The imbalance of CS:GO weaponry

The pistols in Counter-Strike: Global Offensive have been imbalanced since January updates, and AK47 continues to dominate the Colt M4A4. Why?

There was a massive outcry in January after Valve's update to CS:GO made the Glock far too powerful. Some of the complaints have disappeared after two updates and time passing though, despite next to nothing being changed in the big picture of things.

It's true the update on February 21st nerfed especially the burst mode of Glock quite a bit, but it still isn't enough. Terrorists still win two out of three pistols on average on all the maps. Check out some interesting stats below.

AK47 also still continues to dominate the Colt M4A4 as a weapon of choice among professional players, although Valve has continuously argued that a silencer would give the Colt, or rather the defenders, too big of an advantage.

We have now decided to look at our statistics database to see if we can find answers to the current gun balance in CS:GO, and maybe point Valve in the right direction for their future updates.


Glock, P2000 and P250

Prior to the initial update on January 23rd taking place, P250 was clearly the pistol of choice among top players in CS:GO, with some people sticking to P2000 and being Glock the third in popularity.

Just over half of all pistol round frags prior to the January 23rd update were scored with a P250, with an additional 22% coming from the P2000 and just 16% from the Glock.

For counter-terrorists, over 91% of all pistol round frags were scored with either a P250 (50%) or a P2000 (40%), while 86% of terrorist pistol round kills came from the gun barrels of P250 (53%) and Glock (33%).

To put that into perspective, it means that over the course of a map, less than two pistol round kills were scored with a weapon other than those three, with a fairly even split among them.

https://img-cdn.hltv.org/gallerypicture/H5pk7zth8coZrZvDDV3LdD.jpg?auto=compress&ixlib=java-2.1.0&q=75&w=800&s=bab835583d7c9244ebe4e9e693d25a29
* Click on the image to see it in full size

For comparison's sake, in years 2011-2012 of Counter-Strike 1.6 where the balance was widely considered good, 68% of all pistol round frags were scored with a USP, and Glock came in second with 27%.

Split among teams, over 59% of all terrorist side kills came from a Glock, with an additional 36% from a USP, whereas counter-terrorists over 94% of all kills were scored with a USP, with a majority of the rest coming through HE grenades.

Since the update P250 has seen a drop of 74%, down over half to about one tenth of all kills. Glock has soared from 16% to 52%, an increase of 223%, or roughly from two-to-three kills a map to a whopping ten kills a map, and that's only in pistol rounds.

P2000 usage has risen by just roughly two kills per map, which goes to show the imbalance of the pistols - counter-terrorists simply no longer score nearly as many kills as they did prior to the patch in January.


Pistol round momentum shifts

Prior to the January 23rd update pistol rounds in CS:GO were very well balanced; counter-terrorists had a very slight average after over roughly a thousand pistol rounds, having won 51,2%.

Counter-terrorists held the biggest advantage on de_train_se, where they were victorious roughly 60% of the time. On de_mirage_ce the advantage was 54%, while others had terrorist advantages of less than one percent.

In the update terrorists gained a sizable advantage, seeing a 32% increase, now winning 64% of all pistol rounds. That means terrorists went from winning slightly less than half to two-out-of-three of all pistol rounds overnight.

Broken down by map the biggest change has taken place on de_train_se, where terrorists now win two-out-of-three pistol rounds; a complete reversal of roles in comparison to the past, as seen in the GIF below.

The defenders now have the hardest time on de_dust2_se, where on average they win less than one third of all pistol rounds. No map is much easier though, as terrorists win at least over 61% of pistol rounds on every single map.

To put this into perspective, we can once again compare these numbers to what we saw over the last two years of competitive Counter-Strike, starting in January 2011 and ending in August 2012.

In Counter-Strike 1.6 counter-terrorists were actually favored on each of the most popular five maps, ranging from 62% on de_tuscan to just 51% on de_dust2; a fairly even, yet slightly defender favored split.

Overall in the older Counter-Strike terrorists won 43% of pistol rounds, while the number in CS:GO has been in the region of 64%; up from an even split prior to Valve's update.


Little change in the balance of sides

This absurd change in pistol round wins has not made a huge difference in how entire halves play out though, which could be caused by a number of factors not visible in statistics.

Prior to the massive update of January 23rd, terrorists had won 46% of all played rounds. The update only made the number jump to 47%; a mere change of 1%, or one round in five halves played.

Multiple things varying from the game generally being counter-terrorist sided to teams learning how to play angles to their advantage, control the spray or even focusing on defending in practice as a result of terrorist side being easier could play their part in this.

On the map where pistol rounds took the biggest turn, de_train_se, terrorists have won under 2% more rounds since the update, translating to less one round per two halves, although there's been a jump of 56% in pistol rounds won by terrorists.


* Click on the image to see it in full size

That is true despite a won pistol round leading to a 2-0 lead more than 93% of the time, and a 3-0 lead 65% of the time as counter-terrorists. The number for a 3-0 lead is 78% for terrorists, more importantly.

By far the hardest map to win a second round buy is de_nuke_se. Counter-terrorists go up 2-0 an incredible 97% of the time; terrorists have only won that round nine times in our database of 324 such instances.

It's easier to win the first three rounds as terrorists on all maps but de_inferno_se and de_nuke_se, where teams often opt to buy early. Best odds to go up 3-0 are on de_dust2_se, 82% following a pistol round win.

To sum it up, teams must have gotten a whole lot better as counter-terrorists, especially de_train_se, to lose less than a round on average compared to before, despite starting the defensive side down 0-3 as much as 17% more often than in the past.


AK47 versus Colt M4A4

Perhaps the most requested change out of anything that has been brought up for GO has been the missing silencer for Colt M4A4. According to stats, adding it could certainly even things up in the rifle department.

As it stands now, the AK47 is a significantly more popular weapon of choice than its counterpart. A total of 39% of all kills in the game are scored with an AK47, versus a much lower 28% of the Colt.

In Counter-Strike those numbers were 38% for AK and 30% for M4A1; not a big difference on paper, but when you look at the breakdown for counter-terrorists it begins to paint a picture.

In CS:GO under 2% of all terrorist side kills are scored with an M4A4, compared to 13% of counter-terrorist kills starting from an AK47 barrel. That means a total of 15% of all kills are scored with the other team's rifle, and that on the opposing team an AK is picked up much more than an M4A4.

To once again compare it to the older CS title of 1.6, the number was just under 10%, with almost the entire jump coming from players choosing to use an AK47 as the defenders much more often in the new game.


* Click on the image to see it in full size

Adding a silencer for the Colt M4A4 would make the weapon more popular without giving anyone an unfair advantage. We've seen literally thousands of people asking for it, and the time really has come for it to be included.

We know Valve's rational that the counter-terrorists would gain an advantage, but I don't think it's such a big difference. Sure, the quieter sound helps its case, but the silencer should also hinder the weapon in some way, as it did with recoil in 1.6.

It also wouldn't give the same advantage in spamming walls as it did in 1.6 on maps like de_nuke and de_dust2 because you can hardly spam anything, and because you can't really hear yourself hitting people through walls as effectively.

Everyone from the public players to competitors and professionals wants it back, and there's even a chance csgo_dev's tweet suggested it is en route back, so hopefully that is the case.

If not, the good guys will be stuck with a weaker weapon that costs $400 more than the AK47, on a side where you have to buy more equipment in general. Something must change.

 

Better off without changes?

Would Counter-Strike: Global Offensive be better balanced had Valve not attempted to fix the weapons based on what is likely for the most part, since there are more casual than competitive gamers, data from matchmaking and lower levels of play?

You can't be certain they aren't doing the right thing, but I can't imagine it hurting if they were to put a little more emphasis on how the maps are playing out in the professional circuit.

One thing to consider as well is that not every map should be intended to have a 50-50 split in rounds; some of the best maps in CS 1.6, namely de_train and de_nuke, used to be very counter-terrorist sided.

Half scores have lost a lot of their meaning in CS:GO where more often than not teams switch sides with a 9-6 lead at most, which means they often don't even get put in situations where they'd need to mount massive comebacks.


CS:GO has come a long way since the show match in New York 

The game will keep evolving regardless of Valve's future plans, but I do believe making some adjustments and adding the silencer for the Colt M4A4 would improve the game in its current state.

Most importantly, something needs to be done about the pistols, as soon as possible. Regardless of the affect they are or aren't having on half scores, they simply aren't balanced as it stands.

Either the Glock should be nerfed, or the P2000 would have to be improved in comparison to its counterpart.  As of right now, as the data proves, the Glock is simply out of this world as a pistol round weapon.

What would you like to see changed next in Counter-Strike: Global Offensive? Where should Valve's developer team next focus their efforts? Leave a comment below.

Written by @lurppis, statistics and graphs provided by @Tgwri1s.

