zonic's zoom: Gaming Advanced

Last week I made a standard tactic on de_dust2, I showed you how to can make a standard setup so you don’t just go around playing public, but you actually cover the different areas on the map.
This week I’m going to do the same thing, but just on de_train.

Train is a bit different than dust2, because it use (and still are) to be a rush map. If you have a great spawn as terrorist, I suggest a rush, unless you have a pretty good AWP who can pick of the opponents.

Spawn doesn’t matter in this tactic!

Player1 - Goes down to alley and simply just make some noise, I don’t demand him to make a noise, but just so that they won’t know if you a few rounds later make a alley attack.


images/zonic/train/Player%201.jpg

Player2 - Is the AWP Player on your team, if you don’t have one, get one. His job is to (If he gets a great spawn) picks your opponents so you are in a 5on4 situation. If we can’t do that, he can either go POP (The ladder entrance to yard) or T link (The fastest way to yard).

The rules are simple:
- Great spawn = Go pick someone out quick if he can
- Bad spawn = Go pick someone slow and defensive.


Billedet “images/zonic/train/Player%202.jpg” kan ikke vises, da det indeholder fejl.


Billedet “images/zonic/train/Player%202(1).jpg” kan ikke vises, da det indeholder fejl.

Player3 - Help’s Player1 in Alley, or he can go to whitewalls (The stair entrance to the house, the same way you go down to POP) – It depends on what your main target is. If your goal is to attack yard, I suggest 2 Players to go Alley. If you are going for the inside bombspot, I suggest Player3 goes whitewalls.

Billedet “images/zonic/train/Player%205(1).jpg” kan ikke vises, da det indeholder fejl.

Player4 - Goes whitewalls and cover if a possible offensive attack should come from the inner bombsite.


images/zonic/train/Player%204.jpg

Player5: Goes T link to help the AWP player if he goes T Middle, he kind of have a lose role, so he can also go pop, like before, depends on which bombspot you want to attack.


Billedet “images/zonic/train/Player%205.jpg” kan ikke vises, da det indeholder fejl.


Billedet “images/zonic/train/Player%205(1).jpg” kan ikke vises, da det indeholder fejl.

Summaries:

A-Attack

Player1 & Player 3 Alley, make some noise or don’t, they can basically do what they want.

Player 2 - AWP player, pick someone out either T middle or pop, and if he gets blocked by the opponents, he just wait so his teammates can help him get out in the yard.

Player 4 - covers b2, even though it is a A-attack

Player5 - Can either go T middle with the AWP, or pop with Player4

That was a A-attack, with main focus on Alley, if you like to go pop more, simply just move either Player1 or Player3 to pop, so you have 1 Alley, 1-2 T middle, 3-2 Pop.

B-Attack

If you are going b2 it’s just the opposite, you keep one guy in Alley, one guy in Middle, AWP, and last 3 in pop. You simply just make some noise in b1 (Alley, T middle) and then start going towards b2.

