m0NESY's aggression, pistol rounds in MR12, and other stats from Sydney so far

We have our first dataset of CS2 on LAN — so what has changed?

m0NESY has been involved in more opening duels than NiKo at Sydney

Weapon diversity

CS2's weapons have the same statistics as in GO, but enough has changed in-game that its meta is still shifting significantly.

The P2000 has crept up by 1.5%, being used by most of Monte and Cloud9 and IGLs Marco "⁠Snappi⁠" Pfeiffer, Rasmus "⁠HooXi⁠" Nielsen, Christopher "⁠dexter⁠" Nong, and Kamil "⁠siuhy⁠" Szkaradek.

The AUG and Krieg are also back in vogue, especially for ENCE who all pick up the scoped weapons on occasion. Pavle "⁠Maden⁠" Bošković, who has a 1.16 rating on CT side, is the chief culprit and has four-times as many AUG kills as with the M4A4 and M4A1-S.

When scoped, these weapons are easy to spray and might negate some of the peeker's advantage present in CS2.

The Krieg is less popular, but has increased from a 0.03% share of total kills at CS:GO's last three big LANs to 0.75% of the count at Sydney.

Most of this usage, outside of ENCE and Aleksandr "⁠KaiR0N-⁠" Anashkin, comes from AWPers and this brings us to the decreased usage of certain weapons including the Big Green.

Logically, the M4A4 has decreased by about the same amount as the AUG has increased. The AK-47 has decreased too, but this is likely linked to a 1.5% increase in Galil usage as the T side exploits their economic advantage with frequent force buys.

The big story, however, is the AWP. 4.5% less kills are being dealt with the big green compared to in GO, falling to just 7.3% of total kills.

Part of this is due to MR12; such an expensive weapon is seen more often in the back end of halves as banks are built up. There is also the peeker's advantage. Passive AWPing is a staple of LAN play, but it is harder to make work in a meta where you always want to be the player peeking.

The innovative solution of Ilya "⁠m0NESY⁠" Osipov to this problem was to embrace aggression, going from a decently aggressive 21.4% opening kill attempts in 2023 pre-Sydney to 24.3% on CS2, the highest on G2.

Opening kill attempts are not a 1:1 for aggression — shown by Helvijs "⁠broky⁠" Saukants, who is rarely involved in openers but has also adopted a 'peek first' mentality to AWPing — but this still shows us just how much m0NESY is taking the initiative.

The contrast with Dmitry "⁠sh1ro⁠" Sokolov, who remained quite passive, is staggering. Cloud9's posterboy for efficient and by-the-numbers sniping had his first event below a 1.00 rating since DreamHack Open Sevilla in 2019, while m0NESY's 1.44 rating is his highest provisional big event rating of all time.

Not everyone has m0NESY's skillset, however, and in online games before Sydney, AWPers' ratings generally aligned on CS2 with GO and the same is roughly true here. More data is needed before we can truly assess the impact CS2 (and peeker's advantage) has had on the game's most prestigious role.

Pistol rounds

The other big talking point for CS2 is MR12, and how much pistol rounds affect the outcome of games. The data tells a clear story: Winning both pistols pushes you to a solid 60% chance of winning in regulation, but if you convert both for a 2-0 lead in both halves that number hits 78%.

The economy is under a particularly strong spotlight in the shorter format, and we have seen the full effect of T side force buys as teams try to avoid trailing 0-3 as much as they can.

The perceived randomness behind pistol rounds is always difficult to pin down, but it is perhaps telling that all five teams that won and converted both pistols in matches that went to overtime lost.

Economic advantage is earned by the team that has won in round two

Only 46.8% of pistol rounds were won by the T side, but they had the economic advantage — either by converting those wins, or breaking the CT side in round two — in 60.6% of halves. This shows the strength of the GALIL force buys that have been prevalent ever since the 2019 economy update.

BetBoom were even forgoing armor and utility on some T pistol rounds, saving the $800 start money to turn the already deadly second-round force buys up a notch. When you see this data, you can see why: Allowing your opposition to earn four free rounds in MR12 is a near death sentence.

Map balance

Balance has also shifted by map. The removal of the skybox has allowed teams like FaZe to innovate and dominate Inferno on CT side, turning it from the second most T-sided map at Cologne to the most CT-sided thus far in Sydney.

Overpass and Nuke remain CT sided, and Vertigo is still predominately a T-favoured battleground.

But, Anubis has drifted towards a 50-50 balance after being the most T-sided map in GO. Mirage and Ancient were the 50-50 maps in GO, but have turned ever slightly towards the offense in 2.

