Editorial: CS2 wishes for the new year

The most discussed topic in CS2 right now is features that are lacking from the game. We try our hand at a late set of New Year’s Resolutions.

Wintertime and the holidays are a magical time of year. Many associate this time with Christmas and the receiving of gifts under the tree. This year the best-behaved children received a brand-new Mercedes with a bow in the driveway from their hedge fund father. Meanwhile, the naughtiest of scamps received naught but coal. But what did we, the meekest of mice that are known as CS2 fans, receive from corporate old Saint Valve? Silence.

Christmastime was traditionally a season of waiting and fasting before Joy, i.e. Advent. As the holiday secularized, the rigors of waiting and patiently abiding faded, turning into a consumerist and orgiastic tide of toys. But we as Counter-Strike enjoyers know better (unless skins are involved). We hew to the old ways. The seasons turn but we remain. To be a fan of CS is to know patience and its less savory cousin, suffering. And that tide of toys at the end of the case-opening tunnel is all too often yet another stocking of P-250 Sand Dunes.

Look over there! A child has awoken to presents beneath the Yuletide tree! But the child’s lips are quivering. “Mommy why can’t we have that instead? The Reddit household got a naked JKS wrapped under the tree! And look! The HLTV household has mini-donks stuffed into their stockings! I want those!”

And what did our poor Child receive under the tree? The wrappings have been strewn about the floor, revealing a paltry selection of gifts indeed:

· Adjusted wear values of some skins to better match CS:GO
· Adjusted some props and materials to improve character readability
· Changed some player collision surface types

Fast forward to the New Year. Now that Christmas is come and gone, perhaps we should instead look to the future and make New Year’s Resolutions in a gesture of hope. For while it is easy to whine about one’s current predicament, it is even easier to daydream grandiose notions of wishes to be fulfilled in the New Year. To be fulfilled with minimal effort on the wishers’ part of course.

"Be safe friend, don't you dare go hollow from a content-less six months"

And when it comes to CS2 and things that the player base want changed, or features and content that were promised and have yet to be added, the horizon is endless. The online discussion is already riddled with admittedly righteous wishes for a better Anti-Cheat in Premier, for a better refinement of subtick (and its cousin, animations), or for a new Operation.

The pro scene brings its own gripes to the table as well: wonky collision mechanics with other players, lots of surfaces where nades get stuck in an endless purgatory, inconsistent jumping and moving patterns, and a likely subtick-linked nerfing of the AWP (specifically flicks and quickscopes).

In the thick of winter spirit, we figured we would try our luck with a more alternative Wishlist. One where we visualize a bright future for the game in 2024. So, without further ado, here are a couple of other things we would like to see in our Christmas stockings come next year, or that having failed, adorning the 2024 Goals wall inside the office of our minds:

1. A wish to see a new, well-balanced weapon

Right off the bat with the controversial. CS2 is ripe for the introduction of a new weapon. This has of course been hinted at by the developers themselves. The new loadout system is practically begging for both the introduction of a number of new weapons as well as cosmetics on grenades.

Unfortunately, Valve has a bad track record of introducing new firearms into the game that are also well-balanced. Everyone remembers the R8 fiasco. The original overpowered CZ-75 was not much smoother in terms of rollout. Cowed by these two overpowered pistols and the community reaction, Valve didn’t even bother making the MP5-SD a viable candidate when they introduced it in 2018. That one died with a whimper.

But now it’s been five years and no new gun. And this suggestion of course touches on perhaps the core debate of CS as a game: “Is it just AKs vs M4s or should it be something more?”

Once upon a midnight dreary, while I pondered CS2, weak and weary,
Over many a quaint and curious volume of boring patch lore—
While I nodded, nearly fading, suddenly there came an updating,
As of Steam gently processing, adding a new weapon to the fore.

Both sides are talking over each other in this debate. The core CS interplay of Deagle-AK-M4-AWP will hold true just how a hit band will always be defined by its lead singer. The years go by and the stars grow old, but they still get on stage and perform, delivering a dependable product. The bassist, guitarist(s), and drummer on the other hand will change as the years go by, always adding new variety to the soundscape of the base formula.

