CSPromod Beta 1.04 map preview

The organisation behind CSPromod has released a video which shows all of the maps that have been developed so far.

The CSPromod developing team have, for the past years, been working on this modification for Half Life 2, which aims to combine Valve's Source 3D game engine with the competitive feeling behind Counter-Strike.

After releasing Beta 1.01 more than two years ago, which received huge criticism from the community, a new beta version will soon be available for download.

Meanwhile, the developing team have uploaded a video onto YouTube, containing a preview of all the maps they have worked on so far - csp_nuke, csp_season, csp_train, csp_inferno and csp_dust2, which can you check below.


A new video, containing the HUD animation process and the ingame radar, is expected to be posted on CSPromod's website in the coming days, along with fresh ingame screenshots.

#1
Old school: User been here for more than 10 years  | 
Argentina martin:)
cspromod sucks :(
2009-10-15 23:40
0
3 replies
#16
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
what do you base that on
2009-10-16 00:01
0
2 replies
#95
Old school: User been here for more than 10 years  | 
REAL | 
Spain deBurrows
This is still very BETA. There's still a lot of work to do to make it playable.
2009-10-16 14:19
0
1 reply
#107
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
Of course lol
2009-10-16 16:15
0
#2
Old school: User been here for more than 10 years  | 
Europe BIG BROTHER
looks nice, but bye bye my fps's
2009-10-15 23:40
0
1 reply
#40
Old school: User been here for more than 10 years  | 
niel | 
Norway DEVIANThs
Actually, I dont think it will reduse your fps that much. This is kind of a remix of 1.6 and css. How the maps look like is from 1.6 and the quality from css, but they've removed a lot of the unneeded sounds and small details.
2009-10-16 00:48
0
#3
Old school: User been here for more than 10 years  | 
Turkey bettinger
1.6 forever
2009-10-15 23:45
0
7 replies
#54
Old school: User been here for more than 10 years  | 
Portugal kysz
totally supported :D
2009-10-16 01:50
0
#56
Old school: User been here for more than 10 years  | 
Albania MKilla
Sure :)
2009-10-16 01:55
0
#62
Old school: User been here for more than 10 years  | 
Ukraine DREv
agreee, promod = nintento mario o-_0
2009-10-16 02:33
0
#70
Old school: User been here for more than 10 years  | 
Romania chns
yeahhhh +1
2009-10-16 07:35
0
#83
Old school: User been here for more than 10 years  | 
Belgium dtoxx
fuck that 1.5 WAS THE BEST!
2009-10-16 10:50
0
2 replies
#90
Old school: User been here for more than 10 years  | 
Finland izzard
1.3 was far better
2009-10-16 12:38
0
1 reply
#94
Old school: User been here for more than 10 years  | 
Belgium dtoxx
im playing cs from 1.5 so i dont know about 1.3 :D
2009-10-16 13:23
0
#4
Old school: User been here for more than 10 years  | 
United States jetx
source
2009-10-15 23:48
0
#5
Old school: User been here for more than 10 years  | 
Switzerland B!gApple
I don't know what to think..
2009-10-15 23:50
0
#6
Old school: User been here for more than 10 years  | 
United Arab Emirates mrcooldude007
Nice upgrade!! csp_dust2 is almost same as source..no visible changes other than the bottles and drums scattered all over the place.. CSP will have a hard time to get 1.6 players to shift their focus to this game..afterall, People have put years of practise in 1.6..However, teams which find it hard to make it to the top will quickly switch and try to be pros in this format..Jus like coL did by switching to source... As for me, i'll either play 1.6, or play nothing at all!! P.S.: its jus my personal opinion..!!
2009-10-15 23:58
0
#7
Old school: User been here for more than 10 years  | 
Serbia plusR
if gameplay matches the 1.6 why wouldt we all want to play on better graph? Theres probably gonna be less cvar exploits too.
2009-10-15 23:53
0
4 replies
#8
Old school: User been here for more than 10 years  | 
Finland t800
agree. Gameplay is most imporant part, when it matches CS1.6, then players will start to move there.
2009-10-15 23:54
0
#84
Old school: User been here for more than 10 years  | 
Belgium dtoxx
dude... how can the gameplay match 1.6... this is based on half life 2 engine just like source...and source gameplay sucks. you will not get the same gameplay from this like in 1.6 :)
2009-10-16 10:51
0
2 replies
#99
Old school: User been here for more than 10 years  | 
Finland t800
of course it can match 1.6, it is just would creators will set it...You can create 1.6 when example Crysis-game engine. Problem is that CSP guys can't check those parameters straigtly from CS1.6, due they don't have source code.
2009-10-16 14:51
0
1 reply
#111
Old school: User been here for more than 10 years  | 
Belgium dtoxx
yeah well no source code no 1.6 gameplay so im right anyways xD
2009-10-16 20:41
0
#9
Old school: User been here for more than 10 years  | 
device | 
Denmark Danny D3
When is 1.04 coming out? :S
2009-10-15 23:54
0
#10
Old school: User been here for more than 10 years  | 
Portugal telmo_d
Its better than Source but still too far from 1.6
2009-10-15 23:54
0
12 replies
#14
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
It has the same engine/coding as 1.6 iirc, just the gfx that has improved.
