Introducing rating 2.1

An update has been introduced to rating 2.0, with lower rewards for saving and averages tuned to Counter-Strike 2.

Rating 2.1 has been rolled out across HLTV for all Counter-Strike 2 matches and stats pages, with slight tweaks made to the formula that was first introduced in 2017.

With a year of CS2 under our belts, it was time to update the data behind the rating to reduce the reward for saving and adjust the averages behind the rating to be in-line with MR12 and 26-damage assists (rather than GO's 41).

The base of the formula remains the same with ten sub-ratings related to kills, survival, damage, KAST, and Impact on T and CT side.

It is also set to result in an average of a 1.00 rating over a CS2 event (not map, or season), which was the case when rating 2.0 was released in 2017 but had strayed in the years since.

Other than that, the formula has largely gone untouched — with development on a more wide-ranging rating 3.0 update underway.


Changelog

— Averages adjusted using 1 year of Counter-Strike 2 data
— Average rating returned to 1.00 over an event
— All five sub-ratings now have equal weight, after survival, impact, and KAST became too important in CS2 for rating 2.0
— Survivals in lost rounds (saving) gives a lower reward
— Assisted kills give more reward than in 2.0, because of 26 damage assists rather than 41


Why did we need rating 2.1?

The reason for the hotfix is simple. Over the years, as teams saved more (resulting in more survivals, fewer kills, and less damage), the averages for rating's underlying metric diverted from those that decided rating 2.0 in 2017.

When CS2 released, the averages were further affected by MR12 and, notably, assists — which are part of Kill, KAST and Impact rating — changed from 41 damage to 26.

Rating 2.1 has returned the theoretical average of its subratings to 1.00

This meant the average rating crept up to around 1.06 on CS2, as players outperformed their expected values from GO. 2.1 will fix this, so expect to see slightly lower values across an event than before with the average returned to 1.00.

As well as adjusted averages, the formula itself has been changed to reduce the reward players earn from surviving lost rounds. You no longer earn a KAST point from saving in lost rounds where you did not get a kill or an assist, and survival rating treats survivals in lost rounds as less impactful than in won rounds.


Examples

In practice, this means players like Dzhami "⁠Jame⁠" Ali who survived 20% of Virtus.pro's lost rounds in CS2, are punished relative to rating 2.0.

Here's a screenshot of a scoreboard from a random match, Cloud9's 13-10 win over VP at BLAST Premier Spring Groups 2024.

Jame had low output in terms of kills and damage, and also saved once on T side, and twice on CT, and drops from a 1.00 rating on 2.0 to 0.88 on 2.1. Across the board, ratings are slightly lower because of the updated averages.

Here are six examples of events where player's rank in the event dropped significantly with the move to 2.1: All feature lots of saving.


History of rating

Rating 1.0 was introduced to the site in 2010 by Petar "Tgwri1s" Milovanovic as an improvement to K/D Ratio in evaluating player performance in professional Counter-Strike with multi-kills as a third factor in addition to kills and deaths.

Read more
What is that rating thing in stats?

That core system remained in place for 2017's renewal of rating. 2.0 introduced a more complicated formula, new metrics like KAST and Damage, and a reformed Impact rating that added opening kills and clutches to the multi-kills that still drive the majority of the sub-rating.

Read more
Introducing Rating 2.0

This meant supportive players who might contribute in terms of unfinished kills, but dealt lots of damage, assists, or had their deaths traded, were rewarded. Impact's new formula also gave a hand to aggressive players, whose opening frags would win rounds on their own.

Rating has and will continue to guide all statistical decisions at HLTV since its introduction, and is the backbone behind Most Valuable Player (MVP) awards and the prestigious Top 20 players of the year list.


How is rating calculated?

The formula behind rating remains private, but we can reveal some elements behind 2.0 and 2.1 to increase the community's understanding.

Firstly, the sub-ratings. There are different averages behind all five sub-ratings on both sides of the map.

Bold metrics indicate greater importance. A 'plus' metric helps your score, a 'minus' metric is rewarded less

Also, they include multiple factors. Kill rating gives more value to openers and 'perfect' kills (those where the attacker receives 0 damage), and less to assisted kills. Survival rating rewards traded deaths, and punishes opening deaths (and now saving — especially on T side).

Impact is based on multi-kill rounds (with differing credit based on how many kills, assists, and deaths a player scored in one round), openers, and clutches.

Where Impact measures explosive, round-winning peaks, KAST is designed to measure round-to-round consistency. It is now a percentage of rounds where the player earned a kill, assist, survival in a won round, or traded death.


Where is economy?

This is rating 2.1, and not 3.0, for a reason. A fundamental overhaul of rating using live round win probability, economy, and all the trimmings is something that is already in the works, but it is a long-term process and we are not there yet.

However, we don't want to make development of 3.0 stop us from making a smaller, but significant one now with award season around the corner.

We do not see rating 2.1 as a finished product, but a stop on the way to the main goal which is rating 3.0, the next generation of rating that will evaluate player performance even more accurately.