It is compatible with the quiddity of CS to add a new gun for CS2, especially in the Rifles department. Valve in particular seems adverse to disrupting the AK/M4 formula by adding guns in that sector and, with the overpowered AUG arc fresh in their and our minds, perhaps there is a kernel of truth there. But there is room for play. Scoped weapons necessitate niche playstyles. Single-shot semiautomatic rifles, like the Guardian in VALORANT, could see use in desperate half-buys. There is no need for Valve to copy their closest competitor, but the point being made here is: try something bold. Just don't add a bow and arrow.

And if not a new Rifle, we would always welcome the addition of yet another wacky SMG or nifty shotgun to add to a unique playstyle of some pro, particularly on a vertical map. It never gets old watching someone make a name for themselves at Squeaky on Nuke or Sandbags on Vertigo banging people out with an MP9, XM, or maybe even Negev.

2. A wish for a cleanup on Aisle Casual

You can certainly make the case on HLTV that CS is defined by its competitive circuit. We live and breathe this stuff. Even the game’s largest Subreddit has morphed over the years into primarily covering the esports aspect of the game, bucking the trend of other FPS’ where two large Subreddits usually develop, one for casual play and one to cater to the esports side.

And yet, and yet, it is no small thing to ponder that up until (very) recently a future Oleksandr "⁠s1mple⁠" Kostyliev or Danil "⁠donk⁠" Kryshkovets was possibly opening the game for the first time ever. Then they began to cut their teeth on a Casual game mode, either an in-game one like Arms Race or Flying Scoutsman or via community servers and something akin to Hide and Seek (HNS), Surf, or KZ. These lighter game modes, which emphasize messing around, movement, and fragging, are where the addictive secret sauce that is Counter-Strike is brewed and born. The kinesthetic feel of being a highly responsive avatar in a game with so many creative outlets for play is unbeatable, except maybe in Minecraft. And it is often where young kids get started on the pipeline of first opening the game to moving to wanting to play it competitively.

There is a strict emphasis here on was because CS2 has shipped with the barebones aspects of its competitive side, foregoing integrated Casual game modes and also leaving us with a horrendous Steam server browser that minimizes the game window to use. Other than Casual mode, which has its own issues, a large fraction of new devotees and acolytes to the game have been simply forgotten by Valve and allowed to drift to getting into other FPS games. As the saying goes, “For every bygone CT-side Mirage B Site defender, another Tracer simp is born.”

Before a night of Premier in its current state

Valve needs to consolidate the casual and minigame experience into a more legible format. This means a better community server browser that encourages exploring custom servers to immerse oneself in the game more. Admittedly, Valve has to tiptoe carefully here due to the unpredictability and insensitivity of content hosted on some of these servers, but providing a better and more modern tool to explore is more than enough in the vein of Christmas giving. But we also need better Valve-side offerings, e.g. more maps for each game mode, more rewards for playing these modes (akin to the old Operation missions), etc.

This can go as far as adding in new game modes to the Valve side of the house, including Surf, KZ, Zombies, HNS, and Bhop. While the hardcore players will always seek out more maps and more content via the community servers, even a couple of pipeline maps would engage new players and convince them to stick around and see what CS2 is all about.

After a night of Premier in its current state

Right now CS2 feels like a competitive branch demo for what a larger game will one day become that is being shown in a corporate boardroom somewhere. And that feeling is felt deeply across the mechanics, UI, and content, or lack thereof. Players are not dimwits and they can feel when they’ve been robbed behind their backs with the removal of CS:GO and all that it offered.

A consolidation and re-release of a better casual and community experience will go a long way to building back that organic player base and trust.

3. A wish for love to the movement respecters

This point ties into the previous so it will be truncated but it bears shouting from the rooftops. The one core mechanic of Counter-Strike that the developers have always understood the least (going off of their track record) is movement. This is not a new issue and was already called out around the time CS:GO released with the then-introduction of the stamina system and a lower bhop speed cap. And to be fair it is an issue that plagues the entire gaming industry with developers shirking away from hard-to-master, easy-to-abuse (against new players) mechanics that advanced players can tip in their favor through movement.

