Valve take stance against Snap Tap-like features, remove jump-throw binds

"We are no longer going to allow automation via scripting or hardware that circumvent core [coordination] skills," the developers said.

Valve have issued a blog post addressing the usage of keyboard hardware features and scripts that allow players to partially automate their movement in-game.

In it, the developers have taken a hard stance against such features, which recently became a hot topic in the community following the release of Snap Tap and SOCD on Razer and Wooting keyboards, respectively.

The two keyboard features, along with a config script equivalent known as 'null binds,' effectively removed the skill of coordinating multiple movement key presses while counter-strafing by prioritizing the latest key press.

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This is against Valve's idea of what is acceptable in Counter-Strike, the statement says, and players using these features will be kicked from their matches on official servers moving forward.

"We've decided to draw a clear line on what is acceptable"

"Developing one's coordination and reaction time has always been key to mastering Counter-Strike. Recently, some hardware features have blurred the line between manual input and automation, so we've decided to draw a clear line on what is or isn't acceptable in Counter-Strike," the statement reads.

"We are no longer going to allow automation (via scripting or hardware) that circumvent these core skills and, moving forward, (and initially--exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match."

To prevent "accidental infractions," Valve also disabled in-game binds that include "more than one movement and/or attack action." Other than the aforementioned null binds, this also includes various jump-throw binds that have become prevalent in both professional and casual play.

Valve has urged players who have a keyboard with input automation to disable the feature before they play on official servers.

Changes hit two days before Major qualifiers

The hard ban on these aids comes at a crucial time. The qualification process for the Perfect World Shanghai Major begins later this week with online qualifiers taking place all around the world — some as soon as two days following the change.

It is expected to impact professional play substantially, not least because keyboards with these features have quickly become widespread among pro players following their release this summer. With Valve's response also removing step-jump-throws, which allowed various advanced utility to be thrown with absolute precision, there is precious little time for players to adjust to the changes.

#1
 | 
Poland r1ksa
Expected
2024-08-20 00:18
151
24 replies
#23
Old school: User been here for more than 10 years  | 
TenZ | 
Canada LongBaguette
and deserved
2024-08-20 00:23
196
2 replies
rip kekindar
2024-08-20 00:43
23
1 reply
W update RIP G2 and Navi
2024-08-20 05:12
14
#71
 | 
Albania Navi_ivaN
finally gj volvo
2024-08-20 00:55
52
20 replies
#95
Faceit level 10  | 
Brollan | 
Sweden EntonXD
finally valve went braindead enough to remove jumpbinds without even having an alternative.
2024-08-20 01:17
8
16 replies
Wtf i just spent 250 euros on hunstman v3 mini wdym i cant just pay to win that was my easy road to lvl 10
2024-08-20 01:21
44
8 replies
#102
Faceit level 10  | 
Brollan | 
Sweden EntonXD
go comment at the bottom instead
2024-08-20 01:26
4
7 replies
says the dude flexing being lvl 10 when only 2070 elo LMAO
2024-08-20 01:39
9
6 replies
#185
Faceit level 10  | 
 | 
Belgium Koaluv
At least he reached lvl 10 :D
2024-08-20 07:15
15
3 replies
imgur.com/a/XWySjHz dunno why ur dumbass reply has +13?
2024-08-21 13:09
1
2 replies
#272
Faceit level 10  | 
 | 
Belgium Koaluv
2024-08-21 14:25
0
1 reply
another dumbass reply, jfc
2024-08-25 22:45
0
and u are what elo? 500?
2024-08-20 09:21
2
1 reply
2024-08-21 13:09
0
The alternative to jump binds is practice. Go ask your boss for a few days off from work, so that you can keep throwing your sweaty pixel nades in casual faceit pugs 👍
2024-08-20 05:38
30
1 reply
#222
Faceit level 10  | 
loli | 
Czech Republic Dzamal586
i will, u better sweat your ass of on deathmatch so u can casually +w on faceit pug
2024-08-20 10:23
0
Only real take. Idiot shills are gonna shill despite obvious 0 iq valve decision. Wtf is jump throw skill, it was ALWAYS automated.
2024-08-20 06:17
0
2 replies
#188
Faceit level 10  | 
 | 
Belgium Koaluv
Bro, jump throw in cs2 working stable w/o a bind. I was using bind for the whole time in csgo, but in c2 I’m doing it by myself and never failed a smoke, so just try it before talking shit :p
2024-08-20 07:20
19
Learn to do it without the bind? It’s 100% reliable in cs2 and it has margin of error anyway
2024-08-20 10:00
3
My boy if your level 10 and need jump throw binds i dont think that level 10 is right
2024-08-20 09:59
4
1 reply
#277
Faceit level 10  | 
Brollan | 
Sweden EntonXD
show us your level coward
2024-08-25 21:12
0
#166
rain | 
Australia tH7
Kick for strafe, but can't ban spining bots. Gj fr
2024-08-20 05:28
5
2 replies
#203
 | 
United Kingdom carltonXD
nobody is being kicked for a strafe. and if you read the last part of the notes, it says they are making improvements to vac. no pleasing some people
2024-08-20 09:26
4
it's impossible to distinguish spinbots from actual players, because everyone looks at the ground all the time and flicks perfect 180 degree horizontal with 90 degree vertical flicks every single time. It's impossible to distinguish that from players who are looking towards where players should be and are generally unable to make perfect flicks beyond like a 30-45 degree horizontal line. Everyone struggles with vertical flicks way more. It's hard
2024-08-20 10:26
2
#2
Faceit level 10  | 
 | 
Sweden Khajiit
Good
2024-08-20 00:18
58
15 replies
#84
Old school: User been here for more than 10 years  | 
 | 
Denmark Jeffersond
Fuck yeah! and no jumpthrow shit binds! lets go!