Russia Dzhami 'Jame' Ali
Dzhami 'Jame' Ali
Age:
26
Team:
Rating 1.0:
1.13
Maps played:
1540
KPR:
0.71
DPR:
0.54
#1
 | 
Brazil flytw4tp
donk nerfed jame is over zywoo mid oh welcome to the new era
2024-10-14 12:38
439
12 replies
This day will go down in history as the day HLTV nerfed our savior Jame
2024-10-14 12:47
57
Donk buff
2024-10-14 12:51
22
#66
Faceit level 7  | 
cat | 
Poland Broken_BS
how is donk nerfed? +kill reward +dmg reward, if anything his rating should go up
2024-10-14 12:54
60
1 reply
everyones rating will drop, but frauds will be hit the most for example VP will lose out a lot of rating, but donk not that much
2024-10-14 22:56
2
If ZywOo's mid then m0NESY trash.
2024-10-14 13:14
10
1 reply
kekppe
2024-10-14 18:16
0
donk 1.26 (2.0) vs 1.30 (2.1) "nerfed"
2024-10-14 14:09
43
#158
 | 
Finland niilo_22
donk nerfed? lmfao
2024-10-14 14:11
9
donk nerfed? lmao g2 fan spotted
2024-10-14 14:58
5
donk is not nerfed, actually this change might boost him
2024-10-14 16:48
3
Donk getting a buff bro, he dies in the first 20 seconds and averages 100adr. He will go from 1.35 rating to 1.45.
2024-10-14 23:17
4
#260
Faceit level 10  | 
Europe fiatPEEK
donk nerfed LMAO
2024-10-15 09:40
0
#2
flusha | 
Turkey baba_
flusha robbed in 2014 beacuse of rating 1.0
2024-10-14 12:37
125
12 replies
#60
 | 
India kilsw1ch
what
2024-10-14 12:53
1
9 replies
Guessing flusha should've been ranked #1 in 2014 and was robbed of that due to rating 1.0.
2024-10-14 13:15
13
8 replies
reading comprehension on HLTV? crazy
2024-10-14 14:07
2
Exactly, this is what the original comment means. Specifically, it means that Flusha, who was not retired at the time, should have won the #1 player in 2014, but because of the 1.0 rating, he was robbed and did not win the #1 player in 2014
2024-10-14 14:12
6
#197
 | 
India kilsw1ch
but why??
2024-10-14 16:10
1
5 replies
He was better, back then people bought the narrative that even if you play better if you don't win the major in the year you can't be #1. Weirdly even cadiaN commented on the post of flusha #2 "Dont think GTR is best player this year :-)" Like look at their their intro images on the list, even purely based on that flusha was way better than GeT_RiGhT hltv.org/news/13895/top-20-players-of-20.. hltv.org/news/14010/top-20-players-of-20..
2024-10-14 17:48
3
4 replies
They should have used rating 2.1 in 2014.
2024-10-14 18:56
3
3 replies
Not really, they should've just used stats instead of narratives to chose #1. Like if they still used the criteria of "winning the major wins you #1" Zywoo and S1mple would have 1 #1 each. Not a rating 2.1 vs 1.0 thing.
2024-10-14 19:02
1
2 replies
We will have these issues as long as the placements are decided by humans and there's no set criteria. People use mental gymnastics to put the player they like where they want him to be. Like some players were 'punished' last year because their teams didn't go deep in playoffs, which implies that the formula was team achievements > individual brilliance. The opposite of this was used to decide the best player in 2018.
2024-10-14 20:42
0
1 reply
Even if AI would decide the top 20, there would be issues. Because the criteria will still be set by a human with their biases. Think of it like the tale of a company deciding to let a AI choose their employees and in the end they only choose the people who looked like their current employees. In the end it's always gonna be conflicting no matter if a ai or a human chooses it.
2024-10-15 05:31
0
Fact check by true fnatic enjoyers TRUE!
2024-10-14 18:16
5
#237
 | 
China RADNIKEY
I'm glad people still remember and believe in this
2024-10-14 23:41
2
#4
Faceit level 10  | 
 | 
Finland Sipunak
Baiters beware
2024-10-14 12:37
94
3 replies
blameF is finished... If he hasn't signed a long-term contract he better get on the phone quickly before fnatic catch wind of this.
2024-10-14 14:13
8
1 reply
#261
Old school: User been here for more than 10 years  | 
Denmark Triizz
He went from 1.23 to 1.21
2024-10-15 12:21
0
#162
Old school: User been here for more than 10 years  | 
Australia hoangii
Sunpayus blamef and sh1ro wil have to find a new way to abuse the rating system
2024-10-14 14:17
7
#5
dusT | 
North America smoko
ew
2024-10-14 12:38
0
#6
 | 
Ukraine delsix
WOW
2024-10-14 12:38
0
#7
 | 
Russia Evil_DaviD1
I WAS THERE, THE DAY HORUS SLEW THE EMPEROR..... I MEAN THE DAY HLTV ANNOUCED RATING 2.1!
2024-10-14 12:41
12
8 replies
More like Horus is dead and the emperor is becoming a god, nt Abadon
2024-10-14 13:07
8
7 replies
It's actually words of Garviel Loken, one of the Sons of Horus who stayed loyal to Emperor.
2024-10-14 13:16
4
6 replies
Then it should be a luna wolf if he is loyal not a son of Horus, btw that is the guy that got backstabbed by Erebus
2024-10-14 13:24
3
5 replies
I know. The Last Luna Wolf, to be exact. Btw fuck Erebus, first he shanked Argel Tal, then he got Loken. I'm pretty sure even his fellow Astartes from XVII hate him.