#2
Old school: User been here for more than 10 years  | 
Poland tfg
lurppis and tgwri1s are just gods of statistics lol
2013-08-01 21:31
0
17 replies
#5
Old school: User been here for more than 10 years  | 
France Energy~
Bruno, TheStatman is
2013-08-01 21:31
0
9 replies
+1337
2013-08-01 21:35
0
#17
Old school: User been here for more than 10 years  | 
Denmark nsis
2013-08-01 21:37
0
6 replies
#35
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Brazil R4D14710N
ROFLMAO
2013-08-01 21:50
0
#54
Old school: User been here for more than 10 years  | 
Poland Szeryf120
funny thing :D
2013-08-01 22:02
0
#55
Old school: User been here for more than 10 years  | 
Indonesia yoztpetra
4 LEGS
2013-08-01 22:03
0
#105
Old school: User been here for more than 10 years  | 
Russia SicknO
Oh how I knew it was gonna be that video. Such an epic analysis.
2013-08-01 23:08
0
#123
Old school: User been here for more than 10 years  | 
Brazil 4venger
HAHAHAHHAHAHAHAHAHAHAHHAHAHA
2013-08-02 00:16
0
#192
Old school: User been here for more than 10 years  | 
Other stR111
ROFL
2013-08-02 10:26
0
#165
Old school: User been here for more than 10 years  | 
United States chuckyfin
yes the scatman is good youtube.com/watch?v=FE0XcdM22Yo
2013-08-02 06:35
0
#163
Old school: User been here for more than 10 years  | 
Sweden maj0r
perhaps, for non-colorblind persons. I can't seperate glock from p250 in those statistics. :(
2013-08-02 05:51
0
6 replies
#170
Old school: User been here for more than 10 years  | 
Sweden berg-_
you non-colorblind person? lol... idiot
2013-08-02 07:31
0
4 replies
#174
Old school: User been here for more than 10 years  | 
Sweden maj0r
read again fat fuck.
2013-08-02 07:48
0
2 replies
#190
Old school: User been here for more than 10 years  | 
Poland tfg
xD
2013-08-02 10:17
0
#217
Old school: User been here for more than 10 years  | 
Sweden olof-
woah, det eskalerade snabbt
2013-08-02 13:43
0
#194
Old school: User been here for more than 10 years  | 
Belgium dekatw
Ohhhh. You just wasted a chance to shut the fuck up.
2013-08-02 10:37
0
#310
Faceit level 9 Old school: User been here for more than 10 years  | 
NiKo | 
Sweden -Elak-
Having the same issue :(
2013-08-06 20:44
0
#3
Old school: User been here for more than 10 years  | 
France Energy~
still very imba
2013-08-01 21:31
0
#4
Old school: User been here for more than 10 years  | 
World Mwjk13
ofc Lurppis :D
2013-08-01 21:31
0
2 replies
#177
Old school: User been here for more than 10 years  | 
hally | 
Russia Juse
knew author before entered the news totally hater
2013-08-02 08:08
0
1 reply
#285
Old school: User been here for more than 10 years  | 
Serbia sALE
Backed up with numbers is still not enough for you?Whos the hater now :D
2013-08-03 02:30
0
#6
Old school: User been here for more than 10 years  | 
Germany BOTACADEMY
n1 lurppis & tgwri1s!
2013-08-01 21:31
0
#8
Old school: User been here for more than 10 years  | 
United Kingdom grund
Ni ce lurppis!!
2013-08-01 21:32
0
#9
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Russia PusiGaBre
n11111
2013-08-01 21:32
0
#10
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
Good stuff.
2013-08-01 21:33
0
#11
Old school: User been here for more than 10 years  | 
Slovakia xarc
GREAT!
2013-08-01 21:33
0
#12
Old school: User been here for more than 10 years  | 
Finland FucQ_
agree gj !
2013-08-01 21:34
0
#16
Old school: User been here for more than 10 years  | 
United States mah9
great article, the glock is 2nutty
2013-08-01 21:37
0
#18
Old school: User been here for more than 10 years  | 
Denmark vasilii
it looks like csgo developers have never played cs before
2013-08-01 21:38
0
#19
Old school: User been here for more than 10 years  | 
Russia Saint1
Good read p2k accuracy needs to.be buffed while.making the glock a 2 shot kill instead of a 1 shot
2013-08-01 21:39
0
5 replies
#42
Old school: User been here for more than 10 years  | 
Canada themcv
Accuracy is the only thing it has going for it, buff it's armor pen.
2013-08-01 21:52
0
#106
Old school: User been here for more than 10 years  | 
World Antifrag
It already has the best accuracy among pistols.
2013-08-01 23:10
0
3 replies
#128
Old school: User been here for more than 10 years  | 
Russia Saint1
First shot yes. Burbthe spread needs to be better
2013-08-02 00:30
0
2 replies
#283
Old school: User been here for more than 10 years  | 
 | 
Czech Republic J0s3e
yeah, so everyone can just run around spamming pistols.
2013-08-03 02:26
0
1 reply
#286
Old school: User been here for more than 10 years  | 
Russia Saint1
thats what the ts do now, why cant the cts do the same?
2013-08-03 03:11
0
#20
Old school: User been here for more than 10 years  | 
f0rest | 
Sweden StefanNR
Yet again an amazing and accurate post by mr.lurppis. Great job as usual.
2013-08-01 21:39
0
#21
Old school: User been here for more than 10 years  | 
 | 
Singapore The_Fiend[fA]
I don't play CSGO, but just spectating games and looking at stats, I think glock should remain high powered. All maps except d2 are laid out in CT favored manner, so I don't mind Ts getting some sort of advantage as well. As for the lack of comeback situations, I think that's more upto the particular match than weapons or maps themselves.
2013-08-01 21:42
0
3 replies
#124
Old school: User been here for more than 10 years  | 
World B@inshie
It is important to remember to keep in mind the entire situation, rather than removind statistics out of context, and the lack of win ratio's is one peace in particular this article forgets to mention. However it IS interesting that pistol rounds should have so much of an effect maybe something should be done about that (I dunno, a pistol round loss gives you 2400$ instead of the usual 1900, allowing for a 3rd round buy).
2013-08-02 00:16
0
2 replies
#284
Old school: User been here for more than 10 years  | 
 | 
Czech Republic J0s3e
Or we can start games with 800 and then make all rounds afterwards with 16k.
2013-08-03 02:27
0
1 reply
#307
Old school: User been here for more than 10 years  | 
shox | 
Denmark MrDivi
That would remove some of the strategic context out of the game, having shotguns be gone 4ever and negavs in the last round, in every one-sided match we will see. I'd rather not.
2013-08-05 10:02
0
#22
Old school: User been here for more than 10 years  | 
World ZypNikZ
Good article once again. glock 2 op
2013-08-01 21:40
0
#23
Old school: User been here for more than 10 years  | 
Sweden manmodeon
1. listen to community 2. faster updates 3. cs:go f2p 4. micro transactions 5. cs:go championship series like LCS in league of legends = cs:go top1 competitive fps game
2013-08-01 21:41
0
28 replies
#29
Old school: User been here for more than 10 years  | 
Denmark vasilii
Tactical-intervention coming out this month on steam - f2p game from creator of original cs :)
2013-08-01 21:46
0
8 replies
#40
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
...who couldn't understand why people liked cs 1.6 better than cs:s. he didn't know how to make a good game either, he just got lucky.
2013-08-01 21:52
0
5 replies
#67
Faceit level 9 Old school: User been here for more than 10 years  | 
jOELZ | 
Poland stich - HLTV.org
+1 he has multiple times said things that sound like he has no idea what eSports is..his decision to include cars in tactical intervention sealed the deal
2013-08-01 22:09
0
#68
Old school: User been here for more than 10 years  | 
World hoobik
To be fair, people didn't enjoy cs back then for what people enjoy cs now. The main goal is to create a fun game, and eventually it can evolve into something spectacular.
2013-08-01 22:09
0
#99
Old school: User been here for more than 10 years  | 
Finland Habanos
agree, the hl engine is what really made 1.6 good. Always thought it was really odd that the old maps like nuke and dust2 turned out to be good even though the map makers hardly knew any tactical aspects of 1.6
2013-08-01 23:00
0
#189
Old school: User been here for more than 10 years  | 
Europe nigger89
totally agreed, did you read goosemans AMA on reddit? Seemed like he had actually no intention of having the game eSports orientated and valve essentially saved the game because he was going to put all sorts of stupid shit in the game which you can see now in tactical intervention.
2013-08-02 10:06
0
1 reply
#196
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
yeah i read most of it, and was appalled at the realization that valve actually pretty much saved the game like you said... then again, i could have spent a few years rushing outside on nuke in a tank if gooseman stuck with cs!
2013-08-02 10:56
0
#44
Old school: User been here for more than 10 years  | 
Canada themcv
It's terrible. Really really terrible.
2013-08-01 21:53
0
#179
Old school: User been here for more than 10 years  | 
Sweden qenia
Tactical-intervention looks even worse than go :D
2013-08-02 08:33
0
#46
Old school: User been here for more than 10 years  | 
Other skaven
you can't possibly expect csgo to be f2p. i mean, even fucking condition zero isn't free.
2013-08-01 21:54
0
8 replies
#49
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
difference is that valve could make money through micropayments in cs:go, and that never would have worked in cs:cz.
2013-08-01 21:56
0
7 replies
#103
Old school: User been here for more than 10 years  | 
Finland Habanos
buy micropayments are you referring to adds, custom maps, purchasable weapons or what?
2013-08-01 23:02
0
#104
Old school: User been here for more than 10 years  | 
 | 
United States criimson
Great article lurppis!
2013-08-01 23:07
0
#109
Old school: User been here for more than 10 years  | 
Other skaven
go hasn't got nearly enough of a player base, no? i mean, making it f2p would increase the numbers but a company that does not interact with the community at all can not expand (just look what's happening to sc2). besides, what could you buy? fuckin gun skins? lol ofc i could be wrong but this seems kinda logical to me...
2013-08-01 23:13
0
4 replies
#142
Old school: User been here for more than 10 years  | 
Slovakia zaerius
Imo f2p is possible in csgo for ex. like this : hltv.org/?pageid=18&threadid=415506#r432.. These are just my basic ideas how to make csgo f2p but I think it could work.
2013-08-02 01:35
0
3 replies
#146
Old school: User been here for more than 10 years  | 
Other skaven
interesting idea. but there's no way valve would get the income they desire from this. and as i mentioned, interaction with the community is a must. in other words, csgo will only live if valve seriously starts giving a shit. which i dont see happpening.
2013-08-02 01:49
0
2 replies
#150
Old school: User been here for more than 10 years  | 
Slovakia zaerius
Its now nearly 1 year that csgo is on the market, the majority of players who wanted the game allready bought it so the game sale is slowing down. The f2p for tf2 improved the money income 12 times and the player base was boosted by 50k. I know gaming sites wich are making money from selling those vip accounts for their servers and making decent ammount of money. I think many players would buy it just because they want to play on 128 tick servers or because they want some advantages on casual servers..or even micro payments could work out for ex. I can imagine selling skins with team logos(NIP,NAvi,VIrtus.pro) on the chest and on the helmet of the model. I think its just a metter of time when they decide to release it f2p..maybe on csgos 1year anniversary? :D :D
2013-08-02 02:09
0
1 reply
#151
Old school: User been here for more than 10 years  | 
Other skaven
then all you need to do is activate the public and start applying pressure on valve. :)
2013-08-02 02:39
0
#58
Old school: User been here for more than 10 years  | 
 | 
Netherlands woOtbot
csgo is top 1 competitive game bro.
2013-08-01 22:05
0
4 replies
#93
Old school: User been here for more than 10 years  | 
Serbia zileEeee
LoL, DotA, SC2, WoT > CS:GO
2013-08-01 22:43
0
3 replies
#107
Old school: User been here for more than 10 years  | 
 | 
Netherlands woOtbot
he meant fps, which is what i should've included for people like you ;]
2013-08-01 23:10
0
2 replies
#111
Old school: User been here for more than 10 years  | 
Mexico Momota
even crossfire (shiity game ) cs online & ofc cod ( 1 MILLION PRIZE tournament) FUCK VALVE
2013-08-01 23:16