Read more
Five more IEM Sydney moments that wouldn't have happened in CS:GO
Montenegro Pavle 'Maden' Bošković
Pavle 'Maden' Bošković
Age:
24
Team:
Rating 1.0:
1.02
Maps played:
885
KPR:
0.71
DPR:
0.70
Latvia Helvijs 'broky' Saukants
Helvijs 'broky' Saukants
Age:
22
Team:
Rating 1.0:
1.08
Maps played:
895
KPR:
0.71
DPR:
0.61
Russia Aleksandr 'KaiR0N-' Anashkin
Aleksandr 'KaiR0N-' Anashkin
Age:
19
Team:
Rating 1.0:
1.05
Maps played:
318
KPR:
0.75
DPR:
0.72
Denmark Rasmus 'HooXi' Nielsen
Rasmus 'HooXi' Nielsen
Age:
28
Team:
Rating 1.0:
0.85
Maps played:
974
KPR:
0.57
DPR:
0.68
Poland Kamil 'siuhy' Szkaradek
Kamil 'siuhy' Szkaradek
Age:
21
Team:
Rating 1.0:
0.99
Maps played:
733
KPR:
0.69
DPR:
0.69
Russia Dmitry 'sh1ro' Sokolov
Dmitry 'sh1ro' Sokolov
Age:
22
Team:
Rating 1.0:
1.22
Maps played:
1074
KPR:
0.77
DPR:
0.54
Denmark Marco 'Snappi' Pfeiffer
Marco 'Snappi' Pfeiffer
Age:
33
Team:
Rating 1.0:
0.95
Maps played:
1782
KPR:
0.65
DPR:
0.68
Australia Christopher 'dexter' Nong
Christopher 'dexter' Nong
Age:
29
Team:
Rating 1.0:
1.05
Maps played:
1154
KPR:
0.72
DPR:
0.67
Russia Ilya 'm0NESY' Osipov
Ilya 'm0NESY' Osipov
Age:
18
Team:
Rating 1.0:
1.18
Maps played:
439
KPR:
0.77
DPR:
0.60
#1
Old school: User been here for more than 10 years  | 
 | 
Brazil hugoooo
I love stats
2023-10-19 21:27
0
have to love this kind of articles
2023-10-19 21:31
0
Give it a while, the AWP will be "fixed" along with peeker's advantage being patched and this community goes back to "WAH WAH AWP ABUUUSERRRR" etc. Hope Valve reverts the mag size change of the AWP as well where it goes back to 10 shots to fuel that shit even more :]
2023-10-19 21:33
0
6 replies
+1
2023-10-19 22:57
0
#51
 | 
Puerto Rico Huey_Long
+1
2023-10-20 02:33
0
Imagine wanting low skill ceiling weapon in your game lol
2023-10-20 02:53
0
2 replies
actual 0/8
2023-10-20 02:54
0
1 reply
Awp was made for ball-mouse users were their balls were removed, back in the 1990s. In today’s environment it might as well be made for handicapped players with one arm and 2 fingers. Or you also had your balls removed and need a bigger gun to compensate
2023-10-20 03:01
0
+1 these kinda threads/analyses fade to black in a few months time
2023-10-20 09:09
0
Another banger stats post by Ner0, keep them up, they are great reads and super interesting :)
2023-10-19 21:35
0
26 replies
#34
 | 
Germany Chuckz0809
+1
2023-10-19 23:16
0
I think its not really a banger. There are so many issues with this article. For example, u really cant say inferno is CT sided based on this even only. It could just be that its T sided, but CTs managed to convert more rounds. Problem with sample size. Same goes for rating2/aggression chart. Just not enough data. The power of pistol part is a good take and shows valve has done it quite nicely, if larger data sample confirms this. In these kind of articles, there should be mention about the amount of data, and brief note about restrictions what that means if there are not very large data sample.
2023-10-20 01:34
0
24 replies
But thats the data based on the group stage as a whole, of course somethings will change for future tournaments. The AWP will likely come back stronger more and more as players get used to it. It just shows the trends players are going for, AUGs and Kriegs are back, the A4 is gone, the AWP has one of those missing kids ads on a milk carton. Right now, both remade maps are CT sided which is almost always the case with new maps, as CTs aleays have an advantage early on in map life cycles. Meanwhile the maps that didn't change at all are T sided, like Vertigo, and Nuke is a lot less CT sided than in GO too. I can't wait to see a heroic vs VP style matchup in CS2, i want to see the most passive team vs the most aggressive. It'll really showcase what works and doesn't work. Will Jame's system even still work? Could ART's 2021 IGLing styles actually become meta for other teams? We don't know and its exciting to see how the game evolves over the next few months, especially as players grasp with all the new patches that make small changes to the game in between tournaments.
2023-10-20 02:22
0
#63
Faceit plus user Faceit level 10 Old school: User been here for more than 10 years  | 
Finland LuboDai
There ain't as much problem with the article as it is with your reading comprehension. It's literally labeled as "M0NESY'S AGGRESSION, PISTOL ROUNDS IN MR12, AND OTHER STATS FROM SYDNEY SO FAR". So it's things put together from this particular event until now. No one has made any claims about how the meta will be. You just assume the article did. "what we know. From the event. So far". Very clear
