Visualized: Every team at BLAST.tv Austin Major Stage 1
Learn something new about the 16 teams that will kick off the first Major of 2025.

To get you up-to-date with the participants of the third Counter-Strike 2 Major, here is an in-depth infographic on all 12 teams qualified for Austin's stage 1, ordered by their HLTV power ranking.

We've done this for a few Majors now, but here's a refresher. If you want to skip straight to the graphics, feel free.
First things first, the number in the top right is the team's HLTV Power Ranking based on the writers' subjective placement of all 32 teams at the Major.
Then we move on to players, and we have added a role color, their positions on CT and T side, and how many times they have been to a Major. They're ordered left-to-right by Majors attended and then their HLTV database ID, just like they are on team pages.
Like in All-Star articles, Green is for AWPers, Purple for Closers, Orange for Openers, Yellow for Anchors or Supports, and Blue is in-game leaders. In case there are AWPing IGLs, AWPers remain Green (just spot the IGL 'crown' underneath) with Blue reserved for the rifler in 'traditional' roaming IGL roles.
Then we have their five latest (or most notable) event results. After, it's a rolling HLTV Ranking (using points, not ranking) since January 2025 to see the trend in a team's season. Circles with their world ranking have been added with their latest placing at the end.
Map pool is next, but using data up to May 27. It's sorted by total wins to give you an idea not only of a team's win-rate, but how often they play there too.

Our graphics are finished off by three scatterplots, using HLTV Attributes. Rather than a 0-100 scale, the graphs are plotted based on the team's minimum and maximums to show you what a player's role is within their own squad's structure.
First is Firepower plotted against Utility. Firepower is a metric that uses players' raw statistical output in kills, damage, and multi-kills. Utility favors players who provide high quantities of flashbangs (thrown and assists) and grenade damage. Combined, we can see which players can focus on their crosshair, and which are tasked with grenadier duties.
Next, a proxy for how aggressive a player is: Opening vs Clutching. As it says on the tin, Opening concerns opening duels, the all-important first fights of a round. Clutching is also self-explanatory. When they're together, you can see if a player is predominantly early-round (bottom right), late-round (top left), mid-round (bottom left), or does it all (top right).
Entrying vs Trading is similar to our aggression chart, but is designed to show which players are most likely to sacrifice themselves going into a bomb-site or risky retake first. Players in the bottom right of the chart are the team's most likely entry fraggers, who get traded far more than they are trading. The top left is the baiters.
Put together, we hope you learn something new about each of the 16 teams about to grace our screens.
HEROIC

Complexity

TYLOO

B8

FlyQuest

Wildcard

BetBoom

OG

Lynn Vision

Nemiga

Imperial

Legacy

NRG

Metizport

Chinggis Warriors

Fluxo

Santino 'try' Rigal
Aliaksandr '1eeR' Nahorny
Beksultan 'khaN' Ospan



Peter 'stanislaw' Jarguz
Aran 'Sonic' Groesbeek
Vincent 'vinS' Jozefiak
Håkon 'hallzerk' Fjærli
Corey 'nettik' Browne
Iulian 'regali' Harjău
Lambert 'Lambert' Prigent
Álvaro 'SunPayus' García
Yasin 'xfl0ud' Koç
Eetu 'sAw' Saha
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BringBackCache
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FreePolleChai|Carti
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signoritaVAC
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NER0cs - HLTV.org
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