FaZe to be acquired by Complexity parent company GameSquare
The acquisition could create a number of potential conflict of interest issues for the two organizations fielding teams in Counter-Strike.

Update 2: ESL has provided the following statement on the matter to HLTV:
"We are aware of the acquisition of FaZe Clan by GameSquare and are examining the potential implications this may have on (their participation in) our tournaments and our business relations. If the outcomes of this review lead to any updates, then we will announce those in due course."
Update: Valve has responded to HLTV's request for comment, confirming the company's stance against any existing conflict of interest in its competitions.
It also stated that it will be required to comply with the rule outlined below at "all ranked events" starting from 2025, when Valve's new rules for running large-scale tournaments go into effect as part of the company's effort to create an open ecosystem.
After facing financial struggles in the aftermath of a disastrous public listing, the company behind the FaZe Clan brand and its various esports teams, including the world's No. 7 Counter-Strike team, has found a way to stay afloat.
Its board has agreed on an acquisition by GameSquare, a Texas-based esports holding backed by the NFL franchise Dallas Cowboys, in a deal that is expected to close before the end of the year.
This was revealed in the two companies' shared announcement on Friday, which also outlined several changes that will see FaZe Clan founders Richard "Banks" Bengtson, Thomas "Temperrr" Oliveira, and Yousef "Apex" Abdelfattah return to leading positions in the brand.
With the move, FaZe will enter into shared ownership with another esports team also on GameSquare's portfolio: Complexity.
This raises a number of potential conflict of interest issues. The two teams regularly compete alongside one another in top Counter-Strike tournaments and are both partnered with ESL and BLAST, the game's two biggest tournament organizers.
ESL currently does not allow one organization to field multiple teams in the same competition, as per section 2.11.3.1 "Multiple teams" of ESL Pro Tour's general rules for Counter-Strike, but it is unclear whether this also applies to separate entities with shared ownership.
It could also become problematic when it comes to the two teams' ability to compete in Counter-Strike Majors and their qualifying events. Valve holds a stance against any shared financial interest in their tournaments, as described in an extract from the official Counter-Strike Major rulebook:
2. Conflicts of Interest
2.1 Teams and players should not have any financial interest in the success of any team that they are competing against. To participate in this Tournament, players and teams are required to affirm that they have no conflict of interest (including any business entanglement such as shared management, shared ownership of entities, licensing, and loans) with any other participating team or its players.
HLTV has reached out to FaZe, Complexity, ESL, BLAST, and Valve for comment.

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