2023-10-20 08:11
0
12 replies
It literally says there we know inf is ct sided, even if we do not. I think that is a problematic.
2023-10-20 08:25
0
11 replies
#77
Faceit plus user Faceit level 10 Old school: User been here for more than 10 years  | 
Finland LuboDai
As it currently is, it really is ct sided. Nobody knows how it's going to be. And the article doesn't state otherwise. It is a collection of things that have occurred in cs2 so far. Nowhere does it state that it will also state that way. 57.5% of rounds in inferno have been won by CT:s. That's what it says. It's not an assumption. It's a fact about how the tournament has progressed so far.
2023-10-20 18:53
0
10 replies
it states "Inferno is now CT sided" However, as I brought up, there is not enough data to tell that. It could be that its not CT sided, but CTs just have managed to win more rounds. Just like coinflip is not head or tails, but if you toss a coin 20x, you might get a 70/30 result. That doesnt make coinflip 70/30, The only fact is that CTs have won more rounds than Ts in inferno. It doesnt mean its CT sided map.
2023-10-20 19:40
0
9 replies
#79
Faceit plus user Faceit level 10 Old school: User been here for more than 10 years  | 
Finland LuboDai
Well. Lucky for us CS is not a coinflip. So far inferno has been played 7 times, and on average there are 20.4 rounds in a CS2 match, so there's been about 143 rounds played so far, and 57.5% of those rounds have been won by CT:s, which on CS standards is a massive difference. And that's the biggest difference in any map. Following your logic you could've just as well stated that all the maps in CSGO were a coinflip because the differences were much smaller than they are right now in CS2. 3% difference was considered a big one. That kind of difference in results could've easily achieved with a coinflip So. Since the beginning of this tournament, up to this point, inferno has definitely been CT sided whether you understand it or not. And as I said earlier, it very well might change when teams learn how to play inferno on T side again. But right now that's the case. Even without all that, sample size doesn't make a difference anyway. As long as there are more rounds won on CT side, it's gonna stay CT sided. It makes no guarantees that all teams are going to win more rounds on CT side. It simply implies that the teams are expected to win more rounds on CT, for now. These numbers have always kept changing. in CSGO Inferno was CT sided for a very long time. After a long time it changed to T side. Are you going to say that in that case there were not enough sample size? No you're not. The game changed and so did the numbers.
2023-10-20 22:18
0
8 replies
To win 57,5% of rounds or more in 143 sample sized coin flip game has like 3% probability. So you are insisting that its impossible that we are talking about this situation which occurs 1/30? I can tell you that 3% if FAR from impossible. Im not telling cs maps are coinflip. Im just telling that there are not enough data that you can say some map is CT or T sided in cs2. "Following your logic you could've just as well stated that all the maps in CSGO were a coinflip because the differences were much smaller than they are right now in CS2. 3% difference was considered a big one. That kind of difference in results could've easily achieved with a coinflip" Again. You are not able to understand what sample size means, and its restrictions. You can easily say 3% difference is huge based on CSGO data, and probably holds true. You are 100% unable to understand the sample size problem we are having with this article. "So. Since the beginning of this tournament, up to this point, inferno has definitely been CT sided whether you understand it or no" This is true. But we are not talking about this. We are talking about that the article says inferno is CT sided, but we dont know it. "Even without all that, sample size doesn't make a difference anyway. As long as there are more rounds won on CT side, it's gonna stay CT sided. It makes no guarantees that all teams are going to win more rounds on CT side. It simply implies that the teams are expected to win more rounds on CT, for now." HOLY SHIT :D, So we toss a coin 20 times, 30/70 result. We can say coinflip is 30/70 instead of 50/50? Nope. Here again you are demonstrating unability to understand the discussion you took part in. I suggest you read the first site google gave me when googled about the importance of sample size. Maybe you can then understand the problematic with the claim "inferno is CT sided" based on the sample size used here. iwh.on.ca/what-researchers-mean-by/sampl.. As Im not sure if u are able to click links, as you demonstrated you are not very educated person, I can copy paste here "Sample size refers to the number of participants or observations included in a study. This number is usually represented by n. The size of a sample influences two statistical properties: 1) the precision of our estimates and 2) the power of the study to draw conclusions."
