New de_cache version released
Shawn "FMPONE" Snelling and Sal "Volcano" Garozzo have released a new version of de_cache that is more suitable to competitive play and has a cleaner design.
Back in December, Garozzo put together a CS:GO version of de_cache, a map he himself had created for CS:Source in 2010 and that became very popular, especially in the North American scene.
It did not take long for tournaments to pick the map up, with de_cache being included in the map pool of several major tournaments, such as ESWC, RaidCall EMS One and ESEA Invite.

Several improvements were made to the map
With the community still eagerly waiting for Colin "Brute" Volrath to release a CS:GO version of de_tuscan, Shawn "FMPONE" Snelling, the creator of cs_musem, the top rated map on the map workshop, reached out to Garozzo and they both worked on a new version of de_cache.
"Before I was involved at all with Cache, I wanted to work with Sal (Volcano), who of course created it," Snelling told ESEAnews.com. "Before I had anything to do with Cache, I felt it had the potential to be a truly classic map.
"I’ve always recognized that Sal is a genius with map design, especially considering his professional experience with Counter-Strike. What he can accomplish, and what he has accomplished, by getting Cache to level of respect within the Counter-Strike community that it currently enjoys, is nothing short of a miracle."You have to keep in mind that Counter-Strike is an old community, and simply put the toughest community I’ve ever seen, in terms of their reaction to crap. If you don’t do your job correctly in the Counter-Strike world, forget it, you’re done – and the community will be sure to let you know what they think of you. It’s a very tough crowd.
"So, Sal had my respect from day one, and I reached out to him to work on an all-new, original project… but Matt Wood of Valve suggested that I actually work with Sal on Cache first. In hindsight it’s been a brilliant suggestion, so thanks to Matt, and to Magnar, Vitaly, and everybody else at Valve for staying so involved in this game. It has meant a lot, and they’re a big inspiration for me."
As you can see, this new version of de_cache even has the backing of Valve itself, so you can expect a lot of good things from it. Snelling also revealed that he is currently working with Garozzo on a completele original map, "something we know has to raise the bar not just from Cache, but from Counter-Strike competitive maps in general."
Below you can find a video that explains in detail the differences between the old de_cache version and the new one:
You can download the newly-revamped de_cache by going here.

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