Meta Monday: When interpreting information well creates a beautiful round

Take a closer look at an early round on Ancient during the YaLLa Compass grand final between NIP and The MongolZ.

NIP could not beat The MongolZ, but they had some good moments in the final

Today, we're going to take a look at a round from the first map played in the YaLLa Compass grand final between Ninjas in Pyjamas and The MongolZ, Ancient. The Europeans went on to win their Ancient pick in overtime, but it wasn't enough to stop Garidmagnai "⁠bLitz⁠" Byambasuren and his men from claiming the title in Abu Dhabi after three maps.

We're going to focus on the fifth round on Ancient, from NIP's perspective on the Terrorist side. In that round, an interesting sequence of decisions was made based on information gathered by Ninjas in Pyjamas used to exploit gaps in different areas of the map thanks to great individual plays, particularly from Artem "⁠r1nkle⁠" Moroz, and smart timing.

The round starts with r1nkle meticulously throwing a smoke grenade to extinguish the Counter-Terrorists' incendiary which allowed him to control Mid.

Meanwhile, from T Spawn, another smoke grenade is thrown on Banana to discourage the CTs from making any aggressive moves.

Fredrik "⁠REZ⁠" Sterner takes advantage and promptly throws another smoke grenade halfway down Banana, which signals that they are spending utility to apply pressure on the Mid and Cheetah areas.

r1nkle, after seeing that no CT has crossed, prepares to gain full control of Mid with his AWP.

Let us also remember that Usukhbayar "⁠910⁠" Banzragch, The MongolZ's AWPer, died at the end of the last round, making it quite likely that they do not have an AWP this round due to their economic situation.

r1nkle advances and manages to kill bLitz, who had just taken out his smoke grenade to block the Ts from making any further progress.

At this point, theoretically, rotations should begin to happen from the Mongolian side. With that in mind, Ninjas in Pyjamas decide to undertake two actions: First, REZ decides to advance up the B Ramp to start exploiting the gaps left in the CTs' defense. However, he dies in that attempt.

Second, if we look back, when r1nkle started to control Mid at the beginning of the round, he saw two incendiary grenades detonating next to him. He has already killed one CT, but the other must be somewhere nearby. Considering that the player who was in Window, bLitz, just died, another CT player should be nearby checking Mid, and he is most likely in Donut.

The situation is as follows right now: Ninjas in Pyjamas have control of Banana and Mid. They know there is a player on B who just killed REZ, and a player somewhere covering the Mid area.

However, a few seconds later, something happens. In the blink of an eye, two smoke grenades thrown by the CTs fall near B. The first one blocks Cheetah.

And the second one blocks Banana.

Upon realizing the situation, Alejandro "⁠alex⁠" Masanet, who is alone on Banana next to the C4, decides to pick up the bomb and heads towards the A site. NIP now know that there are two CT players defending B.

Both r1nkle and Max "⁠maxster⁠" Jansson activate and start trying to control Donut — a rapid series of kills begins to unfold.

910 appears from the A Site to assist Ayush "⁠mzinho⁠" Batbold, who is trapped in Donut, and manages to kill maxster.

Seconds later, r1nkle takes down mzinho with his AWP. A crucial kill that allows him to potentially prevent rotations coming towards Donut while also keeping the pressure on 910 in A.

The round turns into a 3vs3, with 910 somewhere on A and his two teammates now rotating to assist him. On the attacking side, r1nkle has control of Donut and alex is rotating towards his teammates.

Meanwhile, we have one player who has not been mentioned throughout the round: Isak "⁠isak⁠" Fahlén.

He has been controlling A Main the whole time and, after observing what happened in Mid and Donut, he decides to take advantage of the situation and kills a worried 910, who is still focused on r1nkle in Donut.

Free from 910's pressure, r1nkle then looks behind and gets the triple by killing Azbayar "⁠Senzu⁠" Munkhbold as he rotates from Mid to Donut. Ninjas in Pyjamas are free to plant the bomb in a 3vs1 situation and go on to win the round.