0
1 reply
#126
Old school: User been here for more than 10 years  | 
 | 
Netherlands woOtbot
cod can afford it, after all it costs 50 dollar every year... comparing csgo 15 dollar.
2013-08-02 00:28
0
#59
Old school: User been here for more than 10 years  | 
Halton | 
Spain akproxx
what free to play? 100% cheats
2013-08-01 22:05
0
1 reply
#81
Old school: User been here for more than 10 years  | 
Argentina anGeRrR :'(
It is already full of cheaters ^_^
2013-08-01 22:25
0
#84
Old school: User been here for more than 10 years  | 
NAF | 
Czech Republic GzzM
No.
2013-08-01 22:28
0
#173
Old school: User been here for more than 10 years  | 
RattlesnK | 
United Kingdom hdrss
f2p = cheaters . I doubt that they will make it free to play, but if so they need to update the fucking VAC3.
2013-08-02 07:47
0
1 reply
#266
Old school: User been here for more than 10 years  | 
Sweden -RaZeR
Agreed. Making it f2p would be a warm welcome to all the cheaters out there. no ty
2013-08-02 16:50
0
#24
Old school: User been here for more than 10 years  | 
World kako_-
Totally Agree!
2013-08-01 21:41
0
#25
Old school: User been here for more than 10 years  | 
Lithuania fRls
lol I knew lurpis wrote this before opening
2013-08-01 21:41
0
#26
Old school: User been here for more than 10 years  | 
Estonia 2026
Nice as always lurppis, home these f mods stop banning me every single time I post shit!
2013-08-01 21:43
0
#27
Old school: User been here for more than 10 years  | 
World freshwater2.0
Good start would be to bless the p2000 with a default silencer-option to enhance CT's some further variation in their game vs glocks in those heavily important pistolrounds.
2013-08-01 21:43
0
#28
Old school: User been here for more than 10 years  | 
World zureks
Ak is fucking innacurate on long distances.
2013-08-01 21:45
0
5 replies
#39
Old school: User been here for more than 10 years  | 
Brazil R4D14710N
Seriously man, it's not
2013-08-01 21:52
0
#69
Faceit level 9 Old school: User been here for more than 10 years  | 
jOELZ | 
Poland stich - HLTV.org
wrong as hell
2013-08-01 22:10
0
#71
Old school: User been here for more than 10 years  | 
Indonesia yoztpetra
do a burst and pull down (:
2013-08-01 22:12
0
#78
Old school: User been here for more than 10 years  | 
Portugal muni
stop playing matchmaking
2013-08-01 22:23
0
1 reply
#143
Old school: User been here for more than 10 years  | 
Netherlands tActive
+1
2013-08-02 01:39
0
#30
Old school: User been here for more than 10 years  | 
Germany kreed
gj lurppis
2013-08-01 21:47
0
#31
Old school: User been here for more than 10 years  | 
Germany kuliiii
That's how professional esport journalism should look like. Keep it up!
2013-08-01 21:47
0
#32
Old school: User been here for more than 10 years  | 
Algeria sm0ke*
the recoil patterns and the hittboxes size and ofc the silencer and mouvments.
2013-08-01 21:47
0
#36
Old school: User been here for more than 10 years  | 
Greece stefchaos
gj
2013-08-01 21:50
0
#37
Old school: User been here for more than 10 years  | 
Sweden Salcc
f0rest king as always.
2013-08-01 21:51
0
#38
Old school: User been here for more than 10 years  | 
World ElebergwOw
1.adjust deagle 2. silencer 3. valve must listen to professionel players and follow them 4. 128 tickrate in Matchmaking and ban russians too many cheat = csgo best game :)
2013-08-01 21:51
0
1 reply
#86
Old school: User been here for more than 10 years  | 
 | 
Europe midi
Ofc russians "cheat" against high-ping african laggers, srsly not funny.
2013-08-01 22:30
0
#41
Old school: User been here for more than 10 years  | 
Brazil R4D14710N
Great article
2013-08-01 21:52
0
#43
Old school: User been here for more than 10 years  | 
Portugal picc
those stats are fucking awesome, gj
2013-08-01 21:52
0
#45
Old school: User been here for more than 10 years  | 
Slovakia pgb1
f0rest god :D AS ALWAYSSSSS
2013-08-01 21:54
0
#47
Old school: User been here for more than 10 years  | 
Portugal se7eNtz
impressive work once again lurppis, well done!
2013-08-01 21:55
0
#48
Old school: User been here for more than 10 years  | 
 | 
Greece her-1g
movement weapon balance hit reg fps_commands aimpunch tagging and the list is way too fucking long! anyway, good job lurppis
2013-08-01 21:56
0
18 replies
#79
Old school: User been here for more than 10 years  | 
Portugal kazac
no fps_commands... I would like them too but sponsors will never allow it. For god sake that was the reason cs:go was created, because they were investing a lot of money in a game that could be run smoothly at a stone age computer, giving them nothing. That was the reason too why they "finished" the game very fast and launched a broken version of the game, that only a year after the release starts to be enjoyable, but with lots of work to do. Movement it's optional, kinda like how it is, agree with weapon changes, no thoughts on hit reg, aimpunch almost resolved.... Would finish tuscan and season, tweak train and create more one or two maps for competitive play, reduce planting sound to half or none, silencers, give a little nerf on glock (not much, because all maps are ct side EDIT: with exception to d2) or make glock buyable on CT side. Add tuscan, new cache, mirage_ce, season and the 2 new maps I mentioned to the map poll of matchmaking and finally the 128 tick servers, with less servers but more scatered around Europe, USA, whatever, to make less ping possible for players from countries far from the actual server locations (equality of conditions). Little buff to deagle and maybe some other weapons. I think those are the main. If this list is completed, then CSGO will be a top game and can equal LoL numbers or get close to them. Free to play... Well it's an interesting question. If they decide to put it free to play, then add to the list improved anti-cheat and do not ban the account, but the IP. Of course you can change it but 10 year old kid's (main cheater source) probably won't know how to change it. Add some microtransactions to help cs:go, whatever, skins, operation payback and things like that. These are my thoughts about cs:go.
2013-08-01 22:26
0
17 replies
#95
Old school: User been here for more than 10 years  | 
Hungary n1m4nD
didn't even think about cheaters yet when talking about a free-to-play csgo. it would totally ruin the matchmaking which is one of the most successful ideas in this game. shit im naive
2013-08-01 22:55
0
1 reply
#102
Old school: User been here for more than 10 years  | 
Portugal kazac
I have nothing against free to play CSGO. Okay, we all payed for the game, but it was very little for a 1 time payment. What you pay in 1,2 months for a MMO already covers what you paid, not counting with what you actually pay for the game itself. The one's that already had the game should get 2 or 3 months operation payback, similar to what Sony did when the PSN scandal appeared. They gave everyone, me inclusive, a month free of PS Plus.
2013-08-01 23:02
0
#180
Old school: User been here for more than 10 years  | 
Sweden qenia
But you're wrong. "I have NEVER heard a single word from any of our sponsors about graphics. In fact, for our event in Shanghai two seasons ago it was Intel that asked us to run a local Chinese DotA tournament. We all know DotA is a game made on a 2002 engine." hltv.org/news/8723-carmac-no-csgo-as-mai..
2013-08-02 08:44
0
13 replies
#199
Old school: User been here for more than 10 years  | 
Portugal kazac
C'mon do you actually believe that? If it weren't for sponsors counter strike 1.6 would still be played. So why would they ruin a successful game and bet on the unknown? If they really wanted to change, why not keep cs:go one more year in development and actually release something good instead of rushing things? 1.6 tournaments had a good prize pool (sponsors)... Where is csgo prize pool? Ofc you think ROFL with that money I wouldn't complain... Neither do I. But only a few percentage go to players, and they have to split up in 5. So, at the end of the day, you are left with nothing. Nowadays I think csgo became playable but there is still much to do. Don't forget that the first contact is very important and valve failed to deliver that. Many players started to play, didn't like it (obviously) and never played it again. Probably 50% of these are the ones saying in every update (even if it's a good one) Lol Csgo dead. What a waste of update. They didn't do anything. Fix this and that so it becomes a Cs 1.6 v2 (Why? Because it was a good game). If they were releasing it now many more would play it and won't be thrashing csgo. That in my opinion of course, I can be totally wrong.
2013-08-02 11:16
0
12 replies
#202
Old school: User been here for more than 10 years  | 
Lithuania EdvaG
Bro remember 1 thing csgo dont have year, and first 1,6 tournament was 2 years after release and big tournament with big prize pool was 5 years after release, so think.
2013-08-02 12:15
0
10 replies
#211
Old school: User been here for more than 10 years  | 
Denmark interneTeddy
Remember that cs:go takes a brand that has been around for 12 years, with great success. Thats like me making my first computer system with the name Microsoft. Would it sell better with the name Microsoft or the name B4C0N_SOFT. The name sells, so don't give to much credit to cs:go about how good the game is for sponsors. Because they "stole" a very well known brand, so ofc cs:go is gonna have a better start that 1.6 did. Because cs:go takes the name counter-strike and counter-strike already proved to people to be a good game, so when people see a "counter-strike 2" ofc it sells more the first months than 1.6 did. Remember that.
2013-08-02 13:05
0
8 replies
#220
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
When 1.6 came out, though, it had almost no competition. Today CS is struggling against an entire genre (MOBAs) and against popular franchises like CoD and BF.
2013-08-02 13:49
0
5 replies
#231
Old school: User been here for more than 10 years  | 
Denmark interneTeddy
Dota 1, starcraft, diablo, wow, i would say thats a nice competition. And 1.6 had its playerbase high even through HoN, LoL, Dota2 etc etc came out. But anyways, the point is that cs:go is "fast growing" because of the name. Nothing more, if cs:go didn't have CS in it, i doubt many would play it.
2013-08-02 14:15
0
4 replies
#235
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Yeah, because Starcraft, Diablo and WoW clearly were CS competitors. Not. Gaming was also less popular, and if you look at number of viewers, CS never made it big like MOBAs are right now. When HoN, LoL and Dota 2 came out, CS player base was already stablished. Not to mention CS was a new exciting thing, and CSGO has the burden of being better than its predecessors.
2013-08-02 14:24
0
3 replies
#260
Old school: User been here for more than 10 years  | 
Denmark interneTeddy
Gaming was also less popular Yet it had many players because the game was awesome. And Starcraft, dota and wow was/is pretty big.
2013-08-02 16:15
0
2 replies
#263
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Not as big as today.
2013-08-02 16:36
0
1 reply
#265
Old school: User been here for more than 10 years  | 
Denmark interneTeddy
Well you said it yourself Gaming was also less popular So ofc there wasn't as many as today, i know that. But people still had the chance to try thoose MOBA games you talk about. But i think you misunderstand me, im not hating on cs:go. But people are trying to make cs:go look better than 1.6 because the events was there from start. Well its pretty easy to have events at a new game that is just an "updatet" version of an old game that had a competetiv scene thay moved along with the new game.
2013-08-02 16:45
0
#275
Old school: User been here for more than 10 years  | 
Sweden qenia
This is very true. If CS:GO was named just Global Offensive, was made by some unknown game developer and still be the exact same game. It would be soooooo much less popular.
2013-08-02 21:06
0
1 reply
#277
Old school: User been here for more than 10 years  | 
Denmark interneTeddy
Proberly, yeah.
2013-08-02 22:17
0
#257
Old school: User been here for more than 10 years  | 
Portugal kazac