After watching this man practice a nearly impossible 360 Inferno pallet-to-flowers jump bug in CS:GO for four hours, we demand more movement

That being said, we still fondly think of the more movement-oriented players such as Jesper "⁠JW⁠" Wecksell historically, and Robin "⁠ropz⁠" Kool more recently, as an X factor brought to matches, allowing them to make impactful frags and then make dastardly escapes via map navigation and bunnyhopping. And it feels criminal that CS2 and its subtick system are further penalizing these exact aspects of play that rely on frame-precise timing such as crouchjumps and bunnyhops, making them harder to hit than ever before.

Valve should conduct a whiteboard session to revisit which aspects of gameplay should be bound to subtick and which aspects need to be “de-subticked,” as that phrase has come to be known. With some players already relying on aliases to de-subtick their movement keys and the jump command in Premier matches (admittedly not at the pro/semi-pro level since this is banned by ESL and other TOs), the exact problem Valve always claims to be trying to fix of new players not aware of complex binds required to reach higher levels of play has reared its ugly head again.

Unfortunately, given the totalitarian impulses of game development, it is far more likely Valve will take the heavy hammer approach and simply remove alias commands or further hardcode subtick into movement. This does not need to be the way. As Mariah Carey putatively sings: “All I want for Christmas is better movement in CS2.”

4. A wish to make this year a landmark one

Last but not least, something a little metaphysical for 2024. Over the years of CS:GO we have seen a couple watershed moments:

· The 2013 Arms Deal update and skins, and subsequent Major system
· The 2015 Hitboxes and Animation Overhaul
· The 2018 Panorama Update

Compared to these updates which had seismic shifts to the way CS is competitively played and publicly presented, the CS2/Source 2 engine update has at times seemed more akin to the Overwatch 1 to Overwatch 2 transition in terms of its modesty, and certainly in terms of post-release hype.

The year is right for Valve to not just reintroduce old games, or bring in a new Operation, or pack the game with more content, but to do something which the Washington-based developer is integrally known for, namely envelope-pushing experimentation.

The ESEA Season 14 Global Finals was the first event played after the Skins Update, and pros quickly adopted them despite early visibility concerns

And while we can guess what a few major updates this year might be, e.g. skins for new cosmetics like grenades, the bomb, and agent body parts, or an overhaul of a game mode like Danger Zone, it is important to remember that the best experiments are the boldest ones. Ones that nobody sees coming.

Valve needs to keep pushing the boundaries of what a competitive FPS game can be. There is no other studio in the world right now that has the resources, the vision, or even the willpower to pull off such a feat and that is why Valve continues to dominate the 5v5 tactical shooter space. While we can’t guess exactly where they would go if they introduced something unprecedented, it is best to remember that stagnation is the real killer of us all.

So while Christmas may be behind us, and the New Year may be upon us, we feel particularly starry-eyed this year looking into the unknown future. Expectancy is rising to the forefront and the game is practically crying out for changes to stay fresh and relevant. And this year Santa, we promise that we will be good.