2024-08-20 01:05
20
14 replies
I can understand the counter strafing thing, but WOAH Valve!!!! Wtf are we doing removing jump binds? I don't want to use that inaccurate in game system for my smokes to land half of the time! It would be literal insanity trying to practice that with how imperfect human timing is
2024-08-20 02:16
9
13 replies
You have a rather large window in the jump to throw the nade and it be consistent
2024-08-20 04:37
19
1 reply
I find the thjng people forget is that you aren't always going to be in an ideal situation with no pressure. Maybe you're being shot at, or there's hardly any time left. I would argue there's always a chance you will miss the timing as a result and you wouldn't have missed with the bind. Human error says you will never be perfect, but a bind will be
2024-08-21 14:48
1
I have never used jump throw binds and i have a 100% (as a casual) sucess rate for jump throws. Jump throw bind just made people stupid..
2024-08-20 06:52
31
3 replies
Ducked crouching jumpthrow is kinda hard tbh, they don’t land on 100% accuracy, but I only remember one on vertigo that needed that and it’s not even an important one
2024-08-20 08:53
1
1 reply
Practice, practice, practice. You can get to 100% accuracy on those jumps too. And in cs2 it’s not that hard compared to csgo.
2024-08-20 10:01
1
#231
Faceit level 8  | 
mezii | 
United Kingdom AndyPesto
my guy
2024-08-20 11:28
1
#192
Old school: User been here for more than 10 years  | 
 | 
Denmark Jeffersond
ive never used jumpthrow binds, in csgo it could fail sometimes, not often, in cs2 never... its been made so easy allready... cant see a problem, besides ppl dont wanna adjust to something thats actually very easy.
2024-08-20 07:56
4
6 replies
What do you mean in CSGO it would fail sometimes ? It would never have the same trajectory without jumpthrow. In cs2 it's not that big of a deal because there is the built in jumpthrow system but people that has been using jumpthrow for more than 10 years such as pros are gonna struggle to adapt at first.
2024-08-20 08:23
2
5 replies
Skill issue
2024-08-20 09:34
4
2 replies
Registered after cs2 came out
2024-08-20 09:38
2
1 reply
Registered yes but i have 1.7k hours in cs go + cs2 and the 10year coin if that helps you. Have been playing since cs1.6
2024-08-25 21:57
0
#258
Old school: User been here for more than 10 years  | 
 | 
Denmark Jeffersond
Well no be rude but you just werent very good at jumpthrowing, mine was consistant But i agree on the 2. part, but its not a steep learning curve, pracc it max 30 mins at its in the bag.
2024-08-20 16:32
0
1 reply
Idk to be honest as soon as I learnt you needed to jumpthrow some nades i learnt jumpthrow binds existed as well and were more consistent and still legal so I never bothered to learn it. For some smokes like window smokes it could be pretty technical
2024-08-20 16:37
0
Unexpected
2024-08-20 00:18
5
12 replies
#75
Faceit premium user Faceit level 10  | 
rain | 
Israel RickNRoll
*using this spot* HELLLOOOO?!?!?! why is everyone reading about the snap-tap and binds stuff but almost everyone ignores of the last line in the realese notes where they say: "Initial testing of VacNet 3.0 has begun on a limited set of matches" Thats way more important wth?
2024-08-20 00:57
19
11 replies
vacnet 3.0 not for banning hackers, but for kicking snaptapers
2024-08-20 01:03
11
5 replies
#85
Faceit premium user Faceit level 10  | 
rain | 
Israel RickNRoll
im sure its not only for this, they said it can cancel matches, snap tap is said to get you kicked of the match not cancel it. so it means its about checking if they can get better at catching cheaters AND snap-tap/binds.
2024-08-20 01:05
0
4 replies
#106
Old school: User been here for more than 10 years  | 
 | 
Romania Jumps7yl3r
maybe you are new but from my..15+ years of CS , VAC never worked so it hardpy is anything to get hyped by. I was there when they announced VAC 2.....it was bad...so bad
2024-08-20 01:35
3
3 replies
#110
Faceit premium user Faceit level 10  | 
rain | 
Israel RickNRoll
iv'e been playing the game for 7 years, and i still belive it matters enough. It could work 70% and it will already WAY better. Also with new technology there is a chance that they will be able to introduce eventually things that were not optional before cs2 and modern tech. Saying it dosent matter at all is too wild imo even for a non-beliver
2024-08-20 01:40
1
2 replies
#112
Old school: User been here for more than 10 years  | 
 | 
Romania Jumps7yl3r
hey, you do you. I gave up on VAC. Hope it is like you say
2024-08-20 01:41
0
1 reply
#118
Faceit premium user Faceit level 10  | 
rain | 
Israel RickNRoll
i semi-did, but there is enough room for improvment right now on cs2 that they can easily cancel a big part of the easily detected cheats. so at the very least im sure its aiming to get rid at least of big % of the duable stuff which is already good cause then its like csgo...