2024-10-14 13:28
4
4 replies
Man fuck Erebus he make he doomed the whole galaxy, also nobody talks about it but I hate so much how he abuse and make lograr a traitor
2024-10-14 13:43
3
2 replies
Tbf it would never happen if Big E wasn't an asshole.
2024-10-14 14:26
1
1 reply
I believe that the big e knew about the heresy and he treat the most broken primarchs like shit, for example somewhere in the Lore they say that he had like a chees games with the both sides of the heresy, I think that the only one who he didn’t expect to go traitor was alpharius, and maybe he try to make mortarion loyal, also he didn’t know which side the Kahn was going to to choose, I like to believe this because if not is so stupid that an entity with millions of years make such stupid mistakes,
2024-10-14 22:16
0
#192
Faceit level 6  | 
 | 
Serbia Dinarska_divizija
Erebus is the most vile fuck in that universe i swear 😂
2024-10-14 15:57
0
#8
 | 
Finland Misttaa
Brilliant stuff! More data to study :p
2024-10-14 12:39
9
#9
Faceit level 8  | 
NiKo | 
India ga7axy
huge
2024-10-14 12:39
5
Ez dank1ng
2024-10-14 12:39
3
They finished Kscerato XD
2024-10-14 12:40
23
#12
Faceit level 10 Old school: User been here for more than 10 years  | 
roman | 
Portugal MUTIRIS_VAC_SHOT
LET'S GOOOOO wish economy played a role, but at least we get an improved model
2024-10-14 12:40
5
rating 2.0 so bad they had to introduce 2.1
2024-10-14 12:40
1
2 replies
Chess 2.0 when?
2024-10-14 15:04
2
1 reply
soon. I have few more gamebreaking bugs to fix and it'll be out
2024-10-14 17:00
0
Finally sunpaypal & rinkle REAL rating
2024-10-14 12:40
5
#15
donk | 
Uruguay deeslo
Nice, lower rewards for savings was an expected thing
2024-10-14 12:40
5
#16
 | 
Latvia riraie
Daamn finally !
2024-10-14 12:41
5
#17
 | 
Finland H0rnPub
Huge, may the frauds be exposed!
2024-10-14 12:41
14
finally baiters get punished
2024-10-14 12:41
37
Nice common sense rating update.
2024-10-14 12:42
3
frauds getting exposed now lmaoo
2024-10-14 12:42
12
Jame 0.8 inc
2024-10-14 12:42
6
1 reply
Inferno Map 3 any day, he would drop a 0.4 rating I'm sure about that.
2024-10-14 19:43
1
hltv are using everything against jame 0/8
2024-10-14 12:42
6
good changes
2024-10-14 12:42
2
#25
Old school: User been here for more than 10 years  | 
World ItsReaSz
mmmmh
2024-10-14 12:42
0
#26
Faceit level 10  | 
Denmark kasper123gta
Damage assist in CSGO was 41, and in CS2 it's 27, not 40/25
2024-10-14 12:43
1
1 reply
#115
Faceit level 3  | 
Demho | 
Italy Pipa27
with 26 you get the assist
2024-10-14 13:19
5
HLTV going from denying any change was needed after the introduction of mr12 and that stats wasn't inflated because of that, to this
2024-10-14 12:43
10
20 replies
makes sense that they need some time and data to determine if a change is needed, no?
2024-10-14 12:47
2
#48
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
MR12 did not affect underlying averages too much, to be honest. People noticed a change in CS2 purely because there were fewer rounds therefore higher variance. Over an event, not too bad once you account for assists screwing up half the formula. The problems 2.1 adjust for were present in late CS:GO too
2024-10-14 12:49
36
18 replies
Well... That is what i meant
2024-10-14 12:55
0
11 replies
#74
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
But 2.1 is still going to have that high mr12 variance
2024-10-14 12:56
11
10 replies
Well looking at the statpage, it does look like ratings have evened out a bit more, compared to 2.0 in CS2 I stand corrected that it might be more or less down to assist kills being changed, always good to learn something new.
2024-10-14 13:04
0
There's nothing you can do? m0nesy and donk pulled 1.4 out of blue at the beginning of the year, something never seen before. Are they really gods or the metrics is not calibrated?
2024-10-14 13:06
1
8 replies
#91
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
i mean, of course, mr12 means shorter games, more stomps, easier to maintain high KPR for games especially donk, he is an unbelievable early-game player. always 10-1 after a 5-0 start or smth. but they all have such high kpr even compared to like 2021 s1mple i think it would be quite high ratings in mr15 too
2024-10-14 13:09
8
7 replies
Welp, I wonder what they're giving to those Russian kids
2024-10-14 13:11
1
6 replies
#243
 | 
Russia i0n1x
just large player base and good practice in eu. Brazil also have pretty big playerbase but worse practice. also kids are really committed here, they drop out of school and play 24/7 in order to go pro. nota and kyosuke did this for example.
2024-10-15 01:45
0
5 replies
Brazil is like a wild bro, you go to gamersclub and everyone at some point is hella good. If you manage to get good, you're really good. At the highest level we have tons of amazing players, they just do not have the same opportunities as eu/cis. Money wise, structure wise, competition wise...