2009-10-15 23:57
0
11 replies
#15
Old school: User been here for more than 10 years  | 
Finland t800
nope. CSP uses Source-Engine same as CSS. 1.6 uses goldsrc engine
2009-10-15 23:59
0
10 replies
#18
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
Really? Thats odd. then I didnt remember correctly. Odd that you can still hax.
2009-10-16 00:02
0
7 replies
#20
Old school: User been here for more than 10 years  | 
Finland t800
hm? hax what?
2009-10-16 00:04
0
6 replies
#24
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
Wallbang, spam, whatever you call it :) In sweden its called hax :D
2009-10-16 00:07
0
5 replies
#26
Old school: User been here for more than 10 years  | 
United Arab Emirates mrcooldude007
i just hope they dont change the spams and nading style on CSP!! Evn player movements and stuff!!
2009-10-16 00:09
0
4 replies
#28
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
One thing that annoys me on 1.6 is that when you get spammed, you freeze and cant moved. I hope they'll change so that when you get damaged, for example, 5+ hp, you freeze. Not less.
2009-10-16 00:12
0
3 replies
#32
Old school: User been here for more than 10 years  | 
United Arab Emirates mrcooldude007
Dont you freeze when he is shooting in front of you, not through a wall or anything? The same principle applies here too i guess!!
2009-10-16 00:20
0
2 replies
#34
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
Its annoying, thats what it is :( But I guess I gotta live with it, still 1.6 spirit
2009-10-16 00:25
0
#112
Old school: User been here for more than 10 years  | 
Belgium dtoxx
no whenever their shooting at you your movement is fucked so you cant get away very good... or you need to be lucky :p
2009-10-16 20:42
0
#52
Old school: User been here for more than 10 years  | 
United States rhastaaa
get informed. it uses the source engine, not counter strike source. its a mod using source, not a css mod. so dumb
2009-10-16 01:47
0
1 reply
#98
Old school: User been here for more than 10 years  | 
Finland t800
CSS is not engine, Source is..
2009-10-16 14:49
0
#11
Old school: User been here for more than 10 years  | 
China sakulaZhou
does csp need cs source as basis?
2009-10-15 23:56
0
5 replies
#13
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
I dont think you need Source for it, no.
2009-10-15 23:57
0
#17
Old school: User been here for more than 10 years  | 
Brazil Mith'
Yeah, you need CSS to play it. That is because CSP still uses a lot of content from the CSS game package, such as models, textures, sounds, etc. So you need a legal copy of CSS to have that content and therefore be able to run the mod. They are, however, planning to remove all CSS content and replace it with 100% custom made content so anyone that owns a legal copy of ANY Source game can play the mod; but, that is long-term goal, so you shouldn't keep your hopes up for playing it without owning CSS in the time being.
2009-10-16 00:02
0
3 replies
#19
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
Wow are you sure? Damn Im wrong :(
2009-10-16 00:03
0
#21
Old school: User been here for more than 10 years  | 
China sakulaZhou
oh..damnit :(
2009-10-16 00:05
0
1 reply
#29
Old school: User been here for more than 10 years  | 
Brazil Mith'
Yeah, I know :P, I'm not a big fan of buying CSS (and therefore giving Valve $20 for a crappy remake of an awesome game) just to play CSP myself. But hey, there's still hope. If this new beta catches on and is as good as it looks to be, I'm pretty sure the mod's gonna attract so much attention from the community, that they should get a few dozens of applications from experienced modders, which should speed up the process of having the custom content done. That is still something that takes considerable time though :(. In the time being, just keep your fingers crossed for Valve to release a weekend deal for CSS with like 50 or 66% off, that way the player-base for the new beta should increase significantly :D.
2009-10-16 00:12
0
#12
Old school: User been here for more than 10 years  | 
Sweden BLiXTY
HLTV getting slow :D Was on Rakaka 1-2 days ago, iirc. But anyways, nonetheless this is a huge article concering eSports since it can change everything, what if CSP got as big as 1.6 is today in 2-3 years? Or even better, in the glory days of 3D or NiP<3 Im getting it to try it out, fo sho'!