You will be able to find this standard T setup in most of our de_train demos. Find them here. Once again you are welcome to ask if there's something I did not point out clear enough. Also I'm open to suggestions for next edition of Gaming Advanced.
#1
Old school: User been here for more than 10 years  | 
Serbia kgb.cw
next for gaming advanced make standard for inf or nuke :)
2008-06-12 18:46
0
#2
Old school: User been here for more than 10 years  | 
World dogma19
thanks zonic for your time and effort but can we try something a lil more technical, since you are a pro i think basic defaults is kind of a waste though they are good don't take it wrong :). For instance i'd be more interested in maybe a upper hold on nuke vs mass flashes rush from the terrorists out squeeky and maybe one hut. I find holding vs that to be very hard on ct-side, as an amatuer. Thanks
2008-06-12 18:49
0
#3
Old school: User been here for more than 10 years  | 
Lithuania allenhauzauR
good
2008-06-12 19:22
0
#4
Old school: User been here for more than 10 years  | 
Romania hZs<3zonic
great:D
2008-06-12 20:11
0
#5
Old school: User been here for more than 10 years  | 
Turkey darkswordman
ty
2008-06-12 20:16
0
#6
Old school: User been here for more than 10 years  | 
Germany Wii
helpful tactic =)
2008-06-12 20:44
0
#7
Old school: User been here for more than 10 years  | 
Bulgaria cob
very good... For the next week if it is possible a de_inferno "standard" tactic :))
2008-06-12 22:47
0
#8
Old school: User been here for more than 10 years  | 
Serbia razaL
@zonic maybe some "not so simple" tactic next time coz we already have 2 simple T tactcs, it would be nice suprise if you write about something really organized... thx gl&hf :) sry 4 bad english
2008-06-12 23:23
0
1 reply
#35
Old school: User been here for more than 10 years  | 
Estonia f r a n t i c
Are you crazy? My clans random tacts are like that, where anyone have to buy different nades, then throw them in the right moment and rush. I like clans who plays game with lots of nades, from Baltic countrys are known YAk and [K]onkurentai. They are rushing even if they are CTs. We played with our clan against YAk and every round we were fullflashed and they killed half of our team with nades. SO, my perfect tacts are just with nades.
2008-07-08 20:22
0
#9
Old school: User been here for more than 10 years  | 
NEO | 
Germany BackY
Thank you mate ... I hope Next Gaming advanced: some tactic with flashes on dust, inferno or nuke ... For example we play our default setup, then just get closer to A, and throw nades, smokes, and rush .... THank you again ..
2008-06-13 00:05
0
#10
Old school: User been here for more than 10 years  | 
Poland fur[!]a
Well, I think dogma ( #2 ) is a bit right.. ;) I'd rather learn something a bit more difficult, like efficient use of granades, best granades' spots and the right timing, the "idea" behind throwing a flash or to "here" and some hand granades there, maby some theory/knowledge about the opponent reactions on some of the moves and how to deal with them etc, so the lots of things I, a true lame, call "a true pr0 stuff".. ;) BTW, I think one of the best articles was the one about the money usage and these are the kind of tips I'm looking for.. :)
2008-06-13 01:14
0
#11
Old school: User been here for more than 10 years  | 
North Macedonia vilmkd
CT on d2 will be pretty good challenge...
2008-06-13 02:38
0
#12
Old school: User been here for more than 10 years  | 
World Seaglemice
Is it possible to discuss some in-game philosophy as well? such as wt to do in wtever situation etc? Also, at lan, do you guys rely on hearing footsteps at all? *sorry for bad english Thank you.
2008-06-13 06:58
0
#13
Old school: User been here for more than 10 years  | 
Lithuania Trifle5T
zonic, next week you could make an individual practice article in which you could talk about: 1)how to gain 100% from individual pracs, what kind of pracs it should be; 2)some moving/shooting in-game lessons or sth. Thank you
2008-06-13 07:26
0
#14
Old school: User been here for more than 10 years  | 
Finland TriLogic
I suggest CT Inferno for next week, because I know that mTw plays amazing @ inferno (as CT especially)
2008-06-13 09:22
0
#15
Old school: User been here for more than 10 years  | 
Algeria cBxwOw~
Good tactic...ty zonic..
2008-06-13 09:54
0
#16
Old school: User been here for more than 10 years  | 
Finland Befroc
THNX
2008-06-13 12:26
0
#17
Old school: User been here for more than 10 years  | 
Belgium doxe
nuke standard plz really like this one we always had problems nuke teror
2008-06-13 13:58
0
#18
Old school: User been here for more than 10 years  | 
Germany Silv
hey first of all: thank you for these really very interesting articles you release every week. i really love reading them. i know you dont have that much time but i still have a few tactic questions and it wasn't able to put them under one of your last writings. my question is: if you have an opponent which is playing very offensive all the time as CT for example rushing done the middle on inferno. how do you react? do you start rushing towards them to kill them or do you start to play even more defensive to put them out of the game. but then, how do you play YOUR game and your tactics? shouldn't you still use them? also i wanted to ask you: if you are on LAN, would you say it is better to rush one spot for example the first round as T because the CTs maybe dont have a very good communication on LAN or is this a fail thought? my last question is, if it is able to get all the, mainly tactic articles you wrote? because i haven't found any chance to get older ones. i would be very pleased when you will be able to answer :) big thanks
2008-06-13 14:17
0
1 reply
#20
Old school: User been here for more than 10 years  | 
Germany pyrite
zonic's zoom: Reloaded (www.hltv.org/?pageid=35&newsid=1343) There are almost all older tactics, just the latest articles are missing. :< Someone from the stuff has to update that list!
2008-06-13 14:30
0
#19
Old school: User been here for more than 10 years  | 
Germany pyrite
Didn't expect to see another standard tactic, but it's nice! :) Somewhere I've read about you being very flexible as a team. It was stated in an interview with whimp I think. He first had to learn to deal with it. Example: You say you're going to attack B, but within the round you change the direction and go to A. Could you reveal some informations about that? Or is it top secret?! :D
2008-06-13 14:26
0
#22
Old school: User been here for more than 10 years  | 
North Macedonia sTyL3R
thx zonic :)
2008-06-13 15:59
0
#23
Old school: User been here for more than 10 years  | 
Greece poko
thanks zonic! nice one! But i have a general question to make!Do you think that gettin two awps at the same time, as T is a bit too much?I think that it affects teams mobillity(not sure about tha word i use). Silv man if they start rushing mid and kill u means they are much more better than u and worst there is no tactic too stop them! :P
2008-06-13 16:41
0
#25
Old school: User been here for more than 10 years  | 
Norway iverin
gj zonic, appreciate your time.
2008-06-14 14:47
0
#26
Old school: User been here for more than 10 years  | 
 | 
Brazil fzZ
:D
2008-06-14 14:51
0
#27
Old school: User been here for more than 10 years  | 
India Fzr
zonic can u give sum links to ur n ur teammates POV's ??? they are very helpful n help in understanding the way pr0's play. :D
2008-06-15 17:09
0
#28
Old school: User been here for more than 10 years  | 
Ukraine Patriot_ua
look at gotfrag.com and readmore.de for povs
2008-06-18 13:33
0
#29
Old school: User been here for more than 10 years  | 
Sweden SchteeekarN
Awesome
2008-06-18 13:44
0
#30
Old school: User been here for more than 10 years  | 
World tR0nTY^
THX zonic
2008-06-18 17:18
0
#31
Old school: User been here for more than 10 years  | 
Ukraine nOisa
nuke standard plz Yes, it would be great!. we allways have problems with it becouse of CT rushing.
2008-06-20 13:37
0
#32
Old school: User been here for more than 10 years  | 
Poland lololololol
Thanks zonic, very useful. I'm wondering if you could make dust2 b2 retake or train T outside rush :) That'll be great. Keep it up mate! I'm looking forward for the next Gaming Advanced :D
2008-07-08 17:57
0
1 reply
#33
Old school: User been here for more than 10 years  | 
Poland youh
Thats right, id be pleased to see some scenarios of B retake if the c4 is planted.
2008-07-08 19:23
0
#34
Old school: User been here for more than 10 years  | 
Slovakia deratizer
nice tactic:D thank you zonic:D
2008-07-08 19:30
0
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