Rating 3.0 The rating tells us if the player put up above or below average numbers, with 1.00 being the average
0.88
CT Rating
-0.94%
Round swing
Round swing How much, on average, a player changed their team's chances of winning a round based on team economy, side, kills, deaths, damage, trading, and flash assists.
Avg.
Poor
0.68
0.67
DPR
DPR Deaths per round
DPR
DPR (eco-adjusted) Deaths per round. Adjusted to compensate for economy.
Avg.
Good
70.3%
67.8%
KAST
KAST Percentage of rounds in which the player either had a kill, assist, survived or was traded
KAST
KAST (eco-adjusted) Percentage of rounds in which the player either had a kill, assist, survived or was traded. Adjusted to compensate for economy.
Avg.
Poor
11.0%
0.76
Multi-kill
Multi-kill The percentage of rounds where this player posted 2 or more kills
MK rating
Multi-kill rating Rating of the player's ability to post two or more kills during a round. Adjusted to compensate for economy.
Avg.
Poor
59.9
62.1
ADR
ADR Average damage per round
ADR
ADR (eco-adjusted) Average damage per round. Adjusted to compensate for economy.
Avg.
Poor
0.44
0.45
KPR
KPR Kills per round
KPR
KPR (eco-adjusted) Kills per round. Adjusted to compensate for economy.
Avg.
Poor
Statistics
Total kills93
Headshot %51.6%
Total deaths143
K/D Ratio0.65
Damage / Round59.9
Grenade dmg / Round4.2
Maps played10
Rounds played209
Kills / round0.44
Assists / round0.24
Deaths / round0.68
Saved by teammate / round0.14
Saved teammates / round0.10
Impact rating0.65
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