpwning
i'd rather see them play hostage maps than overpass/cobbler
2014-07-11 23:24
0
#251
Old school: User been here for more than 10 years  | 
World candygrams
notice how NiP always is ok with valve decisions? must be easy when they tell you first and leave everyone else out in the cold to find out later.
2014-07-11 23:33
0
#252
Old school: User been here for more than 10 years  | 
United States FiNNy-
All this map drama seriously..
2014-07-11 23:33
0
#253
Old school: User been here for more than 10 years  | 
Poland fri3nd
retarded pros. dont play then
2014-07-11 23:50
0
#255
Old school: User been here for more than 10 years  | 
World v1dok
FIX train,mirage. Add Tuscan. Then add 1 more community made competative map. Im sure there are talented enough people to create a good competative map which could be decided by a vote, public and pros or something.
2014-07-11 23:57
0
#258
Old school: User been here for more than 10 years  | 
Bulgaria krslus
Fifflaren with the only adequate reaction of a grown man. Being a pro is about proving constantly being better at the game than everybody else, including in learning the map faster than other people, preparing never seen and even tested strata on it and even plain old improvising and reacting under pressure in new environment. I think we are all sick of the same old smoke-plant-A-mirage and smoke-molly-flash-throw everything-inferno-B-and-enter. Aztec, cbble, dust1 and prodigy were played competitively on 1.1-1.6 and they were way worse ct sided and unplayable than current cbble and overpass. Change is good, change is life - embrace it and don't be a fossil.
2014-07-12 00:12
0
3 replies
#261
Old school: User been here for more than 10 years  | 
Finland DaddyO
most of the statement's is that the way of releasing the new maps ain't not right and for that i can definitely agree. You clearly didn't read the post.
2014-07-12 00:21
0
#312
Old school: User been here for more than 10 years  | 
 | 
Australia tommytoan
when teams have a month to play a new map, there is too much randomness in it. You cannot become experienced with all the different ingame situations in that time frame, ie the 1v2s 2v2s, 3v3s, clutch scenarios etc. So we will regularly have situations in this upcoming tournament where players will be unsure what to do in x situation, they will make mistakes and it will make outcomes very random. 1 game nip will play it well and win, the next game nip will be confronted with new strats, or just different ingame situations and they will make mistakes and potentially lose to a team that isn't even top 20. Results become very unpredictable and games amongst top 20 teams experience/form/skill gets thrown away and replaced by who is confronted with the least amount of random situations.
2014-07-12 06:42
0
1 reply
#389
Old school: User been here for more than 10 years  | 
Finland fckingfish
This is exactly what some people don't get and try to argue against with childish arguments and abuse. Randomness is the key word here, that is all it comes down to.
2014-07-13 04:02
0
#259
Old school: User been here for more than 10 years  | 
kNgV- | 
Japan kayenji
Deal with it pussy pro players! Adapt or die, be creative, find solutions, dont just lie in a hole of complaining and die stupids!
2014-07-12 00:15
0
1 reply
#262
Old school: User been here for more than 10 years  | 
World ilovecoins
+1 variety is more entertaining to watch. also everyone has exactly the same amount of time to practice the new maps, it's perfectly fair from a competitive point of view.
2014-07-12 00:22
0
#260
Old school: User been here for more than 10 years  | 
Netherlands lally
Played some overpass and i can tell the map is improved it was a heavily favoured Terrorists map and it still is but it's a call of duty map at the moment too many ways too rome and just not ready yet to be played in a tournament imo. EDIT: Also the CSS version of de_tuscan was pretty good in my opinion so why not add that one their was a beta of the map already right? I also don't like the train removal the map is played for all those years and suddenly removed...
2014-07-12 00:28
0
#264
Old school: User been here for more than 10 years  | 
Brazil kHREATiV
Fifflaren is a suck-ass, -fiff +Delpan and NiP back to top! With respect to the maps... I HATED THAT CHOICE, FAK THAT SHIT
2014-07-12 00:30
0
#267
Old school: User been here for more than 10 years  | 
United Kingdom NipXe
I think Valve is forgetting for some people this is their life and job. Not winning, or not getting a good result due to these new maps and veto system is just... a joke.
