Temple to A Main angle removed as Ancient gets new shaders, nighttime version in update
Valve also made "rendering performance improvements across most maps."

Valve has released a new update for Counter-Strike 2, which adds nighttime versions of Ancient and Shoots, refreshes all materials on Ancient to the "latest CS2 shaders," and improves rendering performance "across most maps."
The nighttime version of Ancient is only available in Casual and Deathmatch, while Shoots is available to play in Arms Race.
The shader updates to Ancient were not the only changes made, as players are no longer able to hold A Main from inside Temple.
Take a look at how that angle has changed, as well as how the map looks with its new textures, in the carousel below (thanks to Ozzny_CS2 for the images):









A new music kit, M4A1-S skin, and several animation improvements were also shipped, while fps_max can no longer be changed while connecting to a server (in an effort to fix a bug that allowed players to bunnyhop by temporarily limiting their FPS).
There is no longer a delay when alt-tabbing from a 4:3 resolution in-game to 16:9 on desktop, and stickers from the BLAST.tv Austin Major are also on sale for 75% off.
The complete patch notes can be found below:
[ MAPS ]
Ancient and Shoots
-
Added nighttime versions.
-
Refreshed all ancient materials to use latest CS2 shaders.
-
Added new blending options for ancient materials including wetness and moss.
-
Added "ancient_zoo.vmap" with all assets and blending examples for mapmakers.
[ ITEMS ]
-
Deluge Music Kit Box is now available for purchase in standard and StatTrak versions.
-
New Limited Time Item, the M4A1-S | Solitude, is now available in The Armory.
[ ANIMATION ]
-
Sawed-off shotgun deploy modified and fixed shell penetration on reload.
-
Improved deploy +quick inspect animations for all knives.
-
Improved deploy +quick inspect animations for the AK, Galil, AUG, PP-Bizon.
-
Improved deploy animations for the AWP, M4A4, M4A1-S.
-
Improved animations for legacy SSG08 models.
-
Removed the deploy inspect delay for most weapons.
-
Fixed XM1014 blocking crosshair during reload.
[ MISC ]
-
Rendering performance improvements across most maps.
-
Rendering resolution and aspect ratio can now be changed in fullscreen windowed mode.
-
fps_max can no longer be changed while connected to a server.
-
Fixed a case where certain weapons could be fired sooner after a re-deploy.

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