Makes 1 year in about 2,3 weeks... Of course, it was unknown to almost everyone so of course it will take more time to have a tournament. When it became a success, tournaments with bigger prize pools appeared. They didn't even have half of the support csgo had in the beginning... I agree with BACON_CHIPS... If 1.6 never existed and they decided to release go now, people wouldn't play it. It would need about 5 years to do what 1.6 did in 2 years.
2013-08-02 15:39
0
#274
Old school: User been here for more than 10 years  | 
Sweden qenia
Most people don't just play one game, they play several. Explain to me how LoL-teams gets so much sponsors please. Pretty shitty graphic, no? I don't really understand half of what you're saying but imo CS:GO is an awful game compared to 1.6.
2013-08-02 21:02
0
#184
Old school: User been here for more than 10 years  | 
Sweden qenia
Double
2013-08-02 09:20
0
#50
Old school: User been here for more than 10 years  | 
 | 
Russia formaldehyde
lurpiz nolifer
2013-08-01 21:57
0
#51
Faceit level 10 Old school: User been here for more than 10 years  | 
KRIMZ | 
France kaYmaak
I think the deagle have to be improve and the P2000 too because they are too weak or just nerf a little bit the glock . The movements values have to be change because the men who move right and left have the advantage to the men who takes line to kill him and it's very frustrating to see people move everywhere and kill every people he saw and of course the silencer for the M4 like you said
2013-08-01 21:57
0
#52
Old school: User been here for more than 10 years  | 
Indonesia Toraqi
First of all: make the glock available to CTs and I would like to see the p2k buffed instead of the glock nerfed.
2013-08-01 21:58
0
2 replies
#113
Old school: User been here for more than 10 years  | 
Sweden Blomkungen
But that would make two incredibly powerful pistols that can match smgs and AR's.
2013-08-01 23:18
0
1 reply
#183
Old school: User been here for more than 10 years  | 
Indonesia Toraqi
Would make eco's more entertaining I guess. The p2k doesn't need a huge buff if the glock will be available to both sides for $200. I don't think that the glock is that good against armored opponents with ARs or SMGs.
2013-08-02 09:13
0
#53
Old school: User been here for more than 10 years  | 
Poland Szeryf120
wise words as always 100 percent agreed with you
2013-08-01 21:59
0
#56
Old school: User been here for more than 10 years  | 
Mexico gmz
damn lurppis, you're the man! greatjob!
2013-08-01 22:03
0
#57
Old school: User been here for more than 10 years  | 
World u suck son
glock is sexy! don't nerf him p2000 need buff 100% agree
2013-08-01 22:07
0
#60
Old school: User been here for more than 10 years  | 
World nm:E
I like to see gameplay-related articles on HLTV.org - it's a hint that you guys actually care about the game. As far as pistol balance is concerned, I think giving the P2K a more USP-based sound effect would make it at least twice as effective, haha. But seriously though, I like the fact that the glock is not a mere water pistol anymore, so buffing the P2K seems to be the way to go. The glock's damage output on range should be decreased, the P2K's increased. That's it pretty much. Maybe there could be a silencer for the P2K aswell, decreasing the damage output on long ranges and increasing it on short ranges, like it did in 1.6 (for the M4A4 also, of course).
2013-08-01 22:06
0
#61
Old school: User been here for more than 10 years  | 
 | 
Netherlands woOtbot
well, since the 1st birthday of csgo coming soon, I definitely think they will add the silencer, even though I don't mind. I just hope it will be locked to few weapons and not everyone can buy it, that would make me mad.
2013-08-01 22:07
0
#62
Old school: User been here for more than 10 years  | 
United Kingdom wtfchicken
Well done lurrpis!
2013-08-01 22:07
0
#63
Old school: User been here for more than 10 years  | 
Europe Dor1s
Great to see lurppis make posts like this, hopefully valve see it.
2013-08-01 22:08
0
#64
HLTV Verified Old school: User been here for more than 10 years  | 
Denmark Pimp
Impressive! :) The nerf of the p250, i never understod. The glock got boosted and thats fine, when the p250 was an alternative, but now the p250 is more or less shit compared to the alternative which is p2000 and armor/nades. Give us a better p250 again, and keep the glock as it is now (make the eco rounds slighty more cool) and do something about the Deagle...:D Cool article!
2013-08-01 22:09
0
6 replies
#70
Faceit level 9 Old school: User been here for more than 10 years  | 
jOELZ | 
Poland stich - HLTV.org
I agree with you although the p2000 is starting to grow on me...with a stellar aim and headshot-oneshots you can really turn a round
2013-08-01 22:10
0
4 replies
#80
Old school: User been here for more than 10 years  | 
Indonesia Toraqi
I tend to die sometimes becuase I run out of ammo with the p2k, especially when terrorists are rushing for example B on dd2.
2013-08-01 22:25
0
#87
Old school: User been here for more than 10 years  | 
France Malony
its a good weapon when u learn to play with it,ya indeed need to take care cuz low ammo, there is no balance on those pistols , p2k is good when you are waiting for T team to push,may get 2 headshots at first seconds, if u don't,better run
2013-08-01 22:31
0
#110
HLTV Verified Old school: User been here for more than 10 years  | 
Denmark Pimp
It is a strong weapon on medium and long distance (just ask f0rest..) But in close duels, and in some kind of a "spray" duel with your guns its imposible to beat a glock. You just really have to get lucky, and beeing really really really good in the given duel. That is why the "5 man rushing with glock" feels so hard to hold, even with armor you just get one because the weapon is so slow to shoot each bullet. It almost feels like the glock have 2 bullets, each time the p2000 shots one. Makes it really hard to take more than one down in a close / spray duel. Either they should make the p2000 shot a little faster (same as p250 maybe) and look how that will work out. That could be a little fix, with out changeing to much :)
2013-08-01 23:18
0
1 reply
#187
Old school: User been here for more than 10 years  | 
Finland kipsik
2013-08-02 10:02
0
#98
Old school: User been here for more than 10 years  | 
Czech Republic MisuL
I don't think so, p250 was better than colts.. and thats bullshit.
2013-08-01 22:59
0
#65
Old school: User been here for more than 10 years  | 
RpK | 
Germany lloyd6077
lurppis always perfect news, but i just hate it when ur so unfriendly
2013-08-01 22:09
0
#66
Old school: User been here for more than 10 years  | 
Netherlands yKDRRR
im tired man serious if valve do nothing its gonne die soon :S :((
2013-08-01 22:09
0
n1 lurppis.. silencer must for m4
2013-08-01 22:20
0
#74
Old school: User been here for more than 10 years  | 
Poland whOoOzAAA
Good article indeed. P2K needs buff, glock needs slight nerf. I think we should start with that.
2013-08-01 22:21
0
#75
Old school: User been here for more than 10 years  | 
France Malony
Deagle is totally random,p2k , i'm lucky i got used to it i can still make damage, but ...just bad,glock u can run,jump while shooting and you get the kill They could also clean the awp scope :/
2013-08-01 22:21
0
#76
Old school: User been here for more than 10 years  | 
Europe daboo
the pistol round itself got less exciting, but as both teams start 2:0 into their T half the score is equalised
2013-08-01 22:21
0
#77
Old school: User been here for more than 10 years  | 
World PussyAssNigga
f0rest best as usual.
2013-08-01 22:22
0
#82
Old school: User been here for more than 10 years  | 
Finland Kklz
inb4 kar1zma (or whatever his name was) with his "DONT CHANGE NOTHING CSGO IS PERFECT GAME!!11" bs
2013-08-01 22:27
0
The glock obviously has to get nerfed. Why would you boost all the pistols it would get pathetic.. It's so fucking easy to get kills with the pistols already now and winning the round if you eco isn't even difficult. Five-Seven is overpowered too.
2013-08-01 22:28
0
+1 Thread, good one lurppis. I most importantly agree and complain about Valve's ideal map balance, it being 50%/50%, if in every map sides are completely equal, it's gonna be boring ride to watch games. I think Valve should stop it and make game balanced, listen community, take hints for maps from CS 1.6 instead CS:S because CS:S maps were horrible and in CS 1.6 maps are loved.
2013-08-01 22:30
0
#88
Old school: User been here for more than 10 years  | 
Poland micronn
Great job, love % statistics :) About this question: Either the Glock should be nerfed, or the P2000 would have to be improved in comparison so its counterpart. They should: - buff P2000 rate of fire (CycleTime: 0.17 -> 0.165) and give us a try - nerf Glock slightly About deagle, they should tweak in example: forums.steampowered.com/forums/showthrea..
2013-08-01 22:34
0
4 replies
#148
Old school: User been here for more than 10 years  | 
Slovakia zaerius
I agree with p2000 but I would leave the glock as it is. And your deagle is to op IMO. I tried it and it is insainly accurate on "spraying". Do you remember when valve nerfed the deagle and then they released an update and the deagle got banned from all leagues because it was insainly good ? this would be the same op dgl. IMO the deagle needs just better InaccuracyJump, InaccuracyLand and just a little bit faster recoil cooldown. I really aprecciate your work but you should make a deagle that the game needs not that the community wants(1.6 deagle)
2013-08-02 01:51
0
2 replies
#204
Old school: User been here for more than 10 years  | 
Poland micronn
Yeah glock could stay, but slightly nerf on "InaccuracyFire+InaccuracyMove+RecoilMagnitude" would be nice. About deagle, take a look on damage it's low with that deagle we can kill 2 guys one by one like in CS 1.6, right not it's nearly impossible, 1 guy is 100% aim but second will be the total random, to kill the second guy with aim you need to wait steady about 3/4 seconds and in that time you will be dead. So what is the point to buy the gun foo $800 and kill only 1 opponent? Most people wants "beta deagle" so this is it, tweaked beta deagle.
2013-08-02 12:16
0
1 reply
#255
Old school: User been here for more than 10 years  | 
Slovakia zaerius
I'm not saying that the deagle doesn't need changes,I'm just saying that your deagle will be too strong ..it has to be changed but not so drastically as you made it. I like the varianty of pistols in go,so every player could find wich gun fits to their playstyle ,positon. The concept of the deagle now fits for mid -long range aimers but for close range battle there are other pistols wich are better. If valve apply your deagle changes the deagle becomes an universal pistol and the other pistols will be worthless.
2013-08-02 15:23
0
#253
Old school: User been here for more than 10 years  | 
 | 
Sweden BenneDoT
I tested this tweak for 30 min and it is really good and all BUT"! ¨The cycletime when you are crouched is just too low. I could crouch and spam away on people 15m away. The InaccuracyFire should work better.
2013-08-02 15:18
0
#89
Old school: User been here for more than 10 years  | 
United Kingdom Alth
All they need to do to the glock is reduce its accuracy while moving. With a p2000 if you are moving while shooting, you're screwed. It's really hard to shoot accurately unless you are stationary with it. In contrast, I literally see next to no difference whether I am still or mobile with the glock, and I actually elect to be constantly moving with the weapon it's that ridiculously accurate on the move.
2013-08-01 22:37
0
#90
Old school: User been here for more than 10 years  | 
Ukraine El-Toro
f0rest is the best player in the pistol round because....
2013-08-01 22:40
0
#91
Old school: User been here for more than 10 years  | 
Hungary n1m4nD
nice article. i think to bring some fresh blood to the game valve should improve the demoviewing section, where you could watch the demos round by round, where you could stream ingame without twitch (or implement twitch � but i'd enjoy a stream more where i could go back a few seconds just to watch a highlight). to make the game f2p with some skins you can buy is obviously a good start, but the gameplay still needs to be improved so the new players and the old would want to play with it for a long time. the guys before me have already said the most important things a lot, rebalancing guns, improving dynamics and maps, make the game a bit less random, more strategic etc etc. i hope that valve starts to listen, but i doubt it. im playing the game, enjoying the game, but if there was a big competitive scene who plays a game like 1.6 i'd have max 20 hrs overall in this game.