Estonia Robin 'ropz' Kool
Robin 'ropz' Kool
Age:
24
Team:
Rating 1.0:
1.12
Maps played:
1371
KPR:
0.74
DPR:
0.61
Sweden Jesper 'JW' Wecksell
Jesper 'JW' Wecksell
Age:
28
Team:
Rating 1.0:
1.04
Maps played:
2367
KPR:
0.72
DPR:
0.68
Ukraine Oleksandr 's1mple' Kostyliev
Oleksandr 's1mple' Kostyliev
Age:
26
Team:
Rating 1.0:
1.24
Maps played:
1723
KPR:
0.85
DPR:
0.63
Russia Danil 'donk' Kryshkovets
Danil 'donk' Kryshkovets
Age:
16
Team:
Rating 1.0:
1.19
Maps played:
358
KPR:
0.82
DPR:
0.67
#3
 | 
Poland NaKii
stich with another banger of an article
2024-01-16 17:27
0
9 replies
finally W article exposing CS2
2024-01-16 17:39
0
2 replies
Average stich W
2024-01-16 18:09
0
Yess where are war games 😡😡😡 I wanna play flying scoutsman
2024-01-16 20:03
0
stich trying so hard to be funny lol
2024-01-16 17:40
0
2 replies
#52
Faceit level 7  | 
Czech Republic thezipp3r
as always
2024-01-16 18:13
0
i never check the authors but yeah i read to the first image caption and then thought "its not that weird guy again is it" and had to scroll up
2024-01-17 08:29
0
#54
 | 
India kindaman17
his articles are not meant for the average hltv user lol
2024-01-16 18:20
0
1 reply
#80
 | 
Poland NaKii
They are still great tho, funny, entertaining, creative and shit
2024-01-16 22:32
0
#95
 | 
Belarus Azy_421
yeah common stich W
2024-01-17 07:37
0
#7
RpK | 
France Zywalrus
very.. unique writing style
2024-01-16 17:27
0
#8
 | 
United States ddown
Wake up babe new stitch article just dropped
2024-01-16 17:28
0
1 reply
#55
 | 
India kindaman17
LUL
2024-01-16 18:21
0
Valve should give us an equivalent of VALORANT's Guardian, a "2-3 shot to the body" semi-auto scoped rifle but with a drawback of shit firing rate. You would actually have to aim.
2024-01-16 17:32
0
19 replies
#31
 | 
Latvia Ryzmii
This is a horrible idea and it would not work as well as it does in valo. Why? 1 reason. The mp9 is fucking broken with the player movement speed and agility. Player movement speed in Valorant is way slower than in CS so you can actually reasonably hit headshots with the guardian. Good luck doing the same in CS. The gun would essentially be a more expensive deagle, except it would be more accurate after the first bullet, and maybe more bullets in magazine which are pointless perks given that if you deserve to get a kill on a shitty force, you would get it with a deagle. Unless the gun is literally 1k$ max, at which point there would be no reason for eco rounds because it would be too op for that price point, but increase the price more and the deagle/mp9/mac10 are more effective and valuable. TLDR: Guardian in valo good, guardian-type gun in cs bad; because of game mechanics.
2024-01-16 17:43
0
2 replies
There will always be issues for whatever gun might be added to the game because of how nuance the system is. You'll always have clashes in terms of economy or shid being too op bcs of accuracy, dmg per bullet or whatever. People want to see new things, that's natural. You can't expect everyone to just play usp, deag, ak, m4, awp, mp9 for the rest of their lives lol
2024-01-16 17:49
0
1 reply
Yes, add outlaw valorant weap, would be poggers
2024-01-17 06:38
0
M1 garand type of gun mb
2024-01-16 17:47
0
#65
Old school: User been here for more than 10 years  | 
 | 
Finland Karppanator
Spitballing here, but could the FAL fill that niche for both sides?
2024-01-16 19:28
0
1 reply
The FAL would frankly fit more as an alternative to the T side's AK. Like the A1-S is to the A4.
2024-01-16 19:31
0
#71
 | 
Argentina Saazu
I always loves the concept of a M1 garand in cs, but whats the difference with the scout? You just described the scout... Im seriously asking.
2024-01-16 19:56
0
3 replies
it's a semi-auto rifle. Not a proper sniper. And the scope aspect would be more like the krieg and AUG. But it'll be a semi-auto rifle that you have to manually fire every time that can 2-3 shot on the body but requires strong crosshair placement and reaction times.
2024-01-16 19:59
0
2 replies
#113
 | 
Argentina Saazu
So just a scout? Lol what you want is a scout
2024-01-17 20:24
0
1 reply
not a scout dingus lmao. It'll function more like a krieg or AUG except you cant spray.
2024-01-17 20:25
0
#76
Old school: User been here for more than 10 years  | 
United States postwarscars
I think we need to make the game WW2 themed, and instead of bomb plants we have capture points around the map. Wait. Fuck.
2024-01-16 21:21
0
5 replies
I miss Day of Defeat Source :(
2024-01-17 14:32
0
4 replies
#109
Old school: User been here for more than 10 years  | 
United States postwarscars
I'm glad someone got the reference!
2024-01-17 16:24
0
3 replies
such a great game man … I liked CS 1.6 too much so when CS Source started to take over, I felt super lost and started to play DoD Source instead … I loved playing Thompson but I was a very good sniper!! thanks for the nostalgia bro :)