2009-10-15 23:56
0
#22
Old school: User been here for more than 10 years  | 
United Kingdom nuga-dA-kINg
almost like source only with cs gameplay wich i like :) gogo promod team
2009-10-16 00:07
0
4 replies
#125
Old school: User been here for more than 10 years  | 
Belgium dtoxx
all of you who are hoping for 1.6 gameplay are going to get so disapointed tbh ^^
2009-10-17 11:41
0
3 replies
#126
Old school: User been here for more than 10 years  | 
United Kingdom nuga-dA-kINg
ahaha .... how do u know?:D
2009-10-17 12:20
0
2 replies
#136
Old school: User been here for more than 10 years  | 
Belgium dtoxx
because this is running source engine... not the old cs engine... if its possible to create cs gameplay on source engine why didnt they do that in css then? they just made the game so much easyer for noobs :) 1.6 is hard, cz is easy & source is even easyer if you ask me :) so my guess is this will suck donkeyballs just like css :)
2009-10-17 21:32
0
1 reply
#138
Old school: User been here for more than 10 years  | 
United Kingdom nuga-dA-kINg
we'll see :)
2009-10-17 23:05
0
#23
Old school: User been here for more than 10 years  | 
REAL | 
Norway strifer-
looking good. just hope the gameplay will be like 1.6
2009-10-16 00:07
0
#25
Old school: User been here for more than 10 years  | 
China wet_player
cock sucking game
2009-10-16 00:07
0
#27
Old school: User been here for more than 10 years  | 
Netherlands Ulse90
1.6 forever
2009-10-16 00:10
0
#30
Old school: User been here for more than 10 years  | 
Greece kotsis
To be honest, I like the way cs looks right now, and i wouldn't want it to change, it would feel different a.k.a weird.. But I guess this move would attract more people to the community and the game, so i guess its a good one.
2009-10-16 00:15
0
#31
Old school: User been here for more than 10 years  | 
World 2i0
in my opinion cspromod must have new extreme maps like "ModernWarfare2" or put more new lights,effects on his maps otherwise there is not good reason for people to move on it.
2009-10-16 00:19
0
crap <3 1.6
2009-10-16 00:24
0
#35
Old school: User been here for more than 10 years  | 
Johnny R. | 
Spain shooterr
CSPROMOD need 1.6 gameplay, but no only some things, ALL 1.6 gameplay, sounds... Only the maps with source engine.
2009-10-16 00:25
0
#36
Old school: User been here for more than 10 years  | 
Argentina meekeh
1.6 is the best :S!
2009-10-16 00:26
0
#37
Old school: User been here for more than 10 years  | 
United States LEw52
People that aren't going to give this game a try IMO are dumb we need a new game with better graphics to get more sponsors how are you suppose to market new graphic cards procssors headphones when you have such and old game this comes down to getting sponsors which in return will get more tournaments going more money into the gaming community maybe even more spectators it will bring in youth more new players more competition this is a good thing a final product ofthis game is going to be great remember this is only a beta - wrote on my iPhone forgive me if I miss spelled predictive text sucks
2009-10-16 00:32
0
6 replies
#42
HLTV Verified Old school: User been here for more than 10 years  | 
 | 
Denmark Nomad - HLTV.org
Well, for me it comes down to if we can trust the developers of CSP, how do we know they will not take it in a direction we do not like? Their track record is not impressive, and for a long time it looked more like they were more interested in getting Valves attention, with steam communities and what not - probably with the goal of being bought, than they were actually creating the game.. That said then I do not know the developers and I could be totally wrong, I am just saying we should not dive head first into this.. :)
2009-10-16 00:55
0
5 replies
#46
Old school: User been here for more than 10 years  | 
Brazil Mith'
Well I can't really say anything about the whole team, but the few of the developers I've gotten to talk through their forums/irc seemed to have the right intentions in mind. Besides, they don't really look like the type of people that do this kind of thing to get money out of it. Some of them are pretty known faces in the 1.6 scene too. Alba (their sort of "art director") used to work for fnatic and is known to be an enthusiast of 1.6. Alex (the project leader) is EG's manager, and although he may have been misjudged quite a bunch of times, he always seemed like someone who really loves this game too. Also, I don't think their past fails were really related to having the wrong intentions. It all looked like failed administration, coupled with some sort of unnecessary need to keep up with the community hype, both of which they seem to have fixed more recently. I don't know if you have ever been involved with modding, but if you had ever been part of a mod project with a small team, you'd be able to tell how hard it is to progress with so little manpower, and how it gets demotivational at times. It kinda relates to your work here somehow; I'm pretty sure you do the coding here in your free time right? So it must be pretty hard to you having a LOT of projects and ideas in mind but not having the time to make them happen, that's what happens in this scenario in a nutshell :).