2013-08-01 22:43
0
#92
Old school: User been here for more than 10 years  | 
 | 
Brazil skuggz
WHY THEY DON'T TALK ABOUT AUTO-SNIPERS HUH?? SCAR IS THE FCKIN MOST UNBALANCED WEAPON IN CS HISTORY!! --'
2013-08-01 22:42
0
3 replies
#131
Old school: User been here for more than 10 years  | 
Canada mykkE
It is not that bad if you know hot to counter it... CAPS LOCK IS YOUR FRIEND BTW
2013-08-02 00:51
0
1 reply
#182
Old school: User been here for more than 10 years  | 
 | 
Brazil skuggz
i'm just upset to see this gun without recoil that can easily be used by noobs... you don't even need a strategic place to kill 2 or 3 guys atleast. (caps lock is my enemy ;D)
2013-08-02 09:00
0
#280
Old school: User been here for more than 10 years  | 
Twistzz | 
Netherlands  DIVERSE
You do know that the weapon is fucking expensive right? It's not like it's being overused because it's immensely cheap. A gun that is that expensive should be a strong gun, which it is.
2013-08-03 01:10
0
#94
Old school: User been here for more than 10 years  | 
 | 
North Macedonia EXTOL[t]
Yep Glock Overrated.
2013-08-01 22:49
0
#96
Old school: User been here for more than 10 years  | 
United States 1mPeRvI0uS
Great article lurppis!
2013-08-01 22:58
0
#100
Old school: User been here for more than 10 years  | 
Czech Republic MisuL
lurp, what do you think of deagle? glock should be nerfed
2013-08-01 23:01
0
#101
Old school: User been here for more than 10 years  | 
Poland ursoos
Lurppis, but one thing hits me... Despite pistol rounds going to T side it does not matter. CT just save twice and roll over T... Am I missing something or they are just not that important for CTs?
2013-08-01 23:01
0
#108
Old school: User been here for more than 10 years  | 
United States WilbuRsson
Great Work! Much better than the breakdown of Fiff's stats in NiP. Valve should realize that whats fun about a game isn't just scorelines but how you get the kills, expecting all the players to just stand and aim rather than play sneaky and creative is wronk. Just attaching the silencer to my m4 takes my enjoyment up a notch. Because I'm now in a new mode of play. As game designers they couldn't be more wrong about their audience. I just hope they realize their mistake and not try to blame an expanded shooting game market or bad PR.
2013-08-01 23:12
0
#112
Old school: User been here for more than 10 years  | 
World Antifrag
There's something I fail to understand. Unless I misread, it says that the glock has 52% of all gun rounds kills. It then says that the usp had 68% in 1.6. I don't know for you guys, but 52% seems a lot more balanced to me...
2013-08-01 23:17
0
4 replies
The difference is you were able to buy USP as a Terrorist
2013-08-01 23:20
0
3 replies
#115
Old school: User been here for more than 10 years  | 
World Antifrag
Oh that's right. And do we have the percent of usp kills per side ? Because otherwise this 68% doesn't mean anything I'm afraid.
2013-08-01 23:35
0
2 replies
We do, it's 36% of T side kills and 94% of CT side kills
2013-08-01 23:47
0
1 reply
#133
Old school: User been here for more than 10 years  | 
World Antifrag
Thanks.
2013-08-02 00:53
0
#116
Old school: User been here for more than 10 years  | 
sickLy | 
Colombia sickLy
* WHAT A NICE ARTICLE LURPPIS, TOTALLY AGREE WITH YOU. 1. Glock needs to be under-powered, its a TOO outworld gun. 2. M4 needs some of this things: +damage or silencer or be cheaper. 3. AWP fast scopes are Awful and completely random, they need to improve that, and you cant shot and fastly change to the pistol like 1.6. 4. Deagle is bad, now you dont see that amazing rounds in a DE-eco, because it cost $800 and just the 1st bullet hit. 5. P2000 is annoying bad, they should include a p250 as default gun for ct-side + low damage to glock. This should works fine. 6. The Money sistem: a knife kill gives you $500+, and an awp kill gives you $100, not balanced for the awpers. 7. Movement Commands and settings 8. Mayor Events and tournaments, like the Dota2 community. $2M in prizes - $200k for the highest pot in CS:GO. 9. 128 tickrate in community matchmaking, and stop giving a BOT when somebody leaves the match, another person should join the server. 10. use the ESEA maps as official, the fog on some maps is terrible. inevitably the growing will be= CS:GO 200.000+ players due to the / CS 1.6 + CS:S + New Players will migrate at the same game. I hope you read this, and sorry for any grammar mistake!
2013-08-01 23:39
0
5 replies
#129
Old school: User been here for more than 10 years  | 
Portugal impZ'
THIS!
2013-08-02 00:40
0
#136
Old school: User been here for more than 10 years  | 
World Antifrag
6. Awp kill reward could be increased a bit, but knife reward is just fine, since it's very difficult to achieve, it needs a great reward. Except knifing a bot. Knifing a bot should be less rewarding.
2013-08-02 01:00
0
#169
Old school: User been here for more than 10 years  | 
Finland shigoku
+1
2013-08-02 07:28
0
#200
Old school: User been here for more than 10 years  | 
World llell
+1 !!!!!!!!! That's it. Why you don't understand valve?
2013-08-02 12:10
0
#201
Old school: User been here for more than 10 years  | 
World llell
+1!!! That's it and esea maps pls. Why valve can't understand that.???
2013-08-02 12:12
0
#117
Old school: User been here for more than 10 years  | 
Turkey syL0w
they ll overpower some weapon else instead of balancing all
2013-08-01 23:39
0
#119
Old school: User been here for more than 10 years  | 
Japan kiwiatet
bring back deagle power :)
2013-08-01 23:56
0
#120
Old school: User been here for more than 10 years  | 
Portugal lemoz_
buff p2k, movement, silencer, tweak deagle, 128 tick rate servers
2013-08-01 23:57
0
#121
Old school: User been here for more than 10 years  | 
Bosnia and Herzegovina MILENKOLaka
glock nerf! p90, bizon increase recoil while run & shoot! add silencer!
2013-08-02 00:08
0
#125
Old school: User been here for more than 10 years  | 
Sweden herbin
n11 lurppis!
2013-08-02 00:17
0
#127
Old school: User been here for more than 10 years  | 
France FREIHH
"One thing to consider as well is that not every map should be intended to have a 50-50 split in rounds; some of the best maps in CS 1.6, namely de_train and de_nuke, used to be very counter-terrorist sided." The game shouldn't be balanced. Why ? "1.6 wasn't", classic. Maybe they could let CTs buy the glock, but then it would most probably be glock+kevlar vs glock.
2013-08-02 00:29
0
3 replies
#175
Old school: User been here for more than 10 years  | 
Denmark Wich
body armor is overrated in pistol rounds in go
2013-08-02 07:49
0
The game should be balanced, that's the whole point of the article? But the maps don't have to be, cause that brings actual variety opposed to forcing variety by making guns imbalanced. It proved to work well in 1.6 for over 10 years with the imbalanced nuke and train maps, so based on experience it's a solid concept.
2013-08-02 11:16
0
1 reply
#256
Old school: User been here for more than 10 years  | 
France FREIHH
The best thing is nuke and train are the most unbalanced maps on CSGO too, even more than on 1.6 even tough this is less accurate. Valve made something ugly, low cost, with CS : they tweaked weapons and money system (+peeker advantage ?) to favor T because it cost less than working on heavily CT sided maps. Obviously "balance" has not the same meaning for everyone, to me it means that you must be able to get pretty much the same number of rounds playing ct or t (with teams at the same level). If it occurs on most of the maps (and it does on CSGO) then it's fine.
2013-08-02 15:31
0
#132
Old school: User been here for more than 10 years  | 
Serbia copina
So, they should keep glock as he is now, and buffer extra bit p2000, and make him to be more like usp. You should definitely buffer deagle, cuz, he was most powerful pistol, and now he have only dmg, no acc. So you must fix that. And ban that b2 and b3 weapons, in mm, cuz they are so powerful in close range combat, and that ruins spirit of cs.
2013-08-02 00:52
0
#134
Old school: User been here for more than 10 years  | 
Korea jookie
What they should do is bring the pistols exactly how they were BEFORE glocks got buffed. You know what the real issue was? P250. Instead they overbuffed the glock, made the deagle almost useless and made the p250 cheaper. Yes the p250 got nerfed a bit, but look how strong of a buy it still is..
2013-08-02 00:57
0
#135
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
I don't know about the glock anymore, I guess I got used to the p2000. From long range it feels so much more reliable than the glock, and the first shot is more accurate too... It seems that this is the point the devs were aiming for: you need a higher rate of fire to make entries, but to defend all you need is a good first shot, one that is reliable at almost any range (at least on pistol rounds). Sometimes the glock feels indeed OP, sure, but I don't know exactly how much it should be nerfed.
2013-08-02 00:58
0
2 replies
#139
Old school: User been here for more than 10 years  | 
World Antifrag
It's the opposite actually (well for a classic CS scenario that is). When you defend bombsites, you're most of the time outnumbered. You need a weapon which can fire quickly and easy to control. On the other hand, when you're attacking, you need to be accurate and powerful, in order to create openings.
2013-08-02 01:13
0
1 reply
#141
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Yeah, you're right, it depends on the scenario indeed, I was thinking of what happens when you, as TR, try to enter at a bombsite full of CTs, and have to take down multiple enemies in the shortest amount of time possible while moving (thats why its hard to attack with an AWP), but thats not always the case.
2013-08-02 01:20
0
#137
Old school: User been here for more than 10 years  | 
United Kingdom stato
fuck me, threads have got even more boring
2013-08-02 01:01
0
3 replies
#140
Old school: User been here for more than 10 years  | 
World Antifrag
You're right, fuck you. P.S. : couldn't resist. don't take it personally.
2013-08-02 01:14
0
2 replies
#144
Old school: User been here for more than 10 years  | 
 | 
Finland kimi__
x-D
2013-08-02 01:41
0
#205
Old school: User been here for more than 10 years  | 
United Kingdom stato
;)
2013-08-02 12:22
0
#145
Old school: User been here for more than 10 years  | 
Netherlands tActive
Ak = 1shot hs, silencer isnt gonna change the pickup of aks by cts imo. It just adds to the fact how u can play ct posis in the game, which would be super great :)
2013-08-02 01:42
0
#147
Old school: User been here for more than 10 years  | 
United Kingdom Turbopig
Good article, thanks
2013-08-02 01:50
0
#149
Old school: User been here for more than 10 years  | 
United States kornmossis
this will do more to help csgo than all of the "data" and "thoughts" pro players have givin valve. Good job lurpris, They can't argue with stats
2013-08-02 01:52
0
#153
Old school: User been here for more than 10 years  | 
China xueqingyang
1.ADD Kz and Kz_maps , the game will become more interesting . 2.fix some narrow passage in the train/inf ..Remove some decoration,let the map becomes more concise.
2013-08-02 02:56
0
2 replies
#193
Old school: User been here for more than 10 years  | 
Finland ZoqFotPik
rather than fixing bugs and guns and all other issues they should focus on making kz_ maps?? are you out of your mind, son? that's something for the community to do. if those maps are desired they will be created by the people playing the game.
2013-08-02 10:29
0
#282
Old school: User been here for more than 10 years  | 
Twistzz | 
Netherlands  DIVERSE
What are Kz maps?
2013-08-03 01:14
0
#154
Old school: User been here for more than 10 years  | 
Dosia | 
Russia cann0n
when i playing on pistol round at T side , iam totally no carrying who is will win pistol round , i just know T side will get it !
2013-08-02 03:03
0
#155
Faceit level 8 Old school: User been here for more than 10 years  | 
 | 