2024-10-15 04:36
0
4 replies
#255
Faceit level 10  | 
Aleksib | 
Finland Toucherofgrass
Wild considering how many notable organisations Brazil has in the international scene. Maybe that's part of the problem
2024-10-15 08:11
0
3 replies
Yeah, expensive contracts make it all very difficult
2024-10-15 20:32
0
2 replies
#267
Faceit level 10  | 
Aleksib | 
Finland Toucherofgrass
Yes, and too much competition. For example every German player probably wants to play in BIG if given the chance. Other German organisations like Sprout and Mouz went international or a accepted their place as a farm team
2024-10-16 06:24
0
1 reply
Every Brazilian player wants to play in FURIA, but buyouts don't allow it
2024-10-16 12:53
0
hltv.org/forums/threads/2868130/rating-u.. Does that mean that Professeur was just wrong here?
2024-10-14 13:26
1
4 replies
#129
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
2024-10-14 13:29
3
3 replies
#102 doesn't exist from what I can tell, was it maybe deleted?
2024-10-14 13:32
0
2 replies
True, I was misinformed at the time. Harry did some digging and realized that after the fact, and ultimately that realization was a part of the reason why we pushed Rating 2.1 The rest still stands as harry wrote in #48 and #91
2024-10-14 14:08
5
1 reply
Thank you for clarifying :)
2024-10-14 14:09
3
#187
Faceit level 10  | 
 | 
United Kingdom Thomas_Shelby_OBE
Hey Ner0! I don't want to step on proprietary toes but I am curious how you weighted the attributes in the sub-ratings and the sub ratings into 2.1, was it manual game-knowledge guiding you or were some statistical methods used too?
2024-10-14 15:29
0
not a change to eco fragging? Just overall reduce impact of everything but damage? Donk and iM top 1-2 confirmed!
2024-10-14 12:43
5
4 replies
This rating 2.1 seems to have its flaws. Imagine you're sniping on A on lets say inferno and your team dies in banana so its basically impossible to retake you get penalized for your teammates mistakes? lol
2024-10-14 13:10
3
2 replies
yeah it will punish players that deserve it but some that just HAVE to save it sometimes will pay the price as well
2024-10-14 13:12
5
saving the awp will reward you with good rating in the next round, as it should be.
2024-10-14 14:06
6
Read the final chapter. It will be done in rating 3.x but they haven't found a good formula yet.
2024-10-14 13:35
2
#29
 | 
Lesotho dustvoxx
GOOD!
2024-10-14 12:43
1
#34
 | 
Ukraine zhvchnskiy
"lower rewards for saving" Virtus Pro is cooked
2024-10-14 12:44
6
shiro and jame stocks about to collapse
2024-10-14 12:46
12
BUMS WILL BE EXPOSED.
2024-10-14 12:46
0
#37
 | 
Estonia idkv
woah
2024-10-14 12:46
0
Seems like this new system is better at catching fraudulent players, but we will see how it plays over time. Regards
2024-10-14 12:46
4
Much needed change
2024-10-14 12:46
1
#40
 | 
Russia mshkoda
Maybe now riflers can compete more with top snipers in terms of rating.
2024-10-14 12:46
4
4 replies
Aggressive riflers I think*. spinx rating propably wont go up. Also depends on the awper. Zywoo and m0nesy for example usually have high damage output, clutches and opening kills so their rating propably suffers less (or even improves in some cases) compared to lets say sh1ro or jame who are more on the passive side. Players like donk onbthe other hand this new rating should favour. But lets see:) In the end, Rating, again, is just a number and cs a team game, you win or lose as team, no matter how hard 1 player carried tbf.
2024-10-14 13:04
8
3 replies
#109
 | 
Russia mshkoda
wise bro
2024-10-14 13:14
2
1 reply
I'm trying. But ppl prefer listening to analysts insulting players and pushing factually proven wrong narratives:)
2024-10-14 13:47
1
ye
2024-10-14 16:50
1
KSCERATO under 1.00 rating feels good. Finally the last stupid ones can see his real rating :D
2024-10-14 12:47
4
Ez rating boost for awzek.
2024-10-14 12:47
1
It's funny how all of the major stats adjustments basically appear to follow the KPR data. Any data on how strongly 2.1 correlates with KPR vs. how strongly 2.0 did?
2024-10-14 12:47
2
#46
 | 
Czech Republic PaYaB
Jame in the mud
2024-10-14 12:47
2
BaitF in shambles
2024-10-14 12:48
5
6 replies
Except his rating is as strong as ever because you brainless Muppets love to shower ropz in praise yet shame blamef , when blamef in 2024 is just a better ropz playstyle and aggression wise. Ropz in 2023 was Arguably less aggressive than blamef in 2023. In 2024 ropz is ever so slightly more aggressive. Very very very very slightly. And only since karrigan started micro managing.
2024-10-14 12:52
3
5 replies
Ropz in shambles lol happy?
2024-10-14 12:51
0
3 replies
Lol unironically yes. Genuinely can't stand those who shit talk blame yet praise ropz. Genuinely nice to see some consistency.
2024-10-14 12:53
1
2 replies