2014-07-12 01:00
0
so ... the 3 players who are ok with the changes , 2 retired players pita & devilwalk & one member of the only team listened by valve , fifflaren of Nip 3 useless opinions
2014-07-12 01:01
0
#277
Old school: User been here for more than 10 years  | 
Croatia milkyy1892
No train, no party.
2014-07-12 01:49
0
#284
Old school: User been here for more than 10 years  | 
Poland prejt
Bring back train and ADD OVERGROWN! overgrown is geting lot of good reviews as competetive map. New cbble may be ok but that second map it's just a mess.
2014-07-12 02:28
0
2 replies
#289
Old school: User been here for more than 10 years  | 
Poland STR0NGi
cbble is too big in my opinion and it looks more like a CoD map
2014-07-12 02:45
0
#390
Old school: User been here for more than 10 years  | 
Finland fckingfish
Imo it's the exact opposite: new cbble has WAY too many corners to check and all around way too many paths which makes it pretty bad for competitive play. Overpass has potential but it really needs to be tweaked some way.
2014-07-13 04:04
0
#285
Old school: User been here for more than 10 years  | 
f0rest | 
Norway Krovvy
Valve, same shit different year.
2014-07-12 02:31
0
#288
Old school: User been here for more than 10 years  | 
Poland STR0NGi
i think the person who decided about the map pool knew that these maps will be baned which means the teams must to train more maps
2014-07-12 02:44
0
#293
Old school: User been here for more than 10 years  | 
Germany vidsen
mimimimi
2014-07-12 03:18
0
#295
Old school: User been here for more than 10 years  | 
Belgium smiTTe
de_forge instead of cbble.
2014-07-12 04:04
0
#298
Old school: User been here for more than 10 years  | 
Australia decap
here's the problem, people are complaining that the maps need testing, but nobody's testing them. so now valve are making the test situation like they did mirage and the standard maps
2014-07-12 04:22
0
#301
Old school: User been here for more than 10 years  | 
World kalelnp
what people don't seem to realise is that nip were one of the first teams to take csgo seriously. Forest, get right and xist came from 1.6 being some of the best players out there. They embrace change and adapt. another team who I think will not see this as to much of a struggle is vp, and I actually thinks this favours them more than any other team.
2014-07-12 04:32
0
#302
Old school: User been here for more than 10 years  | 
Australia superior
This is why season and tuscan need to be added to a new operation, imagine if this tournament had added cache, season and tuscan, what an exciting event that would be.
2014-07-12 04:33
0
#304
Old school: User been here for more than 10 years  | 
Brazil theonlyjao
This is the end o competitive CS:GO,seriously,WTF?I can't believe Valve did a shit like this.
2014-07-12 04:42
0
1 reply
#306
Old school: User been here for more than 10 years  | 
Australia superior
Yeah they took a massive shit
2014-07-12 04:53
0
#305
Old school: User been here for more than 10 years  | 
Portugal gUIMBRA -
maps should be playing dust2 inferno nuke mirage train season cache tuscan mill to me there is no better maps than this , and waas already played in small tournaments,(talking about mill)
2014-07-12 04:46
0
1 reply
#311
Old school: User been here for more than 10 years  | 
 | 
Australia tommytoan
yep, thats a great list. Make it so. Such a simple fucking decision to make.
2014-07-12 06:35
0
#309
Faceit level 10 Old school: User been here for more than 10 years  | 
Australia exitone
lurppis pls add GuardiaN's comment: "GO GO GO OVERPASS!!!" source:hltv.org/news/12785-eswc-could-add-cbble.. Also "I personally think its a good addition. Even tho i would change cobble with season, but yeah, what can we do about it. still, i think its very good and looking forward to play any of these maps in a real match! I like cobble and cache, played overpass once, when it came out, now it has been changed afaik :) so who knows" Source: hltv.org/?pageid=18&threadid=630135#r567..
