zonic's zoom: Gaming Advanced

This week, zonic takes a look at B1 rush split in a buyround, as terrorist on de_nuke.

SPAWN MATTERS IN THIS TACTIC


1st Spawner rushes towards the metal door inside lobby and opens the door with a HE, after that he throws one flash towards bombspot A from yellow-hut and another one onto catwalk. After that he just covers radio-room.










2nd spawner rushes yard and throws this flash which bounces against the red container so a possible enemy with awp would get flashed. After that he smokes the CT sided container as you can see on the picture, a flash behind their red container could be thrown as well.




images/zonic/B1Rush/image_12.png



3rd goes into lobby just like the 1st spawner does, but when the 1st guy opens the door with his nade he waits for the CT’s to come from main/gate, if no enemies show up he flashes main, and behind vent so it’s timed with the 2nd 4th and 5th guy who are rushing yard.


images/zonic/B1Rush/3rdguy.png

images/zonic/B1Rush/image_7.png

4th rushes outside as well, and smokes the right side of their container, as you can see on the picture.


images/zonic/B1Rush/image_10.png

5th guy rushes yard and smokes the right side of warehouse so an eventually colt/awp who is hiding there can’t see anything.


images/zonic/B1Rush/image_11.png


ROUNDUP


1st and 3rd guy inside and 2nd 4th and 5th rushing outside and throw their nades while they rush towards main/gate. 1st and 3rd guy open the door so the CT’s are mainly focused on a b1 rush from the inside, but they simply wait for the 3 other guys in yard, before they go into b1. The 1st spawner however needs to cover radio room for when a possible CT offensive from ramp should appear.

IF THEY ARE STACKED IN YARD?

If they are stacked in yard it’s very important that 2nd 4th and 5th guy throw their nades correctly, otherwise they would get picked off before entering the main/gate. If you know your opponents are in yard I wouldn’t suggest this tactic because a lot of things can go wrong.

WHAT CAN GO WRONG?

It’s a very simple tactic and if people throw their nade the way I told you it’s a really good tactic and it takes a lot of people with surprise, we used the tactic a lot in NoA back in 2007, but the good teams started knowing how we played it, so we were forced to let it go, but we use it now and then ;)

- If they are stacked in yard, however the best with this tactic is if they have like 1 guy in yard, and you throw the right nades so they are smoked/flashed or whatever, they can’t do anything out there. And when you are coming from main/gate into b1 you have 1 or 2 guys in the back who think their mate in the yard got them covered, but no :D!

- If they make a quick ramp rush, it’s really important that the first guy keeps his eyes open for ramp, and if he dies in the beginning of the round the CT’s are in the lead because they have the lobby room



CONCLUSION

This tactic is really simple, the only difficult thing in the tactic is the 3 guys in yard, they have to smoke/flash different spots in yard so they block the CT defense. We used it a lot in NoA and it worked for us most of the times, if we didn’t get the round, it was because we lost the after-plant, or we simply just lost the aim duels. I like this tactic a lot, it’s fast with action!

