Panorama UI moved out of beta in new update; Horizon Case released
Valve has released a new update for CS:GO, bringing the Panorama User Interface (UI) out of beta and launching a new weapon case.
Following tonight's update, the Panorama UI, which was unveiled on June 19 and represents "the most substantial change to the look and feel of CS:GO since the game was released", is now active by default on all supported operating systems, according to Valve.
The new weapon case, called Horizon, features 17 community-made weapon finishes and four brand new knives.

Other impactful changes in this new update include a new beeping sound when the bomb is planted on the B site, the addition of a rare inspect animation to the Desert Eagle, and some tweaks to molotovs and incendiary grenades, which now "consistently deal impact damage to match other grenades".
Below you can find the official patch notes:
[UI]
-Panorama UI is now active by default for users on all supported operating systems.
-For a limited transition time users can opt into backwards compatibility mode by adding -scaleform launch option.
[GAMEPLAY]
– Planted C4 will now emit a different beeping sound when planted at bombsite B.
– Molotovs and incendiary grenades will now consistently deal impact damage to match other grenades.
[PERFECT WORLD]
– Players using the CS:GO Perfect World launcher now have fully localized voice audio.
– Community servers now allow connections from players using the CS:GO Perfect World launcher and other launchers.
[HORIZON CASE]
– Added the Horizon Case, featuring 17 new community weapon finishes and 4 brand new knives.
[PANORAMA]
– Fixed halftime and team selection music to respect main menu music volume settings.
– Lobby voice chat will now duck main menu music volume for the duration of voice chat.
– Fixed ability to borrow music kits and added a button to stop borrowing music kits.
– Fixed a bug that caused old invites to be re-sent when returning to lobby from a competitive match.
– Friends rich presence in-game now displays the competitive match score first.
– Added chat messages for players receiving competitive cooldowns, reports, and commendations.
– Multiple fixes for IME support and text entry focus with IME.
– Updated lobby chat to show more messages.
– Fixed Lobby chat layouts for 4×3 and 5×4 aspect ratios.
– Fixed end of match rank display showing incorrect text for 40+ level ranks.
– Fixed reconnect panel layouts for 4×3 and 5×4 aspect ratios.
– Fixed scoreboard layout in war game modes.
– Improved visual separation of observers in the scoreboard.
– Fixed the spectator round timer sometimes getting stuck red.
– Fixed missing kill feed icons.
– Fixed radar and map overviews for workshop maps that don’t have a manifest file with radar data.
– Fixed workshop maps selection screen in Wingman mode.
– Impact kills with molotovs and incendiary grenades now display an icon in the kill feed.
– Fixed various mistakes on the new radar map overviews (thanks Yesber).
[MISC]
– Added fallback parameters to Overpass water material to fix stale reflection data.
– Added rare inspect animation to Desert Eagle.
– Miscellaneous stability and security fixes.

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