CSPromod post-public weekend fixes

The CSPromod team have disclosed some of the changes they have made following the public weekend testing.

It has been one week since the public were invited to test CSPromod's planned Deathmatch mode, and the developers have now disclosed some of the changes they have made.

Among the changes they have made is implementing GoldSrc sound spatialisation and updating hit sounds. Read through all the changes in the changelog below:

General changes:
Updated sound spatialisation to that of Goldsrc
Fixed particle effects potentially not being visible
Fixed HE grenades affecting deathcam after death
Fixed disconnect messages not showing for players you haven't seen yet
Fixed crash when using rifles
Fixed sv_alltalk not being enabled in free-for-all
Fixed spectator round timer
Auto-silence can now be enabled/disabled (via cl_dm_auto_secondary), and now supports auto-burst. Also fixed some issues regarding this functionality
Fixed team scoring in team DM
Updated hit sounds
All players are now in one team in free-for-all (for example, in the scoreboard)
Team colours are now red in free-for-all (for example, in the death notice, target ID, etc.)
Added ability to disable sounds that the 'Press B to open buy menu' makes (hud_hint_sound)
Improved the kicked message in chatbox. Now appears like: 'Saul has been kicked: reason'
Players' model is now a random selection between T/CT in FFA
Teammates no longer collide in TDM (can be disabled via sv_avoid_teammates)
Bot changes:
Added bot_quota - if the number of players in-game is less than this, bots will fill up the remainder
Added bot_join_after_humans
Bots now have custom names (n3krO and majkool have a special mention)
Bots now join teams in the same way that auto-assign selects a team

General changes:

Updated sound spatialisation to that of Goldsrc

Fixed particle effects potentially not being visible

Fixed HE grenades affecting deathcam after death

Fixed disconnect messages not showing for players you haven't seen yet

Fixed crash when using rifles

Fixed sv_alltalk not being enabled in free-for-all

Fixed spectator round timer

Auto-silence can now be enabled/disabled (via cl_dm_auto_secondary), and now supports auto-burst. Also fixed some issues regarding this functionality

Fixed team scoring in team DM

Updated hit sounds

All players are now in one team in free-for-all (for example, in the scoreboard)

Team colours are now red in free-for-all (for example, in the death notice, target ID, etc.)

Added ability to disable sounds that the 'Press B to open buy menu' makes (hud_hint_sound)

Improved the kicked message in chatbox. Now appears like: 'Saul has been kicked: reason

'Players' model is now a random selection between T/CT in FFA

Teammates no longer collide in TDM (can be disabled via sv_avoid_teammates)

Bot changes:

Bots now join teams in the same way that auto-assign selects a team

Added bot_quota - if the number of players in-game is less than this, bots will fill up the remainder

Added bot_join_after_humans

Bots now have custom names (n3krO and majkool have a special mention)

The CSPromod development team is still taking feedback and would like to hear your thoughts. You can provide them with this on their official website.