Cyprus JoOoOohNy
good job. do something valve!!!!!!! store.steampowered.com/news/9802/ - Weapon balance and recoil were adjusted with pro community input ( Thanks to J3Di, NiP, VeryGames, ESC, 4NOT, mTw, and FM TOXiC ) ...........................
2013-08-02 03:05
0
1 reply
#212
Old school: User been here for more than 10 years  | 
Poland micronn
Notes from Valve is bullshit.
2013-08-02 13:01
0
#156
Old school: User been here for more than 10 years  | 
Portugal wisde
Matchmaking needs updates too pls : D
2013-08-02 03:25
0
#157
Old school: User been here for more than 10 years  | 
Australia Melky
nerf the glock, fix the deagle.
2013-08-02 03:47
0
All in all, cs:go sucks
2013-08-02 03:53
0
1 reply
#160
Old school: User been here for more than 10 years  | 
World LETITBE
Important post is important xD
2013-08-02 04:52
0
#159
Old school: User been here for more than 10 years  | 
Jordan ISSAA
Really nice article man , this is so impressive , but i just hope that valve listens and update the game better as they update dota 2 almost everyday..
2013-08-02 04:31
0
#162
Old school: User been here for more than 10 years  | 
Brazil zLickx
It's time for a brand new Counter-Strike... to much time already wasted with CS:GO. Bring back the good things the old CS had and throw it into a newer engine, it's simple.
2013-08-02 05:35
0
#166
Old school: User been here for more than 10 years  | 
United States B0rat
I dont agree with anyone saying increase the p2000, If anything they should nerf the glock and fix the deagle to counteract and win Eco rounds
2013-08-02 07:18
0
#167
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
1. M4A1 with scilencer make 1 shoot with helmet 100 damage (every rifle in real life 1 shoot is deadly head shoot ) 2. AK 47 make a little more powerful 3. Fix AWP fast zoom every shoot missing accuracy. 4. clean the scope awp. 5.the clock is fine in real life you can shoot and run in the same time 6. CHANGE THE P2000 with colt 45 acp. - low magazin but well be good for eco round, with p2000 you can win eco round. 7. turn off the smoke-dust on the maps i cant see the enemys from long distance. 8. fix glock burst mode. it suck. sorry for my bad englesh
2013-08-02 07:24
0
1 reply
#171
Old school: User been here for more than 10 years  | 
Finland shigoku
1. m4 has never been 1 shot kill and shouldn't be now 2. AK is fine as a weapon 3. agreed 4. with certain graphics options it is clean 5. cs in not a real life simulator and i don't see anyone talking about the run and shoot part, every pistol is like that 6. - 7. agreed 8. it's fine
2013-08-02 07:33
0
#168
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
and wats hapend with M4A1 scilencer and de_tuscan valve ?????????
2013-08-02 07:24
0
#172
Old school: User been here for more than 10 years  | 
Brazil dUdUb44-
nice job!
2013-08-02 07:43
0
this shows how much valve knows about cs
2013-08-02 08:05
0
#185
Old school: User been here for more than 10 years  | 
Italy overfly
Aimpunch .
2013-08-02 09:25
0
#186
Old school: User been here for more than 10 years  | 
Russia M9TCHELL
Few words about silencer: *Were taken from /scripts folder, file "weapon_m4a1.txt". // before string means description for this string or use to make program do not execute this string without removing it from code.* // "SilencerModel" "models/weapons/w_rif_m4a1_silencer.mdl" // "special1" "Weapon_M4A1.Silenced" // "special2" "Weapon_M4A1.Silencer_Off" // "special3" "Weapon_M4A1.Silencer_On" // accuracy model parameters "Spread" 0.60 "InaccuracyCrouch" 3.68 "InaccuracyStand" 4.90 "InaccuracyJump" 0.640 "InaccuracyLand" 0.192 "InaccuracyLadder" 110.994 "InaccuracyFire" 7.00 "InaccuracyMove" 92.88 "SpreadAlt" 0.45 "InaccuracyCrouchAlt" 3.68 "InaccuracyStandAlt" 4.90 "InaccuracyJumpAlt" 0.656 "InaccuracyLandAlt" 0.197 "InaccuracyLadderAlt" 113.672 "InaccuracyFireAlt" 6.34 "InaccuracyMoveAlt" 82.00 That means they have already coded silencer in game(copy-pasted from cs:s actually but who cares). They just have to make 3d model of silencer and attach it to 3d model of m4. Ton of kids from gamebanana.com can do this. #ffs
2013-08-02 10:06
0
2 replies
Thats been in the files since the beta. So no real "evidence" ....
2013-08-02 12:15
0
1 reply
#215
Old school: User been here for more than 10 years  | 
Russia M9TCHELL
One thing they have to do is make view and world models. It's not take almost year.
2013-08-02 13:30
0
#188
Old school: User been here for more than 10 years  | 
France $crat
I do enjoy the game and its balance like this (am I the only one? :p), and I don't wand to play on a "1.6 remake" I like the fact that we need to adapt to a new way of playing in competitive, pistol rounds are now so important (to not loose as T and to win as CT^^)... But true, I'd like to get back the fucking silencer xD
2013-08-02 10:03
0
#191
Old school: User been here for more than 10 years  | 
Netherlands sarkye
Just make it free2play give payed players there own MM section. So you will increase the community and there for get more payed players that also want to go to the beter MM section.
2013-08-02 10:18
0
#195
Old school: User been here for more than 10 years  | 
Poland Topbunna
Keep the glock the way it is! Improve the P2000, right now it's a joke of a weapon, for me completely unusable! Always have to waste money on a P250 or 57. And of course the silencer, so we can finally stop a rush with 4-5 kills in a single spray.
2013-08-02 10:45
0
1 reply
#290
Old school: User been here for more than 10 years  | 
World luaudesigndf
How would suppressor make that any more possible than it's now? And what teams in 2013 still do 5-man rushes in ECO to give a single guy $1500?
2013-08-03 05:08
0
#197
Old school: User been here for more than 10 years  | 
Germany VxO4
p90 > all :D
2013-08-02 11:01
0
#206
i am | 
Yugoslavia bleaq
*random comment about how cs:go sucks, and cs 1.6 is the bestest and not deaded*
2013-08-02 12:26
0
#207
Old school: User been here for more than 10 years  | 
China Valhalla
Even the weapons for T side does have advantage ,the game is still CT sided. So if the weapon should be balanced,then the maps should be balanced too. Otherwise the knife round will probably decide which one will win.
2013-08-02 12:41
0
11 replies
#208
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
yes, because teams don't get to play two halves in the same match, so first half score always determines the winner.
2013-08-02 12:58
0
10 replies
#218
Old school: User been here for more than 10 years  | 
China Valhalla
No,I didn't mean that. In my opnion,who plays the advantaged side first who has more winning pecentage of the match,and the more unbalanced the map is,the more obvious it is. So if the map is extremely unbalanced that lead ur opponents get 14or 15 points in CT side for example,it's harder for u to comeback when u are under heavy stress because ur opponents are so close to or have got the matchpoint.And I think that's why everyteam almost chooses the advantaged side everytime after winning the knife round and that's why the knife round exists. But I haven't analysed the statistic such as comparing the winning percentage for each team when they start on t side with one when they start on ct side to get this conclusion ,so may be I am wrong.:)
2013-08-02 13:44
0
4 replies
#222
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
only people who are weak mentally think that way. good teams come back from big deficits all the time.
2013-08-02 13:57
0
3 replies
#228
Old school: User been here for more than 10 years  | 
China Valhalla
Yes,but we are human and we are not something with AI,so we may performed differently under heavy stress. And I would like to ask u a question:As an IGL,which side u would prefer to choose on de_dust2_se which is a third map of a main tournament's final Bo3 after winning the knife round .
2013-08-02 14:11
0
2 replies
#268
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
i always prefer to start as counter-terrorists regardless of the map for one simple reason: as terrorists you can force buy a lot more often if you need to (read: you must win x number of rounds), but as a ct it's harder to come back because winning with low money is much harder than it would have been if you just bought a few extra times as terrorists.
2013-08-02 18:20
0
1 reply
#295
Old school: User been here for more than 10 years  | 
China Valhalla
Ok,I see. ty :) btw,great artical
2013-08-03 08:04
0
#230
Old school: User been here for more than 10 years  | 
Poland zoNk!
Jesus, am I retarded? I completely don't understand what you wanted to say. He's right and it looks like you are totally good with scores like 14:1 and 0:15 etc. I agree with whole article, but something more needs to be done or scores will be just like that.
2013-08-02 14:14
0
4 replies
#269
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
balancing pistols would not lead to 14-1 type scores.
2013-08-02 18:20
0
3 replies
#270
Old school: User been here for more than 10 years  | 
Poland zoNk!
I was metioning this with whole picture in my mind. Silencer, Nerf glock/better p2000 etc. Looks like most of potential changes benefit CTs ;)
2013-08-02 18:40
0
2 replies
#272
Old school: User been here for more than 10 years  | 
 | 
United States lurppis
doing all of that combined wouldnt change the maps from 50-50 to 95-5. ;)
2013-08-02 19:03
0
#291
Old school: User been here for more than 10 years  | 
World luaudesigndf
Slower acceleration, increased moving innacuracy and increased tagging :D
2013-08-03 05:11
0
#210
Old school: User been here for more than 10 years  | 
GuardiaN | 
Serbia NESi [w]
gj lurpp
2013-08-02 13:00
0
#213
Old school: User been here for more than 10 years  | 
France DhK
most important (w silencer) : bring back the possibility to spray a tag!
2013-08-02 13:24
0
#214
Old school: User been here for more than 10 years  | 
Poland micronn
What about to do the same price for all pistols except deagle and balance their parameters, so each pistol will have something special? In example: P2000 and Glock = $200 + tweak P2000 Other pistols = $300 or $400 + balance Deagle = $800 + tweaks Then people will use pistol what they like. P250 = better on medium distance + smth special FiveSeven = better on long distance + smth special Tec9 = better on long distance + smth special Elite = better on short distance + smth special Excel document: docs.google.com/spreadsheet/ccc?key=0Akg.. The same they could do with AUG and SIG: In example: AUG - slightly worse than M4A4 in dmg and parameters, current rate of fire and scope, the same price as M4A4 ($3100) SIG - slightly worse than AK47 in dmg and parameters, current rate of fire and scope, current scope, the same price as AK47 ($2700) So players will pick gun in this way: CT 1. Gun for short distance and spray - they will buy M4A4 2. Gun for long distance and tap - they will buy AUG TT 1. Gun for short distance and spray - they will buy AK47 2. Gun for long distance and tap - they will buy SIG Currently they often buy M4/AK and very rare AUG/SIG.
2013-08-02 13:28
0
29 replies
#216
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Give us examples of "something special", and assure us that all those "something special" will have the same "value" overall.
2013-08-02 13:33
0
22 replies
#219
Old school: User been here for more than 10 years  | 
Poland micronn
I don't want to lose my time to do it, it's Valve job not mine. It's only the suggestion how they can change smth about pistols balance. "smth special" could be armor penetration, damage, range, inaccuracy parameteres, recovery, recoil parameters etc. It's not soo hard to do. 1. Do the same parameteres for these pistols. 2. Tweak them to be different but still without changing the price. 3. Profit. People don't buy other pistols because they're too expensive and they prefer to buy defuser/grenades because they're more important on pistol rounds. So why not to make these pistol cheap so they can buy pistol what they like (pistol for choosed role/position) and they will still have the money for defuser/grenades but not for vest.
2013-08-02 13:57
0
21 replies
#221
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
But people do buy other pistols.
2013-08-02 13:50
0
20 replies
#223
Old school: User been here for more than 10 years  | 