2014-07-12 05:45
0
#310
Old school: User been here for more than 10 years  | 
 | 
Australia tommytoan
what was the point in all these seasons of 1.6/source over the past 7+ years with maps like season and contra, how about mill and fire? I mean, we have a handful of decent maps that only need a visual update and could slot straight into our regular map pool schedule... csgo dev NEED staff that have played the game competitively in source and 1.6 If there was any decent experience on that csgo dev these decisions would never get passed.
2014-07-12 06:34
0
#315
Old school: User been here for more than 10 years  | 
 | 
New Zealand Ajgi
Is this a joke lmao? Add 2 new shitty maps, allow teams to remove 2 maps. I'll put down $1 that we won't see cbble or overpass more than 5 times.
2014-07-12 06:54
0
#316
Old school: User been here for more than 10 years  | 
World Justnpz
de_dust2 de_nuke de_train(css) de_inferno de_mirage de_cache de_season de_contra de_tuscan de_russka de_rush(esl_rush) de_core de_cpl_fire
2014-07-12 09:04
0
1 reply
#318
Old school: User been here for more than 10 years  | 
Fifflaren | 
Costa Rica Dankguy
the 3 last maps u can skip , the rest is atleast good. i was just about to write down these since i played them alot in source :D
2014-07-12 09:26
0
#321
Old school: User been here for more than 10 years  | 
South Africa HackeM123
Agreed with Neo All events should use the SAME maps and map pools. LEGENDARY Golden 5 maps are : 1. de_dust2 2. de_inferno 3. de_nuke 4. de_train 5. de_tuscan NEW LEGENDARY maps : 6. de_mirage 7. de_season 8. de_cache Making the total maps 8, which is perfect for map eliminations. This is how it should of been from the START!
2014-07-12 10:07
0
5 replies
#323
Old school: User been here for more than 10 years  | 
Czech Republic Phoenixor
How 8 is perfect for map eliminations ? Explain itretard please.
2014-07-12 10:44
0
4 replies
#357
Old school: User been here for more than 10 years  | 
South Africa HackeM123
First of all who is the retard here if you cant figure this out for yourself? These 8 maps are the best by far proven in international events world wide. Why I say 8 maps are perfect is because of the elimination process ... Who ever wins the knife fight or the coin toss WILL GET TO elim first meaning you get a maximum of 3 eliminations and the other team will get a maximum of 2 eliminations. Thus always working out to 3 maps for A BEST OUT OF 3 format. I know its always 3 maps left but what i am saying is.. there will be a total of 5 eliminations in total by both teams put together. (I know this isnt relevant but i play other games competitively that use 8 maps and it works 100% of the time) plus its fair.
2014-07-12 16:17
0
3 replies
#360
Old school: User been here for more than 10 years  | 
Czech Republic Phoenixor
:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D grats for the most retarded system ever created by mankind. dat last point "plus it is fair" is priceless.
2014-07-12 16:27
0
2 replies
#364
Old school: User been here for more than 10 years  | 
South Africa HackeM123
i dont understand whats your problem lol and i dont understand why you fail to understand this ..its simple TEAM A WINZ knife fight/ coin toss ..There advantage is 3 eliminations by winning it.. SO TEAM A GETS 3 maps elims while TEAM B gets 2. //troll
2014-07-12 16:45
0
1 reply
#368
Old school: User been here for more than 10 years  | 
Czech Republic Phoenixor
ye instead of having 7 map pool where everyone bans the same numbers of maps you are suggesting this shit and call it even fair. How blind or dumb are you ?
2014-07-12 17:25
0
#322
Old school: User been here for more than 10 years  | 
Estonia 2026
Pros should stop bitching. If you wanna be the best, you have to learn the maps and if you are good at most maps at all times, obviously you deserve to be the best. These maps do need some changes but some new maps are actually really cool since I don't remember when did I last see cbble.. ?
2014-07-12 10:16
0
#324
Old school: User been here for more than 10 years  | 
 | 
Denmark kaspeRztw
de_dust 2 de_train de_cache de_nuke de_mirage de_inferno de_tuscan de_season de_contra
2014-07-12 11:20
0
#331
Old school: User been here for more than 10 years  | 
United Kingdom _albert
Attitude from Fifflaren compared to the rest shows why NiP will dominate this major. Everyone else is just whiny kid scared at hard work
2014-07-12 12:04
0
1 reply
#409
Old school: User been here for more than 10 years  | 
 | 
Finland siloquez
Exactly my thoughts :/.