2009-10-16 01:16
0
4 replies
#47
HLTV Verified Old school: User been here for more than 10 years  | 
 | 
Denmark Nomad - HLTV.org
Sure it is hard trying to get all your ideas out, but that is why you try not to make too many promises at first, simply because it is nearly impossible to make them all.. I just think they were a little too busy in the marketing department, and not busy enough in the coding department.. But again, I know nothing about who is behind it, and I know nothing about the mod really... I do however think it will be interesting if it means we can mod SourceTV also, then HLTV.org could easily be interested in making our own version of CSPTV with unique features, this is something we have always wanted to do with HLTV but never had the opportunity to.. So if the CSP team wants what is best for the community I hope we could be allowed to do something like that.. :)
2009-10-16 01:16
0
3 replies
#49
Old school: User been here for more than 10 years  | 
Brazil Mith'
Yeah that's kind of what I meant by poor administration :P, and when dealing with a community like this one, you can't really have the hype snowballing, because as good as the project may be, you just can't keep up with how high the hopes are. But hey, images are worth a thousand words right? Their past promises were all about things they said it'd have, and it ended up being nothing like it. Now they're showing off videos, pictures, and are even planning to show off new models/animations, I'd say it looks a lot more solid than before. I'm not saying it's fail-proof though, as the main aspect this mod needs to excel in is gameplay, just a lot more trust-able. And they've shown some interest in revamping the spectating system for sure, although that seems to be a goal they've kept for future times, when they actually have a playable version up and going. If this actually shows some future, you guys should drop them a message to see if you can get some inside info on the progress, or maybe even take part in the process of making CSPTV (I can't see someone more qualified and with more experience on broadcasting than you guys). Just don't put all your coins in this until they actually show they can deliver and have a lot of community support, because if they go down as hard as they did last time, it'd be really bad to have HLTV.org's name be linked with it :(.
2009-10-16 01:33
0
2 replies
#53
HLTV Verified Old school: User been here for more than 10 years  | 
 | 
Denmark Nomad - HLTV.org
Don't worry, it is not like we have the resources to develop a lot for something we cannot be sure will get a proper following.. There are some really cool prospects in a custom TV client though, real time stats, rewinding, multiple views, tactical breakdowns and such.. Ah how I wish Valve would just have made HLTV modable.. :)
2009-10-16 01:47
0
1 reply
#55
Old school: User been here for more than 10 years  | 
Brazil Mith'
Yeah now that I think of it a customizable HLTV client sounds pretty amazing. Instant replays, built-in shoutcasting. and other stuff that every sport has had for a while, and makes them a lot less boring to watch could finally be implemented in CS :P. It's a sad thing that back in the day CPL sort of dominated the CS scene, so Valve made HLTV just to please their needs. If you guys were already around and huge as you are today, I'm sure HLTV would be pretty damn awesome by now.
2009-10-16 01:54
0
#38
Old school: User been here for more than 10 years  | 
Portugal bRik
1.6 maps, source textures, if the gameplay is like 1.6 i think it would be a great game to play
2009-10-16 00:35
0
#39
Old school: User been here for more than 10 years  | 
Finland nxu
Many people don't realize that cspromod actually isn't a mod at all. The entire game has been recreated from scratch code-wise. So the fact that, code-wise, cspromod isn't actually a mod, but rather a completely custom-built game, accounts largely for the massive amount of time it's taken so far. :)
2009-10-16 00:41
0
7 replies
#41
HLTV Verified Old school: User been here for more than 10 years  | 
 | 
Denmark Nomad - HLTV.org
Uhm no, since it uses the halflife 2 (Source) engine it is very much a mod, just like CS was a mod for HL1. Had they built their own game engine it would have been a custom built game.
2009-10-16 00:53
0
6 replies
#43
Old school: User been here for more than 10 years  | 
Finland nxu
Oh alright, you're the expert. But that's what they say on their website so I got a little confused and thought people would like to know...? Anyways, my mistake, I guess...
2009-10-16 01:00
0
5 replies
#44
HLTV Verified Old school: User been here for more than 10 years  | 
 | 
Denmark Nomad - HLTV.org
Well, they can say what they want, but it is a mod.. And no worries, I just thought I'd point it out.. :)
2009-10-16 01:03
0
3 replies
#48
Old school: User been here for more than 10 years  | 
Finland nxu
Yea, thanks so much for the info. I did find it a little weird :P. I just don't understand why they would say untrue things on their website... Anyways here's a link to their "about-section"(go to "why has csp taken so long?) cspromod.com/about Check it out if you have the time, would like to hear your opinion on that. :)
2009-10-16 01:19
0
2 replies
#51
Old school: User been here for more than 10 years  | 
Brazil Mith'
What they meant by that is that the game is not a mod for CSS, but a whole new mod for the Source engine, just using content like models and textures from CSS. A mod for Counter-Strike: Source would be something coded to alter that game's current behavior, and since they have no access to the game's source code, it'd be heavily based on trial and error, and would only work for that specific game (as in they'd have to remake it if they wanted to port it to something else). What they did, however, is code it from the ground up, as a completely stand-alone mod, so they can manipulate every aspect of the game as needed, and the code is more easily portable to any future engines they plan to migrate to.
2009-10-16 01:37
0
1 reply
#58
Old school: User been here for more than 10 years  | 
Finland nxu
Aha, got it. Thanks for clarifying! If the gameplay turns out spot on then, hopefully, the rest will follow, and the future of csp should look pretty bright. Let's hope for the best...
2009-10-16 02:07
0
#120
Old school: User been here for more than 10 years  | 
Kyrgyzstan eKlipSe
Well, if they thought the game was not a mod they wouldn't have named it cs proMOD...
