CS:GO update overhauls sound
The latest update to CS:GO, build number 1.35.1.0, has released and features a total overhaul of the sound in the game which will undoubtedly have an effect on competitive play at large.
An overhaul of many of the creaking aspects of CS:GO's code and design has apparently been on the minds of the game's developers as the newest update which released late tonight turns its attention to overhauling the game's sound system.
This update follows on the heels of a sweeping animation update in September, which changed the way player models work and interact within the game environment.
Today's update changes sounds when moving and jumping as well as varying sound textures depending on the actual surface of movement. Other miscellaneous fixes include a fix to the AWP's unscoping animation, CPU fixes for player animations, and support for the Steam Controller.
The full changelog for 1.35.1.0 can be found below:
[SOUND]
- Increased fidelity and weight of jump land sound.
- Landing sounds now play an additional sound depending on the surface.
- 3rd person footsteps are now slightly louder in relation to weapon sounds for increased positional clarity (Further volume compression may be possible by enabling “sound normalization,” “volume equalization,” or a similar setting in your audio playback device properties).
- New surface footstep sounds to reduce repetition and phasing as well as increasing listenability and positional clarity.
- Concrete
- Wood
- Rubber
- Snow
- Glass
- Grass
- Mud
- Dirt
- Solid Metal
- Metal Grate
- Metal Chainlink
- Fixed a bug where give_ammo sound was playing for every shotgun shell insertion animation.
- Minor volume mix adjustments
- (Note: For players using virtual surround sound, please be sure to set the audio settings in CSGO to 5.1 speakers.)
[MISC]
- AWP now always un-zooms during reload animation.
- Misc player animation CPU performance optimizations.
- Overview icons can now be scaled with the convar mapoverview_icon_scale.
[STEAM CONTROLLER]
- Game now requires Steam Client to be updated as of Oct 14 2015 or later.
- Added native support for the Steam Controller
[DEDICATED SERVERS]
- Added concommand sv_setsteamaccount to specify Game Server Login Token. To create a GSLT go to http://steamcommunity.com/dev/managegameservers
stich writes for HLTV.org and can be found on Twitter

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