2024-01-17 18:13
0
2 replies
#111
Old school: User been here for more than 10 years  | 
United States postwarscars
Haha no problem. I loved DoD Source. It still had the janky Source hunchback models, but it was so fun. I was a Thompson and sniper guy too!
2024-01-17 18:51
0
1 reply
huge W bro :)
2024-01-17 19:55
0
#85
 | 
China RADNIKEY
Isn't that exactly what the autosnipers are
2024-01-17 04:48
0
2 replies
no.
2024-01-17 04:58
0
1 reply
#89
 | 
China RADNIKEY
They are basically exactly what you described? Their slow firing speed makes them semi-automatic in practice. Why would the game need another rifle when we already have ones that fill that niche
2024-01-17 05:01
0
#11
 | 
Brazil stefzao
Stitch carrying rn
2024-01-16 17:31
0
#12
 | 
Korea aespa
"Valve should sell CS to Riot Games" is not one of the points, so 0/8
2024-01-16 17:32
0
#13
Old school: User been here for more than 10 years  | 
steel | 
Belgium VulcunStoleMyD
At least not miraaa
2024-01-16 17:33
0
#14
Faceit level 10 Old school: User been here for more than 10 years  | 
roman | 
Portugal MUTIRIS_VAC_SHOT
"Is it just AKs vs M4s or should it be something more?" Shouldn't be something more cause Valve has no clue how to properly balance weapons. Proof: Last 10+ years.
2024-01-16 17:33
0
good wishes
2024-01-16 17:33
0
0/8 not racist enough
2024-01-16 17:33
0
Where is the editor's note?
2024-01-16 17:35
0
1 reply
#19
Faceit plus user Faceit level 10  | 
 | 
Spain paggnut
lol
2024-01-16 17:35
0
#18
Faceit plus user Faceit level 10  | 
 | 
Spain paggnut
wheres editors note
2024-01-16 17:35
0
pls no new weapons, they'll just be OP before being nerfed useless
2024-01-16 17:36
0
6 replies
#34
Faceit plus user Faceit level 10  | 
 | 
Spain paggnut
thats why they wished for a balanced one
2024-01-16 17:46
0
3 replies
well who would wish for an unbalanced weapon
2024-01-16 17:47
0
2 replies
#42
Faceit plus user Faceit level 10  | 
 | 
Spain paggnut
awp players
2024-01-16 17:50
0
1 reply
you got me there
2024-01-16 17:51
0
i mean the CZ is a pretty decent pistol tbh the other 2 are completely useless tho
2024-01-17 05:36
0
1 reply
i really like the CZ. i just wish the mag would have like 2 more bullets in them
2024-01-17 06:08
0
#22
Faceit plus user Faceit level 10  | 
regali | 
Europe qqqqfire
aint reading alladat
2024-01-16 17:38
0
So forced
2024-01-16 17:38
0
#26
 | 
United States freiheit
decent article for someone who plays the game 3 hours a week and mains tarkov or something...
2024-01-16 17:40
0
good one
2024-01-16 17:41
0
Ok.
2024-01-16 17:42
0
cl_righthand 0
2024-01-16 17:44
0
Cl_righthand 0??? BOB????
2024-01-16 17:46
0
1 reply
#69
b0RUP | 
New Zealand stam_
+1
2024-01-16 19:50
0
why did you make me look at that ginger ffs
2024-01-16 17:46
0
Valve really needs to integrate the casual and modding side of the game much better in to the game client. In Source everything worked through the community server browser and it was chocked full of all kinds of fun game modes and maps. With CS:GO most of that was lost. Hopefully now that Valve is apparently working on dedicated mod tools for editing game logic in a similar fashion as maps can be created in the map editor, this means that they haven't forgotten about the casual side of the game.
2024-01-16 17:47
0
All we really want is a strong anti-cheat Game will become 10x more enjoyable instantly
2024-01-16 17:49
0
valve don't care
2024-01-16 17:49
0
my wish for cs2 is for them to add a section dedicated to stich articles
2024-01-16 17:53
0
stopped reading at "new weapon" Cs doesn't need a new weapon, did you forget how incompetent valve are? they don't understand cs and never have, they're a bunch of overpaid clowns. what we need most at the moment is to align cs2 with what we had before polish wise and feature wise, BEFORE we start thinking of the future. cs2 in its current state is sad, i miss playing csgo so much.
2024-01-16 17:53
0
#46
Jame | 
Denmark Mazm
Please just add "Retakes" back! Best warm-up casual play game mode!
2024-01-16 17:53
0
1 reply
#79
Faceit level 10 Old school: User been here for more than 10 years  | 
Denmark zaider
XPLAY.GG ??? :))
2024-01-16 22:06
0
#49
 | 
Sweden Simpan410
The movement part is the biggest issue imo, well written article mr
2024-01-16 18:05
0
a working anti-cheat system would be a good start... considering we are in "full release" which is actually just open beta...
2024-01-16 18:05
0
#53
Faceit level 10  | 
United Kingdom kennyvenom
1. Anticheat that works using AI, it's obvious looking at aim accuracy, time to damage etc to work out who is cheating qiuckly... 2. In-game tournaments/leagues for casuals with rank brackets and minor prizes/rewards for teams and individuals 3. New maps, even if it was mirage flipped with a different colour scheme or the return of cache, anything!!
