ESEA adjusts ESL Pro League qualification system
The system has been changed to follow the VRS guidelines.

The ESL Challenger League and the ESL Pro League qualification system have been adjusted to follow Valve's tournament guidelines after the two-season exception to continue the previous format ran out. This means that the ESEA Advanced to ESL Challenger League pipeline is replaced by two Elite events per season.
The Elite events will serve as qualifiers for ESL Challenger League and will be held twice per season in Europe and North America. They will begin with open qualifiers, where each team's performance in the ESEA League decides their seeding, which will feed into a 16-team group stage, with the two best teams set to earn a spot in ECL. Elite events will be VRS-ranked.
ESEA Advanced will continue being an unranked event due to teams being automatically moved from the previous season and earning their spots with their performances in lower divisions. That goes against the ranked events guidelines, which state that teams need to be invited based on open qualifiers or their VRS rank.
To make up for that, the winner of each Advanced season will earn a trip to DreamHack Knockout, a BYOC LAN qualifier set to award a spot at ESL Pro League.
In essence, the move means that ECL has moved away from the ESEA League system (Open, Entry, Intermediate, Main, Advanced).
ECL will thus remain ranked and continue to award direct spots for ESL Pro League, while the league system remains unranked, with Advanced champions set to secure a spot at the BYOC EPL LAN qualifier.

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