rain on M4s: "It's very balanced now in terms of which one is actually better"

FaZe look forward to playing the new map, Anubis, at some point during the BLAST Premier World Final in Abu Dhabi.

FaZe started the BLAST Premier World Final with a 2-1 victory over G2, although they were up against the ropes on Inferno and nearly dropped to the Group A lower bracket. Instead, they won the map in a double-overtime to take the series on the Ancient decider and will now play Liquid for a spot in the semis.

The BLAST Fall Final runners-up

We stopped Håvard "⁠rain⁠" Nygaard in the mixed zone after their opener in Abu Dhabi to discuss the the M4A4 and M4A1-S, as he was one of the pros that gave HLTV his opinion on the changes when the patch was first released. The Norwegian also spoke about FaZe floating Anubis in the first round of vetos and how the series against G2 played out.

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Video: Pros comment on AWP and M4A1-S changes

When we talked to you about the new patch you told us you were changing to the A4, but here in the first map you were using the A1-S and I thought you were just being sneaky. Then I saw you were playing the A4 on Ancient, so is it a positional pick for you now or are you still figuring things out?

So far I'm trying to use it depending on the map. I feel like on Nuke it's really nice to have the silencer because you can spam the cross smokes and do a lot of damage. I don't want them to notice where I am all of the time, so that's why I have it there.

Same with Inferno, I can spam banana smokes without them seeing my tracers. On Ancient it's all close range for me on B site, if you're spamming they know so it doesn't really matter. So yeah, it's map-dependent.

It seems like people are still trying to really figure out what works and what doesn't. Do you think it'll become map/position-dependent or will one of the two become prevalent?

No, I actually think it's going to stay map-dependent now. Of course some people prefer the A4 because of the many bullets, but I think it's very balanced now in terms of which one is actually better. I think the A1-S has its good sides and the A4 has its good sides, it's very good at the moment.

You have the first series of the tournament behind you, but it looked like you were going down for a minute there on Inferno. Run me through the final rounds and the back-and-forths late in the map and the overtimes.

It was a bit rough, we lost some rounds we should have won, we gave away some rounds that made it really close. We had a really good T-side, 8-7 at the half, and we got pistols as well but then lost the forcebuy. They got some momentum, but I'm happy we have our young trio and even Finn [karrigan] stepping up. I didn't have my best game, but ropz and broky had some really important rounds.

Once you won the overtime and it went to Ancient, did you breathe a sigh of relief or were you still worried that it's too close for comfort?

Going into Ancient we were very confident. It's been a really strong map for us in practice, we worked a lot on it recently because of our previous results and we know that people like to pick it against us. We have our preparation down and our CT-side is really strong on it, which worked out really well today.

Your second ban was Anubis. We saw it played today already, and it looks like it could get more play these days. What do you think about the map and can we expect FaZe to float it here and there?

Yeah, we love Anubis, all of us love it, but we just didn't want to play it today. It's the first game of the tournament and we didn't want to start out on Anubis. We felt like we should beat G2 on the other maps so we let it go today, but someone can pick it against us or we may pick it ourselves depending on our opponent.

You had a rough patch after summer, but you made the BLAST Fall Final grand final and had a deep run there. It's the last event of the season, there's a new patch, you've gone through some struggles and bounced back. Where are you at now?

After the summer break we had a bit of a rough patch, I didn't play the best myself and if your entry isn't entrying then it's going to be hard to play, right? I think we worked it out, I didn't have the best game today, but I feel like I'm getting back into it even if it's the last tournament. But it's never too late, right? We're just working and we didn't really get to do any bootcamps except for the Major, so we'll see how it goes for next year.

When I talked to B1ad3 from NAVI he said that if you don't win here it's going to be proof that you're not really that dominant team anymore. Is that something you feel a bit, like this amazing year you built and had is slipping away now?

No, not really. We lost a lot of close tournaments. It hasn't been the best half year, but we still feel like we have it in us even though we lose a final here and there. It doesn't matter for us, we know we're going to have a long future. So far it hasn't even been a year we dropped, right? We still have a long time with this team, we want to stick together and do the best next year, as well.