2009-10-17 02:51
0
#45
Old school: User been here for more than 10 years  | 
United States bpounds
csp is crap for several reasons. first off they have been making this game since i believe 05 or 06. it is taking way way way too long to produce. secondly its goal per say is to fix 1.6. yet i dont know about you but im pretty sure 1.6 is fine. why change it? thirdly it looks way way way too much like source. they even used the source engine. the textures and nades and models and bullets and running and death actions. its all annoyingly similair to source, i thought they were updating and fixing 1.6 not source? am i right? and fourthly the people behind the project can care less about uniting the CS 1.6 and source communities. they are all about the money. i dont blame them though, thats what it is always about.
2009-10-16 01:11
0
2 replies
#57
Old school: User been here for more than 10 years  | 
 | 
United States BGS
with some many false statements in that post I don't see how one could even go about trying to argue AGAINST a project.
2009-10-16 01:59
0
1. just because something takes a long time doesnt mean its crap. ask your gf when you're in bed if she'd rather have it all finished in 20 seconds and im sure she'd tell you no 2. its not to "fix" 1.6, its to "improve" it, which it arguably will be doing by enhancing its graphics which is good for a number of reasons, not least for spectators. 3. what is actually wrong with it looking like source? 4. even if they are all about money they may decided to acheive this goal by making a damn fine product so shh
2009-10-16 09:55
0
#50
Old school: User been here for more than 10 years  | 
Serbia HoHejm
cs1.6 forever!
2009-10-16 01:36
0
#59
Old school: User been here for more than 10 years  | 
Sweden pronax
I hope this game is good. Becouse i think that cs needs a face lift! :D If the game has the same gameplay as 1.6 why would u not change? sure it will feel kinda wierd in the beginning to play with that grapghic. But hey, wasnt it always that way when u changed from 1.3 to 1.5, 1.5 to 1.6 ? U get used to it. The graphic in CSP is awesome. I can only hope that they deliver on the play feeling aswell!
2009-10-16 02:14
0
#60
Old school: User been here for more than 10 years  | 
United States mkpro
man some of you guys are completely clueless. the goal of CSP is to make a game fully customizable so any glitches or tweaks that we, the COMPETITIVE community see fit to change we can do so. one of the reasons 1.6 has lost sponsors is because these hardware companies are wasting their money building these awesome new machines to run a 10year old game i can run off of my calculator. the idea is to get the 1.6 style gameplay/recoil/speed everything, in a prettier box. basically just a better looking version of 1.6 they custom coded it so that as these game engines and graphics continue to improve in the future, our exact style of game play we love so much in 1.6 can be replicated and ported over to the newer graphics. truthfully it is the only way for the game we love to 'survive' in the long run. so failure to support CSP is really just ignorance on your own part and dooms counter strike as a whole in competitive play. if you dont like something about CSP because its not like 1.6 the best part is that WE CAN CHANGE IT, and the developers/founder of CSP is ONE OF OUR OWN, a 1.6 LOVER WHO HAS HIS OWN PLAYERS(EG)TEST THE MOD TO GET IT AS CLOSE TO 1.6 AS POSSIBLE. so how about you all relax, and just wait. the modders arent making this game for valve or for the random guys who see a neat pc game in the store and decide to buy and play it. its for us, the 'professional' and 'competitive' community. this is OUR game, so when the time comes treat it as such. if theres something the competitive community sees unfit, or a possible change to better the game WE make it happen. we dont have to sit idly around and hope for valve to listen to the idle cries of a smaller competitive community when the masses of pubbers have differences of opinion. if we want to go back to 1.3 bunnyhopping and 1.5 recoil patters all wrapped in a prettier package WE HAVE THAT POWER. and if CSP doesnt do as we, the community demand, then NO ONE WILL PLAY THEIR GAME. it is in THEIR BEST INTEREST TO SATISFY US, AND THE PROFESSIONAL GAMERS, and appeal to our demands so that they're game may actually get picked up by these tournaments and online leagues. The only way for them to even make money is for them to make a good game for competitions and tournaments. If its garbage, then valve will just be picking up the extra bucks from people having to buy source to play it, the CSP team will make nothing. so please stop with the dumb ass comments because to the educated, you only make yourself seem dimwitted. when the game comes out support the competitive community and where we see change needed, speak up and let your voice be heard.
2009-10-16 02:15
0
3 replies
#61
Old school: User been here for more than 10 years  | 
Brazil kitoxme
you got it
2009-10-16 02:32
0
#63
Old school: User been here for more than 10 years  | 
World Reverence
I actually read the entire wall of text but yeah, what this guy says makes sense.
2009-10-16 02:39
0
#71
Old school: User been here for more than 10 years  | 
Sweden mmmmmicke
Paragraph grouping, PLEASE!