2023-10-20 23:23
0
7 replies
Also. Lets say there has been only one game of inferno. 13-0 12 Ct rounds, 1 T round. Heavily CT sided? Well, for you maybe, as you do not understand the sample size concept. As you said, "it doesnt matter". For me, I wont make any conclusions about that one game and how the rounds played out.
2023-10-20 23:30
0
holy shit, mr professor here tries to be smart with his sample size, but embarrasses himself by not understanding simple words in this article. here is a stat for you: 1/1 times you failed, thats 100%, I will keep collecting data until the sample size is big enough to prove this
2023-10-24 10:44
0
5 replies
Yes thats 100% correct. What are you trying to say exactly?
2023-10-24 12:29
0
4 replies
thanks for agreeing
2023-10-25 19:17
0
3 replies
No problem. I dont really know what there is to agree. If u play one coinflip, its tails, the historic result has been tails 100%.
2023-10-25 19:21
0
2 replies
sure keep talking nonsense
2023-10-26 12:18
0
1 reply
what do you mean? xd?
2023-10-26 12:45
0
#67
 | 
Canada Bucket0
u really cant say inferno is CT sided based on this even only. yes you can because we have no data to prove otherwise
2023-10-20 09:50
0
9 replies
So, does lack of data mean its not possible? Nope. The data shows it could be CT sided, but as there is not enough data, it could be T sided also. The article says it 100% is true its CT sided. There is the difference. So we dont really have data to prove its CT sided either.
2023-10-20 11:37
0
8 replies
#71
 | 
Canada Bucket0
No. In pro cs2 the map is ct sided. That's literally a fact
2023-10-20 13:13
0
7 replies
Sorry, but its not a fact. It might be T sided as well as it might be CT sided. We dont know it. Thats the only fact.
2023-10-20 13:18
0
6 replies
#73
 | 
Canada Bucket0
I think you need to take a statistics class
2023-10-20 13:31
0
5 replies
Sorry, but I can guarantee you that im 99% sure that I can understand statistics better than you. You dont even see the problem with the sample size, and be like "yeah thats the truth, no chance inf is T sided based on the data and this sample". Well, I can tell you, if you criticallyt think about it, it is real possibility that inf is T sided, but CTs just have managed to win more rounds despite of that.
2023-10-20 13:35
0
4 replies
#75
 | 
Canada Bucket0
If CTS win more it is ct sided. If in the future, it turns out ts win more then it will be t sided. We do not live in the future.
2023-10-20 13:43
0
3 replies
:DDDD so, coinflip is not 50/50 for you? I just tossed coin 10x. It came 3 tails, 7 heads. Is coinflip now 30/70 for you based on this statistic? Im sorry if this comment makes you to look extremly dumb.
2023-10-20 13:49
0
2 replies
#82
 | 
Canada Bucket0
That's called false equivalence fallacy. Coin flip is not comparable to a skill based video game. Maybe you should take a logic class too
2023-10-21 00:57
0
1 reply
Hahaha. Im not even saying im comparing coinflip to video game. I only showed you that the sample size is too low here to make any conclusions. This has nothing to do with false equivalence fallancy.
2023-10-21 06:34
0
#7
 | 
United States Apocasy
I like graphs. Thanks again Ner0
2023-10-19 21:36
0
#9
 | 
Armenia VirtusNo
monesy group stage farmer omfg
2023-10-19 21:37
0
8 replies
cry more
2023-10-19 21:44
0
monesy cs2 goat omfg
2023-10-19 21:48
0
2 replies
#13
 | 
Armenia VirtusNo
awper impossible to be cs2 goat, need to improve with rifle and P90/Bizon
2023-10-19 21:54
0
1 reply
looking good already, only 33,3% awp kills edit: just fell to my knees at walmart 57% hs ?!
2023-10-19 22:03
0
plays bad: bot, washed up at 18 plays good: farmer
2023-10-19 21:54
0
#20
 | 
United Kingdom Jonty04l32
Are you ever positive?
2023-10-19 22:39
0
2 replies
#24
 | 
Armenia VirtusNo
dont talk to me you are the most negative person around here
2023-10-19 22:44
0
1 reply
#46
 | 
United Kingdom Jonty04l32
You're literally being negative right now, friend.