2024-08-20 01:46
0
I think it's because currently the main point of contention about the game revolves around this new feature of snap-tap and its impact, whether or not it should be banned, etc
2024-08-20 01:03
0
2 replies
#86
Faceit premium user Faceit level 10  | 
rain | 
Israel RickNRoll
Thats very true but VAC is probably THE BIGGEST talk point of cs ALL THE TIME not only currently so its very odd it dosent get enough comments for
2024-08-20 01:07
0
1 reply
true true
2024-08-20 21:13
0
Because no one knows anything about the effectiveness of that system, so why should people be excited about it? Historically, cheaters have found ways to circumvent Valve's anti-cheat policies with ease.
2024-08-20 04:10
0
1 reply
#236
Faceit premium user Faceit level 10  | 
rain | 
Israel RickNRoll
its the fact that no one even addressed the fact that it was written in the release notes lol
2024-08-20 11:52
0
LFG
2024-08-20 00:19
2
rest in pieces
2024-08-20 00:19
2
#6
Old school: User been here for more than 10 years  | 
 | 
Latvia GetANick
big W by valve
2024-08-20 00:19
82
its over for snaptapcels
2024-08-20 00:19
33
Rare valve W
2024-08-20 00:19
70
#9
Faceit plus user Faceit level 10  | 
Aleksib | 
Poland m9xddxd
killing jumpthrow binds because some poeple are bad at the game
2024-08-20 00:19
29
11 replies
allowing jumpthrows because some people are bad at the game, especially when its not even needed in cs2
2024-08-20 00:28
87
8 replies
Jump throws are very important, especially run jump throw binds. Why would anybody say this isn’t a skill based move. I understand snap taps. But wtf jump throw has been in the game forever and isn’t making it unfair.
2024-08-20 01:17
7
5 replies
0/8 or you are actually stupid? jumpthrows are in the game they just removed the bind that allows you to do multiple movements on same key press. so now you can't press one key to: jump, move and throw. you just have to learn to play and do it the old way where you do every input manually
2024-08-20 01:26
21
#131
 | 
Argentina WaSTe_D
I guess valve realized that if you take away snaptap, you have to remove jumpthrow binds aswell. Otherwise, they are not respecting their own statement.
2024-08-20 02:16
9
2 replies
I understand the general idea, but nobody is complaining about jump throws. It’s an integral part of the game. Especially in the pro scene. This is going to get a lot of hate long-term. Rounds will be lost because of this.
2024-08-20 18:03
0
making jump throws easier with CS2 was already a step in the direction so they are actually showing great consistency in their design decisions for once. they clearly wanted people to stop using jump binds so when nullbinds become the new frontier they clamp down hard. I did not expect this. jump throw bind was still allowed after all, so I figured they would give up and allow null binds next. rare W, Valve.
2024-08-20 21:20
1
Using snaptaps still wont fix your shitty positioning and game sense. If Volvo responded this fast to all of issues CS had we would have beautiful game by now.
2024-08-20 14:37
0
Faceit lvl?
2024-08-20 06:18
2
#256
Faceit plus user Faceit level 10  | 
Aleksib | 
Poland m9xddxd
Kudos.
2024-08-20 16:16
0
#56
Old school: User been here for more than 10 years  | 
Canada h0tlamp
Ironic because if your movement wasn't dog shit you wouldn't need a script to throw your utility for you.
2024-08-20 00:41
37
1 reply
jump throw is a skill its hard to fuck up it isnt hard to hit its makes it tedious
2024-08-20 01:00
1
#10
Faceit plus user Faceit level 9  | 
 | 
United States bennjayx6
L change if jumpthrows are gone
2024-08-20 00:19
28
7 replies
Removing automation is bad? Not like you cant jumpthrow in cs2 reliably. The window for a jump throw is much bigger, any misses will simply be a skill issue, not a game one.
2024-08-20 00:24
84
Jump throws are fine in cs2, have been pretty much since release. All the walk jump throw and run jump throw ones are doomed though
2024-08-20 00:28
6
Cope and learn how to press 2 keys at the same time
2024-08-20 00:37
28
Bro Im prolly the worst CS2 player in the world yet even I can execute a jumpthrow consistently EDIT : without the bind
2024-08-20 00:41
9
2 replies
Now execute w Jump throw without binds.
2024-08-20 06:20
2
1 reply
I hit those 19 out of 20 times without any issues. Usually no matter the game I don't have many issues with synchro despite my brain being very slow
2024-08-20 15:42
0
#141
 | 
United States RogueSpy
Some people too stupid to realize no one is really upset about regular jump throw bind being gone. The problem now is that w jump throws and middle click jump throws can not be done 100% consistently. No matter how much you practice. 0.1 or even less seconds off is enough to move the smoke far enough to leave a gap or miss a ledge. Banning snap tap is good, but this is a big unnecessary step backwards for nade strats.
2024-08-20 02:36
4
Walve
2024-08-20 00:19
4
W
2024-08-20 00:20
2
#13
Faceit level 10  | 
Yatoro | 
Kazakhstan trick4krg
RIP jumpthrows, gonna delete the game probably
2024-08-20 00:20
18
4 replies
Don't let the door hit you.
2024-08-20 00:49
50
1 reply
Haha, savage :)
2024-08-20 01:24
0
If that's all it took you weren't needed anyway.
2024-08-20 01:09
19
1 reply
Let's be real none of us matter until no one left.
2024-08-20 06:20
1
#14
 | 
Russia mshkoda
Sorry Saw
2024-08-20 00:20
8
5 replies
they got into major and blast without that so dont be sorry. they will got that again ;)
2024-08-20 00:48
2
1 reply
#224
 | 
Russia mshkoda
ty
2024-08-20 10:27
1
80% of players use it. Dont assume this is the reason of SAW's placement. They did very good and most of the rounds wasnt even about the individual (aim) perspective. They did better in a macro management. but you wont ever understand what I said.