Sweden Isak 'isak' Fahlén
Isak 'isak' Fahlén
Age:
22
Rating 1.0:
0.96
Maps played:
892
KPR:
0.64
DPR:
0.66
Mongolia Usukhbayar '910' Banzragch
Usukhbayar '910' Banzragch
Age:
21
Team:
Rating 1.0:
1.08
Maps played:
230
KPR:
0.72
DPR:
0.62
Mongolia Garidmagnai 'bLitz' Byambasuren
Garidmagnai 'bLitz' Byambasuren
Age:
22
Team:
Rating 1.0:
1.07
Maps played:
549
KPR:
0.74
DPR:
0.67
Spain Alejandro 'alex' Masanet
Alejandro 'alex' Masanet
Age:
28
Rating 1.0:
1.02
Maps played:
1576
KPR:
0.69
DPR:
0.65
Mongolia Azbayar 'Senzu' Munkhbold
Azbayar 'Senzu' Munkhbold
Age:
17
Team:
Rating 1.0:
1.05
Maps played:
240
KPR:
0.73
DPR:
0.69
Mongolia Ayush 'mzinho' Batbold
Ayush 'mzinho' Batbold
Age:
16
Team:
Rating 1.0:
0.95
Maps played:
196
KPR:
0.64
DPR:
0.66
Ukraine Artem 'r1nkle' Moroz
Artem 'r1nkle' Moroz
Age:
19
Rating 1.0:
1.11
Maps played:
513
KPR:
0.75
DPR:
0.64
Sweden Fredrik 'REZ' Sterner
Fredrik 'REZ' Sterner
Age:
26
Rating 1.0:
1.03
Maps played:
1628
KPR:
0.70
DPR:
0.66
Sweden Max 'maxster' Jansson
Max 'maxster' Jansson
Age:
19
Rating 1.0:
1.01
Maps played:
388
KPR:
0.68
DPR:
0.64
#1
Faceit level 10  | 
ropz | 
Argentina rawe1337
Love this kind of content that gives some nice in-depth of the matches. Would be nice to see this for some more iconic rounds in the future :)
2024-06-10 22:50
1
13 replies
#9
Faceit level 4  | 
donk | 
United States J_83
+1
2024-06-10 23:09
0
+1
2024-06-10 23:23
0
+1
2024-06-10 23:56
0
#17
 | 
Serbia DRogla17
+1
2024-06-11 00:03
0
#19
Faceit level 10  | 
loli | 
Czech Republic Dzamal586
+1
2024-06-11 00:17
0
+1
2024-06-11 00:23
0
+1
2024-06-11 00:45
0
give me this for Canada round aka the best round(s) ever played 🤩
2024-06-11 01:49
0
1 reply
#30
Faceit level 10  | 
ropz | 
Argentina rawe1337
I literally thought about rounds like those
2024-06-11 04:28
0
+1 for sure
2024-06-11 03:19
0
#31
 | 
United States kalimbo
+1
2024-06-11 06:22
0
+1 and not that useless waste of bandwidth that stich """""writes"""""""
2024-06-11 07:06
0
+1
2024-06-11 10:40
0
#2
 | 
Germany hltvfinest
ok but i didnt read allthat
2024-06-10 22:50
0
2 replies
#32
 | 
Antigua and Barbuda abaSske
ok but no one asked
2024-06-11 06:49
0
1 reply
#36
 | 
Germany hltvfinest
you did
2024-06-11 10:23
0
last one of this series was last year i think? you guys said it would be every week xd
2024-06-10 22:51
0
this kind of post would work with a different format tbh
2024-06-10 22:52
0
1 reply
#15
 | 
Czech Republic RealKaxy
+1 I really do think they should change the format for this kind of content
2024-06-10 23:50
0
cool story bro
2024-06-10 22:53
0
Holy shit wtf :Dd 100% basic decisions with info they gathered, like max 1 A etc in that 3v3 :D you can basically make this kind of article from 90% of rounds on tier 1.
2024-06-10 22:54
0
5 replies
Bro this is meta monday!
2024-06-10 23:09
0
well, it's not meant to be the most tactical round. is it? more like it's an easy example for someone interested in this stuff
2024-06-10 23:09
0
3 replies
Yeah idk, it just most basic round out there. Mbyy should analyze some round where game requires really fast decisions, where the decisions are based on from team perspective etc? Would be much interesting than going thu really basic round where you can sinply dictate like max 1 A.
2024-06-10 23:19
0
2 replies
Yes its ez for you,me and the other igl player out there, but this insight could be valuable thing for those player that just learn to igl Thing writer noted here is: making decision from information gathered by reading a meta in game. I mean for new player who just aim with no brain, this is insightful. I watch a lot of pro match first to learn how to call, how to order, how to read the game. So this article is good, even the information written nicely and easy to understand
2024-06-11 04:07
0
1 reply
I consider that : - among players that are not within touching distance of the pros, almost noone is making the effort to process that kind of information (or is even capable, in most cases) - among players that are lower tier pros or close to it, most visibly don't either, when you watch some games, which is surprising. So yeah this article brings something interesting in the sense that it proves you don't have to reinvent the wheel to play good cs, using information and timings to your advantage already goes a long way towards it.
2024-06-11 08:42
0
Well done Hepa! Good job
2024-06-10 23:18
0
It would be cool if there were video versions of these articles
2024-06-11 00:04
0
lol just show a video..
2024-06-11 00:30
0
Why do people call cheetah the jaguar position, there are no cheetahs in south america ffs.
2024-06-11 00:49
0
1 reply
#26
Faceit premium user Faceit level 9  | 
steel | 
Armenia Imissexoptic
bro they called heaven banana😭
2024-06-11 02:34
0
Cool
2024-06-11 01:57
0
Banana? cheetah? Lmao
2024-06-11 02:47
0
Agree with a commenter above - seems like a really ordinary round being broken down here with very little impact. I like the idea but I'm bored. It's just really normal info being interpreted and acted upon. It's not even highlighted if this is an important round, and it's from the team who lost overall. It could also use a summary at end in order to highlight what's so special about what happened. I'm left with the feeling - "ok, and...?". This is all just meant as constructive criticism, no hard feelings
2024-06-11 07:17
0
This shit should be put on video instead of article, so it'll be more easily digestable, and easily understand by many ppl. please consider that, ty
2024-06-11 10:54
0
The nartouthere/nadesouthere format is better
2024-06-11 11:41
0
#40
SPUNJ | 
Bolivia AAK1
this is nice, but reads like an old gaming magazine walkthrough
2024-06-11 15:08
0
pogchamp
2024-06-11 16:49
0
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