I just love trolling so its nothing personal All these Pro's pretty much can thrive if they find the right team and environment imo they are just that good
2024-10-14 12:55
0
1 reply
Oh I mean first off even if u weren't trolling I still jumped the gun with assumptions that you'd be a ropz supporter (who also dislikes blame) Yeah I think blame and ropz are actually some of the best examples. Frozen too even. Atleast non 2019 frozen (2019 frozen was a far more aggressive frozen) Because when they're not in the right team. Well you get ropz in mouz for the last half a year before he swapped to faze where he was baiting more than ever in a negative way. Or you get blamef in an astralis with 2 other players who want his role and where your most aggressive rifler is jabbi, who is certainly aggressive for a star but is no entry. For example I think flamez , like jabbi. Is an entry/star combination. But he leans closer to entry and jabbi leans closer to star. Atleast with what I've seen in the server. But throw blamef on vitality for mezzi (he doesn't deserve that cut its just an example of a top 5 team where I think blamef would fit nicely, yes blamef would be in a more supportive role than ever but his playstyle does suit anchor positions (the consistent output but not alot of super high peaks type of playstyle, opposite of current ropz, also opposite of mezzi, and frankly vitality needs a more solid floor rather than a higher ceiling) ) And I think vitality would be at navis level or better. Also unironically if blame was in ropz position I think faze would've won atleast a tournament if not a couple Ropz may not be getting flashed and entried from frozen like he used to from twistzz , but he has quite literally every single position on t and CT, on every map, with frozen in the team as he did with twistzz in the team. But structure wise and player quality wise on I think blamef is in a worse position than ropz is. So unless there's personality reasons, which is totally a possibility, but unless that's an issue. I really don't see how it wouldn't be an upgrade. Although frankly what faze needs really is a superstar awper (broky is sick don't get me wrong , him not being on a top ten team would be him not being on a team he deserves) OR another aggressive rifler. Simply getting another ropz but better, same exact level of aggression, idk if that's good enough for them to be number 1 , but I do think it's definitely an upgrade. Karrigan + rain as your entry duo simply isn't good enough when your other 2 riflers are 2 of the most passive riflers in a top 15 team, and your awper isn't an awper in the typical long range scoped in sense, and therefor isn't great for entry's into long distance angles. Aka if the angle isn't a short to medium range angle, and rain and karrigan don't open up the site, then you have zero playmaking ability left in the team. Just people who clean up rounds and clutch.
2024-10-14 13:22
2
#235
Faceit level 10  | 
 | 
Denmark DELUSIONAL_BLAMEF_FAN
+1
2024-10-14 23:25
0
still kinda meaningless when eco frags are not considered and my personal opinion, flash assists should be reflected more impactfully. when you get a good flash, it’s trivial to do a double, triple spray down, even a gold nova can do it. But the flash set up is the hard part.
2024-10-14 12:49
7
6 replies
It's not meaningless, it's updating rating 2.0 to function like it was originally intended to. A complete overhaul is another thing.
2024-10-14 12:53
2
#98
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
Fair critcism - but 2.1 doesn't delay 3.0. All that would be different is a longer wait with an imperfect 2.0 system being used.
2024-10-14 13:12
9
1 reply
Thank you for replying
2024-10-15 03:54
0
can you guys stop this bullshit about eco fragging ? they are as important as full gun rounds ... this is why some teams cant win because they lose this eco rounds ...
2024-10-14 13:58
4
2 replies
it’s important to win them yes, but it’s different to someone like baitf who only goes rambo against full glocks. I’m surprised you can’t distinguish.
2024-10-15 03:56
0
1 reply
would be impossible and need manual checks to remove useless eco frags and useless saves when you actually should have pushed for the round ... sometimes is more important to save a gun for next round in the strategy of the team than risking ... but indeed are players who save when they can risk because they already have good economy ... unsure how this ratings works but unless you do manually visions of the situation would be difficult to be relevant ...
2024-10-15 08:25
0
great work
2024-10-14 12:50
0
Is there any reason why the rating formula is not public ?
2024-10-14 12:50
5
3 replies
You can find it easily.
2024-10-14 13:11
1
1 reply
Thank you but that was not my question
2024-10-15 01:14
0
#239
 | 
United Kingdom CricGuru
many people have reverse engineered it multiple times
