Further animation and sub-tick improvements in latest CS2 update

Hit reactions and player rotation animations were improved in this week's update.

Valve have released a new update to Counter-Strike 2, focusing on further refining sub-tick and improving a wealth of animations. Five of the active duty maps in the pool also received tweaks and fixes, and some sound elements were adjusted including an increase to the audible distance of breaking glass.

Updated animations include model reactions to being hit, a reduction to the rotation of a player's torso from their legs, jump animations becoming directional, and the timing of a player's flashbanged pose becoming a more accurate representation of what the player sees.

You can see examples of the changes in a thread by Jack "⁠Jacky⁠" Powers below (click through for the whole thread).

The complete patch notes can be found below:

[ GAMEPLAY ]
- Sub-tick timing improvements to various systems including grenade throw animations and revolver firing
- Added a missing fire effect to molotovs that are held by players

[ ANIMATION ]
- Reduced the amount that player characters will rotate their torso away from leg orientation
- Improved hit reactions
- Made jump animations directional
- Improved character posing when aiming up and down
- Improved foot placement and posing when running
- Reduced animation posing when deploying
- The timing of a players flashbanged posing now more accurately represents the player's ability to see

[ SOUND ]
- Fixed issue with Shadow Daggers playing catch sound during looping inspect animation
- Further refined falloff distance curves and volume of grenade bounces
- Lowered volume of deathmatch bonus period ending
- Lowered volume of lobby chat notification sound
- Fixed missing water drip console errors in Office
- Increased audible distance of breaking glass window sounds
- Fixed an issue where sometimes a Sabre agent would say hostage related lines when cheering

[ MISC ]
- Adjusted wear values of most tournament stickers and many other stickers to better match CS:GO
- Changed handling of non-default console key bindings to match CS:GO behavior

[ MAPS ]
Nuke:
- Fixed cubemap issue at Lobby
- Fixed hole at B-site
- Fixed some holes at Ramp Room
- Fixed glass floor material at B-Site not having impact effects
- Fixed up footstep sounds on hazard stripes
- Attempt to fix light leaking through base of doors at B-site
- Brightened red interior walls to help with agent vis
- Fixed pixel boost on chainlink fence outside
- Fix shadows leaking through double doors at B-site
- Made cubemap transitions smoother in some places at b-site
Mirage:
- Fixed clipping on van at Truck
- Clipped fridge in Apartments to prevent player becoming stuck
- Adjusted bombsite A size and added visual boundaries
- Fixed collision on Scaffolding to provide smooth movement
- Fixed geometry and clipping outside Sniper's Nest to prevent pixel walking
Office:
- Improved clipping around desks at t-spawn
- Improved clipping on crates at Back Courtyard
- Re-added collision to handrails
Vertigo:
- Extended staircase and added grenade clip to stairs at near t-spawn to prevent grenades becoming wedged in gap
- Fixed clipping on crate at mid
- Fixed clipping on scaffold at back of A
- Fixed clipping on scaffold at T-start
- Fixed vis bug at A-ramp looking toward Bridge
- Fixed grenade clip on support beam at A-ramp
- Plugged Holes in insulation foam roll model
Anubis:
- Fixed hole under pillar at A-site
- Fixed clipping above walkway stairs in Palace
- Closed up multiple microgaps throughout the map
- Fixed some clipping on pillar at A-site
- Fixed clipping on doorway at b-site
- Plugged some micro holes
- Fixed gap between two clip brushes that allowed bomb to be thrown on top of building
- Fixed slight wall gap that allowed sniping into bombsite A
- Fixed clipping on doorway at b-site
Ancient:
- Fixed various gaps in the world
- Fixed various texture seams
- Closed gap that looks into Jaguar area
- Adjusted clipping along fence near A-site
- Adjusted clipping around tree base on A-site boost
- Adjusted position of stone near B-site that player could crouch in
- Added clipping to the top of the map to help minimize player exploits

