CS:GO update brings Vertigo changes
The latest update to the game saw changes to the matchmaking map pool and introduced map fixes.
In regards to competitive play, the most important part of the update are the changes to Vertigo. The map received numerous small fixes, but some alterations to functional parts of the map were also done by Valve, such as reworking the T spawn area, shrinking the bombplant zones, and extending the catwalk on B.

Alongside updating Vertigo, Train, Overpass, and Inferno have received minor updates, and Valve has also improved the behavior of bots. Lastly, the matchmaking map pool has been changed, with Abbey and Biome departing the pool, and Ruby and Workout, the latter being a Hostage map, entering it.
The full release notes for the 4/25/2019 update are available below:
[ MAPS ]
– Workout is now available in Competitive Mode and as part of the Hostage Group.
– Ruby is now available as part of the Defusal Group Sigma.
– Abbey and Biome which are no longer available in official matchmaking.
– Updated radars for Assault, Cobblestone, Italy, Militia, Office, Vertigo.
Cobblestone:
– Added nav blocker entities for Wingman
Inferno:
– Added nav blockers for Wingman mode
– Fixed a bug where fountain particle effects would sometimes not play
– Brightened up gate-area at top of banana
Overpass:
– Added nav blocker entities for Wingman
– Fixed C4 stuck spot inside connector
– Balloons no longer block grenades or player movement
Train:
– Added nav blocker entities for Wingman
– Changed ground material to a brighter version
– Updated train car models with improved collision model
– Added white background near T entrance to A main
Vertigo:
– Added nav blockers for Wingman mode
– Removed spot where player could avoid death-trigger in elevator shaft
– Fixed molotovs breaking on top of pipes near scaffolding on A ramp
– Fixed some poor visibility spots
– Added ibeam with construction markings for possible grenade lineups
– Simplified grenade collisions on walls and bombsite crates
– Decreased size of bombsite zones on both sites
– Flattened bombsite zones
– Lowered volume of some environment sounds
– Reworked T spawn
– Removed center cover in elevator room by A site
– Removed pallets in elevator room near mid
– Lengthened hallway-exit from elevator room by A site
– Made T entrance to mid slightly tighter
– Tweaked shape of sandbags in mid
– Made catwalk near B stairs one section longer
– Removed ibeam closest to B stairs
– Updated elevator model
– Blocked view from CT spawn towards bombsite B catwalk
[ BOTS ]
– Enabled nav blocker entities for bots to path correctly when playing Wingman.
– Fixed bots from sometimes falling down from ladders and improved bots ladder movement in general.
– Fixed bots having trouble planting bombs at A site on Overpass.
– Bots now choose more areas available for bomb plants.

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