2024-10-15 00:01
1
#54
 | 
Spain LfanT_
nerfing AWPs once again
2024-10-14 12:51
1
#56
 | 
Poland paputekk
thank you hltv masters
2024-10-14 12:52
0
#58
Old school: User been here for more than 10 years  | 
ZywOo | 
Zimbabwe Vizions
need 3.0 rating so everyone realize zywoo is uncontested goat of cs
2024-10-14 12:53
6
5 replies
The only star which doesn't eco hunt.
2024-10-14 13:12
5
4 replies
only cause apex is one of the most dedicated anti-eco hunters in the world because that's the only way we don't get to see that his real rating is like 0.6
2024-10-14 13:40
7
3 replies
Yeah apEX stats wouldnt be pretty whitout ecos and good positions.
2024-10-14 13:56
2
2 replies
on gun vs gun rounds he is so bad that I think Vitality could seriously benefit from making him buy MP9/deagle at maximum - the economical benefit for the rest of the team would surely make Vita more viable in the long run.
2024-10-14 14:34
1
1 reply
if apex had any sense of shame and responsibility he would play like sanji did for his team
2024-10-14 14:45
2
donk confirmed top1
2024-10-14 12:53
2
good changes
2024-10-14 12:53
0
well that was quick lol
2024-10-14 12:53
0
we got jame nerf before gta 6 bois
2024-10-14 12:53
2
#65
Faceit level 9  | 
sjokz | 
Poland Tony12PL
Nice
2024-10-14 12:54
0
#67
 | 
Finland KOVAJANO
HLTV goated
2024-10-14 12:54
0
#68
Faceit level 7  | 
cat | 
Poland Broken_BS
i love how the stats comparison show a vp match xdd
2024-10-14 12:55
2
KSCERATO 0.98 HAHAHAHHAHAHAHAHAHAH
2024-10-14 12:55
6
finally, nice....baiters are now exposed.
2024-10-14 12:55
1
holy shit RIP to jame, blameF and kscerato
2024-10-14 12:57
6
As a GD player I can't wait for 2.2 update
2024-10-14 12:58
1
great update congrats
2024-10-14 13:00
0
hopefully this doesnt give zywoo 2+ rating for having no impact and only eco kills
2024-10-14 13:02
1
5 replies
ZywOo's impact rating is 1.45 this year btw. Second highest behind donk. Know you're baiting but still saying.
2024-10-14 13:13
8
4 replies
thanks for confirming 2.0 is flawed.... which is why we need 2.1
2024-10-14 13:14
0
3 replies
You cant even differentiate rating 2.0 and impact rating. Wait I said I'm not getting baited.
2024-10-14 13:17
6
2 replies
Okay, so 2.0 is flawless! NOT, thats why they are making 2.1.
2024-10-14 14:05
0
sorry I just looked up the article, can you please explain: does it mean onwards rating 2.1 will be heavily flawed towards kpr?
2024-10-14 14:52
0
#80
Faceit level 10 Old school: User been here for more than 10 years  | 
KRIMZ | 
Sweden Lackstrom
Step 1 . Make it better so save than try to go for rounds with a disadvantage in cs2. Step 2 . Update rating system on platforms to make people who save look bad.
2024-10-14 13:03
1
jame and blamef in shambles
2024-10-14 13:04
1
Good job hltv expose those frauds
2024-10-14 13:05
1
#85
Faceit level 10  | 
 | 
Austria Laserlord
"When CS2 released, the averages were further affected by MR12 and, notably, assists — which are part of Kill, KAST and Impact rating — changed from 40 damage to 25." Isn't that contradictory to the following? x.com/Professeur_CS/status/1714538489130.. If assists were registered based on the same amount of damage (= HLTV assist), then CS2 assists wouldn't/shouldn't affect the 2.0 rating in CS2. The only explanation I can think of is that HLTV has changed the way HLTV assists are registered, but wouldn't that be made public? (Assists were 41 and are now 27)
2024-10-14 13:12
1
3 replies
#95
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
Prof was told the wrong thing for that tweet. Our stats system actually takes valve assist data so it changed with cs2
2024-10-14 13:11
2
1 reply
#105
Faceit level 10  | 
 | 
Austria Laserlord
Ah ok, thanks for clarifying
2024-10-14 13:13
1
#102
HLTV Verified Old school: User been here for more than 10 years  | 
 | 
Denmark Nomad - HLTV.org
Prof was misinformed for this tweet, we looked into it, and were actually using the in-game assists.
2024-10-14 13:12
3
Idk about changing rating valuation mid-season but overall it seems resonable.
2024-10-14 13:06
1
damn
2024-10-14 13:08
0
nice
2024-10-14 13:08
0
#94
 | 
China hdgamerrr
With this ECO system rating 2.1 is nothing but a joke.
2024-10-14 13:10
3
W
2024-10-14 13:12
0
Why i cant search s1mple on hltv???
2024-10-14 13:12
1
no more jame time
2024-10-14 13:14
0
Niko's Rio stats somehow got worse LOL
2024-10-14 13:20
3
Bad news for baitF and Jame
2024-10-14 13:20
0
blameF left the server.
2024-10-14 13:20
0
#119
 | 
Netherlands Lasarius
the frauds will be finally exposed
2024-10-14 13:20
3
Finally KAST and DPR have been nerfed. Been waiting a long time for it. Excited to see what you guys create with 3.0 including all that new/unused data.
2024-10-14 13:25
0
Jame will have the lowest rating in top 100 after this.
2024-10-14 13:27
1
#125
Old school: User been here for more than 10 years  | 
 | 
Germany M1n1M3
Good job, cant wait for 3.0 Thank you