2014-07-14 22:55
0
CS Community: Literally the most entitled fuckwit crybabies of any community ever. Learn to adapt or lose. A team willing to work harder will gladly replace you.
2014-07-12 12:17
0
5 replies
#341
Old school: User been here for more than 10 years  | 
Finland A1M0
its the same in every fps community
2014-07-12 14:33
0
2 replies
lol, not even close.
2014-07-12 15:07
0
#400
Old school: User been here for more than 10 years  | 
 | 
World 3del!
Take a look at the quake community for example. They play new maps regularly and have constructive discussions about them. Also the level of play is still very high and the favorite still wins.
2014-07-13 14:59
0
#354
Old school: User been here for more than 10 years  | 
Germany davidthek1ng
True story every other comment was dumb just fifflaren is smart enough to take this with a good mentality, every other Team will lose on the new maps against them because of their own mind block
2014-07-12 15:53
0
#393
Old school: User been here for more than 10 years  | 
World risto
+1 People dont understand Its not an easy task to please both professional and casual community. Casuals bring most of the money so thats why certain things need to be sacrificed so casual players wont lose their shit after 5minutes of playing and uninstall the game. This is what happened after i tried to get my friends into quake, cs1.6, source etc. Some people like me are stimulated by complexity and things that you need to master in game, while my friends want to have fun and they are not having fun if you have to play around 500h before you can even perform against the lowest skill group. League Of Legends is a perfect example of a game that casuals can get fast into and have fun . Yet its indepth enough for the professional players. To me it seems that Valve has the same approach with csgo. Basicly; No casual community No money No tournaments No updates No events supported by valve
2014-07-13 08:44
0
#338
Old school: User been here for more than 10 years  | 
 | 
Poland hillock
de_dust2 de_train de_nuke de_inferno de_mirage de_cache de_season de_tuscan
2014-07-12 13:13
0
#351
Old school: User been here for more than 10 years  | 
United States ctt-
Loving all the kids on here saying "learn the maps or lose." Obviously they don't know what competitive COUNTERSTRIKE IS. The game is slowly turning COD, and its ruining it, just look at the new maps.
2014-07-12 15:49
0
3 replies
#356
Old school: User been here for more than 10 years  | 
Other fakewinland
and what do you know abou Competitive cs? explain please
2014-07-12 16:06
0
2 replies
That has to be the dumbest logic ever, you don't have to freaking be a pro player to know what it takes for a map to be competitively viable. There is logic in making competitive maps, look at formula 1 tracks, do they make it stupid and tedious by having 200 turns, and 156 hills? No, they make a couple turns etc, so that the pro's can actually practice. Go to the extreme. Example: A new map has bombsite B in the middle of a very large room, with over 150 hiding spots and 27 sniper spots. Smoking the site wont do good, nor flashes, because the map is heavily CT sided. Valve implements said map into tournament map pool. Criticism is met and people with no brain respond with the remarks of "ERMAGERD you HEF to ADEPT to every and any situation/map that valve implements, no matter how bad a map is designed" Does it take a pro player to see that one map is worse to play than another? No
2014-07-12 19:24
0
#403
Old school: User been here for more than 10 years  | 
Korea jookie
wtf lol. Did you even play these maps.. These aren't CS maps. These are straight up CoD-style maps with its multiple places to hide in multiple altitudes and whatnot.. It's fun honestly. But for a match, I'd imagine it'd be hell. Original cbble for both 1.6 and source was awful to play
2014-07-13 21:00
0
#352
Old school: User been here for more than 10 years  | 
Germany davidthek1ng
Valve should let the pros play the maps 1 week then change everything where 4-5 teams say the same about something they have a problem with on the maps. After the tournament they should ask again and fix again. Then they should keep an eye on matchmaking statistics for balancing and working on bugs + play time. We would have good new maps that are fun to play, I'm bored of playing the old maps but I want good new maps not shitty ones like cobblestone atm
2014-07-12 15:50
0
#355
Old school: User been here for more than 10 years  | 
Sweden Dogstomper
de_dust2 de_cache de_inferno de_nuke de_season de_tuscan de_train (with tweaks) de_mirage (preferably _ce but willnt happen)
2014-07-12 16:04
0
#359
Old school: User been here for more than 10 years  | 
Israel orswisa
de_cpl_pro :)
2014-07-12 16:24
0
#363
Old school: User been here for more than 10 years  | 
Russia Macdonalds
No problems for fiffy Kappa
2014-07-12 16:43
0
#369
Old school: User been here for more than 10 years  | 
World milfhunter90
n1
2014-07-12 17:26
0
#396
Old school: User been here for more than 10 years  | 
World _MariK_
fliffaren
2014-07-13 14:38
0
#404
Old school: User been here for more than 10 years  | 
Italy favoxhille
Fifflaren got payed by valve and got the tip of this change two month ago.... the only reason for he can agree
2014-07-14 07:26
0
#408
Old school: User been here for more than 10 years  | 
 | 
China Ava1ondraGon
if add new map in map pool, plz remove some original maps cuz it is hard to practice that many maps.