2024-08-20 02:01
3
2 replies
#225
 | 
Russia mshkoda
Why I wont ever understand what you said? ty for answer buddy
2024-08-20 10:28
1
1 reply
I cant expect much from you for one specific reason.
2024-08-24 17:09
0
never used jumpthrow bind didnt even realise that was a thing rip snaptapers tho
2024-08-20 00:20
17
4 replies
True gamer
2024-08-20 00:22
5
#27
Old school: User been here for more than 10 years  | 
woxic | 
Poland Avantu
It was a thing in cs go because without it you wouldn't land the grenade consistently. They supposedly fixed it in cs2 so i am not sure why people used it.
2024-08-20 00:26
6
2 replies
Because before it was a must, now it was convenient and people were used to it, so why bother to change.
2024-08-20 01:19
0
I don’t think fixed it. Jump heights are inconsistent now. Jump throw binds just made jump throws more consistent and convenient.
2024-08-20 02:12
1
based Valve
2024-08-20 00:21
4
#17
Old school: User been here for more than 10 years  | 
 | 
Finland Karppanator
moving jump throws not being consistent will be such a pain in the ass
2024-08-20 00:21
6
1 reply
Inconsistent jump heights are already a pain in the ass as well
2024-08-20 02:13
1
unlucky for jL and co
2024-08-20 00:21
13
8 replies
#93
 | 
Sweden ELDREGN
Are you smoking crack? You have a liquid flag? And dare to speak? LMAO reddit.com/r/GlobalOffensive/comments/1e.. 3 in NaVi uses snaptap. 4 in Lulquid. I guess Liquid wont win another map vs NaVi now with yekindar back to 0.39 rating
2024-08-20 01:17
15
6 replies
holy yap, can someone TLDR this guys book for me
2024-08-20 02:21
8
2 replies
#142
 | 
Sweden ELDREGN
3 sentences. I guess young dudes attention span and IQ is decreasing rapidly. Sad, but also kinda funny.
2024-08-20 02:37
23
LMAOOO American education system in full display. That's hardly a paragraph let alone a book. Nice deflection btw
2024-08-20 05:19
7
Judging by this, rip SAW lol
2024-08-20 05:43
1
1 reply
#190
b1t | 
Portugal io_cs
saw, g2 and falcons were the only rosters with all 5 using it. shows how bad the falcons really were
2024-08-20 07:50
0
#180
Faceit premium user Faceit level 10  | 
b1t | 
United Kingdom Barny980
Brainrot tiktok infested american unlucky
2024-08-20 06:51
0
navi won a major without snaptap, they'll be fine. yekindar on the other hand just had a little fake comeback to 1.05 god form and after this he is already back to struggling hard WITH snaptap. he is actually done this time for real. after the major, bye bye.
2024-08-20 21:24
0
So now I gotta do the jumpthrow manually? XD
2024-08-20 00:21
2
4 replies
#25
Faceit level 9  | 
 | 
Belgium ouwedouwe
jumpthrow is easy, ive never missed one
2024-08-20 00:25
39
#57
Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Argentina sebaxinho
never used jumpthrow bind in cs2, you know you've done it right when your character makes certain noise in the jump. The timing mid air is pretty forgivable
2024-08-20 00:42
7
2 replies
#104
 | 
United States zadisrad
unless they changed the mechanic, the only reason it became so popular wa due to the inconsistency of landing. ropz was the one who brought up the issue with the nades being inconsistent and he did a little picture-in-picture to show it.
2024-08-20 01:34
0
1 reply
Because jump heights are inconsistent in cs2 as well
2024-08-20 02:14
1
Good fucking shit, it had no place in a skill-based game
2024-08-20 00:21
17
#22
Faceit level 10  | 
Romania Rise1337
nice one Valve
2024-08-20 00:22
9
based volvo
2024-08-20 00:26
6
Time to return your razer keyboards silver scrubs. Too bad if the return window expired.
2024-08-20 00:27
5
why not do this before cologne...
2024-08-20 00:27
1
4 replies
Vita didn't snaptap and won so in the end it didn't matter
2024-08-20 00:30
15
3 replies
#197
 | 
Slovakia GloryMole
any pro with a bit of integrity would never use it.. It's like Big using the jump bug. Maybe not the severity of it, but the point stays the same..
2024-08-20 08:34
3
2 replies
Not even close to the same thing + Frozen used it in Cologne
2024-08-20 11:18
0
Lol big literraly only got out of groups because of it and faze got eliminated because of this stupid bug when they where one of the contenders for krakow 2017
2024-08-20 23:12
0
#33
EliGE | 
Brazil fabas
this include null binds?
2024-08-20 00:29
0
No jumpthrow binds? Do Valve devs... Play the game??
2024-08-20 00:29
3
7 replies
They said skill issue if you need a bind to jump throw
2024-08-20 00:31
28
1 reply
2024-08-20 00:35
3
#47
 | 
United States PlankCS
They literally made it easier to jump throw without a bind since the first beta. It's a conscious design decision that most players never noticed because they are to busy being carried by automatic binds to realize. When they first removed the binds, the community went ballistic so they put them back in. Now they're putting the hammer down and sticking to what they've wanted to do for years.
2024-08-20 00:36
8
4 replies
Yeah let's nuke precise jumpthrow movement lineups because it's increasing the skill ceiling soo much. Everyone noticed it, it was just not used because wasd+jumpthrow binds are still not consistent with it. And they still aren't. If valve fixes that, I will happily learn to do it manually, but why would anyone use an option that is more inconsistent, inconvenient and more complicated just to throw basic util (e. g. Some Mirage window smokes)?