2009-10-16 07:46
0
#64
Old school: User been here for more than 10 years  | 
Ukraine TIGERFORCE
lol
2009-10-16 02:52
0
#65
Old school: User been here for more than 10 years  | 
United States aesop
Maps are ugly as fuck, much perfer the CS1.6 maps to that, IMO this will never build a strong following, unless the gameplay is absolutely flawless and it attracts sponsors, but I highly doubt all the all major leagues will adopt this, judging from the maps I am dissapointed, looks nothing like CS, more like Source. I think this is just another useless pothole that the CS road doesn't need. I don't see whats wrong with CS, all the tweaks like hitboxes, recoil and everything is what made this game great, and is what made it the most popular multiplayer PC game, so I feel this is useless, although the only promising thing is that they have been working on this for 5 years now...
2009-10-16 03:25
0
3 replies
#66
Old school: User been here for more than 10 years  | 
World NewAgeHumbler
#65 Maps are like the same with a different skin you idiot.
2009-10-16 06:02
0
2 replies
#67
Old school: User been here for more than 10 years  | 
United States bpounds
ya with source texturing hence making them ugly. ethos is completely right. this game in general is completely unnecesary. and to add on to the fact that it sucks, is that the developers from EG are douchbags
2009-10-16 06:34
0
1 reply
#69
Old school: User been here for more than 10 years  | 
Canada krux00
I think CSPro would be good for America, because I don't think any american team can compete with european on 1.6 Promod would maybe see better teams than european just like source. uhuhuhuh
2009-10-16 07:20
0
#68
Old school: User been here for more than 10 years  | 
World NewAgeHumbler
Some US people are mad that their country are sellouts to source.
2009-10-16 06:58
0
#72
Old school: User been here for more than 10 years  | 
Sweden mmmmmicke
Looks just like Source.... I hope this game is a real epic fail.
2009-10-16 07:46
0
#73
Old school: User been here for more than 10 years  | 
World huhhhhhh
cspromod suckss 2k... 1.6 for life.
2009-10-16 08:13
0
#74
Old school: User been here for more than 10 years  | 
Germany Olejik
CSP (and counter-strike in general) needs more support from valve. Just look at Blizzard, they have turned an online game with cartoon-like design into cometitive e-sport discipline.
2009-10-16 08:48
0
#75
Old school: User been here for more than 10 years  | 
Brazil fairoS
looks absolutely amazing !!!!!.. if they can actually get exactly the same gameplay as it is in 1.6 with that gfx engine then there laffing !!!!!!.. if not its gonna fail :) but looks shit hot lads keep it up !
2009-10-16 09:19
0
#76
Old school: User been here for more than 10 years  | 
Peru gianco
i think that if we want a changue for 1.6 ,it could be new maps in tournaments to get some motivation for the teams to create new strats and make the game interesting again,that can show how creative we can be ingame. We don't need promod,only a little bit of creativity. ps:its only an opinion :D
2009-10-16 09:37
0
#77
Old school: User been here for more than 10 years  | 
Romania jinke
-i`m a 1.6 fan -that being said, i strongly believe we need to pump up the grafics a bit because of tv broadcasts and commercial reasons, wich will surely be in the benefit of de cs scene worldwide. -so: if promode = 1.6 shooting style and game play + the graphics in the video above THEN i would say go for it :)
2009-10-16 09:53
0
#79
Old school: User been here for more than 10 years  | 
Bulgaria ADITW
not bad but 1.6 best.
2009-10-16 10:01
0
#80
Old school: User been here for more than 10 years  | 
Taiwan evant
what's the background music?
2009-10-16 10:16
0
#81
Old school: User been here for more than 10 years  | 
Portugal huRleyy
this is a evolution of 1.6version 4 sure
2009-10-16 10:32
0
#82
Old school: User been here for more than 10 years  | 
Romania crazyfrog
I really like the maps. No, I haven't played source so I don't know how it looks the source maps. I hope promod will use the same gameplay as 1.6. Removing this will kill the thing that made us love cs 1.6.
2009-10-16 10:36
0
Looks like Source. Agree with the majority.
2009-10-16 10:59
0
#86
Old school: User been here for more than 10 years  | 
United Arab Emirates mrcooldude007
am i the only one who feels that the Person-Map environment ratio in CSS is way out of proportion..?? I feel that cs models are a lil bigger to the size of environement created in CSS maps..For example in D2 tunnel, you feel as if you head is reaching the ceiling... however, cs 1.6 has proper ratios regarding this case..i hope CSP creators take this into notice...
2009-10-16 11:04
0
1 reply
#121
Old school: User been here for more than 10 years  | 
Kyrgyzstan eKlipSe
they will.
2009-10-17 03:18
0
#87
Old school: User been here for more than 10 years  | 
 | 
Iceland alex!
