fnatic announce WCG boycott
fnatic have announced the reasons why they have opted against attending the WCG Nordic qualifier.
The WCG Nordic organisation announced earlier today that fnatic had been disqualified from the qualifier after refusing to participate in a second event.
fnatic had earned the right to attend the WCG Nordic finals after winning the Swedish qualifier last month at DreamHack Summer.
Although all six teams involved in the WCG Nordic finals have been assured of a spot at the WCG finals in Los Angeles, only the winner will have their expenses covered by the organisation.
fnatic see no reason to be involved in a second qualifier after coming out on top of the Swedish national event, taking into consideration the competition will aggravate a very busy summer schedule.
"A limited (one) spot offered by the WCG for all Nordic countries. This is the biggest market for CounterStrike 1.6 and takes away in our opinion the whole spirit and concept of regional qualifiers," a fnatic statement read.
"The fact teams have already qualified in Sweden and now another qualifier is instigated, making it two qualifiers for Swedish teams."
The Swedish giants, who will attend GameGune next week, added that there are several other reasons why they feel the WCG is becoming less appealing to professional teams.
fnatic added: "No official team apparel or wear (player shirts) allowed. Therefore no ability promote our sponsors, this poses a huge issue to the future of professional gaming, if we are not allowed have our own sponsor logos, we do not provide value to our sponsors, we can't pay players, and cannot use any of the footage of us at these events with other media. Without professional players there IS NO ECOSYSTEM in which esports can thrive. Prizemoney will not drive esports, it will simply be taken out of esports. Organisations, teams help build the ecosystem by driving more money back into esports and bringing money in that wasnt previously there.
"Requirement to wear WCG provided shirts, removing the organisations promotion of their brand and sponsors, but also potentially promoting conflicting brands.
"License fees being charged if teams pay to go themselves.
"The insistence of paying prize money directly to players rather than the organisation - this is bad for esports as it is standard practise that teams manage prize-money and sending money directly to players can result in breaking of the contractual obligations between players and organisations. It should be the players and teams perogative who receives the prize-money AND most importantly fills in all the paper work and required documentation.
"The lack of respect or understanding for team managers by prohibiting them to stand behind their respective team. (Only a coach from the national team gets this right!)"


aafastnexD
Naghokez
DaVe^
Loz
dbie
mishqa1
cprWOW
Stormblessed_K
CH34732
sinapsii
calam1ty
GeT_RiGhT
mlody19933
TheOldSchool
ponete_barbijo
jetx
GoMeZ
SirAster
Law Abiding Hltv.org Citizen
Intension1
publ1c
wap
furY-
babyface_h
DamieN ThorN
spike148
babioraz
vyee
pnd
|
shooterr
perseuswai
banned from tv
widowmaker
|
|
Nephalith
mrmojo
Rosma
liQuid^moTion
NoMnOMNom
faithlessz
Jason Bourne

