New update for CS:GO released
24-1-2014 00:02
Valve has released a new update for CS:GO which improves UI and introduces changes to de_overpass and de_cobblestone.
Perhaps the most important aspect of this update is that it has fixed the issue that several players had reported in recent weeks about experiencing memory leaks while alt-tabbing the game.
Valve has also "significantly improved" its own server infrastructure in order to deal with the growing number of CS:GO players.
de_overpass and de_cobblestone have both been given a major facelit as Valve hopes that with these changes the maps will finally be to the community's liking.
Below you can find the official patch notes:
- Significant improvement to server infrastructure to support growing CS:GO community.
[ UI ]
- Fixed an alt-tab related memory leak
- Added ability for Friends Lister to display two columns of friends.
- Added ability for mouse wheel to scroll Friends Lister.
- Added filtering by item name. Players can enter any part of an item name in the text field to filter their inventory.
- Added ability to sort items when selecting items that will work with a tool.
- Players can no longer initiate a vote kick on the final round or match point.
- The 'bomb has been planted alert' now also states the number of seconds that mp_c4timer is set to.
- The voice chat button in the lobby (microphone) now stores it's state from session to session.
- Fixed remaining cases where Blog would take mouse input when if was obscured.
- Fixed Main Menu bar buttons getting stuck in highlighted state.
- Context menu entries are now divided into categories.
- Open Case UI will auto-select a key in cases where players do not need to choose between different types of keys.
- Fixed cases where players could not rename items in Lobby and Pause menu inventories.
- Inventory images will show the thumbnail for a weapon's sticker.
- Buying helmet when you already have kevlar will now update the health/armor HUD icon element immediately on purchase.
- Fixed the freeze cam panel not always having the killer's weapon item data during demo playback.
- Grenades now show player ownership in their name.
- Fixed some vote panel text getting truncated.
- Fixed the health, armor and ammo HUD elements not showing up sometimes when spectating some players.
- Fixed some alignment issues on the spectator follow panel
- Fixed the weapon image in the spectator panel not having a background.
- Realigned the spectator follow panel a bit.
- The gift drop alert panel has been de-holiday-ified.
- Removed the snow from the main menu background.
- Turned off rope and freeze cam holiday effects.
- Fixed missing Cyrillic characters in chat.
- Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv).
[ MAPS ]
OVERPASS
[Bombsite A]
- Moved CT van to give more effective cover
- Made CT van climbable
- Moved fences to give more space
- Removed red car
- Widened door into back of A
- Blocked visibility from bridge to canal
- Tweaked position/rotation of truck
- Made corridors and stairs under A wider
[Bombsite B]
- Moved Bombsite B to CT side of pillar, extended area with a platform to give more space and cover
- Made players in sniping room easier to silhouette against the background
- Made cement sacks climbable
- Opened up wall on CT side
- Made bridge wider
[General]
- Moved up CT spawns and pushed T spawns further back
- Increased C4 radius to 500 from 400
- Railings in sniper room no longer blocks bullets or grenades
- Added light to sniper room balcony
- Made upper door in park connector wider
- Made park connector easier to navigate
- Made corridor near T spawn wider
- Brighter ambient lights in canal pipes
- Made climbing thing in playground more solid
- Made bathroom corridor wider
- Made windows in bathrooms breakable
- Added spectator fixed camera positions
- Tweaked soundscape settings
- Fixed various minor bugs
COBBLESTONE
- Added collision to top of trees
- Added more accurate model collision
- Removed particle effects that could be mistaken for grenades
- Blocked a sightline in battlements near A
- Blocked a hiding hole in underpass near A
- Removed light models near statue at B that could be mistaken for player heads
- Removed a portapotty at back of B
- Raised height of center fence near B
- Fixed various minor bugs

heuheuhehueh
rolin'
Say hello to head_banga'
JESPERERER BEST JESPER
10y_ban_bye
Crotazzo
networm7
hda-karnaza
BenUK
oldStar
|
oozniot
touchzie
krezylobstah
Chamele0n
ChieF-
boOzyy
MaximilianKohler
daredevil-
qwedsa
espiar
black0ut
NY033
Satanaflies
Kar1
STYKOp
ChefAroid
|
cubek
J0s3e
dr0!d
dendipudga
DellCore
Ka1-eL
Keirt
|
her-1g
|
ALBiNh0
kL0n
|
Phoenix[t]
nervQus
coldplay|chrismartin
|
Bengen - Gamermag.no
sinapsii
Demir0v
|
j4miR
yoztpetra
|
quuN
fletcheRSWAG