2024-10-14 13:28
0
Rip entire VP roster
2024-10-14 13:29
2
''Here's a screenshot of a scoreboard from a random match'' random from jame's match?
2024-10-14 13:30
2
Frauds exposed
2024-10-14 13:29
1
@NER0cs, What weights had subratings (Impact rating, KPR rating etc.) before in Rating 2.0 if it's not a secret? And will there be a backup for rating 2.1 for previous years?
2024-10-14 13:32
1
4 replies
#134
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
each subrating is equal to the others
2024-10-14 13:35
1
3 replies
I see, but does the aforementioned note tell that in rating 2.0 it wasn't quite the case or am I misunderstanding something? "— All five sub-ratings now have equal weight, after survival, impact, and KAST became too important in CS2 for rating 2.0."
2024-10-14 13:42
0
2 replies
#149
Faceit level 10  | 
 | 
United Kingdom NER0cs - HLTV.org
well, ideally, they all have average of 1.00 right? except the averages for kast/impact/survival were like 1.10 so 1.10 + 1.10 + 1.10 + 1.00 + 1.00 means the first three are more important for the average
2024-10-14 14:01
3
1 reply
Oh, now I see, thanks for clarification.
2024-10-14 14:02
1
Another W for @NER0cs
2024-10-14 13:34
0
#135
 | 
United States Apocasy
Good change
2024-10-14 13:40
0
Rip jame,wonderful and shiro lol
2024-10-14 13:42
0
1 reply
W0nderful won’t be affected, zywoo on the other hand will.
2024-10-14 13:46
0
#142
Old school: User been here for more than 10 years  | 
Australia hoangii
Lower rewards for saving Sunpayus blamef and sh1ro are going to have to find a new way to abuse the system
2024-10-14 13:50
3
Sh1ro in shambles
2024-10-14 13:50
2
#144
Old school: User been here for more than 10 years  | 
World DarK_Ign
Is there a way to switch back to 2.0 and comparing both ratings? It's gonna be interesting to see the comparison.
2024-10-14 13:54
4
#146
 | 
Russia HikZ
Jame cooked
2024-10-14 13:56
0
#152
Faceit level 8  | 
 | 
Turkey PEACEMAKERALiEN
why not 3.0 tho
2024-10-14 14:05
0
long have we waited
2024-10-14 14:21
0
#164
 | 
Canada minibeech
i wouldnt say it punishes baits. more like punishes site anchors and lurker, who already are plagued by low rating by nature of the game. It rewards meathead w key holders. I get alot of those on my matches. They get more kills but its only cause they push out solo each CT round maybe get a kill but die every single fucking round, leave no comms and give up the bomb site. Forcing the other site anchor(often only one left) to save over and over. In a game where saving weapons is far more important then getting a kill then losing your weapon anyway because you die if you try the 1v3 or 1v4. Doesnt make a lick of sense to me.
2024-10-14 14:22
4
1 reply
#244
Old school: User been here for more than 10 years  | 
Australia hoangii
faceit and mm people do not care about hltv rating, they only care about k/d
2024-10-15 02:37
0
#167
 | 
Scotland TWGKofi
Seems pretty good actually
2024-10-14 14:31
1
Epic
2024-10-14 14:32
1
They should have showed BlameF rating after this change
2024-10-14 14:32
1
1 reply
#245
Old school: User been here for more than 10 years  | 
Australia hoangii
they did one for his past year, he went from 1.29 to 0.94 OMEGALULZ
2024-10-15 02:38
1
Jame has gone from finished to truly finished
2024-10-14 14:33
0
@NER0cs Will there be an option to be able to see both rating 2.0 and 2.1 like you show in your VP vs Cloud9 screenshot? I'd like to have this option available as most people dont keep up to date spreadsheets of players stats on their computers, and for those that do, need to translate them to 2.1 without breaking everything. Could an extra column for rating 2.0 be added just like in your screenshot, at least for the rest of the year for past events and the few upcoming ones please?
2024-10-14 14:49
9
1 reply
+1
2024-10-14 19:23
0
#174
 | 
India Rau7n
Absolute BS that they implied this but not together with ADR , KPR farmed in eco/force
2024-10-14 14:50
1
1 reply
#240
Old school: User been here for more than 10 years  | 
ZywOo | 
France Mr_Xys
They say this is gonna be in rating 3.0
2024-10-15 00:19
0
Just delete your trash hltv ranking, and lets use valve ranking
2024-10-14 14:52
0
Why midseason? Would've waited and introduced it at least after the major tho.
2024-10-14 14:56
1
#178
Faceit level 10  | 
United Kingdom kennyvenom
Why doesn't this consider DMG vs. $ value of equipment on victim. A mac10 kill against someone with a USP on eco is surely worth less than a m4a1s headshot against a guy with an AK as far as impact goes.
2024-10-14 14:57
2
2 replies
#188
 | 
Ukraine Animaaaad
They literally said like 3 times in the article that this feature should come with rating 3.0
2024-10-14 15:31
5
1 reply
#204
Faceit level 10  | 
United Kingdom kennyvenom
Ah bruv, I didn't read it
2024-10-14 17:06
0
still no api access to your site, so any update sucks.
2024-10-14 15:06
3
#183
 | 