Norway Håvard 'rain' Nygaard
Håvard 'rain' Nygaard
Age:
28
Team:
Rating 1.0:
1.03
Maps played:
1670
KPR:
0.71
DPR:
0.69
#1
Faceit plus user Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Poland Astoner55
Agreed mr rain
2022-12-14 20:58
0
#2
Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Finland M1K120
Pog
2022-12-14 20:58
0
#3
 | 
Denmark Zetix02
Depends on map
2022-12-14 20:58
0
12 replies
wdym?
2022-12-14 21:05
0
11 replies
#14
 | 
United States McBubba
The best gun is determined by what map you’re on. For example, you’d want the A1-S on Inferno.
2022-12-14 21:06
0
10 replies
damn its the opposite for me, i prefer m4a4 on inferno because its "close range" you know what i mean ?
2022-12-14 21:08
0
9 replies
Yeah, exactly. It seems to be very dependent both on map and position right now. The biggest difference, imo, is the price.
2022-12-14 21:17
0
2 replies
#34
 | 
Argentina Saazu
As long as I can buy the m4+flashbang, I will always be using the silencer.
2022-12-15 06:13
0
1 reply
Exactly
2022-12-15 10:10
0
holding against an eco I get why one would prefer the a4 close range, however the a1s actually kills faster in those situations, you just gotta know when to retreat instead of always trying to multi frag
2022-12-14 21:20
0
3 replies
#26
Faceit plus user Faceit level 9  | 
EliGE | 
World kotrolit
How can a1s kill faster while having lesser damage and lower fire rate? xd
2022-12-14 22:16
0
2 replies
#28
Faceit level 10  | 
 | 
Spain Dicraftio
A1s deal more damage close and mid range though
2022-12-14 22:48
0
#36
Faceit plus user Faceit level 10  | 
Twistzz | 
Europe Pin3Appl3
still 4 hits to kill at mid and close range
2022-12-15 23:15
0
#27
 | 
United States McBubba
I prefer A1 because Inferno is very utility heavy. So the A1-S's lack of tracers helps it tremendously on this map.
2022-12-14 22:20
0
close range benefits a1 coz the nerf was damage falloff over distance so you can still hs and body shot kill with a1
2022-12-15 05:01
0
#4
 | 
Romania Pecea
i'll switch
2022-12-14 20:59
0
M3>M4
2022-12-14 20:59
0
#6
 | 
Latvia SigMale
who cars about m4 balance? cs is dead
2022-12-14 20:59
0
1 reply
#7
 | 
North Macedonia ImBaiterBro
U ded
2022-12-14 21:00
0
#8
 | 
United Arab Emirates PepegaPls
I think they should pick the m4's based on avg distance on the map. For example its better to play with m4a1-s on inferno, but with m4a4 on ancient/anubis
2022-12-14 21:01
0
1 reply
#15
 | 
United States McBubba
+1, I’ll probably set mine up like that.
2022-12-14 21:07
0
Nice Rain
2022-12-14 21:01
0
not even close
2022-12-14 21:03
0
1 reply
+1
2022-12-14 21:04
0
#13
 | 
Europe _Liam_
GIGACHAD TEAM! LOVE YOU FAZE!
2022-12-14 21:05
0
#16
 | 
Finland Palomies
Valve did two nerfs in one update and didn't completely fuck up the balance? Times truly have changed...
2022-12-14 21:08
0
I feel like pros are trying so hard to convince themselves that, coz a1s is "for noobs". Just like with Krieg&AUG. I've seen so many trash sprays from A4 today, that I still see no reason to pick up this gun when it's soooo much easier to use a1-s. And it's still goddamn cheaper!
2022-12-14 21:27
0
M4A1-S still better though, but it’s nice to finally see the M4A4 back
2022-12-14 21:27
0
#22
 | 
Czech Republic manik999
M4s are very well balanced right now. Characters/guns in competitive titles being balanced is rare. Update with M4s and anubis was superb, the last one is shit. Fixing only literally one single bug
2022-12-14 21:43
0
#23
rain | 
United States Wrinkl
love my boy rain :)
2022-12-14 21:47
0
No. Need 25 or 30 bullets now, then will be fully balanced.
2022-12-14 22:04
0
We shouldn't listen to pro's who get paid to abuse the shit out of these OP guns. Not that there is anything wrong with abusing op Guns in any game, but basing ur opinion of off pro's talking about balance not a good idea at all.
2022-12-14 22:15
0
#30
 | 
Argentina utu
I mean if you exclude the price I guess they're somewhat balanced. when you include the fact that the a4 is 200 dollars more expensive than the a1s it's still heavily favored towards the a1s. the prices need to be swapped for there to be a true balance. it still makes no sense that the better gun with the advantage of a silencer is cheaper..
2022-12-15 00:08
0
#31
 | 
North America USLE
POG opinion
2022-12-15 02:15
0
#32
 | 
New Zealand Skye620
Glad to see Faze looking to start playing the new map. Looks like a decent map to watch from what I’ve seen so far
2022-12-15 04:52
0
It is sad to see cs players choose the m4 or a1s depending on what the PROS are using.... The M4a1-S is far easier to spray with than the m4a4 and I choose the m4 that works for ME best
2022-12-17 22:29
0
i'm using the m4a4 because it's more fun to play, I don't really care which one is better at this point
2022-12-19 09:24
0
#39
 | 
India G4bbaR
I_say_Ok
2022-12-19 10:41
0
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