2024-08-20 00:41
6
3 replies
It’s nice to see someone that actually knows what they are talking about when it comes to binds and jump throws. It’s inconsistent and binds made it more consistent.
2024-08-20 02:16
5
It's good without the binds because it makes the skill ceiling higher. You have to find alternative ways to smoke some parts of the map
2024-08-20 09:24
0
1 reply
Skill ceiling increased by reducing the amount of possible consistent lineups? What's next, increasing the skill ceiling by reducing the map pool to 5 maps?
2024-08-20 16:20
0
#36
Old school: User been here for more than 10 years  | 
 | 
Poland Kincior
L take
2024-08-20 00:31
0
#38
Old school: User been here for more than 10 years  | 
pulan | 
Romania dllninja
Overrated feature anyway, this comes from a snap tap user. GJ Reddit, fkin morons
2024-08-20 00:32
5
5 replies
so why did you use and now mad?
2024-08-20 00:45
4
4 replies
#62
Old school: User been here for more than 10 years  | 
pulan | 
Romania dllninja
not mad at the fact that they removed it, I'm mad that Valve only listens to a community with 80% silvers aka Reddit
2024-08-20 00:46
3
3 replies
valve listening to the community lol
2024-08-20 00:52
7
2 replies
#70
Old school: User been here for more than 10 years  | 
pulan | 
Romania dllninja
they check reddit sometimes
2024-08-20 00:53
2
1 reply
fair enough :)
2024-08-20 08:08
0
SAW in shambles
2024-08-20 00:33
2
1 reply
rip snap tap frauds
2024-08-20 09:58
0
#40
Faceit level 8  | 
 | 
Sweden m0NKESY
Also RIP instant bomb drop.
2024-08-20 00:33
1
3 replies
Thanks, saved me an auto-kick from HLTV/VAC secured servers
2024-08-20 00:39
3
Although maybe not, since `slot 5; drop; slot1` say only includes one weapon action and no movement actions
2024-08-20 00:43
0
1 reply
alias +c4throw "slot5" alias -c4throw "drop"
2024-08-20 00:58
1
#41
Faceit level 10  | 
Finland VNTRX
+REP for removing 100% counterstrafe advantage, but i think their solution to jumpthrows are kinda ass. Yes it is consistent and pretty hard to miss, but wouldn't it be easier at this point to just implement a keybind which does a jumpthrow? Its been a "feature" over a decade, and clearly it is something people want to keep in the game. Also walk-jumpthrows are gonna be fucking awful, could change the meta in some maps.
2024-08-20 00:33
7
4 replies
#63
 | 
Russia i0n1x
there was a separate jumpthrow bind at the start of cs2, but they switched to a new mechanic suggested by Anders
2024-08-20 00:47
0
3 replies
#107
 | 
United States zadisrad
and that new mechanic is? i dont think i knew they changed the jump-throw mechanic...it used to be super inconsistent.
2024-08-20 01:36
0
2 replies
#126
 | 
Russia i0n1x
you have an extended window at the apex of the jump when you can throw and it will be consistent
2024-08-20 02:04
3
1 reply
jump throw happens immediately at the start of a jump, not at the apex. they must have altered how much upward velocity the grenade inherits from the player's movement so the Y component (or whichever axis CS uses for UP) of the nade velocity gets maximized for longer than the actual player velocity remains maximal (should only be one tick). before: nadeVelocity.y = playerVelocity.y + nadeThrowVelocity.y; after: float manipulatedPlayerSpeed = (playerVelocity.y > jumpThrowThreshold ? fullJumpThrowSpeed : playerVelocity.y) ; nadeVelocity.y = manipulatedPlayerSpeed + nadeThrowVelocity.y; or alternatively they could also be measuring the time since jumping and set a "fake" Y velocity as long as you throw soon enough after the jump was registered.
2024-08-20 21:38
0
good
2024-08-20 00:34
0
I disagree with this. I don't see why this should be a skill, what matters is the players intention so if he press left then it should just go left no matter what. Valve should rather code this into the game if you ask me.
2024-08-20 00:34
5
5 replies
#64
Old school: User been here for more than 10 years  | 
Canada h0tlamp
Silver Master Elite opinion.
2024-08-20 00:46
18
No when you press left then accidentally pressing right? What that means? You did a mistake and your character should react to it. Snap Tap is straight up a cheat, it's the truth.
2024-08-20 01:01
6
3 replies
I don't see why this particularly should be a skill, to me it's a bug if the game prevents you from moving in the direction you want.
2024-08-20 01:34
1
2 replies
Why is this so hard for you to understand? Stop overthinking! When What you said is a bug that your character stops moving while only pressing A.
2024-08-20 01:40
3
1 reply
What's hard to understand? I understand it all, I just think it's more of a bug and shouldn't be a skill.
2024-08-20 12:25
0
Nice, i didn't care what people were saying, i knew for a fact that Snap tap is a cheat, it's the plain truth. Now people are starting to open their eyes.
2024-08-20 00:34
5
And iM fans called me crazy for saying its cheating.
2024-08-20 00:36
7
5 replies
#88
 | 
Sweden ELDREGN
What is cheating? doing something not allowed to gain advantage? It was allowed. It was not cheating. Do it now, and yes, its cheating.