United Kingdom Jack 'Jacky' Powers
Jack 'Jacky' Powers
Age:
26
Team:
No team
Rating 1.0:
0.95
Maps played:
4
KPR:
0.66
DPR:
0.73
#1
Faceit level 10  | 
 | 
Finland Kurkku))
important!
2023-12-01 05:33
0
1 reply
all i want is war games..
2023-12-02 00:28
0
nice when operation tho, files are there but no official release :<
2023-12-01 05:34
0
2 replies
#44
Faceit level 10  | 
Andorra GR8B8M8IR888
files are there? Any more info on it? Probably next year tho because csgo is still online (legacy version)
2023-12-01 09:41
0
Q1 2024
2023-12-01 11:28
0
#3
Faceit level 5  | 
 | 
Puerto Rico titokayak
cl_righthand 0 is still missing. otherwise cs2 is going well.
2023-12-01 05:35
0
6 replies
+1
2023-12-01 05:42
0
is bob back? i havent played for 2 weeks
2023-12-01 06:25
0
4 replies
its not :(
2023-12-01 09:13
0
#43
 | 
United States Chuffer
yes, this is why you are bad at the game, how much your viewmodel moves.
2023-12-01 09:16
0
2 replies
nah i just havent enjoyed cs2, nothing to do with bob. quite silly of you to make an assumption like that
2023-12-01 10:26
0
1 reply
#93
 | 
Brazil Whillpull
hltv is all about silly assumptions
2023-12-01 13:48
0
#4
Faceit level 10  | 
 | 
Georgia sexasuke
i dont care bring back csgo ty
2023-12-01 05:35
0
12 replies
Just adapt
2023-12-01 06:38
0
2 replies
tell that to NIP as well
2023-12-01 11:05
0
1 reply
I don't really understand what you mean but yes sure NiP is shit I agree
2023-12-01 11:54
0
+1
2023-12-01 08:31
0
1 reply
#35
Faceit level 10  | 
 | 
Georgia sexasuke
ty bby
2023-12-01 08:49
0
its worse tbh
2023-12-01 10:19
0
2 replies
#68
Faceit level 10  | 
 | 
Georgia sexasuke
i want both games
2023-12-01 10:49
0
1 reply
Yeah, csgo mechanics are nice but overall cs2 is way better
2023-12-01 21:41
0
#83
 | 
Pakistan LoOuU2
its time to move on
2023-12-01 11:55
0
#87
 | 
Brazil 4vengerr
not gonna happen
2023-12-01 12:31
0
#101
Faceit level 10  | 
Brollan | 
Sweden EntonXD
Just play lobas unluko hub. That hub still hosts csgo matches with csgo faceit elo. Captain pick and autopick rotate wvery 2 days
2023-12-01 16:51
0
#102
Old school: User been here for more than 10 years  | 
Denmark Triizz
Stop crying already babyboy
2023-12-01 16:57
0
#5
 | 
Finland z0re1
W for posting Jacky video
2023-12-01 05:35
0
NOICE
2023-12-01 05:42
0
NICE!.
2023-12-01 05:44
0
#9
Faceit level 6  | 
cyx | 
North Macedonia Svetskii
Tenz jump fixed?
2023-12-01 05:47
0
#10
 | 
Netherlands itsm
Nice
2023-12-01 05:48
0
thank u volvo
2023-12-01 06:10
0
thanks valve next move is to demolish 3rd party kids playground
2023-12-01 06:12
0
4 replies
#36
Faceit premium user Faceit level 10  | 
 | 
Netherlands BartiBlyat
But Premier is literally cheater heaven... If they bring a working AC to CS2 players might give it a go instead of Faceit. Im playing around 20k elo at the moment in Premier 60% of my matches have one or more cheaters. The only challenge I had was playing against the obvious cheaters. This forced me to go back to Faceit again. Played some fun close matches there for some days, went back to Premier to get cheated on again. There is no fun in there if you queue and waste time against cheaters.
2023-12-01 08:54
0
#45
Faceit level 10  | 
Andorra GR8B8M8IR888
we dont deserve a proper anti cheat until we alow as the community for valve to use a kernel level anti cheat
2023-12-01 09:44
0
2 replies
#61
GIGA | 
Ireland rakin
bro thinks he has a say in valve's anti cheat
2023-12-01 10:35
0
1 reply
#80
Faceit level 10  | 
Andorra GR8B8M8IR888
i as an indivudal dont. But most of the community doesnt want it so we wont get it its that simpel
2023-12-01 11:48
0
the sticker changes are truly the most interesting line
2023-12-01 06:24
0
It felt the same for me
2023-12-01 06:27
0
game feels shit after 4.5gb and a newspaper patch note. hoooly
2023-12-01 06:28
0
I don't get it, why wouldn't you give an option for left hand model? All the previous versions had it. This rushed garbage gave us nothing new and instead removed some of the features. But thanks gaben, i can see my legs and smokes vanish when we throw nades. Ground breaking
2023-12-01 06:34
0
37 replies
Quite easy, because the shadows would not work properly as you either would see your gun on left and shadow on right, not having visual feedback on where u are seen or they sync both, gun and shadoe but then the other players would still see it wrong. Tldr the client side informations would not sync with the server side information causing confusion