These maps are just taken from Counter Strike: Source. With these maps on 1.6, its not gonna have the 1.6 feeling to it, just the Source feeling, who's bad imo
2009-10-16 11:05
0
#88
Old school: User been here for more than 10 years  | 
Lithuania M4NT45
just like a cs:s ^^^
2009-10-16 11:59
0
#89
Old school: User been here for more than 10 years  | 
United Kingdom ZeritoN
I tried playing CSPM once and it was terrible. Sorry but I couldn't stand playing it the way it is now. Maybe it was all the servers I tried out, or maybe it's just the way the game is, but the hit-reg was so bad it wasn't even funny
2009-10-16 12:30
0
#91
Old school: User been here for more than 10 years  | 
Serbia kokkta
so this will replace 1.6 ? looks nice
2009-10-16 12:41
0
2 replies
#93
Old school: User been here for more than 10 years  | 
Estonia realreal
yeah, Valve will no longer sell counter-strike 1.6 steam accounts
2009-10-16 13:03
0
1 reply
#96
Old school: User been here for more than 10 years  | 
Denmark Barcon-
Bullshit. Why lose money by not wanting to sell 1.6 accountS?
2009-10-16 14:30
0
#92
Old school: User been here for more than 10 years  | 
Egypt kareembit
CSPromod is based Counter-Strike 1.6 and Counter-Strike Source, The textures are from CSS and Places where stuff exactly are are from CS 1.6, spots, bomb plants, hide spots,weapons etc is exactly likely from CS 1.6 , but this game isnt that bad tho? i hope this game will work out for people.this is actually a game for people who are fan of Both CS Games
2009-10-16 12:57
0
1 reply
#117
Old school: User been here for more than 10 years  | 
United States FODDER
This will never unite both communities.
2009-10-16 22:05
0
looks nice, only shadows t.i. dark spots is kinda fuckt up. Better then css for shure.
2009-10-16 14:34
0
#100
Old school: User been here for more than 10 years  | 
Finland t800
Let the 1.04 come out first...then make your judgements of it :)
2009-10-16 14:53
0
#101
Old school: User been here for more than 10 years  | 
kendo | 
Latvia kendo-
sill yet 1.6 > all Pro's won't leave 1.6 to play CSPromod. If they really wanted to switch current FPS games to another they would already be playing source.
2009-10-16 14:54
0
4 replies
#103
Old school: User been here for more than 10 years  | 
Finland t800
PRO's didn't switch to CSS due it is gameplay sucked. CSP may change this.
2009-10-16 15:02
0
3 replies
#106
Old school: User been here for more than 10 years  | 
kendo | 
Latvia kendo-
No it, won't. Few pro's already said that: "No, I won't switch". And I don't think that hey even will try to play it.
2009-10-16 15:44
0
#109
Old school: User been here for more than 10 years  | 
United Kingdom ZeritoN
The gameplay in CSP sucks because at the end of the day, it's the same engine as CSS. It's the engine that sucks. Everything is fat and sluggish and the feel of the game is crap compared to 1.6
2009-10-16 17:18
0
1 reply
#119
Old school: User been here for more than 10 years  | 
United States nckp
the csp guys are making the models and movement the same as 1.6 with their next release I believe
2009-10-16 22:49
0
#102
Old school: User been here for more than 10 years  | 
Poland Fifczej
1.6 > all, but nuke seems to be rly nice in this promod : D
2009-10-16 14:59
0
1 reply
#135
Old school: User been here for more than 10 years  | 
Ukraine DREv
no.
2009-10-17 20:07
0
#104
Old school: User been here for more than 10 years  | 
Morocco refug^
Really nice it look way more realistic
2009-10-16 15:26
0
#108
Old school: User been here for more than 10 years  | 
Serbia oly.
no ty cs 1.6 4ever :)
2009-10-16 16:31
0
#110
Old school: User been here for more than 10 years  | 
Finland Rosma
The problem is how to attract bigger audience, normal puplic players will play 1.6 and/or css
2009-10-16 18:47
0
1 reply
#115
Old school: User been here for more than 10 years  | 
United States FODDER
Thats why I don't get the whole idea behind this moronic diversion from what is really needed. People claim we need hardware sponsors to keep E-sports afloat. People claim CS has bad graphics? Does it? Does it really? In comparison to what? There are somethings in this world that are going be timeless. Logic is timeless. 1+1 has always been equal to 2. It was that way a century ago. And its that way now. Where is the logic coming from in CSP? What is going to make it successful, both from a community standpoint and a mainstream point of view? Nothing. The community now in majority will not purchase CS:S just to play CSP. And the mainstream community won't even have any reason to know of CSP because they will be too busy playing in public servers for CS:S. This is not the case at all. One of the best ran E-sports organizations in world history is WeMadeFOX and their main sponsors are Pepsi, Sketchers, and other miscellaneous corperate giants. They don't need hardware sponsors. Where the Hell did anyone ever get the idea you need a hardware sponsor for a team anymore? E-sports is growing and branching out. The industry is not nearly as narrow sighted as it was a decade ago. So how about we focus at the task at hand. Supporting one of the cornerstone games that even made this possible and running with it. WoW is one of the most popular games in the world and I sure as Hell doubt anyone can say with a straight face its graphics are any better than CS. And again graphics don't make the game, or the industry. This isn't 1999 folks. Wake the Hell up.