2024-08-20 01:10
6
4 replies
"I'm not a cheater, i'm polyamorous"
2024-08-20 01:44
6
3 replies
#119
 | 
Sweden ELDREGN
"I will not use the advantage I can vs teams that use the same advantage. I don't care about winning, my organization, titles or money" I mean, cmon. If shit is allowed, you should use it vs players who... uses it. This is not faceit. This is a valve issue, not a player issue.
2024-08-20 01:47
2
2 replies
I was using that statement to agree with you, those things are subjective in the end
2024-08-20 01:59
3
1 reply
#125
 | 
Sweden ELDREGN
Yeah sure but I feel like as a player, do you even have a say? If your coach and org wants you to use what is best for the team vs teams who may or may not use it. I have to say tho, big cred to Vita, I have not seen anything suggesting they are using it, and they won cologne. I do feel however that people are overreacting to it. I think a good day individually is worth a lot more than snaptap.
2024-08-20 02:02
0
#48
 | 
Estonia EquitaS
So instead of boosts and peeks fixes they're just decided to say: "Our game is perfect it's your skill issue"
2024-08-20 00:37
2
Faster to fix random hardware thing noone care but spinbotters are still all over there
2024-08-20 00:37
5
2 replies
Major quals start 2days
2024-08-20 00:39
4
1 reply
I honestly didn't expect Valve to put their foot down before the Major. They are usually very slow, but this definitely ruined the skill ceiling on the core mechanic. Movement is the number one core mechanic in almost every video game, certainly every single one of shooter games. But I expected it to happen after the Major, seems like they really hated this idea. Love how they took a dump on Razer's marketing team who dared to write that their keyboard was verified by Valve. Technically that could escalate into a class action rn
2024-08-20 10:56
0
#50
fagger | 
Canada kse1
W
2024-08-20 00:37
1
Haha! Cheaters are going to be malding now.
2024-08-20 00:47
9
4 replies
dma hacks are undecectable even for kernel anticheats like vanguard so, nothing will change in terms of cheaters
2024-08-20 01:12
3
#91
 | 
Sweden ELDREGN
There were no cheaters. It was allowed. If they continue, they are cheating.
2024-08-20 01:13
0
2 replies
Navi fan already nervous lmao Navi gonna be so fk smacked on the next tournament :)
2024-08-20 04:06
1
1 reply
#249
 | 
Sweden ELDREGN
Lmao, GL spirit
2024-08-20 12:49
0
W
2024-08-20 00:56
2
#73
 | 
China RADNIKEY
RIP teams
2024-08-20 00:56
0
expected
2024-08-20 00:57
0
W
2024-08-20 01:02
2
#83
Old school: User been here for more than 10 years  | 
 | 
Ukraine tolikowens NAVI
Valve getting rid of competition. Probably selling cheats themselves at this point lol
2024-08-20 01:04
0
#90
 | 
Sweden ELDREGN
I dont have a personal view of snap tap, never used it. However, the pro players Ive seen answering questions about it, all says the same thing. "It feels more like CS:GO with it". If cs2 movement was not shit, I would probably be on the BANwagon (hehe), but for now, I am not sure.
2024-08-20 01:12
4
7 replies
The game is just not worth playing brother imo I think removing jump throw binds is dumber than the snap tac one. I agree though CS2 movement is a clunky mess.
2024-08-20 02:19
2
6 replies
#135
 | 
Sweden ELDREGN
Nah im just watching :)
2024-08-20 02:19
1
5 replies
I’m with you on that. I just wish they would make it mr15 again. Mr12 is a mess especially not even adjusting the economy for it.
2024-08-20 02:25
1
4 replies
#140
 | 
Sweden ELDREGN
100%, I will never get used to MR12 im afraid :/ For me, as an old grumpy fker, I only remember MR12 way back in 1.6 or 1.5 as an experiment before we knew any better and changed it.
2024-08-20 02:36
1
3 replies
I wouldn’t say I’m a OG cs guy. CSGO was my first cs so that game will always be the goat to me. Most of US NAers grew up on consoles. I didn’t even know CS was a game until some of my Minecraft friends introduced me to it. I still think it’s the gold standard game that valve had. Cs2 is such a downgrade in pretty much every way but graphics. They fucked the movement so much that jump heights aren’t even consistent anymore in cs2 but then remove a bind that everyone used in CSGO for consistency and in cs2 for the same reasons. It makes no sense.
2024-08-20 02:55
1
2 replies
#150
 | 
Sweden ELDREGN
I agree, and being and old goof as myself (that still plays diablo 2) I do not even care the slightest about the graphics. It's just... fking worse for me ^^ But then again, when CS:GO came, it was horrible, like for real, HORRIBLE. It was not 1% good, it was the fking trash. So.... I guess, with time, CS2 will be pretty awesome as well. But for now, I do not understand why they would release CS2 in this state, I heard no complaints about CS:GO graphics, for me atleast, it was fine.
2024-08-20 03:17
0
1 reply
I personally liked the way CSGO looked. I think cs2 looks good but it’s very oversaturated and bright lol. I actually play on default brightness now. Yeah CSGO was bad when it came out but it also came out in 2012. Standards for games have changed. Cs2 should have never been rushed to be released if it wasn’t ready and yet they forced everyone to play it. Especially when CSGO was peaking at the time. The game got released in a beta state. The game is still missing countless features. Bugs are still rampant and not fixed. I have no doubt the game will get better but how long will that be. My take is if the game wasn’t on par with CSGO in terms of mechanics and gameplay. It should have never been rushed. The game just doesn’t feel smooth and crisp anymore. Valorant ironically feels better and more smooth than cs2 now but CSGO compared to Valorant was no contest.