2023-12-01 07:00
0
33 replies
#24
 | 
Slovakia GloryMole
++ finally someone who knows what he's talking about
2023-12-01 08:06
0
10 replies
#26
Faceit level 10  | 
Denmark zerm999
People have been telling these left-handers this since the start, they just don't seem to get it.
2023-12-01 08:29
0
9 replies
Of course they can make this work, they just are not prioritising it
2023-12-01 08:38
0
6 replies
#40
 | 
United States Chuffer
yes, seems like a pain in the ass they might not want to deal with. if you can switch mid-round, there are certain spots this could give you an advantage. better to just not fuck with it imo.
2023-12-01 09:16
0
1 reply
#50
 | 
Slovakia GloryMole
Yep you could just bind it to a button, so your shadow wont be visible when you're holding an angle for example.
2023-12-01 09:51
0
#41
Faceit level 10  | 
Denmark zerm999
Obviously not that important. Which left-handers also don't get.
2023-12-01 09:16
0
3 replies
#52
 | 
United States Chuffer
I’m left handed in real life (not sure if you’re talking about that) and I see no difference at all. I’m csgo I did use it but I don’t really ever think about it anymore. I had 3 bound to melee and set righthand 1, and every other key to righthand 0. I thought it was kinda cool but pointless. Edit: I just tried holding and drawing a gun irl with my right hand, feels super unnatural lol
2023-12-01 09:59
0
2 replies
#54
Faceit level 10  | 
Denmark zerm999
Exactly. I'm talking about the left-hand view users, who are complaining.
2023-12-01 09:57
0
1 reply
#55
 | 
United States Chuffer
Yeah. I could see them doing it maybe if you had to choose at the beginning of the game / round but I mean who cares.
2023-12-01 09:59
0
#47
Faceit level 10  | 
Andorra GR8B8M8IR888
they are a bit slow thats why they want left hand...
2023-12-01 09:45
0
#49
 | 
Slovakia GloryMole
bloody leftists
2023-12-01 09:49
0
+1111
2023-12-01 09:45
0
It doesn't cause any confusion. It's a viewmodel. Am I right in assuming that your shadow doesn't change depending on the preset_pos you use? In that case, client side does not impact the servers shadows, so what's the difference between a different preset pos and having the gun on the left? In GO you could have it on the left, and the shadows and your model as viewed by other players remained unchanged. What's the difference in CS2?
2023-12-01 10:31
0
19 replies
#69
Faceit level 10  | 
Denmark zerm999
The difference is, they don't want it to be like that in CS2. They want consistent shadows. They've literally said this from the beginning, and people still "complain" about cl_righthand 0 not being an option.
2023-12-01 10:52
0
18 replies
Can you show me where valve have said that as I'm not convinced they have said anything of the sort? Why do they want consistent shadows? Make it the players choice to not have their viewmodel align with shadows. Doesn't affect the game for anyone else but the individual.
2023-12-01 10:59
0
17 replies
#73
Faceit level 10  | 
Denmark zerm999
Can't remember, just know it was said at some point in the beta/beginning of CS2. Sorry.
2023-12-01 11:10
0
12 replies
I don't believe you. Sorry.
2023-12-01 11:18
0
11 replies
Or rather, I believe you think that. I don't believe anything was communicated by valve.
2023-12-01 11:19
0
10 replies
#77
Faceit level 10  | 
Denmark zerm999
You can believe what you want ^^
2023-12-01 11:30
0
9 replies
As can you :)
2023-12-01 12:00
0
8 replies
#86
Faceit level 10  | 
Denmark zerm999
I believe what I have read/heard earlier, you don't believe cause you don't want to.
2023-12-01 12:01
0
7 replies
No, I don't believe it simply because I am not going to take your word for it. I have followed the release of cs2 and valve have not communicated any such thing. If you think they have, please, show me. If not, then don't expect me to just trust you...
2023-12-01 12:50
0
6 replies
#97
Faceit level 10  | 
Denmark zerm999
But does it really matter where the information comes from. Fact is they are not gonna add it right now, cause it will ruin the new shadows, which takes a lot of time to fix. There is more important things to fix right now, so for now you are not getting your cl_righthand 0.
2023-12-01 15:45
0
5 replies
Yes. Of course it matters where information comes from..
2023-12-01 19:15
0
4 replies
#104
Faceit level 10  | 
Denmark zerm999
Okay, they are probably gonna change it for you tomorrow then.
2023-12-01 19:24
0
3 replies