Poland micronn
Yes but very rarely (4%). Did you even read the news?
2013-08-02 13:59
0
19 replies
#224
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
So, for the pistols to be balanced, every pistol must be bought equally on the pistol round?
2013-08-02 14:00
0
18 replies
#226
Old school: User been here for more than 10 years  | 
Poland micronn
It's all about defuser and grenades, these things are more important for pro teams than other pistols. Deagle in example should be picked after losing first round aka deco round ofc ourse when some team is confident about that move.
2013-08-02 14:08
0
17 replies
#229
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
You just gave an example of why evening the prices is a bad idea. Statistics aren't always a indicative of balance. See the silencer for example, adding it probably will raise the use of M4, but this doesn't necessarily means that the M4 will be stronger.
2013-08-02 14:13
0
16 replies
#233
Old school: User been here for more than 10 years  | 
Poland micronn
I mean about "usage" not about round "balance". Even with my changes people would still stick with default weapons and buy defuser/grenades/vest but on the other hand it's highly possible that other pistols would be used more often. When deagle will be better people will use it more for "deco" round which was really nice move in CS 1.6 and maybe CS:S.
2013-08-02 14:22
0
15 replies
#236
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
"Usage" is a matter of preference. You want to sacrifice balance, and the implications of different prices for the sake of usage?
2013-08-02 14:26
0
14 replies
#239
Old school: User been here for more than 10 years  | 
Poland micronn
You think that my suggestion will badly change the "balance", you must be joking right now, isn't it?
2013-08-02 14:31
0
13 replies
#240
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Did you ever ask yourself why every weapon in CS has different prices?
2013-08-02 14:33
0
12 replies
#241
Old school: User been here for more than 10 years  | 
Poland micronn
Yes, because they think it is the best parameter for gameplay balance but it isn't. Even in CS 1.6 people didn't use other pistols. So thinking that "price" is the solution is a stupid idea.
2013-08-02 14:36
0
11 replies
#242
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
I don't even know where to begin. They don't think price is the best parameter, its just one more parameter, one that affects the planning side of the game. Think about it, seriously: what would happen if every weapon had the same price?
2013-08-02 14:40
0
10 replies
#244
Old school: User been here for more than 10 years  | 
Poland micronn
Where I wrote "every weapon"?! Only "other pistols": P250, FiveSeven, Tec9 and Elite. Please read more carefully next time.
2013-08-02 14:49
0
9 replies
#245
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
I did read carefully, the point stays the same for every single thing you can buy on the game.
2013-08-02 14:51
0
8 replies
#248
Old school: User been here for more than 10 years  | 
Poland micronn
Give me an example why it's a f* bad suggestion? Then I'll shut up and admit your right.
2013-08-02 14:56
0
7 replies
#262
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Your suggestion address two points: changing pistols parameters so there aren't good pistols and bad pistols, and getting rid of prices. Here's the deal: when you create a new weapon, you want that weapon to feel unique. It must be used differently than the weapons that already exist, otherwise there's no point on creating it. Every weapon is just a representation of a different playstyle. The problem is, some playstyles are inherently better than others, thats where the price comes in, you get what you pay for. Creating an entirely new playstyle isn't as easy as just changing a few parameters, you have to know what you're aiming for, and remember it must feel different. Due to the nature of the game, how the maps were made and how the game flows, there's only a few possible different pistol playstyles. Right now, whats the difference between p2000, p250 and Five-Seven? Do playing with each one of them really feels different? You may think that a change in effectiveness from medium to long range justifies the existence of a new pistol, but in reality two players each one with one of these will face overall the same situations on a map, and one of them will be more effective most of the time (because maps don't favor all playstyles equally). And there's still the problem that pistols must cohexist with other weapons like rifles, so they must be different than other pistols, and different than other weapons too. So, why is cost there? Because this way you give players a reason to use weaker weapons, you add a new parameter to be considered. If you want to save money for a defuse kit, don't buy a better pistol. If you aren't such a good aimer anyway this would be a wise decision. This is the reason smgs and shotguns are cheaper than rifles (and this is also the reason why they reward the player with more money per kill). You say almost everyone buys grenades instead of pistols, but this is because almost everyone favors tactical play instead of raw killing power, and you're taking into consideration only pistol rounds. For example, lets say I'm playing CT. On eco rounds, I always buy a p250 and maybe an HE (depending on how much money I'm planning to save), because I'm good enough to kill unaware, unlucky, or just plain bad rifle players with it, but thats a risky choice (p250 is so cheap though that the risk is almost always worth taking). Now see how this works, with the same amount of money, I could buy armor, or a stronger pistol (Five-Seven), or a defusal kit. With the HE + p250 I could try to surprise them with a crazy rush and maybe kill one player and do so damage to the other ones. With the defusal kit option, I could try to play carefully and take advantage of any errors the TR's make to try to eliminate them at the last second and defuse the bomb. Alternatively, I could just be cautious, don't buy anything this round and make a safe full buy on the next round.
2013-08-02 16:32
0
6 replies
#296
Old school: User been here for more than 10 years  | 
Poland micronn
Ok, so maybe we should have 5 strong pistols for pistol eco to surprise the opponent. In CS 1.6 we have deagle and nothing more. In example: Pistol round - often default pistol with equipment, sometimes stronger pistol without equipment Eco round - often full eco, sometimes strong pistol Or maybe you have some idea how to change the "usage" of other pistols? For me P2000 should has slightly faster rate of fire to balance it with strong glock. And the deagle need to be tweaked so we can kill 2 guys one by one in a situation.
2013-08-03 14:45
0
5 replies
#299
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
I think the way it is right now is fine. People still need to understand how certain pistols work, understand what playstyle options they offer. Maybe the glock needs a very small nerf, maybe lower the effective distance, or increase just a little bit the recoil, so consecutive shots are less accurate, and I'm not even sure of this. I don't think deagle should be buffed. It's actually pretty good right now, a 800 weapon that can kill anyone anytime with a single HS. You just gotta have good aim. If you buff it, all the other pistols will be less useful in the same proportion, and I believe we don't want that. The things is, there is no such a thing as the old deagle playstyle anymore because thats was too unbalanced. Do you think its really fair for a player to be able to take out 2 armed enemies with a $650 weapon and two consecutive and very fast shots? It sure wasn't easy, but it wasn't that hard too, anybody could pull it off with some pratice, what the hell people used to even get aces against fully armed teams.
2013-08-03 17:22
0
4 replies
#300
Old school: User been here for more than 10 years  | 
Poland micronn
So you have no idea how to do it too. Glock: yes it needs a little nerf, range or innacuracy. P2000: need to be slighlty faster Deagle: is shit, you can only hs people every 4 seconds, right now you need to aim ideal shot and run away to get next position for clear shot. We should be able to kill although 2 guys in a row. About "unbalanced" it was like that in CS 1.6 and no one complained, we 1.6 players love deagle actions. They need to do smth with it and with other pistols too.
2013-08-03 18:24
0
3 replies
#303
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
Why buy shotguns, smg or other pistols when you can do better with a 650 pistol? We might as well remove these weapons and leave only the old deagle.
2013-08-04 00:58
0
2 replies
#314
Old school: User been here for more than 10 years  | 
Poland micronn
Shotguns: - good only in low range and in narrow alleys - high armor penetration - high recovery time SMGs: - good only in low/medium range - normal armor penetration - medium recovery time Deagle: - should be for $800 not $650 - similar to beta deagle
2013-08-07 11:18
0
1 reply
#326
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
If you mean beta deagle, you forgot to add: - Good when you want to shoot down two fully equiped players for $800 at any range at all.
2013-08-07 19:12
0
#232
Old school: User been here for more than 10 years  | 
Poland zoNk!
Nice effort, but it's kinda funny. It could work only for casual players. Untlil AK is the only one rifle with one-shot-one kill ability it will always be weapon of choice by pros.
2013-08-02 14:20
0
5 replies
#237
Old school: User been here for more than 10 years  | 
Poland micronn
You must be a casual player, because... Untlil AK is the only one rifle with one-shot-one kill ability it will always be weapon of choice by pros. Wrong! SIG can 1s1k with helmet even from long range (1024 units). Please test next time when you write smth like this.
2013-08-02 14:27
0
2 replies
#243
Old school: User been here for more than 10 years  | 
Poland zoNk!
Tested it just once after update and it wasn't useful at all because of movement and recoil. And the funniest thing. What's the point of "SIG - slightly worse than AK47 in dmg and parameters" if you still want to remain it with 1s1k.
2013-08-02 14:44
0
1 reply
#246
Old school: User been here for more than 10 years  | 
Poland micronn
And the funniest thing. What's the point of "SIG - slightly worse than AK47 in dmg and parameters" if you still want to remain it with 1s1k. Because than SIG would be 2nd AK47 but with scope, and we don't want that. So why not to make weaker AK47 but with scope, then people will use it more often for long range, and AK for short/medium range.
2013-08-02 14:54
0
#238
Old school: User been here for more than 10 years  | 
 | 
Brazil dkf
AK isn't the only one single shot weapon, not even the only single shot rifle.
2013-08-02 14:28
0
#292
Old school: User been here for more than 10 years  | 
World luaudesigndf
Krieg is 1s1k, higher body damage and a lot better for tapping than the AK is.
2013-08-03 05:16
0
#225
Old school: User been here for more than 10 years  | 
Croatia VuKA
It will be more balanced if valve add silencer on m4 and nerf glock...
2013-08-02 14:02
0
3 replies
#227
Old school: User been here for more than 10 years  | 
Poland micronn
People shouldn't write "nerf glock" because Valve still don't know what they should to nerf, and generally they would nerf it too much like always. They nerfing too much and buffing too much :)
2013-08-02 14:10
0
#234
Old school: User been here for more than 10 years  | 
Poland zoNk!
But did you guys even see the statistics? If you do only those changes it will end up with 15:0 for CT. Yeah glocks are frustrating for cts, but on full rounds with well used nades Ts have nothing to say ;/
2013-08-02 14:24
0
1 reply
#251
Old school: User been here for more than 10 years  | 
Poland micronn
When they would add "silencer" they can buff a little AK47 as well. Maybe increase "CycleTime" becasue AK47 has slower rate of fire than in CS 1.6. CS:GO = 3s CS 1.6 = 2.8s But it can be other thing.
2013-08-02 15:06
0
#247
Old school: User been here for more than 10 years  | 
Finland FliE