2023-10-20 02:01
0
nice
2023-10-19 21:48
0
Goat between rifle abusers
2023-10-19 21:55
0
my goat <3
2023-10-19 22:06
0
#19
Faceit level 10  | 
frozen | 
Slovakia RetardedCat
damn, are dexter snappi hooxi ans siuhy in some IGL cult or whats up with all of them using p2000 XD
2023-10-19 22:24
0
Great article, thanks
2023-10-19 22:40
0
#22
B1ad3 | 
Finland n3iki
Ancient more T-sided? What a time to be alive
2023-10-19 22:40
0
#25
m0NESY | 
United States Hc77
was pretty confident monesy's AWPing style was going to make him likely dominate with the weapon early on while teams were trying to figure things out but...I didnt expect him to THIS aggressive and be so successful with opening kills. Kid has been straight up single handily tilting the other team with some of his aggressive awp plays lmao. GOAT cs2 player inc.
2023-10-19 22:46
0
#26
 | 
Russia Topper!
Baby goat
2023-10-19 22:48
0
MONESY CS2 GOAT HLTV CONFIRMED sh0ro pathetic baiter
2023-10-19 22:49
0
g04T
2023-10-19 22:50
0
They did forget the most important stat: Was there more saving rounds than before?
2023-10-19 22:51
0
2 replies
That would be interesting to know
2023-10-19 23:13
0
I'd also like to see that stat
2023-10-20 00:00
0
#36
JW | 
United States JW_belly
im surprised that deagle usage has gone down. cs2 deagle feels so much more powerful than csgo deagle to me
2023-10-19 23:42
0
1 reply
#70
Faceit level 4  | 
FalleN | 
Brazil dungahk
that stat doesn't necessarily means the deagle usage has gone down, just that the number of kills with the weapon compared to the other weapons have gone down, it's expected overall because we have new weapons being used more. I, personally, had a different experience, I felt the deagle is worse now, but I have a shit PC. As for the pro level, I'd think it's expected to have less deagle kills,first of all, a lot of them said the game feels random, they get kills when they don't expect to and don't get kills when they expect to, the deagle is a very precisa weapon as you need to hit the headshot so it becomes quite unreliable. Not only that but also the economy is a bit brutal at the moment, teams will prefer having a galil in the following round than buying a deagle and not having money to buy anything at all, same goes for ct, economy is hitting hard.
2023-10-20 12:29
0
Always appreciate these articles about stats )))
2023-10-20 00:11
0
I'm surprised AUG usage increased and M4A4 usage decreased. I know the AUG can one tap up close and uses a scope but I just can't see how it is better than just having higher firerate and lower price.
2023-10-20 00:12
0
1 reply
#49
 | 
Egypt BomberMan_
I think the scope is pretty good gives you an advantage if you are in a spray battle and the AK doesnt insta 1 tap you compared to a4.
2023-10-20 02:26
0
Another Ner0CS banger This guy is the man of stats articles
2023-10-20 00:14
0
Nice reading. Although i would like to see how teams are managing economy after pistol and break economy rounds.
2023-10-20 00:20
0
#43
 | 
Paraguay LifeHater
Man, what a great read
2023-10-20 00:27
0
Weapons statistics probably on point. "MONESY ON FIRE" - Yeah, he has played good, but for example, is there enough data for that rating2/participated in opening duel chart? Its just one event which isnt even completed yet. Not enough rounds probably to make any conclusions about aggression based on that statistic, even it might be true. Same also for "Inferno is now ct sided" Is it? You really cant claim that based on this event. Maybe cts just happened to win more rounds, even if its T sided. R3 EA shows valve has got it perfectly right, if larger data sample can confirm this 4343.
2023-10-20 01:21
0
1 reply
#50
 | 
Egypt BomberMan_
I mean the only t1 CS2 data we have is this event. This isnt a conclusive case, but its not like we can make up more statistics? You can go and see the %s for t2 if you want a bigger sample size.
2023-10-20 02:27
0
#48
 | 
Egypt BomberMan_
I agree with your tweet about smoke and round timers. MR15 is better than MR12 and if you want to save time reduce smoke duration and stay at 1;45. I think going further and making the round timer like 1:35 would be an interesting change.
2023-10-20 02:31
0
goat
2023-10-20 02:39
0
m0nesy transforming into the goat, later s1mple see you in valulrant
2023-10-20 05:39
0
#62
 | 
Poland BAN_ANIME
what about saving tho?
2023-10-20 07:38
0
#68
 | 
Sweden LBur
"Inferno is now CT sided" - we have WAY too little data for such a statement!
2023-10-20 10:54
0
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