2009-10-16 21:56
0
#113
Old school: User been here for more than 10 years  | 
Canada h4z0h2k_c9
these maps looks great btw. if they can go through all the trouble to make all these big chances, i'm sure we can go through the trouble of making a few small changes to adjust to things. you can't expect 1.6 to live forever.. this looks so much better and it still have the same feel as 1.6 did. remember they built the code from the ground up, so if there is something the majority of the community is against, all it takes is a few minutes and they can punch in some numbers in a string in the code and change it. let's help support them by telling them what's good and what's not, it's our game!
2009-10-16 21:17
0
#114
Old school: User been here for more than 10 years  | 
Portugal AMP
long life cs 1.6!
2009-10-16 21:52
0
1 reply
#116
Old school: User been here for more than 10 years  | 
United States FODDER
Amen! :)
2009-10-16 22:03
0
#118
Old school: User been here for more than 10 years  | 
device | 
Spain XupinatoR
we have to give an oportunity to promod. they do a very nice work
2009-10-16 22:19
0
#122
Old school: User been here for more than 10 years  | 
Kyrgyzstan eKlipSe
gl promod
2009-10-17 03:21
0
#123
Old school: User been here for more than 10 years  | 
Venezuela Blad.
If they don't keep the 1.6 movement/speed/animations style. Im not gonna even try to play it. Source movement style sucks... So they better try to keep the 1.6 style. Don't remove bunny jump specially... NEVER!
2009-10-17 03:55
0
#124
Old school: User been here for more than 10 years  | 
Australia kudi
you realise after alot of tweaking and extensive testing they can indeed emulate a mod almost exactly like 1.6 - it just takes alot of time. The maps/HUD look very promising. gl csp team
2009-10-17 05:46
0
#127
Old school: User been here for more than 10 years  | 
Germany pa$co
I don't uunderstand why we need CSPromod if we already have cs 1.6 and source and CZ...
2009-10-17 13:44
0
5 replies
#128
Old school: User been here for more than 10 years  | 
Finland chje
Because Source sucks balls.
2009-10-17 13:59
0
4 replies
#129
Old school: User been here for more than 10 years  | 
Germany pa$co
then you can play 1.6
2009-10-17 14:12
0
3 replies
#130
Old school: User been here for more than 10 years  | 
Finland chje
I see this game as a savior for the Source competitive scene, which is broken unlike 1.6's. I fail to realize why all 1.6 players start flaming before the game's even released. If you don't like it, stick to your perfect 1.6, nobody's forcing you to switch over. The Source scene will welcome CSP warmly.
2009-10-17 14:38
0
2 replies
#132
Old school: User been here for more than 10 years  | 
Finland t800
As being 1.6 fan, there is no reason to flame CSP..well maybe only that it has taken too long time to complete (Alex could already start planning converting CSP to CryEngine 2) :P When CSP gameplay will be exactly as 1.6, im sure most of 1.6 players (including pros) will move to CSP.
2009-10-17 14:53
0
1 reply
#133
Old school: User been here for more than 10 years  | 
Finland chje
Well this thread's full of "I HOPE CSP WILL BE SHIT EVERYTHING IN THIS WORLD WHICH IS NOT 1.6 SUCKS" posts, so apparently there's a reason to flame CSP :K
2009-10-17 15:46
0
#131
Old school: User been here for more than 10 years  | 
Argentina nicobjrkn
CRAP CRAP <3 cs 1.6
2009-10-17 14:43
0
#134
Old school: User been here for more than 10 years  | 
Russia del1
why promod if there is cs 1.6 1.6 better physics
2009-10-17 18:51
0
1 reply
#137
Old school: User been here for more than 10 years  | 
Portugal Sandim
promod is a combine of source grafics with 1.6 physics/gamestyle :)
2009-10-17 21:39
0
#139
Old school: User been here for more than 10 years  | 
Poland dvrs
what about sell the project to valve and call it cs 2.0 : o
2009-10-18 15:33
0
i like this more than i like source. But i still dont like it.
2009-10-18 17:17
0
#141
Old school: User been here for more than 10 years  | 
Denmark jesperhauch2
i hope this version still got the 1,6 original style CSS is a easy game, too easy. And hope the bugs are not fixed :)!
2009-10-19 16:56
0
#142
Old school: User been here for more than 10 years  | 
Belgium smiTTe
Nuke looks nice, but hopely the doors aren't going to be f***ed like on source.
2009-10-19 17:39
0
#143
Old school: User been here for more than 10 years  | 
United States j0nes_fuuck
some spots are to dark, but the maps look amazing, as long as it's exactly like 1.6 or 1.5 gameplay, then i will be fine with it..and fuck de_season
2009-10-19 17:58
0
#144
Old school: User been here for more than 10 years  | 
Bulgaria skylamer
n1ce
2009-10-22 18:46
0
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