Argentina chelazo
This change doesn't make sense. It seems made to satisfy the haters of saving, when in reality it helps a lot for the team's economy. Only the donks are rewarded and that's it.
2024-10-14 15:07
1
As a certified jame hater I'm ecstatic :)
2024-10-14 15:14
0
R.I.P. Jame's stats. Nevertheless, the change was long overdue, good job!
2024-10-14 15:34
2
I agree that saving should have had less of an impact but now I think it affects rating too negatively considering saving (at least on CT side) can still be a good play. Also, to me this article just further suggests how nonsensical the impact stat is. All the other sub-ratings serve a key purpose that their components clearly demonstrate, but impact is just very unrelated stuff even if you can consider it all impactful - e.g. winning clutches is so different to getting opening kills, yet both are in the same category. TLDR: Impact shouldn't exist as it is too general and loose of a term unlike the other sub-ratings which are very well defined
2024-10-14 15:38
1
1 reply
Yeah, I'm not fully convinced that opening kills and clutches are actually inherently more impactful than any other kill that potentially leads to a round win - we just pay more attention to the former as viewers. I think the best way to measure a player's impact on a game's result would be to look at how much their kills contribute to round wins. But I'm racking my brain and I can't come up with a way to express this with a statistical formula.
2024-10-14 19:02
0
#191
ropz | 
Iceland M1n7
Next step is to punish eco farmer?
2024-10-14 15:52
2
#194
 | 
Ireland Vex56
worst day of jame's life
2024-10-14 16:04
2
#196
 | 
Antigua and Barbuda nmjlp
nice
2024-10-14 16:06
0
Would love to see a comparison somehow in the top 20 showing before and after 2.1 rating plus 3.0 upcoming stuff sounds awesome Also works like a table/img consisting the most significant differences in top 30
2024-10-14 16:58
1
blamef in shambles
2024-10-14 17:46
1
RIP blamef and all the baiters
2024-10-14 18:02
2
"This is rating 2.1, and not 3.0, for a reason. A fundamental overhaul of rating using live round win probability, economy, and all the trimmings is something that is already in the works" Kkkkkkkk they knew I'd complain I want my royalties for rating 3.0 when it comes out, thank you
2024-10-14 18:23
3
Bang change!! Nice :)
2024-10-14 18:33
1
ner0 the stats master.
2024-10-14 18:34
0
They cooked
2024-10-14 18:47
0
HLTV is pushing their WOKE AGENDA on the goat Jame smh
2024-10-14 18:54
2
#220
 | 
England BobDude65
Rip BlameF
2024-10-14 19:28
0
#222
Old school: User been here for more than 10 years  | 
United States postwarscars
It would be interesting to be able to toggle between the rating systems on stat pages to see where players land before and after changes come in. I'm assuming you can't do that but I haven't really explored the new stats yet.
2024-10-14 20:02
1
Baitercerato exposed
2024-10-14 20:25
1
#224
Old school: User been here for more than 10 years  | 
 | 
Canada kinley377
great changes!
2024-10-14 20:28
0
s1mple's career gg
2024-10-14 20:31
0
#227
 | 
United States PhilMC
Joever for frauds at last
2024-10-14 21:40
0
virtus pro on suicide watch
2024-10-14 21:43
1
#229
 | 
North America Rangate
Jame nerfed
2024-10-14 21:52
0
W update HLTV
2024-10-14 22:56
0
Nerfing meat shield, interesting
2024-10-14 23:40
0
#238
Old school: User been here for more than 10 years  | 
 | 
Finland Karppanator
I do not think 'Perfect kills' is a stat that should be tracked with ratings increase, it's just free rating for awp players for 0 reason most of the time. If you'd want to track that as a part of rating 2.1, it should have just be overall damage not taken or some shit like that or not at all, which I'd prefer.
2024-10-14 23:42
2
2 replies
+1, you have damage as a metrics, so perfect kill is a nonsense
2024-10-15 03:16
1
#257
 | 
Finland NooPelo
I think its likely that the higher saving incentive to keep the AWP will probably counter this effect somewhat.
2024-10-15 08:26
0
#241
 | 
Brazil Shigurepu
KSCERATO ''I think i never reach to top 20 again'' hahaha baiter crying so much die baiterato and baitF
2024-10-15 01:12
0
Ok, but why you guys (@HLTV.org) keep showing the Rating 1.0 in the Stats overview? Or when you click above the nickname in news, it remains showing the Rating 1.0?
2024-10-15 03:43
1
still using KAST as a rating. big joke
2024-10-15 05:34
0
jame finished
2024-10-15 05:49
1
Nice update hltv, cant wait for 2.2 at least
2024-10-15 06:51
0
So, is it better to not do assisted kills at all? Wow, what a nice system, clap clap.
2024-10-15 08:45
0
#259
Faceit level 9  | 
 | 
France SSENSEY
Zywoo top 1 by far even with this update
2024-10-15 09:09
0
Get rekt kscerato baiter
2024-10-15 15:46
2
If donk not #1 anymore because of this you won't be forgiven hltv
2024-10-15 15:49
1
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