2014-07-14 22:49
0
#410
Old school: User been here for more than 10 years  | 
Sweden Lidda
what i dont understand is how can it be so hard to get teams and organizations to agree on a map pool ffs
2014-07-15 13:24
0
#411
Old school: User been here for more than 10 years  | 
 | 
Norway REZELdyret----
cpl_fire
2014-07-15 13:52
0
#413
Old school: User been here for more than 10 years  | 
Belarus onl
so , nice maps: de_train de_nuke de_inferno de_cache de_castle de_season de_tuscan de_crown de_mirage de_dust and de_aztec( cool maps , but need update .CT > TT)
2014-07-15 20:07
0
#414
Old school: User been here for more than 10 years  | 
 | 
Argentina atriX^
How about: de_dust2 de_inferno de_nuke de_mirage de_train de_tuscan de_cache And even though I don't likes it, most teams will agree on de_season. A logical 8-map mappool.
2014-07-15 21:29
0
#415
Old school: User been here for more than 10 years  | 
United States WilbuRsson
Cbble?? Maybe spawn wants to come out of retirement now. Valve would be better either designing another train or inferno map or making de_ versions of the good cs_ maps like thunder. Mill is also a much better map than cbble. Edit: OK. I don't know why this didn't occur to me earlier but all the maps even heavily CT sided ones like nuke have at least one bombsite with 3 entrance points so for me until the maps have at least that one requirement they will suck, and T side teams will be throwing.
2014-07-15 22:13
0
#417
Old school: User been here for more than 10 years  | 
Norway sagiiZ
Why does Valve even have a saying in what maps or map versions should be played? Let the players and pros decide instead of forcing crap into the game... Look at 1.6, few or no updates over the course of 11-12 years and the game was fucking perfect.. Valve should just leave the game like it is and let players adjust to it and perfect it, instead of changing it all the time, forcing players to adapt all the goddamn time....
2014-07-16 01:40
0
#420
Old school: User been here for more than 10 years  | 
Denmark FeTiShMB
I am amazed by some of the comments made in the article. There is a reason why the new maps that fit into competetive cs are NEVER made by valve. And the current state of the standard map pool(valve made csgo maps) arent perfect. I dont get why people want to segregate competetive maps from casual maps. The argument always seems to be that we have to have trashy maps/stuff thrown randomly around to please the casual players - well i dont think casual players would mind playing competetive maps, why would they care? Maps can still be fancy, while fitting competetition just fine. Also tested both maps and sure, theres room for improvement but the major problem for me is that valve have failed to produce a competetive map for?? (never done?) And these two versions really lack the insight of someone who knows how to play the game.
2014-07-16 12:53
0
#421
Old school: User been here for more than 10 years  | 
 | 
Russia Ou7bReaK
-d2 +fuckin castle
2014-07-16 22:15
0
#422
Old school: User been here for more than 10 years  | 
United Kingdom fluxion
de_prodigy plz
2014-07-17 23:12
0
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