2024-08-20 03:33
1
#92
 | 
Europe AnonESP
Good
2024-08-20 01:16
1
#97
Old school: User been here for more than 10 years  | 
Brazil JH0N
big W
2024-08-20 01:20
1
#101
Faceit level 8  | 
DZ | 
Algeria SilverQuick
Fair.
2024-08-20 01:26
2
"You'd better learn to play" - CS2 developers
2024-08-20 01:34
4
W
2024-08-20 01:38
0
Niko is finished
2024-08-20 01:44
1
#116
Old school: User been here for more than 10 years  | 
china | 
Brazil ginga do maroto
thanks razer for making valve act on stupid binds that damage the spirit of the game. now waiting for silly noobish anti-game one-way-smokes to be removed. also john mcdonald please fix what you've built. thank you
2024-08-20 01:47
2
1 reply
Valve act on inputs that makes thing more precise nut fail to address overall clunkiness, and straightly remove jump throw binds. I'm a bit mad tbh, I see stupidity of this approach.
2024-08-20 06:25
0
EZ4VOLVO Pay2win bots and nerds in shambles rn
2024-08-20 01:45
4
Banning hardware innovation is a yikes jesus
2024-08-20 01:48
2
3 replies
#121
Old school: User been here for more than 10 years  | 
china | 
Brazil ginga do maroto
> hardware innovation KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK HAHAHAHHAHAHAHAHAHAHAHHA KSKSKSKSKSKSKSKKSKSKS LMAO
2024-08-20 01:50
14
#139
Faceit level 4  | 
 | 
Israel mcnamaras_EEEdiots
unban all wireframe using players
2024-08-20 02:30
1
Hardware innovation? Socd keyboards have been a thing forever, no one made one that has socd on the wasd as the only game that would be relevant in is counter strike and there would be backlash if released
2024-08-20 05:44
1
I like this statement
2024-08-20 01:50
1
BASED
2024-08-20 02:14
1
I really dont have an issue against banning jump throw binds. Jump throws are already consistent in game and if you can hit the run throws then youre just bad, no? I dont get everyone crying
2024-08-20 02:28
2
2 replies
Try w jump throws consistently.
2024-08-20 06:26
0
1 reply
Yes its not hard, ive used one for mirage since cs2 came out, if you miss its skill issue
2024-08-20 15:30
0
Dude! This is such an L! Jump throw binds are a solution not a problem. Some of us don't have hundreds of hours to practice ramming our heads into a brick wall
2024-08-20 02:38
2
4 replies
The fun of a competitive game like CS is watching yourself improve over time. That's lost if you don't have to learn how to do anything.
2024-08-20 02:54
7
3 replies
I disagree that the movement is learned. The lineups are what are learned and remembered. The actual throwing is mechanical and with human error you cannot have perfection in the smoke always going where you want it to. Also, allowing playets access to a tool and then removing it later is always bad game development
2024-08-20 03:02
2
2 replies
I don't see what point you're trying to make when you say that throwing is mechanical. Everyone can improve their mechanics just by playing. And I don't believe that it's bad for developers to change how their game is played if it's for the better.
2024-08-20 03:09
2
1 reply
Because it is mechanical. Anything that utilizes inputs from keyboard or mouse is mechanical. This isn't a philosophical thing where we argue whether it is or isn't. You say so yourself that mechanics can be improved by playing. Personally, I don't want to invest time reducing my human error in throwing smokes. That was what this tool was for. In fact, it was removed because it got caught in the cross fire over snap-tap and other null binds. You could argue that it was removed because they wanted it removed, but I don't think that's the case given it has existed for so long. In all games it is bad to allow access to quality of life improvements for a time and then remove them later. It leaves a bad taste in the mouth of players
2024-08-20 03:45
1
#144
 | 
Canada minibeech
here and i was the stubborn old man still refusing to use any type of jumpthrow binds. Double W.
2024-08-20 02:46
3
#147
Faceit level 7  | 
 | 
Ireland washamga
automation has been patched. billions must learn how to play the game properly. its joever for automationcells.
2024-08-20 02:56
2
LFG guys, it still in return window tho, brand new open box lmao
2024-08-20 03:21
3
dont know why many ppl crying, the patch notes literally say "side-stepping skill", now they make it like a skill like shooting skills, you can miss a smoke jump, just like sometimes you miss an AWP shoot or whiff a spray, in the end you always need to learn to make it consistent
2024-08-20 03:22
2
#153
Old school: User been here for more than 10 years  | 
GuardiaN | 
Other Darge
Rare win from Valve, I'll take it.
2024-08-20 03:33
3
#156
Faceit level 10  | 
Ukraine DANTOP1
bye bye amateurs from SAW enjoy your first and last big final bracket
2024-08-20 03:56
5
Will other competitive shooters ban null binds?
2024-08-20 04:07
0
Socd and regular snap tap is literally just human input .. I agree with removing sequence macro... But not to remove the possibility to use regular movement keys with an latest human input as overloading the other pressed in key. As it's one input... This won't be detected either way for hardware so make it possible for people to use it. Remove the scripting macro with the alias feature sure... But not the overload of movement. Partial W and partial L.
2024-08-20 04:27
2
good
2024-08-20 04:32
0
#163
Faceit premium user Faceit level 10  | 
 | 
Poland Prince_PKS
how tf will I ever be able to smoke insta window on mirage? with luck??? xd
2024-08-20 04:58
0
1 reply
You can easy throw a window smoke without bind. Just practice and you will never miss.