So, in essence, CS:GO is not as good as 1.6 WHOAH, did not see that coming. What, with Valve's track record with CS sequels and everything.
2013-08-02 14:55
0
#249
Old school: User been here for more than 10 years  | 
 | 
Denmark Sander
Impressive work with those statistics, really gj!
2013-08-02 15:02
0
#250
Old school: User been here for more than 10 years  | 
f0rest | 
Ukraine lukas_ua
Adding silencer will decrease matchmaking popularity. inferno, mirage, train - you wouldn't even know where you were shot from with so many colors and details on the map. With people not knowing when to buy and how to use grenades T side would be very hard. Same pain in the ass as it was on nuke and train in 1.6. Making p2k more accurate, nerfing glock and p90 are good ideas. Other than that please leave matchmaking alone.
2013-08-02 15:03
0
3 replies
#252
Old school: User been here for more than 10 years  | 
Poland micronn
So they would have to learn and adapt. _____ P2000 has really good accurate, but it's slower than USP so for me they could only change "CycleTime from 0.170 to 0.165 or even 0.160".
2013-08-02 15:08
0
2 replies
#254
Old school: User been here for more than 10 years  | 
f0rest | 
Ukraine lukas_ua
First bullet is accurate. And they won't learn because Valve gives points and MVPs to wrong people. And if you play responsible, support role, you will always play with those who started playing last week.
2013-08-02 15:18
0
#258
Old school: User been here for more than 10 years  | 
World kilho
Definitely needs a higher fire rate. Slow fire rate and small mag don't make for a good combo when the enemy team comes at you with nearly double the bullets before having to reaload and almost double the fire rate to spam at you.
2013-08-02 16:00
0
#264
Old school: User been here for more than 10 years  | 
Russia SinztaR
Here is the translation for the Russian-speaking people. Link: hs-play.net/blog/cybersport/1022.html
2013-08-02 16:37
0
#267
Old school: User been here for more than 10 years  | 
Indonesia andana
1. Maybe this falls to the movement category, but I think we need the duck-jump in cs:go. The duck-jump (or whatever you guys call it) is that move we make when we press the duck button twice in cs 1.6. To me, this move has been a great element in cs. It helps us when we are about to go peek a corner, or surprise attack an area. It also gives a different sensation (a good one too!) when moving around the map. So when I first tried cs:go, the first thing I did when I started moving was tap the duck button, apparently, cs:go models get tired faster than those of cs 1.6. I noticed this when I pressed the duck button continuously, and the pace starts to slow down. It's kinda sad to me that we can't do the duck-jump anymore, it was great to have it. 2. Another thing I noticed about the jumping mechanism, is the movement mid-air. The way we jump in cs:go is a bit awkward. I feel that it would be better to improve the strafe-jump in cs:go. It might just be me though. 3. Also, it would be great if we can peek from behind boxes with the duck button, just like 1.6. 4. I must raise my voice on the awp quick-scoping as well. I've been trying to pull off this move ever since I started picking up the awp in cs:go, but out of 10 tries, maybe only 2 or 3 are successful. This might be a problem with the movement, or the bullet registry, and some of you might think I'm just a noob who can't do that awesome move, believe me though, I could swear it should've hit. Anyway, it would be great if the quick-scope is buffed a little bit. I may sound like a 1.6 freak, but I think these moves are worthy enough to be applied in cs:go. 5. Please change the penalty you get when abandoning a competitive match. I just got my third ban (24 hours) simply because of a power outage. In my country it's quite common, and it's quite random too. It might happen anytime throughout the day. So there's no way for me to set a gaming schedule for this. It's kinda annoying that you get these matchmaking cooldowns when it's not even your fault. Other than that, I pretty much agree with the balancing of the weapons. Either make it available for both sides, or balance out each side's respective weapons. Sorry if I made mistakes, I'm just trying to give my opinion for this game to get better. I love it, just needs some tweaks to get to its optimal state.
2013-08-02 17:33
0
#271
Old school: User been here for more than 10 years  | 
France SPENCERRR
- perhaps having the choice of buying clips just like in 1.6 and not be giving a full clip every single time could be more interesting - shotguns should be nerfed, some wallbangs should be added - the sound system should be reworked because it's not very accurate sometimes - the recoil of the deagle should be reworked as well - and for god's sake, fix this fps leak issue.
2013-08-02 18:54
0
1 reply
FPS bug can be partially fixed by -processheap launch option. Since I added it I had no problems with FPS (some Valve guy posted it on reddit somewhere, props to him)
2013-08-03 15:08
0
#273
Old school: User been here for more than 10 years  | 
Brazil jgger
dead game
2013-08-02 19:09
0
#276
Old school: User been here for more than 10 years  | 
Australia fishballz
#CS:GOing nowhere
2013-08-02 21:24
0
#287
Old school: User been here for more than 10 years  | 
Australia decap
- movement tweaks - complete end to adadadad - silencers - larger maps to 1.6 scale - more consistent spam spots - increased nmber of total boosters - old weapon reload and selection animations - classic player skins
2013-08-03 04:08
0
#304
Old school: User been here for more than 10 years  | 
United States nounsense
great article lurpis. i understand you threw in "percentage gain" because you are breaking down he stats. i think it's better left omitted and best substituted w/ relatively speaking. you reiterated immediately after the 223% ---- the better way imo. everytime i see "33% more" on bottles i think... 33% more than a bottle i didn't pay attention months ago? 223% does look impressive in text though. nonetheless, you're writing is getting better. keep it up
2013-08-04 11:35
0
#305
Old school: User been here for more than 10 years  | 
Poland endron
As a newbie I would say that the only two things that need to be changed in terms of pistols is faster fire rate on p2k and lowered (dunno how to profesionally call it) deagle recovery time after shot. Oh and inacuracy during running with glock should also be slightly increased. Now I can basically run in shooting and it's pretty probable that few of that shots will be hses. It's annoying and makes cs more fast paced shooter then actually CS. Just my humble noob opinion.;)
2013-08-04 13:47
0
#306
Old school: User been here for more than 10 years  | 
Greenland peter-
+1
2013-08-04 18:23
0
#308
Old school: User been here for more than 10 years  | 
United Kingdom ardnut
It's hard to argue that CS GO isn't balanced overall, because you get to play both sides. One half you will have a glock and one half the other team will have it. I'm no pro player, but unless it gets to a point where you are getting lots of draws, then I don't think changes need to be made.
2013-08-05 10:33
0
1 reply
#316
Old school: User been here for more than 10 years  | 
Serbia sALE
That is way oversimplified dude,it depends on too many factors like teams morale comming into second half or if the score is too high to comeback,and also the fact that you can kill people/get killed with glock like its a rifle meaning one shot on any distance can upset people.This article reveals the part of the problem with csgo and is backed up with numbers,yet people try to discredit the work tgwri1s and lurrpis did,just unbelievable.There is a difference between hating on something and pointing out its flaws.
2013-08-07 13:42
0
#309
Old school: User been here for more than 10 years  | 
Bulgaria DanielKirov
"In CS:GO under 2% of all terrorist side kills are scored with an M4A4, compared to 13% of counter-terrorist kills starting from an AK47 barrel. That means a total of 15% of all kills are scored with the other team's rifle, and that on the opposing team an AK is picked up much more than an M4A4." Should be 7.5% of all kills. Great read otherwise, +1!
2013-08-05 13:55
0
#311
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
VALVE can you answer me what happens with de_tuscan and silencer on m4a1??? 1. you need 1 month to put silencer ??? 2. you say de_tuscan well be done in the end of july??? 3. valve asking the gamers what they want to be change - many comments we say : -fix awp fast zoom -clean the scope -silencer on m4...................................... and you dont change nothing (VALVE What would you like to see changed next in Counter-Strike: Global Offensive? Where should Valve's developer team next focus their efforts? Leave a comment below). DONT ASK ME AGAIN "liars" SORRY FOR MY BAD ENGLISH. GL HF PLAYERS and dont answer on valve issues they made us fools.
2013-08-06 21:06
0
11 replies
#312
Old school: User been here for more than 10 years  | 
Canada SolobeN
brute makes de_tuscan not valve you fuckin down syndrome stricken mongoloid... have you not ever wondered what the "brutemaps" banner on de_tuscan means?
2013-08-07 09:44
0
10 replies
#313
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
Ignore him. He thinks all Valve have to do is listening to us and doing whatever HLTV users want to see. Valve have to please both 1.6 and Source scene, so there must be some balance. And it takes some time.
2013-08-07 10:28
0
9 replies
#315
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
you are blind??? or stupid??? 100.000 comments for silencer and valve just show us statistic for the weapons and you told me they don't have time to fix m4. if you trust on valve you are fool. we see how long well be m4 without silencer and the end you read my comment!!!
2013-08-07 12:33
0
8 replies
#317
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
100k comments? Are you serious? You're f*cking retarded if you refuse playing CS:GO just because of silencer.
2013-08-07 14:08
0
7 replies
#318
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
you are idiot. ak47 is better then m4a1. no balance and players don't want to play moron. fast zoom in 1.6 was 100% accuracy in cs go every fast zoom suck. many of my friends don't play cs go because valve have no idea for the weapons in real life. but with amateur errors never be no1. ask your self why counter strike GO is not on WCG . and never be on the level on history 1.6 Put the famous weapons like colt45 , walter ,SW , ..... If i shoot 1 bulett in the helmet with m4 your head well be on pieces. Learn more about weapons and back to speak with me fool GIVE ME ANSWER ON THIS QUESTION hltv.org/news/10813-no-counter-strike-at.. MORRRRRON
2013-08-07 15:06
0
6 replies
#319
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
youtube.com/watch?v=rg--dkrz1uA THIS IS REAL GAME LIKE REAL LIFE!!! BUT CS GO NEVER BE...
2013-08-07 15:12
0
4 replies
So, in order to be successful, the game has to be realistic? It's a game, it's not supposed to be realistic. Was 1.6 realistic? Bhop, russian walk, running around even though having a leg pierced with an AWP, I could go on forever how 1.6 was not realistic.
2013-08-07 15:17
0
3 replies
#321
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
kid i will tell you something. valve work on game to be real ,why they made every month update??? but they made many mistakes on weapons and they well pay the price why cs go is not on WCG.
2013-08-07 15:25
0
2 replies
Like talking to a wall, nvm.
2013-08-07 15:52
0
1 reply
#325
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
lol. Same here.
2013-08-07 17:16
0
#323
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
wow, I've been talking with COD fanboy. What a shame, I'm out.
2013-08-07 16:19
0
#324
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
fan boy of real game nob... sometimes walls have ears gl hf bots
2013-08-07 16:27
0
#327
Old school: User been here for more than 10 years  | 
Belarus J.MacClaen
I want that MP5 returned into place!!!
2013-08-07 19:28
0
1 reply
#328
Old school: User been here for more than 10 years  | 
North Macedonia martin4o
agreed
2013-08-08 02:17
0
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