2024-01-16 18:17
0
1 reply
#102
Faceit level 4  | 
FalleN | 
Brazil dungahk
they are not gonna make any changes to the map pool until the first CS2 major finishes. I have a feeling they will change it after the major though. I like idea number 2 btw
2024-01-17 09:48
0
#57
Faceit level 10  | 
Qlocuu | 
Poland Tydan
how tf stich is still on this site, unreadable stuff every time
2024-01-16 18:45
0
#59
 | 
Armenia VirtusNo
i only wish for n0rb3r7 more majors than s1mple
2024-01-16 19:01
0
1 reply
#103
Faceit level 4  | 
FalleN | 
Brazil dungahk
coming soon, my friend, coming soon...
2024-01-17 09:49
0
Bring in some new weapons then.... Kar98 Stg 44 M1918 (BAR) Barrett 50 cal sniper rifle Sort out the anticheat Bring in 128tick servers Bring back cache, train and cobblestone Sort the movement out Bring in some grenade skins Bring out a CS2 hltv League
2024-01-16 19:14
0
#61
Old school: User been here for more than 10 years  | 
jackasmo | 
Russia *Tpo-_-JI.b*
What we’re really lacking is a proper anticheat, Valve, plz :) With the amount of money they make they could invest in an even better one than esea/faceit.
2024-01-16 19:09
0
Please just remove subtick entirely, CS:GO is much smoother and fun to play.
2024-01-16 19:21
0
128 tick servers train cache and cobble
2024-01-16 19:27
0
#70
 | 
Palestine d1zzy_b
really hate these devs and their EG level management
2024-01-16 19:54
0
#75
 | 
Egypt BomberMan_
Man stich they doing you kinda dirty with the whole editorial label and 'this doesnt represent hltv' shit.
2024-01-16 21:07
0
kill me
2024-01-16 21:31
0
DZ and wargames indeeed
2024-01-16 22:35
0
How about more maps in the competitive pool? I know many of them are not ready yet, but c'mon 7 maps is not enough.
2024-01-17 01:49
0
1 reply
#87
 | 
China RADNIKEY
Or periodically rotate the maps to prevent them from getting too stale
2024-01-17 04:49
0
New VAC.
2024-01-17 02:05
0
#86
 | 
China RADNIKEY
The fact that Volvo released a "new game" without any new weapons was very disappointing
2024-01-17 04:49
0
for my wish list ill take an update this week tbh
2024-01-17 06:29
0
If I wished for a naked JKS under my christmas tree on the forum, I'd get banned I laughed though
2024-01-17 07:22
0
draken
2024-01-17 08:29
0
#100
 | 
Europe yommamas
>no editor's note oh HLTV is daring today
2024-01-17 09:30
0
#101
Old school: User been here for more than 10 years  | 
dv | 
United Kingdom dv-_-
I don't get the "new weapon" stuff, if you want loads of weapons and loadouts, play COD. CS is meant to be a balanced 5v5 competitive shooter, the more weapons there are, the less chance there is of things being balanced. If anything, Valve should be balancing the guns already available (namely nerfing all the smgs/shotguns a little, especially mp9) Subtick still needs a bunch of tweaks, personally I imagine subtick + 128 tick would probably fix 99% of issues, but Valve are too cheap to ever do that. And lastly, just make VAC Invasive ffs - Every other developer in the world is using invasive anti-cheats, and Valve are too proud to admit they got this wrong, they assumed people would be pissed off, but the fact is it's a lot more infuriating playing with cheaters, than installing a proper AC. I strongly agree with the community server aspect, coming from 1.6, we all fell in love with the game playing all the weird servers, and thats how you meet people and make friends.
2024-01-17 09:36
0
1 reply
I love the smg’s. Nerfing would be terrible. There has to be a way to defeat players with rifles and armour or the gain is unbalanced. Can’t have a game where the rifles automatically win the round
2024-01-19 12:30
0
+1 for casual modes. And for the love of God more wingman maps. A month or two without them was fine, but it's been too long. Should have delayed the release by a few months and provided a more complete game.
2024-01-17 10:41
0
#107
Old school: User been here for more than 10 years  | 
 | 
Greece her-1g
oh man nice article indeed. my wishes for CS2 are >>> Better hitbox and bullet registration (this is becoming ridiculous) >>> Better movement without there MJ moonwalk effects (especially when wielding a deagle) >>> Left hand PLS >>> All the other things the article said.
2024-01-17 11:36
0
W
2024-01-18 21:15
0
#117
ness | 
Canada ssau
I was not the biggest fan of the way the article was written. I wasn’t even a savage about it but my comment still got deleted. Kinda funny move by Hltv
2024-01-18 22:33
0
#118
Old school: User been here for more than 10 years  | 
china | 
Brazil ginga do maroto
fix surf
2024-01-19 01:12
0
Login or register to add your comment to the discussion.

