CS:GO update adjusts smokes, maps
Valve has released an update to Counter-Strike: Global Offensive which reduces smoke size, improves visibility on a few maps and makes a few changes to de_inferno_se.
The update comes at a questionable time with SLTV StarSeries VI finals kicking off in just a couple of hours time, which means NiP and Na`Vi, who play in the first match, will barely have any time to adjust to the changes.
Most notable change is the reduced smoke size, no more allowing you to e.g. smoke on top of the hut on de_nuke_se and block all visibility inside of it. Minor changes were also made to the Sig and Aug rifles.

CS:GO receives a well needed update to reduce smoke size
GOTV spectators sometimes getting a round radar no longer occurs, X-ray now shows grenade trajectories and flashes are no longer shown on GOTV, instead showing an icon to imply a player has been flashed.
The A hallway on de_inferno_se has been widened, car changed into a brick wall and couch moved a little. B platform of de_dust2_se has also been modified. Full patch notes below:
[ MISC ]
- Playing a demo recorded on a workshop map will attempt to automatically download and display that workshop map.
- Added a convar cl_download_demoplayer to control whether demo player is allowed to download external resources, defaults to 1 allowing downloads from workshop, allows 2 for downloading all other external resources that could be referenced by community server.
- Added engine support for versioning official maps, so demo playback will seamlessly download and load matching version of the map when playing back older demos. ( Currently supports Nuke, Inferno, Dust2 )
- Fixed rare crashes in HUD when game events were received before HUD elements were fully loaded.[ GAMEPLAY ]
- Additional minor buffs to the Aug and Sig.
- Smoke grenades have been adjusted to make their view-obscuring overlay match the smoke volume shape more precisely as well as some other minor fixes.[ SPECTATING ]
- Spectating a flashed player via GOTV now shows an additional effect and icon to indicate blindness without obscuring the spectators view.
- Fixed a case where GOTV spectator would get the round radar template instead of the square one.
- Grenade trajectories are now on by default in spectator x-ray view. Convar sv_grenade_trajectory_time_spectator will adjust visible trail duration.[ MAPS ]
- Made a pass at incorporating some lessons learned from Mirage to original maps. Also, bug fixes.
De_Inferno:
- Widened apartment hallway near A
- Replaced red car in middle with solid cover
- Fixed radar naming on haycart
- Improved visibilityDe_Nuke:
- Added radar names
- Bug fixes
- Improved visibilityDe_Dust2:
- Improved visibility
- Bug fixesDe_Aztec:
- Improved visibilityDe_Train:
- Improved visibility
What do you think about the latest changes to CS:GO? What would you like to see changed in the future? Let us know in the comments section below.

Vaart
FELL4t
|
Sample_
ciasny viesiek
cubek
meabLy
|
lemSa
device
Koo.
Dubsys
DIVERSE
IOAFAN
SCVready
The_Fiend[fA]
hltvacc01
MaXRisK - Fan of HLTV.org Stupid Kids
pdbt
DaddyKeinz
Herrmann
r0jer
J0s3e
Gergely Szabo
GyMAr
edgg
banne1 [b]
|
AwpTimisT KappaMode
B0rat
Ivanmt
Leffa
jewishparadise
|
razoR2k
goya_dechi
stefchaos
Markers
|
LogixCass
|
dkf
Cinkupis
mitzabzzz
Fetrvewtweb
kappadia
Fement
yoztpetra
One.
HAPPYHIPPO
Talley
alekzys
|
pDz-
blabla666
Z0mb13
WHISPERZOR
2026
|
shine4t