....are you okay? Reply needs to have actual content.
2023-12-01 19:51
0
2 replies
#109
Faceit level 10  | 
Denmark zerm999
Stop replying with nonsense.
2023-12-01 21:42
0
1 reply
2023-12-02 01:32
0
It comes quite clear they want more studf to be consistent on server side and not use client side much from the fact that smokes and dead bodies are no longer different for each player
2023-12-01 11:46
0
3 replies
Yeah, no problem with that. But why does that have to extend to having your gun on the left? I don't think it has to. If it's a decision they have made then they should come out and explain why. Otherwise people are literally never going to stop asking for it because it doesn't make sense to them and no one has been able to give a satisfactory explanation.
2023-12-01 11:51
0
2 replies
#91
 | 
Other KittyVN
valve just dont care about that. They never really communicate like that with the community. They are like "let them cry for it"
2023-12-01 13:17
0
1 reply
Yeah I know. The only thing that makes sense to me is they haven't decided yet if they are implementing it, or aren't 100% sure if it they can get it so it works the way they want it to and so haven't communicated anything. If they are certain they won't add it then it makes little sense to me to not inform the community who have had that feature for 20 years.
2023-12-01 13:33
0
#88
 | 
Brazil 4vengerr
+1 finally someone with brain around here
2023-12-01 12:34
0
A useless feature that gives no competetive advantage other then being "cool" for being different. You should have gotten used to right hand by now.
2023-12-01 08:01
0
1 reply
#98
Faceit level 9  | 
Slovakia JURITO1000
That's the point. It gives no advantage so let me have it
2023-12-01 15:50
0
#28
 | 
Europe Zwenix
It's rushed to make it better based on wider feedback you genius
2023-12-01 08:30
0
peeker advantage fix next please. holding angle as a rifler sucks. gotta keep dancing holding angle. fucking hell.
2023-12-01 07:36
0
1 reply
just use a non standard angels ?
2023-12-01 11:02
0
good job
2023-12-01 08:00
0
#27
 | 
Europe Zwenix
Nice valve keep on cooking
2023-12-01 08:29
0
idc cs2 ass
2023-12-01 08:31
0
"- Attempt to fix light leaking through base of doors at B-site" It's like we tried boys
2023-12-01 08:38
0
3 replies
#39
 | 
United States Chuffer
lolol
2023-12-01 09:15
0
lol. an attempt was made
2023-12-01 09:45
0
We tried and then realised the model is fucked. Sorry we failed lol
2023-12-01 10:37
0
inbe4: gold novas crying about cl_righhand 4k elo gods tryhard in faceit and dont read any news gigachads dont play the game when you shoot by ping like in SAMP
2023-12-01 08:39
0
I can't believe they have to micromanage each aspect of the game to sub-tick, that doesn't seem like very robust code. It sounds like they have already managed to make spaghetti.
2023-12-01 08:42
0
5 replies
#51
 | 
Slovakia GloryMole
Have you ever seen Valve codes?
2023-12-01 09:53
0
4 replies
Their Source was leaked a few years back, here are some of the comments... youtube.com/watch?v=k238XpMMn38
2023-12-01 10:01
0
3 replies
Their source code was quite easy
2023-12-01 10:38
0
#64
 | 
Germany Gabbah
so every game code ever?
2023-12-01 10:40
0
#67
 | 
Slovakia GloryMole
I know I've seen it lol. I've seen some stuff even before the leak.. I'm asking you..
2023-12-01 10:47
0
#53
 | 
Spain nTapps
You can ser the full thread if you have a twitter account Fucking Twitter!!
2023-12-01 09:56
0
"Changed handling of non-default console key bindings to match CS:GO behavior", does this mean I can finally use the letter K in chat?
2023-12-01 10:27
0
A joke of a game, is there any way to disable the feature when you kill there's like a screen shutter and a specific sound, i can't stand that shit. Just last night i was killed twice behind the wall in 3 games lmao
2023-12-01 11:39
0
Still shit game
2023-12-01 11:55
0
Shit. Despite the numerous update and the patches, they cannot correct awful first released version of the game. Bring the old school babe.
2023-12-01 13:10
0
At least valorant has a solid anti cheat... just sayin
2023-12-01 13:57
0
no point to play this shitty game untill they will make anti-cheat like faceit have.
2023-12-01 14:11
0
#96
 | 
Romania Nickname90
tracers off cleardecals viewmodel recoil 0 cl bob 0
2023-12-01 14:40
0
Just get rid of us sub tick and give us 128 tick and an anti cheat
2023-12-01 20:27
0
"Attempt to fix"
2023-12-02 15:37
0
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