DIFFICULTY

2 out of 5


VIDEO



#1
Old school: User been here for more than 10 years  | 
World delki
great tac, not too complicated, but seems very effective.
2008-03-19 15:51
0
#2
Old school: User been here for more than 10 years  | 
REAL | 
Spain deBurrows
Another one to try, thanks again.
2008-03-19 15:59
0
#3
Old school: User been here for more than 10 years  | 
Germany Wii
nice tactic, thx zonic
2008-03-19 16:49
0
#4
Old school: User been here for more than 10 years  | 
Ukraine dmi3
WHAT CAN GO WRONG? 1.HE in yellow box, so 1 guy can die and fake attack from door and box break 2. 3 guy can die from ct who give just a control sspray to the door :\ 3.If opponent dont look yard (3 on a, 1 on ramp, 1 close to window) all flash and sg just on the air :\ BUT... 1.its simple and good tacktics, if you make it so you will be winner of round ;) 2.and not abuse it... thx zonic! *thumbs up*
2008-03-19 16:58
0
2 replies
#5
Old school: User been here for more than 10 years  | 
 | 
Denmark zonic
WHAT CAN GO WRONG? 1.HE in yellow box, so 1 guy can die and fake attack from door and box break <I>It's very unlikely they throw 3 nades in yellow/hut </I> 2. 3 guy can die from ct who give just a control sspray to the door :\ <I>There is only 2 guys in Lobby? and the 3rd guy who is in lobby aswell, is holding if a possible CT should stand infront of the door </I> 3.If opponent dont look yard (3 on a, 1 on ramp, 1 close to window) all flash and sg just on the air :\ Dunno exactly what you mean, you mean if the flashes doesnt flash the 3 guys in b1? - well, it is good flashes, and they will get surprised when 3 guys just rushed into b1 from main, but yeah, no tactic works 100% all the time, then it would be 15-0 as T ;) but hope i answered your questions correctly
2008-03-19 17:54
0
1 reply
#15
Old school: User been here for more than 10 years  | 
Ukraine dmi3
almost, thx man ;) wait for more...
2008-03-20 08:22
0
#6
Old school: User been here for more than 10 years  | 
Estonia rake
nice
2008-03-19 18:15
0
#7
Old school: User been here for more than 10 years  | 
Russia asfalot
Very, very nice. thx alot.
2008-03-19 18:38
0
#8
Old school: User been here for more than 10 years  | 
Russia asfalot
btw, Danny, how are you looking at different spam-tactics at de_nuke, while 4 or even 5 T's trying to wallbang enemy's by spamming different positions on map. I know, it can go both ways - sometimes me and my team make some really hard damage to CT, but on the other hands, they could rush onto lobby-room and take a lead. So i'm pretty familiar with such tactics, but i hope that you can give me some useful information or something. Thanks anyway.
2008-03-19 18:45
0
2 replies
#12
Old school: User been here for more than 10 years  | 
 | 
Denmark zonic
I'm not quite sure i get you there, do you mean when the T's are spamming to catwalk in the beginning of the round?
2008-03-19 21:59
0
1 reply
#14
Old school: User been here for more than 10 years  | 
Germany Solin
hes wondering if it makes sense to shoot trough the door, de yellow hut and to ramp and catwalk..
2008-03-20 04:21
0
#9
Old school: User been here for more than 10 years  | 
 | 
Brazil pliskin
i didnt understand something... where should the T´s throw their nades?
2008-03-19 19:11
0
#10
Old school: User been here for more than 10 years  | 
Switzerland MadeInLondon
really nice zonic, thanks! i don't think it is useful to have an awp in that tactic, right? or maybe the 3rd spawner who covers the door / main from lobby? thx!
2008-03-19 19:27
0
#11
Old school: User been here for more than 10 years  | 
World tR0nTY^
amazing tactic zonic thx
2008-03-19 20:47
0
#13
Old school: User been here for more than 10 years  | 
NEO | 
Germany BackY
thx bro :D:D:D
2008-03-19 23:19
0
#16
Old school: User been here for more than 10 years  | 
Russia asfalot
Danny, i mean when 2 or 3 T's are spamming catwalk from their roof and other T's are trying to wallbang CT's by spamming yellow hut and door. I just wonder, do professional teams using massive wallspams and how do they avoid CT-rush in the lobby. thx.
2008-03-20 17:00
0
1 reply
#17
Old school: User been here for more than 10 years  | 
 | 
Denmark zonic
Well, in my opinion you dont have to stay in lobby if you dont have a plan (rushing b1, attcking b1, going ramp) - Then 2 guys cover the entrance (ladder, back in lobby). and 2 guys can wallbang through to catwalk and the last guy can cover yard... It's a simple setup, but you got it all covered :)
2008-03-20 22:41
0
#18
Old school: User been here for more than 10 years  | 
Israel matanclub
very nice, thx alot. im going to try :D
2008-03-24 13:45
0
#19
Old school: User been here for more than 10 years  | 
Croatia beXcro
gonna practise and try on leauge
2008-03-28 16:59
0
#20
Old school: User been here for more than 10 years  | 
World turnT_Tturn
seem useful !
2008-03-31 10:44
0
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