2024-08-20 09:33
2
SAW back to tier 3
2024-08-20 05:56
3
1 reply
15
2024-08-20 09:58
0
No wonder so many people are actually bad when they have been using various binds instead of learning the game
2024-08-20 06:05
3
i had to research this since it just cost me a match apparently i was too spammy watching mid (no macros no binds nothing)
2024-08-20 06:08
1
Wait.. no jump throw??
2024-08-20 06:32
0
#182
Old school: User been here for more than 10 years  | 
HooXi | 
Sweden penismodel
based
2024-08-20 06:52
1
good delete the 'alias' command and restrict 'bind' to one cmd completely.
2024-08-20 06:58
0
While removing snap tap is ok, they are removing jump binds... I feel unhealthy pattern of valve, they are defending their clunky shit instead of actually fixing it.
2024-08-20 07:08
0
BASED VOLVO
2024-08-20 07:22
1
#189
 | 
Czech Republic Jouda
LETS GO
2024-08-20 07:34
1
So SAW now back to the cave Good
2024-08-20 07:52
2
xddddd bye G2
2024-08-20 07:58
0
#196
 | 
Austria Kaklo2705
GOOD
2024-08-20 08:30
0
NICE, Go cry razer silver noobzz
2024-08-20 09:19
0
I'm with Valve on removing automated functionality from the game that make it unfair for other people. +1 from me. The removal of jumpbinds are controversial but I doubt will be that impactful in the long-run.
2024-08-20 09:39
2
#208
 | 
Germany KEMSN
HAHAHA STRONG MOVE
2024-08-20 09:45
0
Big W for valve
2024-08-20 09:45
0
Based
2024-08-20 09:58
0
Poor xertion, mouz top-20 ?
2024-08-20 10:19
0
big W volvo
2024-08-20 10:49
1
#227
 | 
Ukraine xp_light|
I have never use this kind of binds.... So don't have any idea why people cry so much.
2024-08-20 10:56
0
#229
 | 
Belgium Hers1lio
Its ok if they ban snap tap, however they should make sure to implement a working system rather than a broke system. I am using a razer keyboard but didnt like snap tap function, therefor i had it left on off all the time. However just like other people experience if you have a low actuation point u still get kicked without using snap tap. Proof of likewise issue youtube.com/watch?v=Ok-pwQuzL8Q
2024-08-20 11:14
0
#232
Old school: User been here for more than 10 years  | 
World Kobs
they added a way to detect it in last update so good luck if you still try it
2024-08-20 11:31
0
#233
Old school: User been here for more than 10 years  | 
 | 
Serbia chupe
rip g2
2024-08-20 11:39
0
it seems to kick people not even using snap tap. gj
2024-08-20 11:46
0
#237
 | 
Ukraine ksay
damn, snap-tap killed jumpthrows
2024-08-20 11:57
0
Razer advertised this keyboard as "Valve approved" which is not a real thing, but they did it. At best that's deceptive marketing, but now it's down right false advertising which is ILLEGAL!!! Because of that part alone I am pretty sure they will have to honor every single one of refund requests that are based on "this doesn't work in CS" - because it doesn't work in CS. It doesn't work as advertised. I am sure Razer will not do that and they'll just gamble on a chance that people wont sue, but that's inviting a class action lawsuit that will expose false advertising and likely get Razer in quite the pickle with government body responsible for regulating marketing. Wooting didn't do any of that, they are fine. But for Razer I feel like they can end up being in quite the trouble if they do not play their cards right. Which means the following: 1) refund every single request based on CS experience 2) correct the false advertising Looking forward to this development, there has to be thousands of people ready in line to refund this. razer.com/gaming-keyboards/razer-huntsma.. It still says "approved by Valve" which is in direct contradiction to what Valve is saying.
2024-08-20 12:18
0
2 replies
i just checked the site and can´t find the approvement anymore. Guess they just removed it today.
2024-08-20 20:12
0
1 reply
yup, you can go to waybackmachine and check for the entry. Smart move to remove it the very second, now issue is that they sold a bunch with that marketing - so now they have to refund everyone who bought the keyboard because of CS. Which is likely most of the people who bought it. So whoever asks for a refund should get it.
2024-08-20 21:58
0
#239
Faceit level 5  | 
jks | 
Turkey CenK0
valve is so dumb for not understanding their jumpthrow solution is shit
2024-08-20 12:18
0
1 reply
#246
Faceit premium user Faceit level 10 Old school: User been here for more than 10 years  | 
 | 
Finland siNppa
Care to elaborate?
2024-08-20 12:44
0
nice
2024-08-20 12:21
0
#245
Old school: User been here for more than 10 years  | 
jackasmo | 
Russia *Tpo-_-JI.b*
This is great!
2024-08-20 12:41
0
#248
Faceit level 4  | 
 | 
African Union mikecool
Just gotta do it the intended way
2024-08-20 12:46
0
#250
Faceit level 10  | 
JW | 
Poland HerrFritz
Valve W
2024-08-20 13:24
0
#252
 | 
Latvia DINGUU
W
2024-08-20 14:42
0
Who cares?
2024-08-20 22:13
0
Nicely done volvo
2024-08-21 01:50
0
#274
 | 
India c0sm1z
I never use any key binds FInally, Valve made me happy
2024-08-21 22:02
0
#275
Old school: User been here for more than 10 years  | 
 | 
Greece her-1g
The only jey binds i use are auto buy nades. I never knew things.like null binds and shit but apparently these things were used against me since csgo and inwas clueless. Either way im happy its gone
2024-08-24 15:50
0
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