#1
Old school: User been here for more than 10 years  | 
Germany mouz|wshbR
nice!
2012-04-01 16:26
0
#3
Old school: User been here for more than 10 years  | 
United States tromhaT
April fools
2012-04-01 16:26
0
1 reply
#14
Old school: User been here for more than 10 years  | 
Denmark JQGGE
If so, it's the least exciting april fools ever.
2012-04-01 16:38
0
#4
Old school: User been here for more than 10 years  | 
Montenegro mark--
1.6 > pmod
2012-04-01 16:26
0
8 replies
#8
Old school: User been here for more than 10 years  | 
Brazil renN:)
but promod > cs:go : )
2012-04-01 16:34
0
6 replies
#9
Old school: User been here for more than 10 years  | 
Montenegro mark--
do you have cs:go?
2012-04-01 16:35
0
5 replies
#13
Old school: User been here for more than 10 years  | 
Serbia svrlE
i do , and csp is >>>cs:go
2012-04-01 16:38
0
#15
Old school: User been here for more than 10 years  | 
Brazil renN:)
yes.
2012-04-01 16:39
0
#32
Old school: User been here for more than 10 years  | 
Venezuela Hydrox-
CSpromod > Call of duty( CS:Go)
2012-04-01 18:03
0
2 replies
#58
Old school: User been here for more than 10 years  | 
Boombl4 | 
United Kingdom @bloodR1g
troll mod on: navi > fnatic
2012-04-02 03:10
0
1 reply
#68
Old school: User been here for more than 10 years  | 
Venezuela Hydrox-
hahhahaha never dude !! =)
2012-04-02 15:01
0
#16
Faceit level 10 Old school: User been here for more than 10 years  | 
Azerbaijan Talley
4sho
2012-04-01 16:42
0
#5
Old school: User been here for more than 10 years  | 
France komOdo
i have to test it
2012-04-01 16:27
0
#6
Faceit level 10 Old school: User been here for more than 10 years  | 
DareDev1L | 
Denmark Dare_Dev1L
Glad to know they're putting more effort or more time into it lately. (Considering how long they usually take lol)
2012-04-01 16:28
0
3 replies
#35
Old school: User been here for more than 10 years  | 
United States Dare365
CSP has played well since 1.05. Don't blame the modders, blame the ignorant community that hasn't supported the project.
2012-04-01 18:38
0
2 replies
#36
Faceit level 10 Old school: User been here for more than 10 years  | 
DareDev1L | 
Denmark Dare_Dev1L
Well I've always supported anything that helps progress the genre and especially CS. Too many bad first person shooters out there. Personally I think people don't give these things a try before they blame it, or they don't even TRY to adapt to new styles. People supported promod since CS:GO was announced though lol. P.S: Hello Dare. lol
2012-04-01 18:43
0
1 reply
#62
Old school: User been here for more than 10 years  | 
United States [EA]
Actually, it's a lot longer than that sharty.
2012-04-02 06:24
0
#7
Old school: User been here for more than 10 years  | 
ZywOo | 
Peru dbie
I hope they can release the damn models soon.
2012-04-01 16:31
0
#10
Old school: User been here for more than 10 years  | 
Portugal ENERG1EofLDS
i played it a few times a month ago, gonna try it out again next week. nice job
2012-04-01 16:36
0
#11
Old school: User been here for more than 10 years  | 
Slovakia bit0x
good job :) fu** CS:GO
2012-04-01 16:37
0
#12
Old school: User been here for more than 10 years  | 
f0rest | 
Europe tumorjacka
so promod is available now or what , can i download it for free or i must buy it or i cant do anything , can some explain what is the situation here :D
2012-04-01 16:38
0
3 replies
#18
Old school: User been here for more than 10 years  | 
Slovakia Ch1ppy
promod is free but 1.09 is still not released
2012-04-01 16:43
0
2 replies
#19
Old school: User been here for more than 10 years  | 
f0rest | 
Europe tumorjacka
1.08 is beta version ?
2012-04-01 16:46
0
1 reply
#26
Old school: User been here for more than 10 years  | 
Slovakia Ch1ppy
yes
2012-04-01 17:02
0
#17
Old school: User been here for more than 10 years  | 
India xb0y'
COOL!
2012-04-01 16:42
0
#21
Old school: User been here for more than 10 years  | 
North Macedonia sunquake
good
2012-04-01 16:48
0
#22
Old school: User been here for more than 10 years  | 
Azerbaijan t0rick
promod >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>CS:GO!!!
2012-04-01 16:54
0
1 reply
#28
Old school: User been here for more than 10 years  | 
kNgV- | 
Brazil vicTHOR
+1 gogogo promod!!!
2012-04-01 17:43
0
#23
Old school: User been here for more than 10 years  | 
Poland micronn
Good. I want back commands bot_add_ct/tt ;)
2012-04-01 16:55
0
2 replies
#53
Old school: User been here for more than 10 years  | 
World saulr
CSP dev here. They were added back in a couple of days ago.
2012-04-02 01:26
0
1 reply
#66
Old school: User been here for more than 10 years  | 
Poland micronn
Thanks.
2012-04-02 12:57
0
#24
Old school: User been here for more than 10 years  | 
Germany PROJECT X
1st of april ffs Bots now have custom names (n3krO and majkool have a special mention) oh yeah Fixed crash when using rifles
2012-04-01 17:02
0
5 replies
#54
Old school: User been here for more than 10 years  | 
World saulr
It's not an April Fools' joke, it was posted on the 31st March... around midday GMT. I know it's not a joke, because I wrote it.
2012-04-02 01:27
0
4 replies
#56
Old school: User been here for more than 10 years  | 
Germany PROJECT X
Fixed crash when using rifles ?????????????????
2012-04-02 01:57
0
3 replies
#67
Old school: User been here for more than 10 years  | 
Poland micronn
I think this bug was when you want to play with bots.
2012-04-02 12:58
0
#72
Old school: User been here for more than 10 years  | 
World saulr
There was a potential crash in the rifle code