Back to comment

Now playing
Thumbnail for stream
Brazil
MADHOUSE TV
17891 viewers
Top streams
All(64)
Casters(45)
Streamers(12)
Organizers(7)
Brazil
MADHOUSE TV
(17891)
Brazil
gaules
(9964)
Other
PGL
(8165)
Brazil
gaules
(4778)
Other
Thunderpick
(3340)
Russia
Paragon
(2910)
Other
PGL 2
(2565)
Russia
watchfulTV
(2019)
Brazil
gaules
(1801)
Russia
watchfulTV B
(1445)
Argentina
forg1
(1212)
Brazil
boltz
(1099)
Russia
Paragon 3
(925)
Brazil
fer
(880)
Argentina
forg1
(877)
Russia
HappyChucky
(850)
Brazil
nak
(721)
Russia
poka
(697)
Ukraine
Maincast
(640)
Belgium
ScreaM
(588)
Poland
IzakOOO
(583)
United States
Trottah
(491)
United States
freakazoid
(479)
Russia
m4ga
(440)
Brazil
mch
(439)
United States
Stewie2k
(436)
Russia
Paragon 2
(421)
Romania
Werty
(421)
Russia
SBolt
(398)
Argentina
elmorocho7
(314)
Ukraine
Maincast 2
(273)
France
KRL
(235)
United Kingdom
ESL TV
(230)
United States
Trucklover86
(188)
Brazil
mch
(168)
Finland
pelaajat
(167)
Brazil
VitinhO
(156)
France
Croissant Strike
(146)
Mongolia
maaRaa
(139)
Brazil
kabrafps
(132)
Russia
jmqa
(128)
Brazil
XISTERA
(123)
Other
PGL
(118)
Mongolia
Zilkenberg
(107)
Brazil
coldzera
(89)
Brazil
Tris_Mara
(87)
Other
PGL 2
(69)
Russia
Paragon
(58)
Kazakhstan
Paragon
(58)
Brazil
gaules TV 2
(46)
Brazil
BTSBrasilTV
(38)
United States
Regent
(37)
Brazil
VilacaTTV
(35)
Brazil
Napa
(30)
France
KRL 2
(25)
Brazil
gaules TV
(25)
United States
Trottah
(25)
Finland
Elisa Esports
(13)
United States
iamfusiion
(12)
Ukraine
WOLF
(6)
Brazil
kabrafps
(5)
Ukraine
Maincast
(2)
Brazil
BTSBrasilFPS
(1)
Brazil
JokerBR (YouTube)
(1)