CS2 update brings visual and gameplay changes, fixes unintended console commands
Valve have released the second update of the CS2 Limited Test.
A new update for the Limited test has been introduced, introducing several smaller adjustments to sound, visuals, gameplay, and networking. The update also disables all development console commands including "cl_physics_highlight_active 5", which allowed players to see their opponents through walls without external software.
Among other notable changes are multiple network traffic optimizations and gameplay updates, such as HE grenades no longer affecting smokes through walls, improved behavior of picking up weapons with the use key, and the disabled collisions between ragdolls.

The update also contains several sound updates, such as a dedicated player-only sound when a grenade is correctly jump-thrown, which will make it much easier to know whether a smoke was thrown accurately. Smoke grenades have also received an adjustment related to their sound timing at a distance, while a bug regarding the flashbang and grenade sound effect remaining after the player's death was also fixed.
Other bug fixes include the keys getting stuck when opening the Steam overlay and the removal of the option to bind several actions to one key.
The full March 30 update is as follows:
[ Networking ]
- Multiple network traffic optimizations.
- Shooting random seeds are now correctly desynchronized between server and client code.
[ Visuals ]
- Fixed positions of overhead labels and ping elements at different resolutions.
- Fixed halo around enemies to not give away their locations.
- Bomb code will now correctly clear when aborting the bomb plant.
- Fixed rare inspect animations to be rare and not every anim.
- Inspect then reload ("f", "r", "f", "r") more closely matches CS:GO behavior.
- Disabled all development console commands (including "cl_physics_highlight_active 5").
[ Gameplay ]
- HE grenades no longer affect smokes through walls.
- Disabled collisions between ragdolls.
- Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
- Trajectory preview for decoy grenades is now correct.
- Improved behavior of picking up weapons with the use key.
[ Input system ]
- Buy menu and scoreboard now allow movement while they have focus.
- Team intro allows voice chat.
- Keys will no longer get stuck when opening the steam overlay.
- Fixed many cases where user input would get confused.
- Multiple actions cannot be bound to one key.
[ Sound ]
- Adjustments to smoke grenade sound timing at a distance.
- Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
- Added dedicated player-only sound when a grenade is correctly jump-thrown.
- Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.
[ Dust2 ]
- Fixed a hole in the wall.
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