2012-04-02 19:29
0
1 reply
#75
Old school: User been here for more than 10 years  | 
Germany PROJECT X
wow, never had it while playing :P
2012-04-02 19:46
0
#25
Old school: User been here for more than 10 years  | 
Portugal maniaKKK
Still waiting for appril fools' News!
2012-04-01 16:59
0
#27
Old school: User been here for more than 10 years  | 
Belgium prechhh
Do u have to do something specific for joining an online server? Cause I cant find any..
2012-04-01 17:38
0
#29
Old school: User been here for more than 10 years  | 
s1mple | 
Russia UseYourBrain
want promod and cs:go,but dunno where buy it :( can't find
2012-04-01 17:45
0
2 replies
#37
Old school: User been here for more than 10 years  | 
Poland micronn
CSPromod is free beta, CS:GO is still not released only beta.
2012-04-01 18:49
0
1 reply
#38
Old school: User been here for more than 10 years  | 
s1mple | 
Russia UseYourBrain
ty
2012-04-01 18:51
0
#30
Old school: User been here for more than 10 years  | 
World GEHTNIXRYAN
nice
2012-04-01 17:48
0
#31
Old school: User been here for more than 10 years  | 
Other skaven
1.6>csp>css>csgo
2012-04-01 18:02
0
#33
Old school: User been here for more than 10 years  | 
Venezuela Hydrox-
CSpromod amazing game
2012-04-01 18:03
0
#39
Old school: User been here for more than 10 years  | 
United Kingdom CESKiE
{{{{{{{{{{{{{{ CS:PROMOD >>>>>>>>>>> CS:GO }}}}}}}}}}}} CS:GO IS HORRID.
2012-04-01 18:57
0
#41
Old school: User been here for more than 10 years  | 
Portugal grijo
It would be nice if they had like a ranked system, like in LoL and such, CS:GO will have it too. When they release a final version I hope they introduce an elo system.
2012-04-01 19:32
0
#42
Old school: User been here for more than 10 years  | 
Finland KRNG^
CSPromod > CS:GO for sure!
2012-04-01 19:59
0
#50
Old school: User been here for more than 10 years  | 
Canada xereNt64
CSPromod > cs:go, great hob csp team keep up the good work, intend to love gaming like I did in the 1.6 days!
2012-04-01 23:55
0
#51
Old school: User been here for more than 10 years  | 
 | 
Portugal proutounz
now you can put people dying from headshots like the cs 1.6 style. It gives a greater feeling on the hs kills :)
2012-04-01 23:58
0
1 reply
#52
Old school: User been here for more than 10 years  | 
Argentina near.
+1 I think you're talking about the animation
2012-04-02 00:25
0
#55
Old school: User been here for more than 10 years  | 
Greece Silatrak
cspromod would become a lot better with dms. now its quite boring
2012-04-02 01:44
0
#57
Old school: User been here for more than 10 years  | 
World mingot
CSP >>> CSGO
2012-04-02 02:32
0
#59
Old school: User been here for more than 10 years  | 
Australia rocketry
Good game and a very nice update, still has the issue of getting players though which isnt going to be solved easily.
2012-04-02 04:54
0
#60
Old school: User been here for more than 10 years  | 
World GEHTNIXRYAN
Saul is on rampage. There is already a new fix-list: update.cspromod.com/post/570
2012-04-02 05:22
0
4 replies
#69
Old school: User been here for more than 10 years  | 
Portugal Schypher
Changed weapon dissolve to a fade-out effect Oh, the HL2 dematerialization effect was cute :(
2012-04-02 15:07
0
3 replies
#70
Old school: User been here for more than 10 years  | 
World GEHTNIXRYAN
hmm...what exactly is this? Can't remember a special effect... edit: ah, the disappearing of dropped weapons? this sparkling effect was way too much IMO. If that's what it means then it's a good thing to remove it.
2012-04-02 15:17
0
2 replies
#73
Old school: User been here for more than 10 years  | 
World saulr
It was always a placeholder effect. Now they just slowly fade out (ragdolls will do the same, too).
2012-04-02 19:30
0
1 reply
#74
Old school: User been here for more than 10 years  | 
Portugal Schypher
:'(
2012-04-02 19:43
0
#61
Old school: User been here for more than 10 years  | 
United States [EA]
Pop Pop!
2012-04-02 06:20
0
#63
Old school: User been here for more than 10 years  | 
Saudi Arabia SNB SiD
csp = cs1.6 > cs:go
2012-04-02 10:30
0
#65
Old school: User been here for more than 10 years  | 
Russia mation
csp very nice >>> cs.go
2012-04-02 12:14
0
#71
Old school: User been here for more than 10 years  | 
World dekisa
Too late tbh... If this is 2007,then maybe...
2012-04-02 15:21
0
#77
Old school: User been here for more than 10 years  | 
Brazil zkenpachiz
Saul, those fixes will avoid the "fake deads"? When you shoot someone in the head, without killing him, the effect is too similar to a REAL killing shot, this make us to stop the shooting, resulting in our deads or a unnecessary loss of HP. And it's sucks! In case of those changes don't fix it, there is a solution in your mind? Thanks and good luck!
2012-04-03 05:27
0
2 replies
#80
Old school: User been here for more than 10 years  | 
World GEHTNIXRYAN
The current animations are bugged. But they are working on new animations, which should solve this problem.
2012-04-03 16:12
0
#81
Old school: User been here for more than 10 years  | 
Czech Republic yuri69
Turn off the kill prediction - it is explicitely stated on the download page. cl_predict_deaths 0
2012-04-03 16:51
0
#83
Old school: User been here for more than 10 years  | 
Taiwan fm1237764
CSP > CS:GO COD > CS:GO
2012-04-03 19:43
0
#84
Old school: User been here for more than 10 years  | 
United States [EA]
WUBWUBWUBWUBWUBWUBWUBWUB Bring the bass!
2012-06-22 02:16
0
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